Joe Posted August 18 Author Share Posted August 18 https://www.warhammer-community.com/2024/08/18/sunday-preview-the-blood-angels-descend-and-war-comes-to-angmar/ As expected, pre order is next week. For the Death Company box set, yes - not for Sanguinor or the Sanguinary Guard. Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057674 Share on other sites More sharing options...
VanDutch Posted August 18 Share Posted August 18 For the Death Company box set, yes - not for Sanguinor or the Sanguinary Guard. Yeah, sorry had to temper my expectations. Edited my post now. Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057675 Share on other sites More sharing options...
Scribe Posted August 18 Share Posted August 18 Bro scions were so poorly liked they brought back the unit they replaced. If you think the Kill Team is a worse release than the BA one, may the Emperor have mercy on you. SteveAntilles and DemonGSides 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057678 Share on other sites More sharing options...
Blindhamster Posted August 18 Share Posted August 18 But all of those things on the Captain help to take the edge off the MkX look. The Captain looks like he has proper sculpted artificer armour. The SG should as well, but they haven’t quite made it. A few changes to the models and they would have. I think I get where you're coming from, and agree that the captain is a better execution of the armour. I don't agree that most of those things have anything to do with mkX (except the thighs), they're just poor design decisions, most notably the tubes. Im eager to get them in hand and work out how much effort it would actually take to fix up some of the things. Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057679 Share on other sites More sharing options...
01RTB01 Posted August 18 Share Posted August 18 Snippet from today's Sunday preview - the new combat patrol will feature the sanguinary guard, doesn't say what else. Karhedron, DemonGSides, DarkMark and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057682 Share on other sites More sharing options...
Robbienw Posted August 18 Share Posted August 18 I think I get where you're coming from, and agree that the captain is a better execution of the armour. I don't agree that most of those things have anything to do with mkX (except the thighs), they're just poor design decisions, most notably the tubes. Im eager to get them in hand and work out how much effort it would actually take to fix up some of the things. I’m not saying they are MkX features fella, I’m saying the features of the Captain take the edge off the MkX look so he looks like he has proper sculpted BA artificer armour. As opposed to the Sanguinary Guard who look MkX with some muscles slapped on. Blindhamster and DemonGSides 2 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057685 Share on other sites More sharing options...
Vardus Posted August 18 Share Posted August 18 Snippet from today's Sunday preview - the new combat patrol will feature the sanguinary guard, doesn't say what else. The video also shows Captain Raldeo as a Combat Patrol Datasheet. Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057692 Share on other sites More sharing options...
Blindhamster Posted August 18 Share Posted August 18 (edited) The video also shows Captain Raldeo as a Combat Patrol Datasheet. and the combat patrol datasheet for the captain has him joining the assault intercessors. Meaning Valrak was once again correct in that the combat patrol is the new captain, sanguinary guard and assault intercessors lol. Its also either going to be a cheap combat patrol or the rumour of 6 sanguinary guard was also accurate. Edited August 18 by Blindhamster ZeroWolf, CL_Mission and DemonGSides 3 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057697 Share on other sites More sharing options...
DemonGSides Posted August 18 Share Posted August 18 I am honestly flabbergasted. Eating my hat on that one. Truly baffling. ThaneOfTas 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057724 Share on other sites More sharing options...
Scribe Posted August 18 Share Posted August 18 Valrak was once again correct Pre-emptive - Well there it is. Blindhamster, ZeroWolf and DemonGSides 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057726 Share on other sites More sharing options...
Wispy Posted August 18 Share Posted August 18 (edited) Though they have added new 30K SW helmets when the wolf helmets bombed. All it takes is the BA community to rise up, say that design stinks and keep their wallets closed. Lol, not happening. Those Wolf heads are 30k models were resin kits. The turn around on making new 30k resin heads is much faster and cheaper to making an injection mold plastic kit. Like a process of weeks versus a lengthy design and manufacturing process that starts over a year in advance before release. Manufacturing the titanium mold alone probably costs more. What's going to happen is they're going to release it, move on, and maybe give them another go in the next go 10 years. Best you can hope for in the medium term is they release an upgrade sprue that adds winged jump packs and the like, and I'm thinking if you see that in 5 years its a miracle. They're only replacing the current Primaris upgrade sprue now after selling it for 4 or 5 years. Also folks saying 'rise up' about niche and pop culture stuff will never not make me wince. Bro scions were so poorly liked they brought back the unit they replaced. You mean Kasrkin? Scions can't be so disliked given they just showed off Jump Pack Scions and everyone likes. And they were happy to sell the kits for 8 years before bringing Kasrkin as a Kill Team. Edited August 18 by Wispy TwinOcted, Deus_Ex_Machina, Karhedron and 6 others 2 1 6 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057730 Share on other sites More sharing options...
Deus_Ex_Machina Posted August 18 Share Posted August 18 Pre-emptive - Well there it is. Well, well, well. Vindication at last! Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057734 Share on other sites More sharing options...
CL_Mission Posted August 18 Share Posted August 18 and the combat patrol datasheet for the captain has him joining the assault intercessors. Meaning Valrak was once again correct in that the combat patrol is the new captain, sanguinary guard and assault intercessors lol. Its also either going to be a cheap combat patrol or the rumour of 6 sanguinary guard was also accurate. As someone considering jumping into BA I'd be happy to see the new captain and Sanguinary Guard in the combat patrol but two sets of Sanguinary Guard seems like a really weird pick. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057736 Share on other sites More sharing options...
Wispy Posted August 18 Share Posted August 18 But all of those things on the Captain help to take the edge off the MkX look. The Captain looks like he has proper sculpted artificer armour. The SG should as well, but they haven’t quite made it. A few changes to the models and they would have. Do not under estimate how a crisp red coat of point can change your perceptions about things. The gold metallic they chose for these isn't doing them favours. Aarik 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057737 Share on other sites More sharing options...
Aarik Posted August 18 Share Posted August 18 Do not under estimate how a crisp red coat of point can change your perceptions about things. The gold metallic they chose for these isn't doing them favours. Yeah, I was thinking the same. It seems like they did a different shade of gold for the SG compared to the gold captain, and the SG don't have as dark of shadows or as light/crisp of edge highlights. I think missing those makes the SG look chunkier and worse in comparison. Looking at the little indent pattern on the shins, I would presume they're the same on the actual models, but the captain looks way better because the recesses are darker and the highlights are crisper. CL_Mission, Wispy and Cenobite Terminator 3 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057758 Share on other sites More sharing options...
Inquisitor_Lensoven Posted August 19 Share Posted August 19 You mean Kasrkin? Scions can't be so disliked given they just showed off Jump Pack Scions and everyone likes. And they were happy to sell the kits for 8 years before bringing Kasrkin as a Kill Team. ‘Everyone likes’ Ok. Whatever you say. Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057784 Share on other sites More sharing options...
Wispy Posted August 19 Share Posted August 19 (edited) ‘Everyone likes’ Ok. Whatever you say. may i recommend the 'respectfully disagree' reaction instead Edited August 19 by Wispy ZeroWolf, Cenobite Terminator, DemonGSides and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057791 Share on other sites More sharing options...
Wispy Posted August 19 Share Posted August 19 (edited) Yeah, I was thinking the same. It seems like they did a different shade of gold for the SG compared to the gold captain, and the SG don't have as dark of shadows or as light/crisp of edge highlights. I think missing those makes the SG look chunkier and worse in comparison. Looking at the little indent pattern on the shins, I would presume they're the same on the actual models, but the captain looks way better because the recesses are darker and the highlights are crisper. Probably would have done themself a favor picking a more burnished gold. The Captain is still brighter than the classic Sanguinary guard but the recesses are shaded from agrax instead of flesh shade from the look of it. Feels like they slacked on the highlights for the new Guard, too. Crazy the difference the pain job makes to your perception when the difference in geometry is not that great. Edited August 19 by Wispy Oxydo, Aarik, DemonGSides and 3 others 2 4 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057794 Share on other sites More sharing options...
Halandaar Posted August 19 Share Posted August 19 (edited) Bro scions were so poorly liked they brought back the unit they replaced. You've repeated this a couple of times but it isn't correct; Tempestus Scions replaced Storm Troopers, the generic Imperial Guard Elite infantry which was available from 2nd Edition (initially as single-pose plastics with berets, which the berets on the scion kit are an explicit reference to, and then as reimagined metals in 3rd edition, shown below) Kasrkin were added later (late 3rd Edition I think?) as a Cadia-specific variant of Storm Troopers. Neither is a replacement of the other, both were available concurrently: Scions weren't a replacement of Kasrkin that got walked back, they were (and still are) a replacement for Storm Troopers which have now been supplemented with a Kasrkin kit, just like the old Storm Trooper metals were supplemented with metal Kasrkin back in 2003 Edited August 19 by Halandaar Ayatollah_of_Rock_n_Rolla, Special Officer Doofy, Ace Debonair and 8 others 3 1 7 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057806 Share on other sites More sharing options...
ZeroWolf Posted August 19 Share Posted August 19 Warhammer-community.com just posted an article about the Sanguinary Guard and their rules for those interested. While we don't get their full statline, they've gained a wound and they now have a 4++ save (is that new?). Weapon Profiles Other snippets: "The returning Red Thirst Detachment rule for the new Liberator Assault Group Detachment increases the Strength and Attacks output of these glorious golden gladiators, while the new Angelic Host Detachment will provide you with a plethora of rules for all things jump pack related, like the Death from the Skies Stratagem which enables your Sanguinary Guard to Advance or Fall Back and still charge – improving their already prodigious mobility and putting the [LANCE] rule to work turn after turn." A strategem to use with them and other jump pack wearers: And then this: "There is also the choice to swap one of the Sanguinary Guard’s angelus boltgun to an inferno pistol, while another can upgrade their encarmine spear with a Sanguinary Banner – one of a number of rare pennants usually stored in the Blood Angels’ vaults on Baal. " Cenobite Terminator and Xenith 2 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057902 Share on other sites More sharing options...
Alternis Posted August 19 Share Posted August 19 sons of Sanguinius is now renamed to Liberator Assault Group and the Jump Infantry based detachment is Angelic Host Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057905 Share on other sites More sharing options...
Karhedron Posted August 19 Share Posted August 19 The SG going to to 3W with a 4++ makes me a bit less salty about the drop in squad size. A max size squad is now 18 wounds compared to 20 before but with a 4++, they should be more durable. They also now hit at S8 on the charge in SoS (sorry, LAG). DemonGSides, Alternis and Cenobite Terminator 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057907 Share on other sites More sharing options...
Alternis Posted August 19 Share Posted August 19 The SG going to to 3W with a 4++ makes me a bit less salty about the drop in squad size. A max size squad is now 18 wounds compared to 20 before but with a 4++, they should be more durable. They also now hit at S8 on the charge in SoS (sorry, LAG). Honestly I have colourful words for GW about LAG first they take our wings, now they take our cool sounding detachment Sons of Sanguinius. it’s like they are determined to purge all flavour from the blood angels Cenobite Terminator and LemartestheLost 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057908 Share on other sites More sharing options...
Blindhamster Posted August 19 Share Posted August 19 4++ and an extra wound is a decent update I guess. weapons seem.. fine? Not sure if actually good or not compared to current ones? Overall the damage output of the unit feels like it’ll be lower right? also, no info on special rules or the gun profile isn’t ideal ZeroWolf 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057909 Share on other sites More sharing options...
HeadlessCross Posted August 19 Share Posted August 19 That Strat doesn't work the way they want it to. Classic GW rules team quality Kallas and DemonGSides 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/383462-sanguinor-and-sanguinary-guard/page/27/#findComment-6057915 Share on other sites More sharing options...
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