apologist Posted September 12, 2023 Share Posted September 12, 2023 (edited) Cum grano salis, but look fairly likely to be leaks from the updated rulebook or the supposedly withdrawn one. Either way, a bit of meat to chew on: Edited September 12, 2023 by apologist tinpact and jaxom 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/380209-leaked-solar-auxilia-rules-for-discussion/ Share on other sites More sharing options...
jaxom Posted September 12, 2023 Share Posted September 12, 2023 Looks like the To Hit value is going to do the heavy lifting of keeping infantry alive. Interesting that a flamer is 1 die and 4+ to hit. Link to comment https://bolterandchainsword.com/topic/380209-leaked-solar-auxilia-rules-for-discussion/#findComment-5988305 Share on other sites More sharing options...
Pacific81 Posted September 29, 2023 Share Posted September 29, 2023 I still cannot get over the fact that a *single unit* has a profile filling an entire A4 page. For an 8mm scale, mass combat game. It feels gross, utterly debauched. :) Link to comment https://bolterandchainsword.com/topic/380209-leaked-solar-auxilia-rules-for-discussion/#findComment-5991877 Share on other sites More sharing options...
vadersson Posted September 29, 2023 Share Posted September 29, 2023 I like the granular detail. It is fun to have options for the equipment you can use. And certainly Baneblades and things like Titans have a ton of options. If it was just a single set of numbers for each unit we could just play with counters like a classic war game. :) Link to comment https://bolterandchainsword.com/topic/380209-leaked-solar-auxilia-rules-for-discussion/#findComment-5991902 Share on other sites More sharing options...
Pacific81 Posted September 29, 2023 Share Posted September 29, 2023 Indeed, or like previous versions of Epic ;) Link to comment https://bolterandchainsword.com/topic/380209-leaked-solar-auxilia-rules-for-discussion/#findComment-5991911 Share on other sites More sharing options...
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