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Necron Unit of the Week Series: Ghost Ark


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NECRON UNIT OF THE WEEK SERIES

Welcome to the Necron Unit of the Week series for 10th edition! Each week will see a different unit from the Codex, Imperial Armour, and Legends datasheets featured for discussion. The goal here is to discover and chronicle tactics for the featured unit so that new players and veterans alike can use this database to inform their strategies with the wider knowledge of the forum. The game of Warhammer 40,000 is ever changing though, and as the rules evolve throughout the edition everyone should feel free to return to older threads with the release of new FAQs/errata, changes in points values, information gathered from games played, and of course the Codex being released. These threads are also great places for newcomers to the Necrons to post their questions about tactics related to the featured units.

Please note that the purpose of this series is not to lament what the current meta deems “ineffective”, or that another unit “does it better”. Those units will get their own threads.

 

This week’s unit is:

Ghost Ark

 

How many Ghost Arks are you taking in your army?

Do you transport characters attached to your Warriors, and if so which ones?

How useful has the Repair Barge ability been?

Are there any Detachments that offer unique benefits to their use?

 

 

Series Index

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It's kinda funny, I've been playing Necrons for almost 20 years and I still don't own a Ghost Ark.

 

I'm curious what everyone else thinks about it, but personally there are three things that always keep me from using it. 1) If I'm running warriors, I'm almost always doing it in 20 blobs, so they can't fit in the transport. 2) They can't transport Immortals. 3) For the points cost, I'd rather just run more Warriors. 

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