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Hey Guys

I am planing for building an army and would like some comments on it, so here is goes:

 


++ Army Roster (Imperium - Space Marines) [2,000pts] ++

+ Configuration +

 

Battle Size: 2. Strike Force (2000 Point limit)

 

Detachment: Gladius Task Force

 

Show/Hide Options

 

+ Character +

Ancient in Terminator Armor [105pts]: Fire Discipline
. Storm Bolter and Melee Weapon: Chain Fist, Storm Bolter

 

Captain in Terminator Armour [95pts]: Combi-weapon, Relic Fist, Warlord

 

Techmarine [55pts]: Forge Bolter, Grav-pistol, Omnissian Power Axe, Servo-arm

 

+ Battleline +

Intercessor Squad [80pts]: Astartes Grenade Launcher
. Intercessor Sergeant: Bolt Pistol, Bolt Rifle, Power Weapon
. 4x Intercessors: 4x Bolt Pistol, 4x Bolt Rifle, 4x Close Combat Weapon

 

+ Infantry +

Eradicator Squad [95pts]
. Eradicator: Bolt Pistol, Close Combat Weapon, Melta Rifle
. Eradicator Sergeant: Bolt Pistol, Close Combat Weapon, Melta Rifle
. Eradicator with Multi-melta: Bolt Pistol, Close Combat Weapon, Multi-melta

 

Inceptor Squad [130pts]: Plasma Exterminators
. 2x Inceptor: 2x Close Combat Weapon
. Inceptor Sergeant: Close Combat Weapon

 

Inceptor Squad [130pts]: Plasma Exterminators
. 2x Inceptor: 2x Close Combat Weapon
. Inceptor Sergeant: Close Combat Weapon

 

Incursor Squad [80pts]: Haywire Mine
. Incursor Sergeant: Bolt Pistol, Occulus Bolt Carbine, Paired Combat Blades
. 4x Incursors: 4x Bolt Pistol, 4x Occulus Bolt Carbine, 4x Paired Combat Blades

 

Incursor Squad [80pts]: Haywire Mine

. Incursor Sergeant: Bolt Pistol, Occulus Bolt Carbine, Paired Combat Blades
. 4x Incursors: 4x Bolt Pistol, 4x Occulus Bolt Carbine, 4x Paired Combat Blades

 

Terminator Squad [350pts]
. Terminator Sergeant: Power Fist, Storm Bolter
. 2x Terminator w/ Chain Fist: 2x Chainfist, 2x Storm Bolter
. Terminator w/ Heavy Weapon: Power Fist
. . Cyclone Missile Launcher & Storm Bolter: Cyclone Missile Launcher, Storm Bolter
. Terminator w/ Heavy Weapon: Power Fist
. . Cyclone Missile Launcher & Storm Bolter: Cyclone Missile Launcher, Storm Bolter
. 5x Terminator w/ Power Fist: 5x Power Fist, 5x Storm Bolter

 

+ Vehicle +

 

Redemptor Dreadnought [210pts]: Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon, Redemptor Fist, Twin Storm Bolter

 

Redemptor Dreadnought [210pts]: Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon, Redemptor Fist, Twin Storm Bolter

 

Repulsor Executioner [220pts]: Armoured Hull, Heavy Onslaught Gatling Cannon, Macro Plasma Incinerator, Repulsor Executioner Defensive Array, Twin Heavy Bolter, Twin Icarus Ironhail Heavy Stubber

 

Storm Speeder Thunderstrike [160pts]: Close Combat Weapon, Stormfury Missiles, Thunderstrike Las-talon, Twin Icarus Rocket Pod

++ Total: [2,000pts] ++

Created with BattleScribe (https://battlescribe.net)

 

 

On the table from first round is the SST, the RE (with eradicators embarked), the two RD and the techmarine along with the incursors and the intercessors who will be trying to contain OB markers.

 

The Ancient and Captain joins the Terminator squad and deep strike in at the earliest (his 2nd with Teleport homer or my 2nd with normal Deep strike). The Eradicators embarks on the Repulsor Executioner for a forward thrust, while the two dreadnougts escort the techmarine who applie his BofO to one of them (and heal him), while the other is supported by an incursor squad, for +1 to the hit on range. In third battle round I will arrive with my two Inceptor squads who wills support the rest of the army.

 

What do you think?

I only see one real anti-tank unit that wants to hang back carrying a anti-transport unit that wants to be up close.  I think this list will struggle against any vehicle/Monster list.

 

Unfortunately Terminators while a hard to shift brick also lack killing power. 

 

Be careful with your Incursors, as soon as something sees them you will pick up the entire unit, which seems to happen to any unit that isn't a Vehicle of Monster this edition

A regular land raider tends to outperform the RepEx in the anti-tank department, has twice the carrying capacity, and a 2+ save. 
 

other than that, I think you'll likely find that a monstrous terminator unit like that is easily screened from where they really want to be, and their slow speed will make them struggle to make up the difference, though doctrines will help. 
 

it might be worth considering splitting the unit in half. 

Edited by Paladin777

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