Prot Posted November 30, 2023 Share Posted November 30, 2023 (edited) I don't think Gauss reapers were ever 'hotness'. It's sort of a kick in the can I'm not understanding. Without S5 there is just no real reason to take them anymore. I have loads of both on sprue (who doesn't?) but honestly either weapon isn't going to kill much unless it has a t shirt save and is <T4. I think the nerf is sending a bigger message. "No more warrior blocks". Literally they are just a survival/tar pit now. You can manipulate the lists (from what I see so far) to make them last a long time, but I'm not sure it's worth the effort anymore. The way I see this move is they pumped up other units/Immortals, and with the Detachments they really want to kill the major warrior blocks, and just to make sure there isn't any temptation, hence the weapon took a further beating. I can only say for myself that it is not something I ran.... IE: 40-60 sized Warrior blobs. Because I wanted my opponent (and myself) to have more fun than that build allows. I realize it was a tournament standard, but Necrons had a really bad win rate so far in 10th. I always used Immortals anyway so while it's annoying.... it doesn't really change anything for me. Edited November 30, 2023 by Prot Tyriks and MithrilForge 2 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6006551 Share on other sites More sharing options...
Tyriks Posted November 30, 2023 Share Posted November 30, 2023 I do prefer Immortals (model wise) so I have had them in most of my lists for 10th so far. Hopefully they're pretty solid now. Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6006562 Share on other sites More sharing options...
Prot Posted November 30, 2023 Share Posted November 30, 2023 I pretty much stopped leaning into Warriors a long time ago, but Immortals were a lot tougher to get mileage out of, but I agree they do appear to be a little better now. Here's hoping anyway... Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6006575 Share on other sites More sharing options...
Karhedron Posted December 1, 2023 Share Posted December 1, 2023 Anyone know when the revised points are going to drop? Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6006664 Share on other sites More sharing options...
Prot Posted December 1, 2023 Share Posted December 1, 2023 2 hours ago, Karhedron said: Anyone know when the revised points are going to drop? I haven't heard anything official. I am guessing it is in 1 week from today. (I just recall how the marines looked horrible and GW just told the youtube guys to use the new points so they 'leaked' them to the Youtubers) Shortly after the marine codex came out, they published them. So I'm betting any day between now and the official codex release. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6006700 Share on other sites More sharing options...
NTaW Posted December 2, 2023 Share Posted December 2, 2023 (edited) Here's an alleged pic of the points, looks like my recent list went down about 100 points, give or take the cost of Enhancements since they we aren't included. Guess I also have to decide if and how I'll be using my two kitbashed Technomancers since they walk no more. Doesn't seem too bad overall though I'm not sure the Monolith needed to cost more. Edited December 2, 2023 by NTaW Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007026 Share on other sites More sharing options...
Daimyo-Phaeron Lenoch Posted December 2, 2023 Share Posted December 2, 2023 Warriors being 100 flat per 10 is... okay. Immortals being 14ppm is alright. Monolith being FOUR HUNDRED ing points is insane. Nobody is going to pay 400 points for a model with no invuln that is the lynchpin of 3 expensive strats. Cool to see all the crypteks going down in points, though. Lychguard look reasonably cheap enough for losing all their defensive buffs, at least? And it looks like cryptothralls haven't gone up in points, which is only fair since they got hit with the nerf bat hard enough to knock out some metal teeth. Prot, N1SB and MithrilForge 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007029 Share on other sites More sharing options...
Ahzek451 Posted December 3, 2023 Share Posted December 3, 2023 These are just codex points. They will likely update the field manual shortly after the book drops and codex points will be invalid. N1SB and NTaW 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007033 Share on other sites More sharing options...
Lord_Ikka Posted December 3, 2023 Share Posted December 3, 2023 Skorpekh at 40ppm is pretty terrible, as is the Triarch Stalker at 160- Skorpekh were great last edition, but have lost their major boosts to both killing power and durability, and the Triarch Stalker even with its new Scout move is just not great. Here's hoping for a quick points update to make some of these units useful. Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007038 Share on other sites More sharing options...
Daimyo-Phaeron Lenoch Posted December 3, 2023 Share Posted December 3, 2023 4 hours ago, Ahzek451 said: These are just codex points. They will likely update the field manual shortly after the book drops and codex points will be invalid. Out of date or not, they reflect what the studio thought was at one point fair prices for the units. I don't in any universe consider 400 points for the monolith a 'fair price', not when it still, as far as I know, does not have an invulnerable save. The fact that the Starsteles and the Lokhust destroyers are the only units that can have ANY kind of granularity between min and max size is morbidly hilarious though, because the Starsteles are probably still bad, and taking Lokhust in anything less than a squad of three is asking for them to be gunned down before they can do anything. N1SB 1 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007054 Share on other sites More sharing options...
Ahzek451 Posted December 3, 2023 Share Posted December 3, 2023 (edited) 1 hour ago, Daimyo-Phaeron Lenoch said: Out of date or not, they reflect what the studio thought was at one point fair prices for the units. I don't in any universe consider 400 points for the monolith a 'fair price', not when it still, as far as I know, does not have an invulnerable save. The fact that the Starsteles and the Lokhust destroyers are the only units that can have ANY kind of granularity between min and max size is morbidly hilarious though, because the Starsteles are probably still bad, and taking Lokhust in anything less than a squad of three is asking for them to be gunned down before they can do anything. Maybe so, but their is little point in fretting now knowing a digital update is around the corner. These points costs look a lot like the costs at the start of tenth before the big balance update in sept and the book was written quite awhile ago, before GW's current understanding of the meta, although I wouldn't put it past them to make any kind of bone head move for thr upcoming digital points update in which case I will happily eat crow. I am not in disagreement concerning the monolith, this has been a tricky unit for GW to nail down for some time. But on the subject, I do wish folk would stop insisting the monolith needs an invulnerable save. Their are a couple sources for one once the book drops, and often enough, weapons with ap3 or more are not overwhelmingly abundant. And even if such was the case, another invulnerable save would be sorely boring to see. Quantum shielding already exists on lighter necron craft, I think the monolith could do with a page out of codex v1, and bring back adaptive living metal. Either with damage reduction or whatever fun mechanic one might come up with, but not another invulnerable save. Edited December 3, 2023 by Ahzek451 MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007057 Share on other sites More sharing options...
Mr. Oddity Posted December 4, 2023 Share Posted December 4, 2023 u/Lil_Scorpion_ on Reddit posted screenshots of a now-removed potential points leak about 9 hours ago (link here) that differ from the Codex points leaked above and are more in-line with the MFM points. Rankings given by the YouTuber are of course up for debate, but it feels believable to me. Take as many grains of salt as desired of course. N1SB 1 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007214 Share on other sites More sharing options...
Prot Posted December 4, 2023 Share Posted December 4, 2023 I'm not going to fret, but I agree the fact the Studio has the Monolith going UP in points period is a scary thought. Here's hoping they aren't over valuing the Monolith's place in the Hypercrypt Detachment. I use it almost every game. It's never been a piece I think is 'good'. Ever. 4 truly decent shots just isn't enough to put it in that category. The Landraider is pointed really well, and it has a slightly better chance of getting out of its deployment zone. I think we can all agree the points leak is much like the other codexes, and is dead on arrival. I'm just hoping they don't see the Monolith as something that needs to go up because I do think that would have me yanking it out completely. Daimyo-Phaeron Lenoch and MithrilForge 2 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007307 Share on other sites More sharing options...
Tyriks Posted December 4, 2023 Share Posted December 4, 2023 I agree. I love that I have been able to use the Monolith this edition (finally) but if it goes up I can't imagine continuing to use it. MithrilForge 1 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007314 Share on other sites More sharing options...
Prot Posted December 5, 2023 Share Posted December 5, 2023 Well it seems confirmed (?) that the Monolith stays the same points. Yay(?) Many units didn't move much at all. The leaks I've seen seem to not really adjust most things I use. The Warriors going down one point is bizarre considering the nerfs. I think depending on Legion we're going to see a lot more Immortals. Which is okay by me, but still feels weird. I keep saying it but so far I feel like GW is rebranding the Necrons quite a bit here. From undying legions to elite, 'tricksy' tech-bots. Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007581 Share on other sites More sharing options...
Ahzek451 Posted December 5, 2023 Share Posted December 5, 2023 Age of immortals, wraith, and c'tan. Maybe it is GW's intent, but quite a few keywords seem amiss. Some named characters missing "overlord" and the silent king missing triarch. Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007642 Share on other sites More sharing options...
Ahzek451 Posted December 6, 2023 Share Posted December 6, 2023 (edited) Munitorum manual updated, some points changes are reasonable, some very questionable. Per the norm. Quick summary of changes: Reanimator down 30 pts. Convergence of dominion down 75 pts when taking 3 models, but now you can take 1-3 instead of the mandatory 3. Doom scythe up 5 points. Doomsday ark down 10 points. Hexmark down 10 points. Illuminor Szeras down 25 points. Lychguard down 6 ppm Warriors down 1 ppm Psychomancer up 5 points. Tesseract Vault up 25 points. Tomb Blades down 1.67 ppm Transcendent down 25 points. My personal opinion on points only: -Anhilation barge continues to be overcosted. -Reanimator is more fair, but honestly, giving it a 6" range would have been the best route. -Cryptothralls are grossly overcosted now. -Doom scythe warrants a 60ish point drop before it even begins to look appealing. -I didn't agree with what the hexmark did before, infinite shooting was too much. But with the new codex/points I am not sure if we will see this guy again, unless for objective grabs or easy way to put the Phasal subjugator for vehicles. -Lychguard may have a place still, but I really wish GW would allow the unit to mix scythe with swords and boards. -Night Scythe, flyers continue to be the odd duck unit and so....meh. Hypercrypt legion makes a lot of other transport options redundant. -Obelisk, I like the gravity rule a lot....but not worth spending that much to get it. Continues to be horrible unit. -Overlord and new overlord with Translocation, With both costing the same....I don't see a place for the standard overlord. One clearly outshines the other and adds more value to the unit he is leading. -Skorpekh lord needs a drop in points. -Praetorians continue to be an oddball unit. Personally I wish this datasheet would get a redesign. Currently I don't think they fit the roll of "elite triarch enforcers". -GW rarelyseems to give the time of day to Forgeworld units so....who cares. Side beef: I really don't like what detachments do for the value of certain units sometimes. We know its' clear that the monolith was designed for this detachment, and in that detachment, I might understand it's cost. But if I want to run one in say, an awakaned dynsasty detachment, then, in my opinion, it is too many points. Side side note: Not trying to be negative, there are a lot of good changes and some things that are right at home currently, just easy to spot the never ending swinging pendulum of balance that persist. Edited December 6, 2023 by Ahzek451 Prot and MithrilForge 2 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007725 Share on other sites More sharing options...
DemonGSides Posted December 6, 2023 Share Posted December 6, 2023 I think making the monolith expensive for a non synergistic detachment is fine. That's one of the many ways to balance a unit and a faction. Destroyers should be more expensive, as someone who hates fighting against them. Otherwise a pretty good set of points and a great codex. Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007767 Share on other sites More sharing options...
Prot Posted December 6, 2023 Share Posted December 6, 2023 Honestly, I can't disagree with anything you said. I feel pretty similar on all of it. I have a weird feeling about the Monolith though. A part of me was worried GW would jack it up because... it's GW. But I still feel it's a border line unit that is not as cost effecient as the Marines' equivalent in epic, staple units; the Landraider. I have to repeat your thoughts on the Reanimator. I just really get the feeling the overall changes still feel like a rebranding of Necrons. And again, I see an obvious lowering of survivability, but not a real increase in damage (?). This is going to put a lot of pressure on the Detachments. I did happen to get new Wraiths just before the rules hit the interwebs. Now I feel like a lot of lists are going to lean heavy into this which is bad overall. (I don't want to be an army that is leaning hard into 2 units. IE: CSM.) Still glad to have motivation to really play more Immortals. MithrilForge and Ahzek451 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007774 Share on other sites More sharing options...
Ahzek451 Posted December 6, 2023 Share Posted December 6, 2023 It's clear GW wants the reanimator in the middle of your army, it's its seen in the artwork too, and as a person that really likes units behaving like they do in the lore, thumbs up. But even with a 4+fnp, it's just too damn easy to pick off. Lone operative seems like the easiest move mechanically, buy aestheticly I don't like that because it's tall and sticks out too much. Swapping the 4+ fnp to a 4++ invuln like it's bigger brother maybe? Not sure. Link to comment https://bolterandchainsword.com/topic/381769-codex-reviews/page/2/#findComment-6007798 Share on other sites More sharing options...
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