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Looking to try out my first list with the new Codex (and detachments that come with it):

 

CHARACTERS 

-Marneus Calgar

-Apothecary Biologis (with Enhancement that gives his unit Infiltrate)

-Chaplain on Bike (with Enhancement that gives him Stealth/Lone Operative)

-Lieutenant with Combi-Weapon (with Enhancement that allows him to "Vect" one enemy Strat)

-Captain

 

BATTLELINE

-5 Incursors 

 

INFANTRY 

-6 Boltstorm Aggressors 

-6 Grav Cannon/ML Centurions 

-10 Sternguard

 

VEHICLES 

-Repulsor 

-Predator (Autocannon/HBs)

-Predator (Autocannon/HBs)

-Ballistus Dreadnought 

 

 

Calgar and Biologist join Aggressors and Infiltrate upfield, Captain joins Sternguard in Repulsor for strong disembark and shoot potential, Bike Chaplain grabs objectives with his speed and Lone Operative, Lieutenant uses Lone Operative to hold a home Objective, plus can "mark" and enemy Objective for reroll 1s to wound and can increase CP cost of a key enemy Strat, Centurions and Ballistus are primary anti-vehicle units, Repulsor and Predators are Anti-Infantry, and Incursors provide +1 to Hit against key targets.

 

Strat-wise, Calgar gives +1CP per Battle Round and the Captain lets the Sternguard use a free Battle Tactic each Battle Round, so I should have enough CP to use Armour of Contempt, Strike from the Shadows (+1 BS and -1 AP for a units shooting), and Guerrilla Tactics (put an infantry unit into Strategic Reserve at the end of your opponent's Fight phae) frequently.

 

Finally, the baseline -1 to be hit and Cover for friendly units more than 12" from the enemy should help the Vehicles absorb a lot more damage than they normally are able to, keeping the fire base up longer in the game.

Edited by L30n1d4s
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https://bolterandchainsword.com/topic/380739-vanguard-spearhead-list/
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