Valkyrion Posted October 2, 2023 Share Posted October 2, 2023 I've not played either of the new iterations, but I'm looking for the game which has the best system for advancements, injuries, territories and so on. I liked old necromunda and the table heavy skills, characteristic increases, injuries etc. Does either game offer anything similar? Link to comment https://bolterandchainsword.com/topic/380723-kill-team-v-necromunda-growth-and-progression/ Share on other sites More sharing options...
Dr_Ruminahui Posted October 2, 2023 Share Posted October 2, 2023 Necromunda definitely still has that but the current iteration of Kill Team does not - not in the base rules, anyway. Link to comment https://bolterandchainsword.com/topic/380723-kill-team-v-necromunda-growth-and-progression/#findComment-5992554 Share on other sites More sharing options...
Lord_Ikka Posted October 3, 2023 Share Posted October 3, 2023 Yup, Necromunda is the way to go as far as having a decently robust campaign advancement system. Link to comment https://bolterandchainsword.com/topic/380723-kill-team-v-necromunda-growth-and-progression/#findComment-5992681 Share on other sites More sharing options...
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