Dwango Posted November 16, 2023 Share Posted November 16, 2023 Hello all. Just after a bit of clarity as I couldn't find this in the rules. How does tank shock interact with a FNP save? If tank shock caused more than 6 mortals would you have to FNP save all of them then just take a maximum of 6 failed saves? Or would you just make saves on 6 and discarding any extra? I suppose it's an order priority thing. Thanks. Link to comment https://bolterandchainsword.com/topic/381683-tank-shock-and-fnp/ Share on other sites More sharing options...
Solution TrawlingCleaner Posted November 16, 2023 Solution Share Posted November 16, 2023 A unit can only ever suffer the 6 MW Quote For each 5+, that enemy unit suffers 1 mortal wound (to a maximum of 6 mortal wounds). So: You roll 10 Dice and get 7 5s and 6s The enemy unit suffers 6 Mortal Wounds as that's the maximum from Tank Shock, the left over 1 is lost They then roll FNP Metzombie, Xenith, Dwango and 2 others 1 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/381683-tank-shock-and-fnp/#findComment-6002771 Share on other sites More sharing options...
Xenith Posted November 20, 2023 Share Posted November 20, 2023 Yea, there's a slight difference between MW's and damage, with each MW causing 1 damage. So at the 'see how many mortal wounds are inflicted' step, you roll the dice and get a max of 6 MW's, each of which convert to 1 damage, and then you roll FNP against each point of damage inflicted. Dwango 1 Back to top Link to comment https://bolterandchainsword.com/topic/381683-tank-shock-and-fnp/#findComment-6004121 Share on other sites More sharing options...
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