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Ive a feeling when it happens it'll just be another pivot in how the unit will work and no doubt will result in dramatic model changes being required again. It'll probably happen JUST as people finally capitulate and make DC intercessors to fit the options available too. GW gonna GW.

 

Incidentally though Death Company are probably one of the most inconsistent units in the game in terms of wargear options and rules throughout the editions. They also tend to swing like a pendulum in terms of effectiveness.

Ahh gotcha. Yeah I definitely agree there, its almost a given.

 

and as to their inconsistency in wargear options, i've most defintiely been burnt there before.

Have just spent the equivalent of the price of the kit buying parts to fix it.

 

The laureled helms, jetpacks and banner from the old kit. Sad.

 

Really don't want be negative but just waiting for rules now.

 

No Iron Halo on the models makes me worried as we can't give them a SP now.

 

Anyone else think it’s odd the sanguinary guard have the assault intercesor ridge on the left cauldron and yet we don’t get any of those on our upgrade sprue for death company?

 

I think it's very odd that we are given a whole grip of Assault Intercessors and 0 Assault Intercessor shoulder pads.

It's almost like there was very little forethought into this release :P

They haven’t done assault intercessors pads for any of these upgrade sprues. I don’t think the content of our release had anything to do with it. 
 

it’s annoying and I absolutely wanted some, especially as no third party site has done good ones that fit in with the others still.

 

ive made my own till now, so shall continue to do so (I also don’t use embossed pads on everyone model as I actually really like how transfers look, especially once weathered)

IMO the rules should be:

 

Encarmine spear


WS2+ A4 S5 AP-2 D3
<devastating wounds> <precision>

Encarmine sword
WS2+ A6 S5 AP-1 D2
<sustained hits> <lethal hits>

Their current unit rules, and a rule that improves AP by 1 when charging.

 

this would make the spears excellent for dealing with elite/heavy infantry, and hunting characters.

 

Lance sounds like it would fit well, but in SoS it would turn them into ridiculously good against medium and heavy vehicles, wounding T13vehicles on a 4+ on the charge, and against T9 wounding on a 4+ regardless, and I’d like to avoid turning them into vehicle blenders.

Edited by Jolemai
Added spoiler tags to wishlist stats

I imagine the encarmine swords and encarmine spears will have the same damage and AP, but a different special rule. The presumed lance vs something like sustained hits or maybe devastating wounds I guess. Angelus bolt guns are probably going to be unchanged, or maybe get sustained hits or something.

 

for me the units special rules will be the interesting thing. I liked their current rule. Definitely looking forward to having a unit that looks like they belong with Dante (after a few minor tweaks).

 

for the sanguinor, I think someone said he should be looking up, I could see that working well, I’m also going to decide if I like the head once I see it unpainted. If the only problem area turns out to be the chin, a little filing would probably fix that too.

 

the captain is the big conundrum for me… I already have something like 8 captains haha.

 

also. What’s peoples thoughts on the combat patrol? Valrak mentioned it was going to be the captain, 6 sanguinary guard and jump assault intercessors plus the upgrade sprue… another weird one for combat patrol as the captain would have no unit!

I think the DA new combat patrol includes a guy in Gravis that can't attach to anything either, so not too crazy for us to get something similar.

 

Packing 6 SG into the box when that's probably the most a wide swath of BA players will ever need seems wrong to me. No one else has gotten a big block of their all star unit in their new Combat Patrols as far as I know?

 

I also have way too many captains, but weirdly enough, only a single Primaris cap with a JP, so I'm planning on shifting a few old style Jump Packs around from the first born who are being sacrificed to the bits box. I've got like 9 SG jump packs so I'll be able to kit whatever I use as new SG with 6 of those and have 3 more kicking around for other character use. 

I quite like that the swords are actually more reminiscent of the horus heresy sanguinary guard, I guess both the current and new style are valid depictions.

 

have to admit, the art got the heresy ones does kind of make me want to mess around with wing sculpts, maybe the celestine wings lol - as they’re in flight 

IMG_3860.jpeg

IMG_3861.jpeg

IMG_3859.jpeg

 

I doubt their rules will be anywhere near that good realistically? Can’t recall how ICC ended up but they’re probably the benchmark, which may be sad if the talk of bad rules for those is the case

ICC  have one weapon option with a sweep and strike profiles and <sustained hits> and <lethal hits> respectively. Hitting on 3+.
one rule raises them to 2+ when accompanied by a leader.

the other rule adds 1 to hit roll when targeting characters.

 

the ICC rules aren’t terrible imho, and I’m not sure how they interact with the DA detachments, but I feel like my proposed rules aren’t too horribly off from the ICC levels, maybe pick just 1 keyword for each weapon.

 

I'll be bummed if they call them Encarmine anything. That stuff has a history.

 

If we are gonna throw away what the SG were, I'd rather have a full break. 

Pretty sure they already name dropped them in the WC article.

 

yep near the end of the article they say encarmine blades and encarmine spears.

Edited by Inquisitor_Lensoven
 

I quite like that the swords are actually more reminiscent of the horus heresy sanguinary guard, I guess both the current and new style are valid depictions.

 

have to admit, the art got the heresy ones does kind of make me want to mess around with wing sculpts, maybe the celestine wings lol - as they’re in flight 

IMG_3860.jpeg

IMG_3861.jpeg

IMG_3859.jpeg

 

I think my biggest tweak with the new swords (I like how they are painted and I do like the spears) is that the blood drop and the wings are upside down.  I don't like the lil tentacles either, but if the swords hand the wing tops be the top of the hilt I'd like them a lot more. Obviously I like the one sided blades infinitely more than these, but even the old SG with the two hander had it going the right way. 

Edited by DemonGSides
 

Like the crimson paladin ones

 

Yeah or the old Sang Guard weapons, or the new Sanguinor sword (basically the same sword, just with the correct orientation on blood and wings), or the old BA tac squads sgt power sword.

 

It's just really odd. 

Edited by DemonGSides
 

 

Yeah or the old Sang Guard weapons, or the new Sanguinor sword (basically the same sword, just with the correct orientation on blood and wings), or the old BA tac squads sgt power sword.

 

It's just really odd. 

Interestingly, the encarmine warblade (Raldarons sword) is the same as the sanguinary guard ones for how the blood drop and wings are oriented 

 

Interestingly, the encarmine warblade (Raldarons sword) is the same as the sanguinary guard ones for how the blood drop and wings are oriented 

 

Only on his model.  The art depicts it "correct"

 

image.png.69362404f3afe918d6b80c64cf78542c.png

I also think, in his models situation, that it makes more sense the way they have it for the looks of the model; with the blade pointing downward, the wings look better being oriented "up" correctly. 

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