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Still waiting for my damn Terminator formation… :dry:

 

It really does feel like Infantry are a second class unit in this game, though. I understand that rules-wise they’re integral to the game, but at this point there really aren’t any formations that are built specifically around them (or at least specialized ones). I would like to think that that’s something we will see at some point and perhaps that’s why they’re getting all the transports out of the way now. 

I've found infantry to be super effective in the games I've played, simply because when they garrison they are a massive PITA to remove and there aren't that many specialised options for dealing with them yet (and hence why the Support units are so effective, because they are one way of turfing them out of buildings with their ignore-cover frag missiles). 

 

The problem is exacerbated by the lack of terrain options available for people getting into the game (specifically players new to Epic who don't have a terrain collection to fall back on), and generally the only thing they will buy is the Civitas building sets, and that will be all of their terrain. There are no rivers, forests, wider open hilltops that would favour tank formations. One of the reasons the Advancing Fire podcast guys are trying to mix up tabletops for their events, so you don't just have that opening turn of loads of infantry moving forward into buildings and then recreating '2000AD block war' for the rest of the game against each other. And apparently people have really enjoyed playing on a wider variety of terrain types. 

 

I have a feeling Legions was probably tested and written on whatever the writers had to hand, which might have been whatever was in the studio, rather than the 'only buildings' terrain that you see featuring so prominently in people's battle reports. I try and encourage people to get terrain from elsewhere (other brands are available! :) ) but a lot of the time this is difficult in the GW-ecosphere. 

Totally agree regarding the terrain. I get it that urban warfare looks cool on the table, but I do miss the glory days of all sorts of different environments. Jungles, ice worlds, deserts, mountains, swamps, etc. I doubt GW will delve into those, but there should probably be enough third parties who would be interested (if there were any demand).

 

As for the urban tables, I'm a big proponent of folks kitbashing / scratch building, and moreover combine kits from different indie designers. The GW buildings are a good starting point, but can be seriously bulked up using the plastic kits by Troublemaker Games, 3d printable stuff by Grimdark Terrain, and tons of extra character added by combining it with kits from The Lazy Forger and Bits Blitz Designs. And that's just scratching the surface!

Posted (edited)
On 4/29/2024 at 4:46 PM, Sete said:

Well I have decided to join the Legio Imperialis. Was trying to decode between 30k 28mm or this, but Imperialis seems fun.

 

Now to decide a Legion.

 

 

 

 

Solar aux has a bit less stress on that front, bit more room for creativity as well. Might be a good starting point until you can decide on a legion. Legions are tough choices in that there's a lot to consider painting-wise, as well as rules. Sometimes its hard to find one that you both like the scheme but also their playstyle/special rules. 

Edited by Crablezworth
2 hours ago, Crablezworth said:

 

Solar aux has a bit less stress on that front, bit more room for creativity as well. Might be a good starting point until you can decide on a legion. Legions are tough choices in that there's a lot to consider painting-wise, as well as rules. Sometimes its hard to find one that you both like the scheme but also their playstyle/special rules. 

I might go Emperor Children. Like the scheme, and the lore, before they went all wacko, and can play loyalist if I fancy. 

Seeing the SA super heavies coming out, what do Frater think we'll see next for Marines on that front?

 

I was thinking it might be the Falchion and Glaive. Both are armed with weapons not widespread in the Astartes list at the moment and especially the Falchion... they're needed.

 

I have a sneaky feeling we'll see the Mastadon as the next choice release too, but likely with more infantry.

True I can see the Typhon and Cerebus as they both bring options to the table not seen.

 

Fellblade I do wonder mind. It is very close to a Kratos in armament, just bigger.

 

I just want a giant pair of volcano Cannons! Is it too much to ask :laugh:

I could see the Felblade perhaps being harder to take down or something… good point with the Kratos, though. I would imagine that they’ll make the FelGlaive and if they do so they’ll give you the option to run a Felbalde as well… whether or not it’s worth it is a different story. 
 

The Sabre is a given considering they literally use the silhouette for one of the FO slots. I would also imagine the Vindicator in whatever form will eventually be available (and there was much rejoicing from the IVth). 

It's tough to say because, they probably will focus more on super heavies with weaponry different to the those on the aux side, but I feel like we'll see sabres and arillery before marine super heavies. I think for marine super heavy kit, likely dual kit with glaive and fellblade, similar enough turret housing and the falchion being hull mounted means it'd be very tough to do with any sorta a/b build. Mastodon seems furthest off imo. 

 

I think for marine arty they might do arquitor, reason being its very easy to do the different weapon options without much space on the sprue. I do hope we see whirlwind scorpius as well but somehow I feel like arquitors might come first. 

21 hours ago, Captain Idaho said:

True I can see the Typhon and Cerebus as they both bring options to the table not seen.

 

Fellblade I do wonder mind. It is very close to a Kratos in armament, just bigger.

 

I just want a giant pair of volcano Cannons! Is it too much to ask :laugh:

 

The typhon and cerberus seem most likely, given we've seen the spartan and those being a dual kit seems likely in terms of minimal extra bits. 

Scorpius is tricky because it only shares a chassis with a rhino, which we already have, and a damocles, and we're unlikely to want enough of those to warrant splitting a sprue.

 

I think we'll end up with a siege based book with a release of vindicators, typhons, breachers and the super heavies, perhaps even some fortified bunker type buildings or static artillery pieces. 

 

However, the more releases that come out, the more of a mess I think they've made of it all. All the dreadnoughts should be their own box, the rapiers should be on the infantry sprue, no one really asked for tarantulas, and you can only buy 5 flyers from a roster of 12 and three of those are direct only. 

C'est la vie. 

15 hours ago, Valkyrion said:

Scorpius is tricky because it only shares a chassis with a rhino, which we already have, and a damocles, and we're unlikely to want enough of those to warrant splitting a sprue.

 

I think we'll end up with a siege based book with a release of vindicators, typhons, breachers and the super heavies, perhaps even some fortified bunker type buildings or static artillery pieces. 

 

However, the more releases that come out, the more of a mess I think they've made of it all. All the dreadnoughts should be their own box, the rapiers should be on the infantry sprue, no one really asked for tarantulas, and you can only buy 5 flyers from a roster of 12 and three of those are direct only. 

C'est la vie. 

 

Ya, that's a good point about the scorpius, my only though would be like the spartan/possible typon/cerberus, a lot of the groundwork for a scorpius/damocles is there. I do actually think we may indeed see some sort of bunker or static pieces, the symbol for bastion alone makes me sorta think something is coming. Much in the same way it sorta underline sabres and possibly arquitors being on the way. 

 

I do agree they've made a bit of a mess of it all, an example of that would be the new speeder/bike set. Somewhere along the way, it seems like a mandate was put down in terms of what option a given unit on those sprues would have and what is actually present on thee sprues. There doesn't really seem to be any options, but it seems even weirder for that to be reflected in the rules, like the proteus;s "only half can be melta/flamer" and the sprue basically being "oh, btw, you're getting half plasma/hb and half melta/flamer". Even more puzzling is the javalins being flamer no matter what, paired with a rather long range option. We know that the designers just go the rules writers and say "this is what you're getting" but its never felt more arbitrary for li than this. Other than the new book totally forgetting to give any point saving incentive for larger detachments. 

 

I agree a bit on the tarantulas, their point cost is a bit suspect, but I'm not loving seeing 8x sam site on top of structures, it just looks silly. Sort of a blot for what is otherwise a very good looking game on average. 

13 minutes ago, Dark-Storm-01 said:

I know we'll never get one but damn I wish Games Workshop would make a Legion Imperialis scale Imperator Titan :D


You can always look to Battle Bling for one… when they decide to do another batch… someday. 
 

There are rules for the Warbreaker out there as well, I believe either Maximal Fire or Tabletop Standard did a few AT Battle Reports using one. 

18 hours ago, DuskRaider said:


You can always look to Battle Bling for one… when they decide to do another batch… someday. 
 

There are rules for the Warbreaker out there as well, I believe either Maximal Fire or Tabletop Standard did a few AT Battle Reports using one. 


£400 is a bit much for my pocket unfortunately

Shame I can't use the old Epic one. I have 2, one still on sprue, and managed to get my hands on the warmonger upgrade kit too.

Posted (edited)
2 hours ago, Dark-Storm-01 said:


£400 is a bit much for my pocket unfortunately

Shame I can't use the old Epic one. I have 2, one still on sprue, and managed to get my hands on the warmonger upgrade kit too.

No one is stopping you from using your old models. It might look small, but personally I wouldn’t mind that much. It’s all about the experience and all that :)

Edited by malika666
1 hour ago, malika666 said:

No one is stopping you from using your old models. It might look small, but personally I wouldn’t mind that much. It’s all about the experience and all that :)


For the old models I'd happily use all my Astartes stuff.. Fair amount of Mk1 Land Raiders etc.

Aw yeah, bring on the Russ variants, I need me some Demolisher squadrons.

 

It'll be interesting to see whether the book contains a proper armoured gameplay variant, given the currently rather infantry-oriented bent of the game. There's something, sure, but whether it's substantial or mere lip service remains to be seen.

Posted (edited)
1 hour ago, Sherrypie said:

Aw yeah, bring on the Russ variants, I need me some Demolisher squadrons.

 

It'll be interesting to see whether the book contains a proper armoured gameplay variant, given the currently rather infantry-oriented bent of the game. There's something, sure, but whether it's substantial or mere lip service remains to be seen.

 

Well if the short video posted is anything to by, it seems yet more campaign system(s) that while intentioned are sort of starting to pile up where like a good old faq is sorta needed. They also mentioned special formations of legend that sounded a bit like the special titans of legend, not exactly sure how to feel about that. The upsetting part of the video is, the book is the most threadbare yet in that the units previewed are seemingly all we're getting in the new book, so still no light armour for aux or artillery or super heavies for marines. One good thing to report is it seems like based off the units previewed, we're back to sometimes saving points when upgrading detachment sizes, weirdly though that only seemed to apply to the russ and arcus previewed and not the super heavy. 

 

Untitlsdgherhefhefhefhdhdgjed-1.jpg

 

 

 

 

Untswghseraheahhthfitled-2.jpg

 

I like the arcus, though maybe a bit expensive, the russ is ok but I feel like I'd rather just have a dracosan with a hull demllisher for 42pts and be able to transport 4 bases, was hoping the stormsword would be small blast but its basically a long range demolisher. It nice to see the arcus have ripple fire, the last book felt like the authors had forgot about a few unused weapon special rules. 

Edited by Crablezworth

The second Stormsword is cheaper than another one in its own squadron, even if the third one doesn't up the discount. But yeah, the siege cannon is oddly weak in its effect even if the range is nice. Not exactly the kind of fearful boom it's been previously.

32 minutes ago, Crablezworth said:

 

... the russ is ok but I feel like I'd rather just have a dracosan with a hull demllisher for 42pts and be able to transport 4 bases,...

 

I agree the Demolisher Russ is a tad redundant.

I'm only using Battle scribe rules atm so could be wrong, don't you lose 2 tpt bases if you upgrade the Dracosan to have the Demolisher cannon?

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