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In this joint, we worship the teachings of Belisarius Cawl: We invent new technology.

 

This place is for all the new weapons and wargear you can come up with 40k, that should exist, and doesn't (...yet.)

 

And don't worry, this isn't just for space marine fans. Even in the grim darkness of the far future, anyone can be an inventor :)

Edited by 40k_fan
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https://bolterandchainsword.com/topic/380788-liber-tech-heresy/
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First Post:

 

Neo-Volkite Rifle

24" Range

Assault, Heavy, Devastating Wounds.

Attack 2

Strength 5

AP 0

Damage 2

"Created as the pair to the Neo-Volkite pistol, this powerful and arcane rifle combines the powerful and arcane technology of volkite with the range, ergonomics, and capabilities of a modern bolt rifle. Very few ever ended up being made, but of those that were, some would inevitably fall into the hands of Cawl's very own Primaris."

Edited by 40k_fan

Grav-Rifle

Range 24"

Assault, Heavy, Anti-Vehicle 2+.

Attack 2

Strength 4

AP -1

Damage 2

 

Heavy Inferno Pistol

Range 12"

Pistol, Melta 2

Attack 1

Strength 8

AP -3

Damage D3

 

Heavy Plasma Incinerator (Supercharge)

Range 30"

Assault, Heavy, (Hazardous)

Attack 2

Strength 8 (9)

AP -3 (-4)

Damage 2 (3)

 

Heavy Plasma Pistol (Supercharge)

Range 18"

Pistol, (Hazardous)

Attack 1

Strength 7 (8)

AP -2 (-3)

Damage 1 (2)

 

Lots of generic weapons for today. Just filling in the blanks :P

(Twin) Chainclaws

Range 24"

Anti-Vehicle 3+, (Twin Linked)

Attack 5

Strength 5

AP -2

Damage 1

 

Get it? Because it's like chainsaws, but claws? Eh? Eh? I just think chainsaw-claws would look really cool.

 

Plasma Burner (Supercharge)

Range 12"

Ignores Cover, Torrent, (Hazardous)

Attack D6

Strength 7 (8)

AP -2 (-3)

Damage 1 (2)

 

Plasma Incinerator, 30k (Supercharge)

Range 12"

Ignores Cover, Torrent, (Hazardous)

Attack D6

Strength 8 (9)

AP -3 (-4)

Damage 2 (3)

 

Here, I bring back the Dark Angels' 30k-era plasma burner (and incinerator). If you could equip one model with a flamer and one with a plasma gun, why not equip one model with a horrifically unstable weapon that combines the properties of both?

 

 

 

Edited by 40k_fan

Neo-Thallax

Move 12" | Toughness 6 | Save 4+ | 5 Wounds | Leadership 6+ | OC 1

 

Heavy Chainsword

3 Attacks  | Weapon Skill 4+ | Strength 12 | AP -2 | Damage 3 | Anti-Vehicle 2+

Lightning Gun

3 Shots | Range 24" | Ballistic Skill 3+ | Strength 4 | AP 0 | Damage 1 | Sustained Hits 2

 

Doctrina Imperatives, Deadly Demise 1, Feel no Pain 4+

 

Felt like the Thallax needed a comeback. They are cool, and also really creepy, but mainly cool.

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