Indy Techwisp Posted July 22 Share Posted July 22 27 minutes ago, Avf said: I can't understand why they put the ministorum priest in the Ordo Malleus box, instead of the Ordo Hereticus one.... I mean, that same character is even in the last sisters codex.... Any ordo could get one to work with them I suppose, but lorewise they are more often associated with Ordo hereticus. I'm not a fan of that "Game first, lore never!" way they seem to have adopted. If you look at the picture, while yes the Ordo Malleus box has the Minisortum Priest with Eviscerator, the Ordo Hereticus box has the Taddeus miniature in it who's loadout is the Pistol+Power Weapon Minisortum Priest (and the actual model used for the image on the Datasheet). So yeah, both "Ordo that hunts Daemons" and "Ordo that hunts Heretics" have the Minisortum Priest in their box, just 2 different BSF minis representing the 2 different loadouts that datasheet can have. Avf, Gamiel and Petitioner's City 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051266 Share on other sites More sharing options...
Dark Shepherd Posted July 22 Share Posted July 22 1 hour ago, Karhedron said: I would guess not and assume that they will use the MFM to keep them in line but I could be wrong. I am just trying to decide which faction gets to supply infantry support to my Imperial Knights. I mean as a faction if you get me eg if in future MFM a unit has different points in the 2 different armies Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051267 Share on other sites More sharing options...
phandaal Posted July 22 Share Posted July 22 10 minutes ago, Deus_Ex_Machina said: Where are the Adeptus Arbites? Arbites are in the Ordo Hereticus box. Gamiel 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051268 Share on other sites More sharing options...
Kastor Krieg Posted July 22 Share Posted July 22 1 hour ago, Marshal Reinhard said: I'll take "bad proportions" over elephant feet. Also, the sisters were already a thing, so at least be consistent with what came before? Also this guy didn't need the have bulbous feet I'd cut this guy's hood off at the bend, creating a stood up collar, swap the head, swap the sword to a hammer but not really needed, paint gold TMM and whammo. A much better Coteaz. HolyPestilience and Interrogator Stobz 2 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051269 Share on other sites More sharing options...
HeadlessCross Posted July 22 Share Posted July 22 37 minutes ago, Deus_Ex_Machina said: He bribed an Ork to get a hair squig. That's hairesy. SteveAntilles, Tokugawa, Wolf Guard Dan and 13 others 16 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051270 Share on other sites More sharing options...
Halandaar Posted July 22 Share Posted July 22 45 minutes ago, ZeroWolf said: I can think of 3 possible explanations for why this new version of Corteaz is the way it is: 1) a trainee did it. 2) this was someone's last bit of work before they left GW and they knew it. GW released it anyway because they knew it would bring in some money anyway. 3) this model was repurosed as Corteaz at the 11th hour. Taking a unrelated model and quickly tried to add elements to sell that idea. This is why his fur piece looks half-arsed because it is. Also could explain why the eagle is a separate piece altogether, as well as the general stormcast feeling. * again, all just theories unless some people with inside knowledge start talking. I think the last one is probably the closest to the truth but regarding the fur specifically, it's very similar in style to the fur cape Radukar wears in AoS so I think that's an actual design choice rather than a bodge job. The head is the worst part imo but actually it could still change, the same happened with Uriel Ventris after he was revealed. DemonGSides and ZeroWolf 2 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051271 Share on other sites More sharing options...
DuskRaider Posted July 22 Share Posted July 22 Corteaz’s face looks like Marv from Sin City after he almost got beat to death. My god that model looks horrible. Lord Marshal, phandaal, caladancid and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051272 Share on other sites More sharing options...
No Foes Remain Posted July 22 Share Posted July 22 Xenos and Hereticus boxes look good, may grab them for some projects. Cortez, yeah agree with a lot that has been said though it has just hit me what he looks like. Anyone remember Wallace and Gromit, the Wrong Trousers? DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051274 Share on other sites More sharing options...
CL_Mission Posted July 22 Share Posted July 22 51 minutes ago, ZeroWolf said: 3) this model was repurosed as Corteaz at the 11th hour. Taking a unrelated model and quickly tried to add elements to sell that idea. This is why his fur piece looks half-arsed because it is. Also could explain why the eagle is a separate piece altogether, as well as the general stormcast feeling. I was just looking at the model again and thinking it could work as a different character, weird proportions and all. If you lost the cape and leaned into a bit of a retro style, like something out of fallout or Iron man's mk1 armour comics, the chunkyness and odd proportions would work in your favour just need to give him a fitting helmet. You could lore it as some ancient prototype they'd dug out of the bottom of some hive or cache or pre-imperium technology. ZeroWolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051276 Share on other sites More sharing options...
jimbo1701 Posted July 22 Share Posted July 22 Oh dear. How can the same company be producing such stellar models for aos!? IMG_2482.webp Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051277 Share on other sites More sharing options...
Captain Idaho Posted July 22 Share Posted July 22 (edited) So can I build an Arbites army, with Judges, armour, different squads etc? If not, I'm gutted to hear that. Coteaz is possibly one of the weakest models of the year. It looks like a model created by an amateur kitbash and sculting back in the 80s. Edited July 22 by Captain Idaho Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051278 Share on other sites More sharing options...
Lemondish Posted July 22 Share Posted July 22 This is good news for my free time, but bad news for my interest level in 40k. I knew there was likely no way they could get me interested in 10th edition unless they expanded my Deathwatch army with a new kit or finally getting primaris kill team rules right. My interest has just waned so much this edition - which is okay. People are allowed to take breaks from time to time. With them fully gutting any hope for new Deathwatch kits, codex rules, or deeper lore, I think it's time to take a break. INKS and darkhorse0607 2 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051280 Share on other sites More sharing options...
Toxichobbit Posted July 22 Share Posted July 22 (edited) 2 hours ago, Nephaston said: Honestly, wasted opportunity to not have this lad available as well. Such a good model. And hey, if that's the standard for human power armour then that makes the sisters also fine. I'm just gonna chalk Coteaz up to having Gravis equivalent armour/the closest thing power armour can be to a terminator suit, judging by how the power pack seems to be similar to how custodes have it integrated in their armour. This wave would've really benefitted from a generic build your own inquisitor kit. Or three (for carapace, PA, and TDA) Yeah, that's the standard GW have for human power armour, for better or worse. We've had quite a lot of it over the years in miniature form. The models for Adepta Sororitas, Sisters of Silence, Inquisitor Greyfax, Inquisitor Lok, Inquisitor Dannica, Inquisitor Cartavolnus, the generic female Ordo Hereticus Inquisitors and the original Lord Inquisitor Coteaz all have relatively form fitting power armour. Then you have Inquisitor Tyrus and Lord Inquisitor Draxus who are on the chunkier side, but still not to the level that Inquisitor Chonkeaz is. And just before anyone points it out, I'm aware that Lord Inquisitor Rex is chunkier than the new Coteaz. But Lord Inquisitor Rex is also in terminator armour. Edit: also, that model is unforgivably bad. I don't think I'd even use it as a basis for a Coteaz conversion. Modern Stormcast are closer to Coteaz than his new sculpt is. Edited July 22 by Toxichobbit RolandTHTG 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051282 Share on other sites More sharing options...
MadEdric Posted July 22 Share Posted July 22 (edited) 22 minutes ago, Lemondish said: This is good news for my free time, but bad news for my interest level in 40k. I knew there was likely no way they could get me interested in 10th edition unless they expanded my Deathwatch army with a new kit or finally getting primaris kill team rules right. My interest has just waned so much this edition - which is okay. People are allowed to take breaks from time to time. With them fully gutting any hope for new Deathwatch kits, codex rules, or deeper lore, I think it's time to take a break. I agree. I play Deathwatch and feel GW played us. I can no longer play Deathwatch because while I have Ultramarines and a fledgling SoB force, I no longer want to play my Ultramarines because most of my models are now defunct and I do not want to play a Primaris army. I was going to start on DW after I finish up my Chaos forces, but GW gives me little incentive to do so. Edited July 22 by MadEdric Captain Idaho 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051283 Share on other sites More sharing options...
Knightsword Posted July 22 Share Posted July 22 Does the new Coteaz model make anyone else think of a little old man with his trousers pulled all the way up to his nipples? Dark Shepherd, Casual Heresy, Gamiel and 1 other 1 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051284 Share on other sites More sharing options...
phandaal Posted July 22 Share Posted July 22 5 minutes ago, Knightsword said: Does the new Coteaz model make anyone else think of a little old man with his trousers pulled all the way up to his nipples? Unsealed pict-capture of Lord Inquisitor Coteaz and his retinue taken during the incident on [REDACTED], circa M42: Spoiler Kastor Krieg, Xenith, Iron Sapper and 9 others 1 11 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051286 Share on other sites More sharing options...
Timberley Posted July 22 Share Posted July 22 This is an interesting-looking codex, with some good stuff in there by the looks of it. I wonder if they'll bring back the Arbites Repressor for maximum effect (I have one for my Arbites Strike Team for Necromunda)? I'm kind of onboard with the Deathwatch Kill Teams being either allies to other armies or being specialists within a standard Marine list representing a Deathwatch Watch Station. It removes some of their flavour, but makes them more viable overall. The new Coteaz model lacks a lot of things, and is a definite downgrade compared to the old model. I think if I was going to take Coteaz in an army list, I'd probably get my hands on a Lord-Terminos and do some conversion work, adding things like his book and the fur collar, as well as a Two-Headed Eagle to perch on his shoulder. Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051288 Share on other sites More sharing options...
Wispy Posted July 22 Share Posted July 22 Oof. I don't know what possessed them to make Cortez look even more Space Mariney than the classic model already was. Separating the bird was a bad idea too, was the distinguishing feature of the character and without it the base model is just a generic warham bald guy. 1 hour ago, jimbo1701 said: Oh dear. How can the same company be producing such stellar models for aos!? IMG_2482.webpUnavailable I'm curious what the corrupted attachment was a picture of. skylerboodie 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051290 Share on other sites More sharing options...
skylerboodie Posted July 22 Share Posted July 22 (edited) It definitely feels like one of a trainee sculptor's first model assignments. It should never have been released by GW imho, just left as a training/learning exercise. The Inquisition I symbol in the middle looks like a sticker stuck to a model. Edited July 22 by skylerboodie typo Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051292 Share on other sites More sharing options...
Wispy Posted July 22 Share Posted July 22 Also it seems this codex exists to simply get some extra milage on unusual one off models or kill teams. Which I think is a good thing! They've retired so many units and datasheet, an effort to give them a home is applauded. ThaneOfTas 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051293 Share on other sites More sharing options...
DarkMark Posted July 22 Share Posted July 22 The QC department have some very serious questions to answer. Appalling. Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051294 Share on other sites More sharing options...
Toxichobbit Posted July 22 Share Posted July 22 13 minutes ago, Wispy said: Oof. I don't know what possessed them to make Cortez look even more Space Mariney than the classic model already was. Separating the bird was a bad idea too, was the distinguishing feature of the character and without it the base model is just a generic warham bald guy. I'm curious what the corrupted attachment was a picture of. Probably one of the Stormcast from Skaventide. Any of the characters and some of the units from that blow the new Coteaz out of the water while having a very similar aesthetic. They look more grim-dark 40k than Coteaz does for sure. Kharn13 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051298 Share on other sites More sharing options...
soviet1337 Posted July 22 Share Posted July 22 Coteaz does NOT skip leg day. Or cheat day. skylerboodie, WAR, Noserenda and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051301 Share on other sites More sharing options...
Toxichobbit Posted July 22 Share Posted July 22 7 minutes ago, soviet1337 said: Coteaz does NOT skip leg day. Or cheat day. Or taco day, given that he's clearly wearing a nappy under that armour. soviet1337 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051303 Share on other sites More sharing options...
WAR Posted July 22 Share Posted July 22 5 hours ago, INKS said: I think the most exciting thing is Grey Knights next year. Possible refresh for them? they need it If @Chapter Master Valrak is right it would not be until 11th ed. 5 hours ago, Mogger351 said: I think that will be evidenced by if their profile is in this book. It sort of suggests the terminators are printed in there and if so, suggests they won't likely be replaced imo. Yup 5 hours ago, Wormwoods said: I did mine with one of the older sculpts, bird included! Love it 5 hours ago, Karhedron said: That seems to be the case. Very fluffy in the case of GKs and a nice call back to the way they could be used in earlier editions. Doing the same with SOBs seems curious but fine. The interesting question is what units they can soup. Is it anything from the respective codices or just 1-2 units? GK Termies were the classic "allied unit" in olden times. It was just Battle Sisters and GKT iirc. But I will confirm later. 5 hours ago, Lord Marshal said: Iirc couldn't SoB be used the same way as Grey Knights in Codex: Witch Hunters? It's a nice throwback to that and I'm pleased they've not totally dropped them being the Chamber Militant of the Ordo Hereticus like it seemed they were pushing for a while until now. Correct Demon Hunters had Grey Knights, Witch Hunters Sister of Battle 5 hours ago, Remain_Indoors said: Two of my armies just became one army, since I have a large Imperial Agents army and a small Deathwatch force. I’m cautiously optimistic, depending how they handle the various agents units. Coteaz though is one of the rare times the plastic update of a character is worse than the original. I’m not a fan and I’ll be keeping my resin one. I am in the same boat, Huge Grey Knights, Sisters, and Inquisition forces INKS 1 Back to top Link to comment https://bolterandchainsword.com/topic/383321-codex-imperial-agents-coteaz-reveal-chamber-militant-battleforces/page/6/#findComment-6051305 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now