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I wouldn't even say bargain bin considering those points costs:laugh:

 

Just bin:tongue:

 

Or graveyard:facepalm:

 

No surprise that none of the battle forces or limited ed codex has not sold not, very unusual with new releases, 

 

Says it all really. 

 

I wouldn't even say bargain bin considering those points costs:laugh:

 

Just bin:tongue:

 

Or graveyard:facepalm:

 

No surprise that none of the battle forces or limited ed codex has not sold not, very unusual with new releases, 

 

Says it all really. 

By contrast I'm really excited to include some flavour in my raven guard crusade force. I think if you perceive the "army" as codex allies with the acknowledgement they're hard to balance due to their myriad inclusions in other armies, it's less of a "bin".

 

I aren't saying it isn't a missed opportunity to expand the concept, but anyone expecting a force with essentially no vehicles or heavy support and a mash up of human infantry to be "competitive" was wildly off the mark imo.

 

To that end it's sad that any experiment or unusual forces are deemed failures based on their ability to be hyper competitive, it's tiring to see.

Posted (edited)

I never had a Deathwatch army, but I do sympathise with those who did. If someone put a gun to my head and made me collect an Loyalist Space Marine army they'd be it, ever since the rumours of Alienhunters back in 3rd. It's all well and good to say "this is a good thing, they shouldn't have been an army anyway!" but remember there's probably still thousands of people out there who did spend hundreds if not thousands of pounds on a DW army now being shown the door.

 

 

What did they think was gonna happen? Was this just some weird convoluted way to repackage a few Kill Teams and backdoor kill off Deathwatch?

 

I think that's the intention. They went out of their way to specify Grey Knights would still be getting their own codex, but nothing to that affect with Deathwatch. When you look at stats, Deathwatch are definitely the 'Harlequins' of the Marines in that not many people actually collected them as a full army, and given GW's successes of squatting armies, having a short-lived period of anger, and then everything working out in the end (for James) I'd be surprised if the 7th edition kits don't get the boot eventually as well.

 

Edited by Lord Marshal

I think there will be a good number of people upset at this, and it's understandable. 

 

The whole concept of a Deathwatch army was flawed from the beginning. They are more suited to specialist kill teams that work as an arm of the Inquisition. It's how they have been portrayed in the lore, and it's how they should have functioned in the game.

 

Of course, GW love to make money so there was a period when their rules were really great, and more people were collecting them.

 

The way different units were mixing felt extremely awkward to me, and it certainly should not have been an army wide option. But that's what GW decided to do, and now it's gone. Same as the Ynnari and Harlequins. 

My 'actual DW' tops out at like 20 infantry and 10 jump models + a few HQ. Any more and I start to feel a bit like they are 'just marines', so I definitely want a couple more random scoring chaffe bodies and chimeras most likely. So I'm still looking forward to:

 

Full Inq list with ~30 Deathwatch, 3 chimeras full of idiots and a Knight for a little AT

3 kill-teams as an allied force I can chuck into AdMech or Guard

Full 'Deathwatch' + 'Space Marines' detachment

 

I continue to think that the main stumble on this is allowing Agents to ally into other armies, but NOT allowing other armies to ally into an Agents force. With 500 points of AdMech, Guard or Marines AT shooting and/or vehicles, this would be so much fun. And it'd encourage players to codex-hop, leading to... more sales! As-is, it just feels less-than.

 

Anyway... maybe not swing and a miss, but looklike it's at least going foul...

 

Cheers,

 

The Good Doctor.

RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS

 

And while yes, there's less guns available, it's still Leagues better than all the profiles just being replaced with "Long Vigil Weapon" which I will remind you was something we were all complaining about when we saw it in the Index.

 

Keep your 'Long Vigil Weapon' to yourself.

 

Last time it was 'Vigilant' it knocked over the forum coffee pot.

 

RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS RATS


Skaventide is still readily available, my friend, if that’s what you’re calling for!

 

If it’s the supposed lackluster codex release and rules you’re worried about, well, I can feel for you. I still ordered it though. Space Ape will show up in my army as part of a retinue.

 

Really, this army seems the most appropriate for kit bashing some units. It’s what I’ll do!

 

Of course, GW love to make money so there was a period when their rules were really great, and more people were collecting them.

 

 

Rules aside I think the quality of the kits helped there as well. The Kill Team Veteran box is excellent and has a lot of rebuyability to really make your guys more unique with all of the different options. The Cassius kit was also fantastic (not to mention the few characters and the Blackstar). They stood out model-wise as a faction

 

and then it just stopped and they never got anything again. Even with the intro of the Primaris, they got standard intercessors with shoulder pads, and then even now, the prime time to introduce a Primaris Veteran Killteam kit to replace the firstborn, they don't. Imagine how much more hype would be behind the Imperial Agents release if it came with the (questionable) Coteaz release and a new Kill Team box to really kit your teams out and bring them into the Primaris era

 

 

I always dreamed of having an Inquisition army and this codex does give me cool options to mix sisters, arbites and Inquisitors agents... it's just too bad the rules are so uninspired 

 

After watching mordian leaks Ive still  picked up a copy of the codex. Worst case Ill be fielding an assasin and a squad of deathwatch in my guard or templar armies shame inquisition still cant really be its own viable force though. Like others was really hoping for some inquisitorial stormtroopers. Maybe they will be a killteam release at some point.

And that's why GW will have no incentive to do better with their codex writing LOL

 

That's the thing, though: that's the ideal form of the Deathwatch. They belong in an RPG, or a skirmish game, because it's a squad of weird, wacky dudes from different chapters working together. GREAT for a game where that individuality can shine, where there's an element of roleplaying. 

 

40K is a wargame. Rolling up to a 3-hour battle with multiple squads that have 7 different guns and 8 different melee weapons,

Your point is completely thrown out the window because you clearly didn't read the new unit entry of "build only the box contents". They did EXACTLY what you said. 

 

And that's why GW will have no incentive to do better with their codex writing LOL

Define do better please. It sounds like the book suits this fraters needs by and large, they're using it to sprinkle some flavour units into an existing imperial army.

 

So what else do they need to do?

 

Define do better please. It sounds like the book suits this fraters needs by and large, they're using it to sprinkle some flavour units into an existing imperial army.

 

So what else do they need to do?

They specifically stated that, despite the leak and eventually saying their worst case scenario/stating it's not a viable army, they still bought it. 

 

Ergo, GW has no incentive to write properly codices just like with AdMech and Custodes, because people will buy it anyway AFTER A RULES LEAK. 

 

They specifically stated that, despite the leak and eventually saying their worst case scenario/stating it's not a viable army, they still bought it. 

 

Ergo, GW has no incentive to write properly codices just like with AdMech and Custodes, because people will buy it anyway AFTER A RULES LEAK. 

OK, what I'm taking away here is too many people have false expectations. It was clear, even from the index, that this was not a functioning army due to missing too many pieces. It is codex: allies. It remains codex: allies.

 

Maybe I'm just a little more grounded with not expecting much, but this is a ham fisted "army" that has very little right existing as an army in and of itself, instead being used to add spice to other imperial factions.

 

Does it do that? Yes, to some degree that's all it does. So I'd say they wrote the codex reasonably well for its primary purpose, the forcing it into an "army" was destined to fail.

Edited by Mogger351
 

OK, what I'm taking away here is too many people have false expectations. It was clear, even from the index, that this was not a functioning army due to missing too many pieces. It is codex: allies. It remains codex: allies.

 

Maybe I'm just a little more grounded with not expecting much, but this is a ham fisted "army" that has very little right existing as an army in and of itself, instead being used to add spice to other imperial factions.

 

Does it do that? Yes, to some degree that's all it does. So I'd say they wrote the codex reasonably well for its primary purpose, the forcing it into an "army" was destined to fail.

It doesn't though. Outside Knights, each Imperial army can get the same niches you get from this (outside Assassins), and then decides to upcharge the points if you do so. 

 

Upcharged Grey Knight Terminators and Deathwatch squads is absolutely laughable. 

I've got a DW army, haven't played em since 8th but I'm pretty irritated the manner GW has gone about this. I'm bout to drop my DW and Custodes. Hell, I may even drop the hobby all together. Why pay money for stuff like this when the company who makes it refuses to think logically about their releases?

Edited by Jagus Kumkani
Spelling error

I still think that we are gonna get a Deathwatch Codex.

 

But WG wanted a reason to sell more special sets that are now in the Codex: Imperial Agents.

And this will give them a chance to sell Deathwatch models to 2 Codex armies.

 

But I also think that they are sooooo low priority that they will be one of the last codex to be added to 10th addition

 

Well... I'm not buying the book. I'll probably just use the original index sheets to try them out in a game or two, but they pulled way too hard of a 'Drukhari' on this as an army, and the allies rules are also too restrictive to make it a worthwhile purchase in that regard. If I already have to ask opponents' permission to run the army like it 'should be', I'm okay not using the App for rules reference, and the changes they made are so small that mostly it won't matter.

 

I'm still excited for assembling a second unit of 5 vanguard veterans for my DW... But to use the regular  infantry blokes I'm going to use the old sheet and just a single unit of 10 loaded for melee + Artemis in a Corvus, because that's all you're really allows... That makes all my shooting-type guys into Sternguard I guess? Could be worse I suppose, and at least I already have those rules.

 

If they open things up a bit on the allies and detachment rules relevance in future I'll consider buying the book, but I'm passing on this for now, and likely turning these Arbites into AdMech weirdos for some kinda Electro-priest Magus Bodyguard situation.

 

Anyway - I've reapprised since seeing the leaks and I'm interested, just not interested enough to spend any more money on it.

 

Cheers,

 

The Good Doctor.

 

I still think that we are gonna get a Deathwatch Codex.

 

But WG wanted a reason to sell more special sets that are now in the Codex: Imperial Agents.

And this will give them a chance to sell Deathwatch models to 2 Codex armies.

 

But I also think that they are sooooo low priority that they will be one of the last codex to be added to 10th addition

 

 

They've confirmed no Deathwatch Codex, that's the issue.

We might get more Deathwatch units in 10th, probably via Killteam, but we won't be getting an actual Codex.

 

I present as my proof of this the entirety of Index: Deathwatch's detachment getting renamed to Ordo Xenos and reprinted wholesale in this codex.

Unfortunately they've confirmed no DW codex, and also relegated the various units to Legends.

 

Thankfully the chapter rules are quite flexible now, and if you have an army it will still be usable as a codex chapter.

 

Unfortunately they've confirmed no DW codex, and also relegated the various units to Legends.

 

Thankfully the chapter rules are quite flexible now, and if you have an army it will still be usable as a codex chapter.

 

For the most part, yes.
It does depend on how you went about getting the models for your DW killteams, but in theory you should already have a useable Codex Marine army if you went all in on the primaris killteams.

 

Also since colourscheme doesn't matter, there's nothing stopping you just paining all your marines as Deathwatch anyway.
I've seen more than one Deathwatch Guilliman and Lion since the announcement.

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