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4 minutes ago, Interrogator Stobz said:

Just bought the old Coteaz from an online indy.

So.Much.Better.

 

FB_IMG_1721664938835.jpg.06b349b63bff91452af8911bc0fb9a94.jpg

I don't hate the model on the left BUT: the head is aweful in my opinion. where is his bird? the legs are bare, they shouldn't be. the chest should also be a little more detailed. he looks kinda PH to me, with little detail. big miss. I like the thicc armor though...

The secondary angle looks a little better, but the moon boots are just too much. It's so weird, considering they even used the old art for the cover. 

 

In any case, I guess I can finally justify buying a Taurox for my stormtroopers.

13 hours ago, Nephaston said:

Sisters are bad in that regard, but if anything they are consistently bad in that regard

And honestly, chances are if they changed the proportions of the sisters armour to be less form fitting when they did the plastic refresh, people would've complained about the "messed up" proportions

I'll take "bad proportions" over elephant feet. Also, the sisters were already a thing, so at least be consistent with what came before?

 

Also this guy didn't need to have bulbous feet

image.thumb.jpeg.0cf37662fb131997e72d898c84025579.jpeg

Edited by Marshal Reinhard

Whilst it is a classic piece of artwork, GW using it again as the cover of a codex smacks of them phoning it in. The only new model being a poor redo doesn't help with that feeling either.

Just now, Marshal Reinhard said:

I'll take bad proportions over elephant feet. Also, the sisters were already a thing, so at least be consistent with what came before?

 

Also did guy didn't need the have bulbous feet

image.thumb.jpeg.0cf37662fb131997e72d898c84025579.jpeg

Honestly, wasted opportunity to not have this lad available as well. Such a good model. And hey, if that's the standard for human power armour then that makes the sisters also fine.

I'm just gonna chalk Coteaz up to having Gravis equivalent armour/the closest thing power armour can be to a terminator suit, judging by how the power pack seems to be similar to how custodes have it integrated in their armour.

 

This wave would've really benefitted from a generic build your own inquisitor kit. Or three (for carapace, PA, and TDA)

Poor Cortez, thats not an update, its character assassination! :D 

Bit surprised we got a Navy detachment and not an Arbites one as the latter are much closer to fielding a whole roster.

I'm looking forward to the release. Inquisitors are always cool and streamlined rule for dropping them into other armies is welcome. The whole thing will hopefully open a whole new toolbox for various armies.

 

The Ordo Malleus battleforce suggests Inquisitorial Chimeras are a thing. If so I'm very interested in building a small Arbites force now they can transports.

 

Coteaz is a brilliant new Stormcast hero! Weirdly they appear to have mislabelled him as a 40k release? In all seriousness though, I'll wait until seeing how non-eavy metal painters paint him before passing final judgement (though it ain't looking good...).

 

I am sad for dedicated Deathwatch players that their army has been cut back. But on the plus side they haven't been booted out the game entirely as feared. In fact all of their exsisting kits are staying, Artemis is back in the range, and in order to field existing models you'll just have to reorganise primaris kill teams into conventional squads and use the Space marine codex detachments, with the remaining Deathwatch specific stuff slotted in just DA, BA, SW and BT have to do. I'd have loved to see more of their flavourful wargear and options remain but at least they haven't been entirely banished to legends.

 

Though let us all raise a glass to triple Heavy Weapon Terminator squads, Powerfists with built in meltaguns and Deathwatch bikers. 

So... why is Coteaz wearing a swollen T-51 from Fallout?

 

I don't want to bash it but it looks strange. I also feel like they significantly cut back on his bling. 

 

Nothing about Coteaz makes me think the man would willingly reduce his drip.

15 minutes ago, torcathmk2 said:

Whilst it is a classic piece of artwork, GW using it again as the cover of a codex smacks of them phoning it in. The only new model being a poor redo doesn't help with that feeling either.

 

It's been 20 years and the artwork is freaking sick.  I can't fathom why anyone would be even the slightest bit cross about it.

Each codex was announced at beginning of the edition of getting 1 new/update thing and that's all they were guaranteeing, so it's well within expectations.

I think we all just expected the model to not be absolutely terrible lol.

27 minutes ago, Interrogator Stobz said:

Just bought the old Coteaz from an online indy.

So.Much.Better.

 

FB_IMG_1721664938835.jpg.06b349b63bff91452af8911bc0fb9a94.jpg

 

He looks like he ate the old model of himself or he's now leading Ordo Diaperus. 

 

The old model screams power and authority, Imperial power and nobility at it's zenith as he decides the fate of entire star systems, the new one looks like he should always refer to himself in the third person saying "Cortez SMASH puny chaos god!" 

15 minutes ago, Doghouse said:

 

He looks like he ate the old model of himself or he's now leading Ordo Diaperus. 

 

The old model screams power and authority, Imperial power and nobility at it's zenith as he decides the fate of entire star systems, the new one looks like he should always refer to himself in the third person saying "Cortez SMASH puny chaos god!" 

Usually that kind of joke character is depicted with wonky proportions in the opposite direction, undersized lower body & legs with a huge torso. This guy feels like he has no torso, and everything looks small next to those legs. The cod piece especially reminds of an old guy who pulls his underwear over his stomach.

Edited by Marshal Reinhard

I can't understand why they put the ministorum priest in the Ordo Malleus box, instead of the Ordo Hereticus one.... I mean, that same character is even in the last sisters codex.... Any ordo could get one to work with them I suppose, but lorewise they are more often associated with Ordo hereticus.

I'm not a fan of that "Game first, lore never!" way they seem to have adopted.

9 minutes ago, Nephaston said:

Sisters are bad in that regard, but if anything they are consistently bad in that regard

And honestly, chances are if they changed the proportions of the sisters armour to be less form fitting when they did the plastic refresh, people would've complained about the "messed up" proportions

 

Here's the thing, people loved the SoB refresh because it gave them the previous aesthetic, in plastic, with tons of stuff to push the aesthetic and have it match the depths of the 3rd edition artwork. When the art direction is strong enough, it'll override a lot of concerns about the proportions of the humans in the armour. People also loved helbrecht, mephiston and grimaldus' redesigns because it kept, you know, the parts that made them cool; the reason people liked the models in the first place. Calgary, shrike, Dante; they all missed the sauce.

 

Coteaz shares that same insane, iconic art as the SoB and the rest. If they had sculpted him with all his drip, referencing the classic art, it would have been a banger. Instead we got a recycled sculpt from the stormcast launch with a piece of iconography here and there. 

This looks wicked cool at the moment. Lots of freedom here to mix and match units from what is shown so far, perhaps a way to really represent a varied imperial strike force on the field.

 

I would imagine for requisitioned units we’d be looking at small short list of units, not the whole range, but it doesn’t feel like we would be strictly limited to a single type from sisters or GK (the article already mentions rhinos and immolators for sisters). Hoping it will be more than a single squad type anyways.

 

All that’s needed now would be a well rounded generic inquisitor with multiple possible loadouts to match their ordos themes and personal taste. Even if they were to have only one army that would really lean into kitbashing, customizing,and scratch building, than it really should be these guys.


 

 

3 hours ago, Lord Marshal said:

 

The armour looks very smooth and rounded, in a way that makes him look fat rather than heavily geared up. Compared to his old model the face and armour plates lack definition.

 

Apparently he put some Inquisitorial funds down on a hair transplant after the Great Rift opened.

 

99800107005_InquisitorCoteazNEW01.jpg?fm

He bribed an Ork to get a hair squig.

I tend towards positivity when it comes to the model line but hot damn, I don't think any single character moved from metal/resin to plastic has been worse than this. 

I can think of 3 possible explanations for why this new version of Corteaz is the way it is:

 

1) a trainee did it.

 

2) this was someone's last bit of work before they left GW and they knew it. GW released it anyway because they knew it would bring in some money anyway.

 

3) this model was repurosed as Corteaz at the 11th hour. Taking a unrelated model and quickly tried to add elements to sell that idea. This is why his fur piece looks half-arsed because it is. Also could explain why the eagle is a separate piece altogether, as well as the general stormcast feeling.

 

* again, all just theories unless some people with inside knowledge start talking.

Deathwatch finally available as Allies!

 

Proper DW + Guard or + AdMech is one of my fave lists that just hasn't been possible this edition.

 

Using Codex detachments was already how I was playing my DW, so hopefully they do end up being able to access those detachment rules when you want, or just having good enough rules on the datasheet that this isn't clearly the worst option.

 

My main reservation is that the Army Rule doesn't do anything after you've built the army. It's still going to annoy me that other allies are 'just available' alongside the Army Rule for other factions like knights and daemons, but that for this army in particular you get nothing out of it other than an arbitrarily very strict Allies provision or the 'privilege' of... having a detachment rule. Like... How does the army rule and detachment 'package' compare to others where the army part of it is Oath of Moment, Dark Pacts, Waaagh, Markerlights, or Fate Dice?

 

I'll reserve judgment until we know how widely the Detachment abilities apply... But my biggest hope is that the special Ordo detachments aren't mostly 'only get this benefit when fighting xyz other factions'. You can't build an all-comers list when half the utility only works against like a third of opponent lists.

 

Hopefully they just lean into what makes each Ordo and its troops exceptional among their peers:

 

Xenos = techno-flexibility [flexible attack buffs]

Hereticus = Piety [Ld / OC]

Malleus = Purgation [psychics; mortal wounds and inv. save manipulation?]

 

Anyway - pretty hekkin stoked for this - lots of potential but it's a kife's edge between OP and nerf.

 

Cheers,

 

The Good Doctor.

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