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Any other Astartes players trying out SoB squad / Immolator allies from the Imperial Agents book?

 

I am considering this with my SM army, since it gives me two "sticky objective" units (SoB squad is "combat squadded" by the Immolator transport rule before the game begins), plus a rhino like platform that can "tag" an enemy unit for Ignores Cover shooting for the rest of my army. Since I play a very shooting focused Vanguard Spearhead list (built around Centurions, Hellblasters, Predators, and an Invictor, plus some Infiltrated DW Knights for holding the midfield), having this ability to strip Cover from a key enemy unit each turn while cheaply "stickying" up to three Objectives a turn (Vanguard Spearhead has a strat that let's you sticky an Objective as well) seems quite compelling to me. 

 

Anyone have any experience, good or bad, with allied SoB and Immolator in their Space Marine list?

Edited by L30n1d4s
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I'm a little intrigued but I'm put off by the fact that they wouldn't be able to interact with any of the detachment rules, Oath of Moment or stratagems. I can kinda justify it with a single Assassin model but 230 points (For both the Immolator and Sisters squad) that doesn't really interact with anything else in the army makes me leery.

 

I'd give it a try in a friendly or narrative game.

Brother Leonidas, you continue to create awesome combos.  Like even without Detachment Rules, stripping cover is their Special Rule!

 

I'm interested, too, and I think Brother AutumnEffect is right; my initial reaction was "this is cool...but I'm going to need 2 Immolators + 1 Sisters squad".  Like an Assassin definitely does something and you can set aside points just for him, but anything over 200 points, it's like you really got to justify it.

And on that note, you know what this might be good for?  I'm thinking like an all-tank Imperial Guard army or something!

12 hours ago, N1SB said:

Brother Leonidas, you continue to create awesome combos.  Like even without Detachment Rules, stripping cover is their Special Rule!

But how much do Marines really need that to begin with? Not a lot. 

 

There's merit to using this with something like Knights since they'd appreciate the extra bodies and bonus to their shooting, but Marines have access to enough tools without the need for Sisters. 

2 hours ago, HeadlessCross said:

There's merit to using this with something like Knights since they'd appreciate the extra bodies and bonus to their shooting, but Marines have access to enough tools without the need for Sisters. 

But my points efficiency :cry:

Some very good points across the board here (appreciate the kind words there as well, N1SB). 

 

I agree, this idea might be points prohibitive in a bunch of armies, I know for my army, one of the key units is my max squad of Grav Cannon/CML Centurions, who do a lot of the heavy lifting for me. With "Strike from the Shadows" strat they hit 97% of the time and their Grav Cannons go up to AP-2, which is critical for them taking down hard targets. That said, if my opponent can get cover for the key one or two targets I am using the Centurions against, then it nullifies them back down to AP-1, which can greatly undermine their damage output when I need them most, hence the big value of Ignores Cover for my force.

 

I also think some other elite armies, like Grey Knights and Custodes, would benefit a lot from allying in this combo, both for Ignores Cover and cheap Objective Control access

7 hours ago, HeadlessCross said:

There's merit to using this with something like Knights since they'd appreciate the extra bodies and bonus to their shooting, but Marines have access to enough tools without the need for Sisters. 

 

Ya, I'm thinking Knights rather than Imperial Guard then.

9 hours ago, jaxom said:

2x5 Intercessors and a Hammerstrike cost more points which some may not find worthwhile for what they are taking the units to do.

 

I know this is nitpicking and I apologize, but your post got me looking into the point costs and it's the same if you just take the 1 Intercessor squad.

 

5 Intercessors + Hammerstrike = 230 points for 10 wounds, toughness 4 on 5 models 
10 Sisters + Immolator = 230 points for 10 wounds, toughness 3 on 10 models split into two squads.

 

I think this might kill the concept for Marines, though it has legs in other armies.

Though, the units that cling to cover tend to be ones that the Immolator's flamers would be more useful against rather than the anti-vehicle Hammerstrike. But marines don't exactly have a dearth of flamers...

Edited by AutumnEffect
5 hours ago, AutumnEffect said:

I know this is nitpicking and I apologize, but your post got me looking into the point costs and it's the same if you just take the 1 Intercessor squad.

Not a problem at all! It all goes back to what one wants to do. Two sets of bodies that die faster may be it, or one set of bodies, etc.

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