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18 hours ago, Sir Clausel said:

Yeah im not a big fan of this. Havent seen a 40 points increase before unless it was something insanely op. I really dont think they are that op. Even with Grimaldus or t bones. 

 

The 20 man primaris crusader squad is definitely strong, but not OP. I've run that unit a couple times with Grimaldus leading it. Definitely our #2 right behind Sword Brethren with the High Marshal. I would only run one 20 man squad since I feel more than that is sorta cheesy, and I play with friends not competitively. But yeah, it didn't deserve a hammer point increase. I don't think Grimaldus or Helbrecht deserved their point increases either. I tend to look at Auspex Tactic's videos on faction win rates as to whether they need a boost or a nerf? We were riding fine at 49%.

 

Overall GW has the factions in 10th closer together I think than they ever have in my memory of playing since 6th? I saw a couple factions that needed some nerfs, and several poorly performing factions that needed help. But when the powers that be at GW that decide these things, nerf good performing codex space marine units for a faction overall that is struggling, I'm not sure what drives their choices for this stuff beyond the truly obvious? /shrug

 

I believe this is classic gw. Since they also nerf other factions i guess they simply got scared that BT would become too strong so they preemptively nerfed them to. However GW being GW they went ahead and overdid it.

 

Its fine that they think about their balance like this but i just still dont get how they can think they are so powerful they needed this hard a nerf preemptively. As you said we were sitting pretty at 49%. 

 

But at least im pretty sure we aint gonna get any nerfs next time :p haha

Although I agree that the factions W/R are somewhat close, several of them actually only have one viable playstyle.

 

I don't run 20-man PCS, because I like running two 10-man squads, for the tactical flexibility (one shooty, with two pyreblasters, and one fighty).

 

Since they seem to be so darned powerful, I might start running 20 guys with Grimy.

On 10/18/2024 at 5:17 AM, Sir Clausel said:

I believe this is classic gw. Since they also nerf other factions i guess they simply got scared that BT would become too strong so they preemptively nerfed them to. However GW being GW they went ahead and overdid it.

I think this is most likely the case. They're just trying to avoid giving any one army, that was already performing as desired~, a buff relative to the armies they were nerfing. I can kind-of see the logic in making larger units cost more than multiple smaller ones, but I think they've probably overestimated the usefulness of spreading the available buffs further versus having another Sword Brother on the table and being in two places at once. 

On 10/17/2024 at 11:25 AM, Sir Clausel said:

Yeah im not a big fan of this. Havent seen a 40 points increase before unless it was something insanely op. I really dont think they are that op. Even with Grimaldus or t bones. 

It was played a lot after Olivier Weiss (France) played it on WTC and other formats (and won everything with it). 

I tested this list concept and it was terrible as long as you just field 60 Marines- but 80+ up  to 120 it was really annoying for each opponent because so it was a Stat Check army.

I think GW dont want to see horde armies again. But in my opinion they solved it in a very bad way.

They could have changed it to increase the points if you play more then 2 or 3 squads. In addition it hurts all other BT players when Helbrecht is 130 which is insane 

but trust me... you had an autowin against so much armies like Aeldari, Drukhari, Thousand sons, most Necron lists, ...

It feels very bad because my BT lists always goes up because Helbrecht and Sword Brethren were too good in Gladisus (although I never played Gladius), then Impulsors and FB Crusaders were too good in Ironstorm (although I hate that playstyle) and now PCS are too good when playing at least 4 of it although i never played more then 2.

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