Commander Nicky Posted October 21, 2023 Share Posted October 21, 2023 (edited) Heysa All So I am considering the following roster for a 2000 pts army: ++ Army Roster (Imperium - Space Marines) [2,000pts] ++ + Configuration + Battle Size: 2. Strike Force (2000 Point limit) Detachment: Firestorm Assault Force Show/Hide Options + Character + Apothecary [55pts]: Absolver Bolt Pistol, Close Combat Weapon, Reductor Pistol Captain [80pts]: Warlord . Pistol and Melee Weapon: Plasma Pistol, Power Fist Judiciar [95pts]: Absolver Bolt Pistol, Executioner Relic Blade, War-tempered Artifice Librarian in Terminator Armour [90pts]: Force Weapon, Forged in Battle, Smite, Storm Bolter Techmarine [55pts]: Forge Bolter, Grav-pistol, Omnissian Power Axe, Servo-arm + Battleline + Assault Intercessor Squad [80pts] . Assault Intercessor Sergeant: Hand Flamer, Thunder Hammer . 4x Assault Intercessors: 4x Astartes Chainsword, 4x Heavy Bolt Pistol Heavy intercessor Squad [105pts] . Heavy Intercessor Sergeant . . Heavy Bolt Rifle: Bolt Pistol, Close Combat Weapon . Heavy Intercessor w/Heavy Bolter: Bolt Pistol, Close Combat Weapon, Heavy Bolter . 3x Heavy Intercessors: 3x Bolt Pistol, 3x Close Combat Weapon, 3x Heavy Bolt Rifle Intercessor Squad [85pts]: Astartes Grenade Launcher . Intercessor Sergeant: Bolt Pistol, Bolt Rifle, Power Fist . 4x Intercessors: 4x Bolt Pistol, 4x Bolt Rifle, 4x Close Combat Weapon + Infantry + Bladeguard Veteran Squad [180pts] . Bladeguard Veteran Sergeant: Master-crafted Power Weapon, Plasma Pistol . 5x Bladeguard Veterans: 5x Heavy Bolt Pistol, 5x Master-crafted Power Weapon Eradicator Squad [95pts] . Eradicator: Bolt Pistol, Close Combat Weapon, Melta Rifle . Eradicator Sergeant: Bolt Pistol, Close Combat Weapon, Melta Rifle . Eradicator with Multi-melta: Bolt Pistol, Close Combat Weapon, Multi-melta Inceptor Squad [110pts]: Plasma Exterminators . 2x Inceptor: 2x Close Combat Weapon . Inceptor Sergeant: Close Combat Weapon Infiltrator Squad [100pts] . Infiltrator Sergeant: Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine . 4x Infiltrators: 4x Bolt Pistol, 4x Close Combat Weapon, 4x Marksman Bolt Carbine Terminator Squad [370pts] . Terminator Sergeant: Power Fist, Storm Bolter . 3x Terminator w/ Chain Fist: 3x Chainfist, 3x Storm Bolter . Terminator w/ Heavy Weapon: Power Fist . . Cyclone Missile Launcher & Storm Bolter: Cyclone Missile Launcher, Storm Bolter . Terminator w/ Heavy Weapon: Power Fist . . Cyclone Missile Launcher & Storm Bolter: Cyclone Missile Launcher, Storm Bolter . 4x Terminator w/ Power Fist: 4x Power Fist, 4x Storm Bolter + Vehicle + Gladiator Valiant [150pts]: Armoured Hull, Icarus Rocket Pod, Ironhail Heavy Stubber, 2x Multi-melta, Twin Las-talon Gladiator Valiant [150pts]: Armoured Hull, Icarus Rocket Pod, Ironhail Heavy Stubber, 2x Multi-melta, Twin Las-talon Redemptor Dreadnought [200pts]: Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon, Redemptor Fist, Twin Storm Bolter ++ Total: [2,000pts] ++ Created with BattleScribe (https://battlescribe.net) The idear is to have the Captain and Apothecary join the Assault Intercessors Squad, the Judicar the Bladeguards and both advance up the board. the Techmarine in the Intercessors squad is the hold back and support the tanks and the redemptor, while the terminator and the librarian wait in reserve. Can any of you see any major weakness/flaw which my army will have/face? Please let me know. Edited October 21, 2023 by Commander Nicky Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/ Share on other sites More sharing options...
Paladin777 Posted October 21, 2023 Share Posted October 21, 2023 (edited) Despite having two gladiator Valiants, you're still kinda lacking in heavy tank-busting. The las-talons are your highest Str shooting and are only S10 (IIRC) Assault Intercessors also aren't normally exciting enough for one character, much less two, and this is especially true in a squad of 5! also on formatting: it would be much easier to read if you put a space between the squads. The wall of text makes things a little difficult for my garbage eyes! Edited October 21, 2023 by Paladin777 Subtleknife 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996750 Share on other sites More sharing options...
Lemondish Posted October 22, 2023 Share Posted October 22, 2023 10 hours ago, Paladin777 said: Despite having two gladiator Valiants, you're still kinda lacking in heavy tank-busting. The las-talons are your highest Str shooting and are only S10 (IIRC) Assault Intercessors also aren't normally exciting enough for one character, much less two, and this is especially true in a squad of 5! also on formatting: it would be much easier to read if you put a space between the squads. The wall of text makes things a little difficult for my garbage eyes! I think I have to disagree here because high Str isn't as king when you're rerolling all your wound rolls. Don't discount that! Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996837 Share on other sites More sharing options...
Malakithe Posted October 22, 2023 Share Posted October 22, 2023 Im curious why you chose Firestorm when you only have one unit that gets the full benefits from it. And for AT those Glads should be Lancers as they are higher Str base and have base rerolls. Or Ballistus's....Ballistusi? Ballistuses? Whats the plural on that... Subtleknife, Helias_Tancred and Forté 3 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996845 Share on other sites More sharing options...
Karhedron Posted October 22, 2023 Share Posted October 22, 2023 Actually I think there is plenty in that list that benefits from being in a Firestorm Detachment. Eradicators going to S10 is handy, the Valiants like getting up close so Assault and +1S is good for them too. The +1 to Wound stratagem works really nicely on Plasma Inceptors. The main omission is nothing to take advantage of the Immolation Protocols. One suggestion is to swap the Assault Intercessors for Infernus Marines. The Captain can then use his free Stratagem to trigger those lovely Devastating Wounds. Dracos 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996857 Share on other sites More sharing options...
Malakithe Posted October 22, 2023 Share Posted October 22, 2023 Also no transport fun tricks Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996861 Share on other sites More sharing options...
Paladin777 Posted October 22, 2023 Share Posted October 22, 2023 11 hours ago, Lemondish said: I think I have to disagree here because high Str isn't as king when you're rerolling all your wound rolls. Don't discount that! I forgot that the valiant was twin linked. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996890 Share on other sites More sharing options...
Dracos Posted October 22, 2023 Share Posted October 22, 2023 5 hours ago, Karhedron said: Actually I think there is plenty in that list that benefits from being in a Firestorm Detachment. Eradicators going to S10 is handy, the Valiants like getting up close so Assault and +1S is good for them too. The +1 to Wound stratagem works really nicely on Plasma Inceptors. The main omission is nothing to take advantage of the Immolation Protocols. One suggestion is to swap the Assault Intercessors for Infernus Marines. The Captain can then use his free Stratagem to trigger those lovely Devastating Wounds. All of ^this^ and I agree with @Paladin777 that 5 Intercessors are all but useless except as action monkeys and ObSec holders. Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996893 Share on other sites More sharing options...
Paladin777 Posted October 22, 2023 Share Posted October 22, 2023 (edited) To be honest, I was kicking myself at all three games at an RTT a few weeks ago for not taking a unit of intercessors to keep control of my home objective without needing to actively sit on it. so I definitely recommend keeping a single MSU of regular intercessors. Edited October 22, 2023 by Paladin777 Sir Clausel 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996899 Share on other sites More sharing options...
Sir Clausel Posted October 22, 2023 Share Posted October 22, 2023 Totally agree here. They can be quite effective with their sticky objective holding. I usually have one minimum squad to do that and secondaries if able Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996905 Share on other sites More sharing options...
Lemondish Posted October 22, 2023 Share Posted October 22, 2023 (edited) 14 hours ago, Malakithe said: Im curious why you chose Firestorm when you only have one unit that gets the full benefits from it. And for AT those Glads should be Lancers as they are higher Str base and have base rerolls. Or Ballistus's....Ballistusi? Ballistuses? Whats the plural on that... Thrice as many shots as the Lancer, weapons with better incentives to get close for the detachment bonus, can gain benefits from Vulkan because it runs melta (admittedly not terribly relevant for this list), and you get base wound rerolls from the turret weapon. I'd say they're probably pretty decent in comparison for Firestorm. You want to stay put and shoot from range, you probably don't take Firestorm anyway. Edited October 22, 2023 by Lemondish Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5996949 Share on other sites More sharing options...
Tacitus Posted October 23, 2023 Share Posted October 23, 2023 18 hours ago, Lemondish said: Thrice as many shots as the Lancer, weapons with better incentives to get close for the detachment bonus, can gain benefits from Vulkan because it runs melta (admittedly not terribly relevant for this list), and you get base wound rerolls from the turret weapon. I'd say they're probably pretty decent in comparison for Firestorm. You want to stay put and shoot from range, you probably don't take Firestorm anyway. Well you, and some previous posts have inspired me: ++ Army Roster (Imperium - Adeptus Astartes - Ultramarines) [1,985pts] ++ + Configuration + Battle Size: 2. Strike Force (2000 Point limit) Detachment: Firestorm Assault Force Show/Hide Options: Agents of the Imperium are visible, Imperial Knights are visible, Legends are visible, Titans are visible, Unaligned Forces are visible, Unaligned Fortifications are visible + Epic Hero + Marneus Calgar [185pts] . 2x Victrix Honour Guard: 2x Victrix Power Sword Roboute Guilliman [360pts] Uriel Ventris [75pts] + Character + Captain in Phobos Armour [80pts] Librarian in Phobos Armour [95pts]: War-tempered Artifice Lieutenant [80pts]: Forged in Battle . Neo-volkite pistol, Master-crafted Power Sword & Storm Shield + Infantry + Bladeguard Veteran Squad [180pts] . Bladeguard Veteran Sergeant: Heavy Bolt Pistol . 5x Bladeguard Veterans: 5x Heavy Bolt Pistol, 5x Master-crafted Power Weapon Company Heroes [95pts] Eliminator Squad [75pts] . 2x Eliminator: 2x Bolt Pistol, 2x Close Combat Weapon, 2x Las Fusil . Eliminator Sergeant: Las Fusil Eliminator Squad [75pts] . 2x Eliminator: 2x Bolt Pistol, 2x Close Combat Weapon, 2x Las Fusil . Eliminator Sergeant: Las Fusil Incursor Squad [85pts] . Incursor Sergeant . 4x Incursors: 4x Bolt Pistol, 4x Occulus Bolt Carbine, 4x Paired Combat Blades Infiltrator Squad [200pts]: Helix Gauntlet, Infiltrator Comms Array . Infiltrator Sergeant . 9x Infiltrators: 9x Bolt Pistol, 9x Close Combat Weapon, 9x Marksman Bolt Carbine + Vehicle + Gladiator Lancer [160pts]: 2 Storm Bolters Gladiator Lancer [160pts]: 2 Storm Bolters + Dedicated Transport + Impulsor [80pts]: 2 Storm Bolters, Shield Dome ++ Total: [1,985pts] ++ Created with BattleScribe Ventris jumps in with the Heros and hides during deployment. Calgar and the BG Lieutenant hop in with the Bladeguard and get punted upfield by Ventris to hold the middle- ish. Guilliman deploys somewhere visible by himself. The Phobos Libby and the Infiltrators deploy somewhere - where doesn't matter much because they'll be moving after I can hopefully draw as many big guns as possible to point at Guilliman. Because the Phobos Captain who joined the Incursors will redeploy the Shrouded Infiltrators around Guilliman giving him Lone Operative. The Gladiators get to take pot shots at any vehicles that poke their nose out, The Eliminators ride around in the Impulsor giving it 6 las-fusil shots and a shield dome. The Phobos Libby has a S9 Force Sword from War Tempered Artifice, and the BG Lieutenant gets to Forge In Battle some 6's on the Bladeugard Veteran Stormshields. Or his Stormshield. Or the Victrix Guard Stormshields. Or Calgar's Halo shield. Alternately I could put the Company Heroes (FYI I'm pretty annoyed I can't attach an Apothecary to them for a traditional command squad) in the Impulsor during setup, and use the Captain to redeploy the eliminators. Its kind of a low model count because I worked Pappy and Grandpappy Smurf into the same list, as well as a third named - but its just so Invulnerabilly. At least a dozen 4++'s, a 5++, 6+FNP on the Infiltrators shrouding the Hidden Power Fist Libby, and Lone Operativing Guilliman. I'm not really fond of the Gladiators, but they're generally cheaper than a Something-In-A-Pod - which is what I'm eventually probably going to go back and revice now that Pods are all power armor, not primaris exclusionary. Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5997089 Share on other sites More sharing options...
Commander Nicky Posted October 24, 2023 Author Share Posted October 24, 2023 Hey All So I have made some modification to the list after reading your feedback: ++ Army Roster (Imperium - Space Marines) [1,995pts] ++ + Configuration + Battle Size: 2. Strike Force (2000 Point limit) Detachment: Firestorm Assault Force Show/Hide Options + Character + Captain [80pts]: Warlord . Pistol and Melee Weapon: Plasma Pistol, Power Fist Judiciar [70pts] Librarian in Terminator Armour [90pts]: Forged in Battle, Storm Bolter Techmarine [55pts] + Battleline + Heavy intercessor Squad [105pts] . Heavy Intercessor Sergeant . Heavy Intercessor w/Heavy Bolter . 3x Heavy Intercessors: 3x Bolt Pistol, 3x Close Combat Weapon, 3x Heavy Bolt Rifle Intercessor Squad [85pts]: Astartes Grenade Launcher . Intercessor Sergeant: Bolt Rifle, Power Fist . 4x Intercessors: 4x Bolt Pistol, 4x Bolt Rifle, 4x Close Combat Weapon + Infantry + Bladeguard Veteran Squad [180pts] . Bladeguard Veteran Sergeant: Plasma Pistol . 5x Bladeguard Veterans: 5x Heavy Bolt Pistol, 5x Master-crafted Power Weapon Eradicator Squad [95pts] . Eradicator . Eradicator Sergeant . Eradicator with Multi-melta Inceptor Squad [110pts]: Plasma Exterminators . 2x Inceptor: 2x Close Combat Weapon . Inceptor Sergeant Infernus Squad [85pts] . 4x Infernus Marines: 4x Bolt Pistol, 4x Close Combat Weapon, 4x Pyreblaster . Infernus Sergeant Infiltrator Squad [100pts] . Infiltrator Sergeant . 4x Infiltrators: 4x Bolt Pistol, 4x Close Combat Weapon, 4x Marksman Bolt Carbine Terminator Squad [370pts] . Terminator Sergeant: Power Fist . 3x Terminator w/ Chain Fist: 3x Chainfist, 3x Storm Bolter . Terminator w/ Heavy Weapon: Power Fist . . Cyclone Missile Launcher & Storm Bolter . Terminator w/ Heavy Weapon: Power Fist . . Cyclone Missile Launcher & Storm Bolter . 4x Terminator w/ Power Fist: 4x Power Fist, 4x Storm Bolter + Vehicle + Gladiator Valiant [150pts]: Icarus Rocket Pod, Ironhail Heavy Stubber Redemptor Dreadnought [200pts]: Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon, Twin Storm Bolter Repulsor Executioner [220pts]: Heavy Laser Destroyer, Icarus Rocket Pod, Ironhail Heavy Stubber ++ Total: [1,995pts] ++ Created with BattleScribe The Idear is something of the same. I removed the apothecary, one of the Gladiators and the War-tempered Artifice from the judicar. Else I made the captain joining the Infernus squad and embark on the Repulsor Executioner. I also realised I cannot deep strike with Inceptor squad if my terminator with the librarian is in reserve. By-the-way I gave the Librarian the Forged in Battle because this, combined with his Veil of time, means that I can make a cyclone missle launcher - krak missile make an additional hit automatic. Thought it would be nice to have 2 S9 (S10 if within 12 inches) hits hit something. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5997280 Share on other sites More sharing options...
CCE1981 Posted October 24, 2023 Share Posted October 24, 2023 Nothing stopping you from Deep Striking Inceptors and Terminators. The points restriction is on Strategic Reserves, not Reserves. Karhedron and Commander Nicky 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5997300 Share on other sites More sharing options...
Helias_Tancred Posted October 24, 2023 Share Posted October 24, 2023 (edited) On 10/21/2023 at 11:41 PM, Malakithe said: Im curious why you chose Firestorm when you only have one unit that gets the full benefits from it. And for AT those Glads should be Lancers as they are higher Str base and have base rerolls. Or Ballistus's....Ballistusi? Ballistuses? Whats the plural on that... Ballistae Edited October 24, 2023 by Eilio Tiberius Malakithe 1 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5997395 Share on other sites More sharing options...
Tonius Posted October 30, 2023 Share Posted October 30, 2023 My gladiator options are fully magnetized, and while I exclusively played the Lancer variant, I might try the Valiant with Firestorm. It's a bit more aggressive and even if the Lastalons aren't as destructive as the Laser destroyer, you gain 2 multimeltas. I'll give it a try: maybe hold it in reserve to strike where needed ? Karhedron and Commander Nicky 2 Back to top Link to comment https://bolterandchainsword.com/topic/380912-2000-pts-firestorm-assault-force-flawsweakness/#findComment-5998599 Share on other sites More sharing options...
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