VanDutch Posted August 21 Share Posted August 21 Looks like the leaks have started! Good to see death company captains are back but based on the new rules I think we’ll need chaplains more. Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058682 Share on other sites More sharing options...
Leonaides Posted August 21 Share Posted August 21 Looks a bit odd to have 3 different death company units tho. Death Company, death company with jump packs and Death Company with bolt (pistols and chainswords presumably?). LSM 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058702 Share on other sites More sharing options...
Inquisitor_Lensoven Posted August 21 Share Posted August 21 Shoddy leaks on FB of questionable origin suggest all of our special dreads except DC, Tycho, and Corbulo are all gone. i question the leaks because it lists DC marines, DC with bolt rifles, and DC with jump packs. I guess the DC marines could be foot slogging AIs, but the terminology seems off too me. oh yeah you can barely read parts of the pages leaked. DemonGSides and Karhedron 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058704 Share on other sites More sharing options...
Inquisitor_Lensoven Posted August 21 Share Posted August 21 (edited) Edited August 21 by Inquisitor_Lensoven Emperor Ming and Kryczek 2 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058707 Share on other sites More sharing options...
Indy Techwisp Posted August 21 Share Posted August 21 (edited) So, to sum this all up: In Codex: Astorath (New model) Blood Angels Captain (New Kit) Chief Librarian Mephiston (Same Model) Commander Dante (Same kit) Death Company Captain (Same kit as BA Captain) Death Company Captain with Jump Pack (Uses Jump Captain kit, I guess. Why didn't we also get a Jump BA Captain???) Lemartes (New model) Sanguinary Priest (new Model) The Sanguinor (New model) Baal Predator (Same old Kit) Death Company Dreadnaught (Either it's just a Brutalis Variation or it's a combined Brutalis, Ballistus and Redemptor Dread statblock with "set" loadout options) Death Company Marines (Name changed, Assault Intercessors with the new Upgrade sprue, seemingly just Chainsword and Pistol now) Death Company Marines with Bolt Rifles (Intercessors with the Upgrade Sprue. Split from DC Marines.) Death Company Marines with Jump Packs (Primaris'd, they're now JPAI with the same upgrade sprue as the others) Sanguinary Guard (New kit, Wings gone) Removed: Brother Corbulo (Similar bitz in new Sangy Priest, no replacement) Captain Tycho (Similar bitz in new Captain, replaced by BA Captain) Gabriel Seth (No replacement) Sanguinary Priest with Jump Pack gone (No replacement) Tycho the Lost (Similar bitz in new Captain, DC Captain) (Old) Death Company Dreadnaught (DC Dread replaced by new one) (Old) Death Company Marines (Firstborn Model, Replaced by existing Primaris unit(s) in the Supplement) (Old) Death Company Marines with Jump Packs (Replaced by new DC Jump Marines using JPAI models with the Upgrade Sprue) Furioso Dreadnaught (No replacement in the Supplement, but the Brutalis Dread is basically a Primaris Furioso anyway...) Librarian Dreadnaught (No replacement) (ETA: I've put "with Bolt Rifles" for the new unexpected DC unit rather than "with Bolt Pistols and Chainswords" because I think that name is way to long and the "Death Company Intercessors" shown on WarComm are Assault Intercessors which I think is most people's default assumption on what a DC marine is supposed to be carrying in a fight.) Edited August 21 by Indy Techwisp Morticon 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058708 Share on other sites More sharing options...
Inquisitor_Lensoven Posted August 21 Share Posted August 21 If these are true, I’d say Dante’s abilities are rather lackluster, but his weapons themselves seem decent. Morticon 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058711 Share on other sites More sharing options...
DemonGSides Posted August 21 Share Posted August 21 Damn those DC loadout rules are weird. ThaneOfTas, VanDutch and LSM 3 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058712 Share on other sites More sharing options...
Inquisitor_Lensoven Posted August 21 Share Posted August 21 Damn those DC loadout rules are weird. Glad you could read it, hurt my eyes trying to read that Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058724 Share on other sites More sharing options...
Indy Techwisp Posted August 21 Share Posted August 21 (edited) Damn those DC loadout rules are weird. Glad you could read it, hurt my eyes trying to read that For every 5 models in this unit, 1 model's Heavy Bolt Pistol can be replaced with 1 Plasma Pistol For every 5 models in this unit, 1 model's Astartes Chainsword can be replaced with 1 Eviscerator 1 model's Astartes Chainsword can be replaced with one of the following: 1 Power Fist 1 Power Weapon For every 5 models in this unit. 1 model's Heavy Bolt Pistol and Astartes Chainsword can be replaced with one of the following: 1 Hand Flamer and 1 Astartes Chainsword 1 Hand Flamer and 1 Power Fist 1 Hand Flamer and 1 Power Weapon 1 Heavy Bolt Pistol and 1 Power Fist 1 Heavy Bolt Pistol and 1 Power Weapon 1 Inferno Pistol and 1 Astartes Chainsword 1 Inferno Pistol and 1 Power Fist 1 Inferno Pistol and 1 Power Weapon 1 Plasma Pistol and 1 Astartes Chainsword 1 Plasma Pistol and 1 Power Fist 1 Plasma Pistol and 1 Power Weapon So yeah, can confirm they are weird. Edited August 21 by Indy Techwisp crimsondave, Rhavien, Ayatollah_of_Rock_n_Rolla and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058731 Share on other sites More sharing options...
Kryczek Posted August 21 Share Posted August 21 Those are better options than I thought they would get. 2 fists, plasma pistols and an eviscerator per 5 looks ok. Morticon, Inquisitor_Lensoven and Ash 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058739 Share on other sites More sharing options...
Indy Techwisp Posted August 21 Share Posted August 21 Those are better options than I thought they would get. 2 fists, plasma pistols and an eviscerator per 5 looks ok. It's a reasonable loadout, it's just worded very weirdly. Presumably because the DC JPAI's don't have a Sargent in the unit. Kryczek, ThaneOfTas and DemonGSides 3 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058743 Share on other sites More sharing options...
Blindhamster Posted August 21 Share Posted August 21 If these are true, I’d say Dante’s abilities are rather lackluster, but his weapons themselves seem decent. Aren’t they a straight upgrade on his current ones? DemonGSides, VanDutch and Morticon 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058751 Share on other sites More sharing options...
Spagunk Posted August 21 Share Posted August 21 (edited) Genuinely shocked that the boxdreads were removed. That was 3 kits in one and heavily optimized. Pour one out for a real one. Also: Corbulo isn't even dead, WHAT THE HECK!!??!?!?! Edited August 21 by Spagunk Morticon and LSM 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058753 Share on other sites More sharing options...
Indy Techwisp Posted August 21 Share Posted August 21 Also: Corbulo isn't even dead, WHAT THE HECK!!??!?!?! He got demoted to normal Sangy Priest and therefore uses the new model. Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058754 Share on other sites More sharing options...
Inquisitor_Lensoven Posted August 21 Share Posted August 21 (edited) For every 5 models in this unit, 1 model's Heavy Bolt Pistol can be replaced with 1 Plasma Pistol For every 5 models in this unit, 1 model's Astartes Chainsword can be replaced with 1 Eviscerator 1 model's Astartes Chainsword can be replaced with one of the following: 1 Power Fist 1 Power Weapon For every 5 models in this unit. 1 model's Heavy Bolt Pistol and Astartes Chainsword can be replaced with one of the following: 1 Hand Flamer and 1 Astartes Chainsword 1 Hand Flamer and 1 Power Fist 1 Hand Flamer and 1 Power Weapon 1 Heavy Bolt Pistol and 1 Power Fist 1 Heavy Bolt Pistol and 1 Power Weapon 1 Inferno Pistol and 1 Astartes Chainsword 1 Inferno Pistol and 1 Power Fist 1 Inferno Pistol and 1 Power Weapon 1 Plasma Pistol and 1 Astartes Chainsword 1 Plasma Pistol and 1 Power Fist 1 Plasma Pistol and 1 Power Weapon So yeah, can confirm they are weird. They’re weird yeah, but only because of the weird way they do loadouts now. They’re trying to hit a sweet spot between the old FBDC options and new primaris style options. so more goodies than a typical primaris unit, but not every model in the unit can be dressed to the 9s Aren’t they a straight upgrade on his current ones? Not sure, but I’m not particularly impressed with Dante’s current rules either lol edit went back to the app and they look more or less the same to me. Edited August 21 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058757 Share on other sites More sharing options...
Blindhamster Posted August 21 Share Posted August 21 They’re weird yeah, but only because of the weird way they do loadouts now. They’re trying to hit a sweet spot between the old FBDC options and new primaris style options. so more goodies than a typical primaris unit, but not every model in the unit can be dressed to the 9s Not sure, but I’m not particularly impressed with Dante’s current rules either lol edit went back to the app and they look more or less the same to me. Rule wise it’s the same but with the bonus on advance as well as charge now and weapon got a small boost to strength, he’s otherwise unchanged. Dante is fine, I’d have liked him to give CP but he works fine as a more lead from the front fighting character (think he must be one of the strongest in terms of straight damage potential? Especially with the sons of sanguinius/liberators bonus) The loss of corbulo and Seth sucks, I wonder if there will be reasons for either? Killing one or both of them off feels unlikely… Will either even get a mention in the codex? Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058764 Share on other sites More sharing options...
Indy Techwisp Posted August 21 Share Posted August 21 Rule wise it’s the same but with the bonus on advance as well as charge now and weapon got a small boost to strength, he’s otherwise unchanged. Dante is fine, I’d have liked him to give CP but he works fine as a more lead from the front fighting character (think he must be one of the strongest in terms of straight damage potential? Especially with the sons of sanguinius/liberators bonus) The loss of corbulo and Seth sucks, I wonder if there will be reasons for either? Killing one or both of them off feels unlikely… Will either even get a mention in the codex? I'd wager Seth is gone because he's simply not an actual Blood Angel (but will probably me mentioned in the Codex Supplement) Corbulo is gone because he's a Metal mini (or Resin. Either way, old.). Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058774 Share on other sites More sharing options...
Adorondak Posted August 21 Author Share Posted August 21 Barely readable, but looks like sanguinary guard are 150pts for three Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058818 Share on other sites More sharing options...
Inquisitor_Lensoven Posted August 22 Share Posted August 22 FB has leaks of all the enhancements and strats, and I think the DC detachment has some strong strats. over all I think all have good strat support. for LAG I think GoF is the best enhancement, as it’s 1 of 2 that aren’t once per battle, and it’s the only 1 of those 2 that’s not very situational. Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058831 Share on other sites More sharing options...
Tokugawa Posted August 22 Share Posted August 22 Barely readable, but looks like sanguinary guard are 150pts for three Point costs printed on paper version don't have any use though. GW website would announce the "real" cost values the launch week. ThaneOfTas, Morticon, DemonGSides and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058833 Share on other sites More sharing options...
Inquisitor_Lensoven Posted August 22 Share Posted August 22 Point costs printed on paper version don't have any use though. GW website would announce the "real" cost values the launch week. I feel like 50ppm isn’t that bad considering the potential synergies with other units and the SG detachment, and the LAG detachment, not to mention the firestorm detachment. Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058836 Share on other sites More sharing options...
Morticon Posted August 22 Share Posted August 22 DC dread lost his ability. Has a reactive move now, but currently doesnt allow moving into combat :/ So...big meh. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058864 Share on other sites More sharing options...
Karhedron Posted August 22 Share Posted August 22 I feel like 50ppm isn’t that bad considering the potential synergies with other units and the SG detachment, and the LAG detachment, not to mention the firestorm detachment. I feel like 50ppm is too high. That means a 6-man squad will cost about the same as an old 10-man squad. The 6-man squad has 18 wounds compared to 20 of the old but the 4++ makes them slightly more durable. However in terms of offensive output, they are a lot lower as they still have the same number of attacks. While their weapons got a buff, they will still kill 40% fewer MEQs than their old incarnation. The old Sanguinary Guard were not exactly a regular fixture in competitive lists so at 300 points, the new squad would be a downgrade on what was available previously. I think SG need to be 45ppm maximum and probably closer to 40ppm to be competitive. As others have said though, hopefully there will be a Day 1 price patch. Also DA Deathwing Knights got a substantial buff about 3 months after release so I remain hopeful that this is not the final word on SG. Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058906 Share on other sites More sharing options...
Galron Posted August 22 Share Posted August 22 Sanguinor is still stupid ridiculous. There's Heroic Intervention and then there's this OP nonsense. He better be 200+ points. Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058931 Share on other sites More sharing options...
Jolemai Posted August 22 Share Posted August 22 Sanguinor is still stupid ridiculous. There's Heroic Intervention and then there's this OP nonsense. He better be 200+ points. Printed, he is 140 points but that will possibly change when the Codex goes live properly and the Field Manual is updated. Link to comment https://bolterandchainsword.com/topic/383510-what-did-we-lose/page/2/#findComment-6058932 Share on other sites More sharing options...
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