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3 hours ago, Kharn13 said:

Of course Custodes get a better version of Berzerker Glaive for the same points…

Context matters. Glaive is priced to go on the MoE and nothing else (remember WE has two generic characters, one of which getting Fights First), and this enhancement is going on a Dread, which doesn't exactly need more killing capability. 

3 hours ago, Wormwoods said:

Buffing resin! Who would have thought.

Hey, those are just rumours! These rules will clearly only ever be used with Venerable Contemptor Dreadnoughts and Land Raiders! :wink:

 

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20 minutes ago, Mogger351 said:

I keep seeing word on reddit that imperial knights is a reverse knights of the cog and chaos knights is allowing soem chaos marines presence in the army.

 

The "hint" with the announcement that it's Knights and Knights-but-edgy do suggest that the detachments are about "bringing your friends along".

5 hours ago, HeadlessCross said:

Context matters. Glaive is priced to go on the MoE and nothing else (remember WE has two generic characters, one of which getting Fights First), and this enhancement is going on a Dread, which doesn't exactly need more killing capability. 

 

You can give it to a custodes captain, or blade champion for that matter where it will be quite tasty.

4 hours ago, Indy Techwisp said:

 

The "hint" with the announcement that it's Knights and Knights-but-edgy do suggest that the detachments are about "bringing your friends along".

Not sure what to think of that. I hoped the detachment would give big Knights some new lease on life, and not the contrary. 

There's definitely a hole where people's collections would have had more than one knight but not enough for a full army under previous editions.

Two Questoris and 3 Armigers etc either being the allied detachment or bringing a smaller force alongside it.

 

Makes sense in 10th that this is now first and foremast a Knight force to keep strat combinations under control, but I could definitely see something Brood Brothers-esque.

1 hour ago, Borbarad said:

Not sure what to think of that. I hoped the detachment would give big Knights some new lease on life, and not the contrary. 

Mind you that for future codexes, these detachment represents what their codex detachments dont do, by all means it could mean the other knight detachments coming up already do that.. so no point on doing that "again" ( for them, not for us ) now.

 

23 minutes ago, Tastyfish said:

There's definitely a hole where people's collections would have had more than one knight but not enough for a full army under previous editions.

Two Questoris and 3 Armigers etc either being the allied detachment or bringing a smaller force alongside it.

 

Makes sense in 10th that this is now first and foremast a Knight force to keep strat combinations under control, but I could definitely see something Brood Brothers-esque.

 

People who got Forgebane for example ? Cant remember if back then knights where (also) part of the Admech codex or there was special hiring rules.. but that was just 8th edition, not too long ago.

You know...that detachment for the IA would of been much better if it was something you could take as an ally in place or standard assigned agents...I feel like that should be something the Imperial Agents should of been. Each of the Ordos offering a unique ally you can bring. As it stands...sad.

 

Custodes got some nice things.

 

Now to see if knights get anything decent, here's hoping!

1 hour ago, Tastyfish said:

They were actually in the AdMech book prior to Forgebane, the original Knight of the Cog etc. I think it was just Paladins and Errants then.

 

The other Questoris options available at the time were also in it (Warden, Gallant, Crusader).

I like the Assassins one. It should turn them into proper killers and just look really fun.

 

It won't be a competitive thing, like some of the others, but...that should have been clear the moment they said they're doing an Assassins detachment.

Edited by sairence
1 hour ago, sairence said:

I like the Assassins one. It should turn them into proper killers and just look really fun.

 

It won't be a competitive thing, like some of the others, but...that should have been clear the moment they said they're doing an Assassins detachment.

To be honest it suffers from the same issues as most agents detachments: they're not any good stand alone and if you ally them in, you can't take the detachment anyway.

11 hours ago, Tastyfish said:

There's definitely a hole where people's collections would have had more than one knight but not enough for a full army under previous editions.

Two Questoris and 3 Armigers etc either being the allied detachment or bringing a smaller force alongside it.

 

Back in 8th I ran a Knights force with a small detachment of Admech who were intended to represent Household Retainers. On the one hand, allowing a handful of infantry squads alongside a Knight army might be a bit strong by covering their main weakness of low unit count. On the other hand, I think that genie is already out of the bottle with Imperial Agents allowing a couple of infantry squads anyway. I can already proxy my Skitarii as Voidsmen at Arms.

18 hours ago, Borbarad said:

It’s time GW turned the FW Custodes line into plastic for heresy

 

I did hear a spicy boxset rumour for 'War in the Webway'

Yeah, so Knights and Edgy Knights Detachments are just "Bring some dudes with your Knights."

 

Looks to be Techpriests and Skitts with Loyalist Knights and the entirely range of Damned units for Chaos Knights.

1 minute ago, Indy Techwisp said:

"Bring some dudes with your Knights."

Frankly ideal. I don't know, or care, if this is a strong detachment, because it solves the biggest issue with playing against a Knight army: giving you something on the table to interact with. As a Crusade and casual player I salute this attempt to make Knights less of a hard skew. 

22 minutes ago, Indy Techwisp said:

Yeah, so Knights and Edgy Knights Detachments are just "Bring some dudes with your Knights."

I just bought the Knight Christmas Army box, and about to finish an Ad Mech Boarding Patrol, so I look forward to legitimately being able to use all of those models in one army for games of 40k :smile:

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