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I would just like to say that you are all wrong and I am deliciously exquisite, sheer perfection!

 

I like the unnatural appearance, to me it suggests horror and beauty in a twisted corrupted way.

Edited by Vardus
perfected my spelling!
12 hours ago, DeadFingers said:

I did that a couple weeks ago in this very thread, I think you even reacted to it. Here it is again though.

 

image.thumb.png.0b04a586cd4117bcbf9bf10d7655c651.png

 

Yeah, 130 looks to be the most plausible so far. For comparison, here is how he would look if he was at 100mm.

https://minicompare.info/?mortarion-a=&fulgrim=&magnus=&angron-scenic=

Screenshot2025-01-19093440.thumb.png.87401d0eacdd846af1e546add07e6637.png

 

Also, to verify your effort, and to keep glazing minicompare like the filthy shill that I am;

https://minicompare.info/?chaos-marine-chalnath-j-balefire-acolyte=&plague-marine-champion-b=&infractor-e=&aspiring-sorcerer-b=&khorne-berzerker-g=&havoc-champion=&noise-marine-2025-b-blast-master=&flawless-blade-a=

Screenshot2025-01-19093640.thumb.png.8b49cc44dc291183b5ee1be16f0baca3.png

 

Also, just for fun, and potential bits usage. Just imagine the Slaangors massively horned head on the Flawless;

https://minicompare.info/?flawless-blade-c=&myrmidesh-painbringer-a=&slaangor-fiendblood-b=

Screenshot2025-01-19094513.thumb.png.51e44cedd2a90a5532ca86103c1f1de9.png

34 minutes ago, Nephaston said:

 

Yeah, 130 looks to be the most plausible so far. For comparison, here is how he would look if he was at 100mm.

https://minicompare.info/?mortarion-a=&fulgrim=&magnus=&angron-scenic=

Screenshot2025-01-19093440.thumb.png.87401d0eacdd846af1e546add07e6637.png

 

Also, to verify your effort, and to keep glazing minicompare like the filthy shill that I am;

https://minicompare.info/?chaos-marine-chalnath-j-balefire-acolyte=&plague-marine-champion-b=&infractor-e=&aspiring-sorcerer-b=&khorne-berzerker-g=&havoc-champion=&noise-marine-2025-b-blast-master=&flawless-blade-a=

Screenshot2025-01-19093640.thumb.png.8b49cc44dc291183b5ee1be16f0baca3.png

 

Also, just for fun, and potential bits usage. Just imagine the Slaangors massively horned head on the Flawless;

https://minicompare.info/?flawless-blade-c=&myrmidesh-painbringer-a=&slaangor-fiendblood-b=

Screenshot2025-01-19094513.thumb.png.51e44cedd2a90a5532ca86103c1f1de9.png

It doesn’t look like it , but I’m hoping that with slaanesh demons they add some of the sigmar demons to 40K , like slaangors should be an easy one to be in 40K as well as dexcessa and intessa because they are greater demons and can transcend the universes like Shalaxi 

36 minutes ago, Nephaston said:

 

Yeah, 130 looks to be the most plausible so far. For comparison, here is how he would look if he was at 100mm.

https://minicompare.info/?mortarion-a=&fulgrim=&magnus=&angron-scenic=

Screenshot2025-01-19093440.thumb.png.87401d0eacdd846af1e546add07e6637.png

 

Also, to verify your effort, and to keep glazing minicompare like the filthy shill that I am;

https://minicompare.info/?chaos-marine-chalnath-j-balefire-acolyte=&plague-marine-champion-b=&infractor-e=&aspiring-sorcerer-b=&khorne-berzerker-g=&havoc-champion=&noise-marine-2025-b-blast-master=&flawless-blade-a=

Screenshot2025-01-19093640.thumb.png.8b49cc44dc291183b5ee1be16f0baca3.png

 

Also, just for fun, and potential bits usage. Just imagine the Slaangors massively horned head on the Flawless;

https://minicompare.info/?flawless-blade-c=&myrmidesh-painbringer-a=&slaangor-fiendblood-b=

Screenshot2025-01-19094513.thumb.png.51e44cedd2a90a5532ca86103c1f1de9.png

I really ought to force my brain to remember that minicompare exists, it'd make things a lot easier for me.

One thing I’d really like is an apothecary equivalent. The ECs were supposed to have more than the other legions (due to the blight) and it would be cool to see this carried over into a hero character. The DG have a number of these buffing/ nerfing characters, a corrupted apothecary doing all the unnecessary surgery would be cool 

I like the generic EC marines. The noise marines look fine as well. 

 

Exalted sixbound (flawless?) will be good source of bits, especially for characters, doubt i'll use em as is though. 

 

Don't like Lucius, looks a bit silly not enough tormented souls on his armour, the tongue is too much. Pose is probably better than original though. The way his combat drugs dispensers are arranged reminds me of Abaddon's trophy rack for some reason. He just doesn't seem like a Lucius to me. But I generally don't like special character models.

 

the Lord is great though. Looks like a cenobite.

 

Overall they're leaning more into the aos slaanesh look rather than the noise marine hair metal look, which I'm ambivalent about.

17 minutes ago, EmprahsStrongestGuardsman said:

I like the generic EC marines. The noise marines look fine as well. 

 

Exalted sixbound (flawless?) will be good source of bits, especially for characters, doubt i'll use em as is though. 

 

Don't like Lucius, looks a bit silly not enough tormented souls on his armour, the tongue is too much. Pose is probably better than original though. The way his combat drugs dispensers are arranged reminds me of Abaddon's trophy rack for some reason. He just doesn't seem like a Lucius to me. But I generally don't like special character models.

 

the Lord is great though. Looks like a cenobite.

 

Overall they're leaning more into the aos slaanesh look rather than the noise marine hair metal look, which I'm ambivalent about.

If you look at the old jes goodwin art for ec and noise marines it is really accurate to his work which I’m happy about, showed they really cared about reference. 

1 hour ago, Macidious said:

If you look at the old jes goodwin art for ec and noise marines it is really accurate to his work which I’m happy about, showed they really cared about reference. 

 

I'd say it's about 90% there. It feels a bit turned down though, rather than cranked up.

 

The Infractors/Tormentors kit is full of inlaid speaker faces, modified voxes, drug feeds, and studded leathers. If I could "improve" them (which is to say, make them more to my liking), I'd have increased the number of random straps and chains, increased the number of speakers, added some (spiked) gloves and codpieces, modified the backpacks a bit more, made eyes bulgier, included additional auditory feeds into the helmets, and... just chucked most of those shoulder pads in the bin, and come back with designs featuring the sculpted faces and inlaid speakers on them that the EC have always been known for.

 

Allow the Infractor's Murderous Orchestra to really sing, y'know?

 

I see where 'Emprah is coming from on Lucius, though I'm hoping a little work and a very different paint scheme will help. (The souls especially seem hurt by the lack of pink/flesh tone.) There are some things about him which I like the concept of, but don't think work in execution. (ie. I love his still having a huge tongue, if you told me that they made it even bigger on the new model I'd have given you a high five... but I look at the model and don't think it's particularly good looking. It's lolling out to the side, and there's no sense of threat/promise to it.)

 

(I dislike that they've definitively solidified his lore as the "is a joke" version. The writers of the episode Eternal seemed to be pushing back against that, and now the codex is doubling down... at least according to Alex.)

 

Lords are pretty perfect, though I prefer the style of the 3rd edition EC Lord's Doom Siren to the Lord Kakophonist's. (Which isn't to say that I don't like it.)

 

The Noise Marines... being so heavily, and obviously resculpted Havocs is a blessing and a curse. What's there is nice; though again I preferred many things about the 3rd edition Sonic Blaster and Blastmaster. (I also think that the two now look too similar.) All of them having similar backpacks, with slightly cartoony faces mounted in exactly the same way... it doesn't manage to capture the Jes Goodwin art for me. There's not the same sense of wild insanity. 

 

EC_JG_Art_02.thumb.jpg.ac95a20b34845a9a413dcfa168e8abcc.jpg

 

(I do wonder if the Lord Kakophonist's heads are a reference to this art. If so, they failed. The LK is very cool, but he's not this cool.)

 

////

 

Completely different not-double post:

 

The one preview image (below) shows the Noise Marine's backpacks have a canister of "Sonic Juice" hooked up, which we've so far seen on the new Sonic Weapons. Might all the Noise Marines come with Doom Sirens?

 

The blurred datasheets suggest against this (only four ranged profiles - probably: Blastmaster Varied Frequency, Blastmaster Single Frequency, Sonic Blaster, Screamer Pistol).

 

Or maybe it could be their melee attack? There are only two melee profiles (probably a "Fists" equivalent and the Disharmonist's sword), but the Noise Marines have their arms strapped to their guns. (Aside: how to they turn the knobs/work the tremolos with their arms strapped down?) In older editions, Doom Sirens had a melee effect (forcing the enemy to fight at Initiative order), which could be an ability, but it would be fun if just being in engagement range resulted in you being passively rocked with sound and they don't actually bother slapping you with their arms.

 

lvo2025_ec-jan17-image5deets-9mmhdsa5wf.

Edited by LSM

The 'sonic juice' is a bit funny. They've never really been very consistent with how the sonic weaponry actually works, or what it looks like. Novels, video games, art, models, it's all a little different. Are they dubstep guns that annoy you to death? Are they extra-death-heavy-metal that bursts your eardrums? Are they psyker-oriented and cause warp mishaps? All the above have been suggested at one point in time as far as I know.

Maybe the juice is captured eldar souls or something. The 'sonics' are their tortured screams.

 

They do just look like slaanesh havocs now that I think about it. It's the flared legs, looks very similar. Not an aspect I like since Noise Marines were generally the slaanesh cult troop like berzerkers or plague marines. They had a short-ranged shooting/assault role, not really in line with havocs.

2 minutes ago, EmprahsStrongestGuardsman said:

The 'sonic juice' is a bit funny. They've never really been very consistent with how the sonic weaponry actually works, or what it looks like. Novels, video games, art, models, it's all a little different. Are they dubstep guns that annoy you to death? Are they extra-death-heavy-metal that bursts your eardrums? Are they psyker-oriented and cause warp mishaps? All the above have been suggested at one point in time as far as I know.

Maybe the juice is captured eldar souls or something. The 'sonics' are their tortured screams.

 

They do just look like slaanesh havocs now that I think about it. It's the flared legs, looks very similar. Not an aspect I like since Noise Marines were generally the slaanesh cult troop like berzerkers or plague marines. They had a short-ranged shooting/assault role, not really in line with havocs.

They’re the cult standout unit for ec but they weren’t the footsoldiers of the emperors children , it’s like every dg marine became a plague marine, ksons all became rubrics , all world eater became Khorne berserkers but not every ec marine went through the surgery to become noise marines

As the noise marine sketch is in here, it seems only right to add the EC legionary art too. Notes mkvi. This has been the case since the 90s so for those not happy with EC being in mkvi, it follows the long-term design philosophy.

 

Personally, I love the basic legion marines. However, to each the same. 

favourite-noise-marine-art-sketches-v0-sffqy5vfhm0d1.jpg

19 minutes ago, EmprahsStrongestGuardsman said:

The 'sonic juice' is a bit funny. They've never really been very consistent with how the sonic weaponry actually works, or what it looks like. Novels, video games, art, models, it's all a little different. Are they dubstep guns that annoy you to death? Are they extra-death-heavy-metal that bursts your eardrums? Are they psyker-oriented and cause warp mishaps? All the above have been suggested at one point in time as far as I know.

Maybe the juice is captured eldar souls or something. The 'sonics' are their tortured screams.

 

So y'know how a modern submarine's SONAR produces a big enough soundwave to literally liquefy the organs of anything or anyone close enough to it?

 

The Sonic weapons do that, pretty much.

15 minutes ago, Indy Techwisp said:

 

So y'know how a modern submarine's SONAR produces a big enough soundwave to literally liquefy the organs of anything or anyone close enough to it?

 

The Sonic weapons do that, pretty much.


:insert shocked reaction

Here's a slightly worrying observation. From the moment I laid eyes on the reveal article I was annoyed by GW's tendency to put duplicate bodies on pictures instead of showing every individual body in the kit. This is not new and can be seen in a variety of places all over reveal articles and even on the webstore, for example in these banana guards where the background two are the same body when there's a third one in the box.

image.png.10b0b7086dd631e6a08897b4725afa35.png

 

However, upon closer inspection, this appears to not be the case for the Tormentors/Infractors. These are the ten shown in the carousel, reordered by me. As you can see the top and bottom are the same bodies, with only the champion and icon bearer having unique chestplates.

image.thumb.png.6d28155fdc4187a02d71c003389901fa.png

 

So I went and had a look at the army box pic as shown in the preview stream, and while the picture doesn't zoom out enough to see all the models in both squads, I was able to find four of the tactical rock bodies across the 20 models.

image.png.1b09f0d64ea5f1254614b94a3776e55b.png

 

So yeah, it'd seem the Tormentors/Infractors kit is five of the same body, twice. It does look like there's plenty of arms and heads to go around and make them all distinct enough, but I can't help but feel like it's a bit of a letdown in what I otherwise find to be a great release.

Edited by DeadFingers

Remember the time in Angel Exterminatus when a deaf Iron Hand was immune to a sonic weapon. . . because he was deaf?

 

Yeah, "inconsistency" in depiction is the proper term for it.

9 minutes ago, DeadFingers said:

Here's a slightly worrying observation. From the moment I laid eyes on the reveal article I was annoyed by GW's tendency to put duplicate bodies on pictures instead of showing every individual body in the kit. This is not new and can be seen in a variety of places all over reveal articles and even on the webstore, for example in these banana guards where the background two are the same body when there's a third one in the box.

image.png.10b0b7086dd631e6a08897b4725afa35.png

 

However, upon closer inspection, this appears to not be the case for the Tormentors/Infractors. These are the ten shown in the carousel, reordered by me. As you can see the top and bottom are the same bodies, with only the champion and icon bearer having distinct chestplates.

image.thumb.png.6d28155fdc4187a02d71c003389901fa.png

 

So I went and had a look at the army box pic as shown in the preview stream, and while the picture doesn't zoom out enough to see all the models in both squads, I was able to find four of the tactical rock bodies across the 20 models.

image.png.1b09f0d64ea5f1254614b94a3776e55b.png

 

So yeah, it'd seem the Tormentors/Infractors kit is five of the same body, twice. It does look like there's plenty of arms and heads to go around and make them all distinct enough, but I can't help but feel like it's a bit of a letdown in what I otherwise find to be a great release.

For heresy there's only 5 of each body. As I've stated elsewhere, when looking at stuff on a table from 3 feet away, noone will notice.

5 minutes ago, 01RTB01 said:

For heresy there's only 5 of each body. As I've stated elsewhere, when looking at stuff on a table from 3 feet away, noone will notice.

And also with the ec scheme you could paint different limbs pink and other black so when the dupe bodies come along paint them different , makes them stand out differently 

18 minutes ago, 01RTB01 said:

For heresy there's only 5 of each body. As I've stated elsewhere, when looking at stuff on a table from 3 feet away, noone will notice.

And quite frankly, depending on how the torsos and heads work you can make them look very different. 

 

It reminds me of those people complaining about the Intercessor kit when they never actually put it together, let alone looked at the sprue. 

23 minutes ago, HeadlessCross said:

And quite frankly, depending on how the torsos and heads work you can make them look very different. 

 

It reminds me of those people complaining about the Intercessor kit when they never actually put it together, let alone looked at the sprue. 

Intercessors are a lot plainer, the greater variety of decorative details on the Tormentors/Infractors kit will further help to distract from the duplicate poses.

47 minutes ago, 01RTB01 said:

For heresy there's only 5 of each body. As I've stated elsewhere, when looking at stuff on a table from 3 feet away, noone will notice.

 

I was suprised by the suprise about 2x5 bodies as I was under the impression that every post 8th edition 10 man marine squad was 2x5 bodies, when doublechecking it pans out thats only for the loyalist marines and HH, but indeed CSM are 10 bodies ( as are the Berzerkers but I guessed it was the exception and maybe it used to be 8 quite far in digital development but got changed to 10 after Plaguemarine complaints.)

https://www.warhammer-community.com/en-gb/articles/ryr2r2tf/sunday-preview-its-beginning-to-look-a-lot-like-rhana-dandra/
 

damn I was not expecting aeldari to be out so soon, this could mean ec are sooner than we think, maybe end on February , start of march 

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