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In an ideal world. 
 

we would have a detachment that focuses each one of our wants. 


A mechanised detachment focusing on Baal vehicles (with aforementioned Lucifer pattern engines) baked into detachment rules 

 

A Jump assault focused detachment with things like advance & charge, +1 to charge rolls, and extra AP and strength on a charge, maybe even deep strike for fly units
 

A mixed combat force that uses some ranged support fire and heavy weapons, allowing things like giving all weapons assault keyword, allowing for advance and shoot, maybe even suppression fire to allow your melee units to get the first charge. 
 

A death company detachment, that gives your death company specific units added buffs, i.E extra attacks and AP, and Forlorn fury on the first battle round. 
 

Everyone wins in how we all see Blood Angels and no one person here has any ‘feel bad’ moments for their personal viewpoint of Blood Angels
 

 

  • 4 weeks later...

I've come in nearly a month late but I would also like to voice support for a buffed "Red Thirst" rule replacing Oath of Moment as a faction rule. 

 

As for detachments, I think everyone in this thread has kind of collectively come up with a good split:

  • The Battle Company Detachment - The "normal" one, focussing on shock assault; close range fire support and melee. I don't know what the actual rules would be. 
  • The Golden Host - Self explanatory SG focussed detachment.
  • The Lost - Again, self explanatory DC detachment.
  • Vehicle focussed detachment - Think it would be cool to have one where they have Lucifer pattern engines.

For enhancements,

  • Artificer Armour - Let me paint gold captains AND have it mean something!
  • Honestly, ours really need looking at, they're all underwhelming.

For stratagems I have three requests,

  • Descent of angels - the old 8th ed strat. 3d6 charge from deep strike, this was literally perfect why change it?
  • Upon Wings of Fire - Someone else said it perfectly, redeploy to reseves.
  • Red Rampage - The old 8th ed strat please, d3 extra attacks for a character. 

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