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I painted up Uriel Ventris for a good friend of mine's Ultramarine collection. So I'll be facing this model a lot in our games lol. I'm quite a fan of the character in the lore, was a little tempted to start an Ultramarines army with him after I finished him, and tell my friend that the dog ate his miniature lol ;)

 

 

 

 

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Edited by Helias_Tancred
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https://bolterandchainsword.com/topic/383776-captain-uriel-ventris/
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Yeah ... I'm breaking that miniature then! lololol ....

 

 

Turth be told, if your opponent does that, thank them.  The Calgar Aggressor bomb can advance and still shoot/charge.  Using Ventris to Punt them means you're willing to give up most of the benefit of having Calgar in the bomb.  5+D6" averages to 8.5" per turn.  They don't need the punt. 

  • 2 months later...
On 9/1/2024 at 12:56 AM, Tacitus said:

Turth be told, if your opponent does that, thank them.  The Calgar Aggressor bomb can advance and still shoot/charge.  Using Ventris to Punt them means you're willing to give up most of the benefit of having Calgar in the bomb.  5+D6" averages to 8.5" per turn.  They don't need the punt. 

 

I'll remember that when I look at the pile of Black Templars they've killed! lololololol .....

 

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