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Its just dawning on me that the drukhari detachment is an example of something I mentioned a while ago regarding the potential of the detachments ( though a very light example.) wich I couldnt explain very well ( and still cant) as in, using detachments for an "event/situation" rather than a subfaction "culture".

 

One example I thought of later, and now think about again, is for Genestealer cults not having detachments that represents a specific cults behavior, but rather a moment in a cults cycle of existence. ( to be fair, I dont actually know if GSC already do that to some extent.) whereas the last cycle would be similar premise to the drukhari and chaos knight grotmas detachments.

 

 

edit:
I swear, I do not time it so that Im constantly the first comment on a new page :laugh:

 

Edited by TheMawr
10 hours ago, Lord Marshal said:

Art of War leaked on their premiere title that the name of the Ork Detachment is 'Taktikal Brigade', so probably something Blood Axe themed?

Certainly Blood Axe. Wonder what angle they'll take with them.

7 hours ago, 01RTB01 said:

Certainly Blood Axe. Wonder what angle they'll take with them.

 

It would be really funny if Orks got a detachment where they play like Guard or Tau in the sense of each unit buffing other units, like unit A spots for unit B and they get a buff so the whole army behaves less like a tidal wave and more controlled like IG/Tau.

Quote

Da Astra Milly-tar-um can only dream of pulling off such battlefield discipline – but we’ll put them through their paces in tomorrow’s Grotmas Calendar.

 

So Guard tomorrow.

Any thoughts?

8 minutes ago, Indy Techwisp said:

 

So Guard tomorrow.

Any thoughts?

 

Some sort of stormtroopers detachment was the best guess imo over in the IG section, some sort of buff to deep strikers perhaps OR it could get really weird and have like a Imperial Crusade, 500pts of SM allies or something or an Ogryn assault force with Ogryns becoming battleline. They've done some weird stuff and I'm all for it.

5 minutes ago, redmapa said:

Some sort of stormtroopers detachment was the best guess imo over in the IG section, some sort of buff to deep strikers perhaps OR it could get really weird and have like a Imperial Crusade, 500pts of SM allies or something or an Ogryn assault force with Ogryns becoming battleline. They've done some weird stuff and I'm all for it.

Well, I'm never going to turn down some delicious, delicious soup. 

5 hours ago, redmapa said:

It's pretty interesting since you can give two orders if you're willing to take some mortal wounds. 

 

I don't have any Ork players near me and don't really pay attention to their top lists. How many Meks and Warbosses do they like to run?

1 hour ago, HeadlessCross said:

It's pretty interesting since you can give two orders if you're willing to take some mortal wounds. 

 

I don't have any Ork players near me and don't really pay attention to their top lists. How many Meks and Warbosses do they like to run?

Current Ork lists tend to have eleventy Warbosses in so this will be great to try out. 

On 12/11/2024 at 4:51 PM, HeadlessCross said:

That's the core issue, really. Librarians legit don't add a lot to their units offensively, and, while bringing the 4++ is good, it's still expensive. 

 

I can see some top tables trying to make it work but not a lot, if at all. I'd like to give it a go using Kantor + Bladeguard, and then three max squads of Sternguard + Librarians. 

Im more looking to force my opponent into the mid board with 

 

Phobos librarian + Eliminators/Reivers

 

Lord Inquisitor Kyria Draxus + Intercessors

 

Tigurius + Bladeguard 

 

Librarian + Sternguard

 

throw in Guilliman, and now it’s a party 

55 minutes ago, Alternis said:

Im more looking to force my opponent into the mid board with 

 

Phobos librarian + Eliminators/Reivers

 

Lord Inquisitor Kyria Draxus + Intercessors

 

Tigurius + Bladeguard 

 

Librarian + Sternguard

 

throw in Guilliman, and now it’s a party 

Phobos Librarian goes great with Incursors with the AP-1 update to their knives. They can actually function as a skirmishing bully unit to infantry. That they give a hit bonus is just icing on the cake. I've done a Librarian with Eliminators before and, while fun, not something I'd recommend. At that point you can just get two Eliminator squads instead. 

On 12/13/2024 at 3:07 PM, TheMawr said:

You can make at least one thing I have seen people want previously. a Lone operative Farseer skyrunner ( to sneakily hide between your vehicles while fixing them.)

Personally I dont know much about why people wanted that, its beyond my knowledge of the actual game currently, but it was suprising to see no celebrating of that option after often seeing the "demand"

 

Probably because people resented buying a bodyguard of Windriders to protect the Farseer while he was hanging back on buff duty. While the Enhancment is quite nice, I don't think the rest of the Detachment is good enough to make it worthwhile. It is not bad, the concept is cool. It is just that it loses too much in terms of power compared to the Battle Host to be a serious contender.

 

However I think it will be very good when the new Codex arrives. The Eldar faction rule is being changed to Battle Focus which allows units with Assault weapons to Move-Shoot-Advance. When this happens, giving every vehicle in the army Assault weapons will suddenly become a very useful ability. Imagine every tank in the army being able to move, shoot and then scoot back into cover. The more I think about it, the more I think that this Detachment was designed with the new Codex in mind.

2 hours ago, Karhedron said:

 

Probably because people resented buying a bodyguard of Windriders to protect the Farseer while he was hanging back on buff duty. While the Enhancment is quite nice, I don't think the rest of the Detachment is good enough to make it worthwhile. It is not bad, the concept is cool. It is just that it loses too much in terms of power compared to the Battle Host to be a serious contender.

 

However I think it will be very good when the new Codex arrives. The Eldar faction rule is being changed to Battle Focus which allows units with Assault weapons to Move-Shoot-Advance. When this happens, giving every vehicle in the army Assault weapons will suddenly become a very useful ability. Imagine every tank in the army being able to move, shoot and then scoot back into cover. The more I think about it, the more I think that this Detachment was designed with the new Codex in mind.

Triple Fire Prism + Linked Fire + Move > Shoot > Advance 

 

it’s filthy work, but it’s necessary lol

Even though it's best used with Scions I do like that it does help infantry too so your normal squads can be "The Best" or use Kasrkin in Chimeras who can redeploy AND scout. It looks fun, might try it but I like my tanks and this does little to make me want to bring Russes in this detachment but I still like the idea of tons of deep striking squads all over the place.

Quote

For the men and women of the Militarum Tempestus, the landing zone is as hot as the turkey… Tune in tomorrow for a quadruple festive helping of Chaos Daemons Detachments.

 

Imagine if they lead off the article tomorrow with "Since Daemons are not getting a dedicated codex..."

 

Anyway, I'm predicting that the Monogod detachments (which these are confirmed to be) will Lock-Out other types of Daemon based on the Detachment.

For example, the Tzeentch one will probably lock out Nurgle (because Tzeentch hates them) and Khorne (because Khorne hates magic.)

Likewise Khorne will lock out Slaanesh and Tzeentch for the same reasons.

Slaanesh locks out only Khorne and Nurgle locks out only Tzeentch.

And for anyone wondering, the response from the peanut gallery that is Reddit is...

Mixed.

Most of the complaints seem to be that it's not a Detachment that's already confirmed for the codex (I.e. "This sucks, we should've gotten a Tank Detachment instead.") so we can chalk some of it up to poor reading skills.

Another winner in he Grotmas calendar. Apart from the Necron (potentially overpowered) and the TSons (neither strong nor fluffy), all detachments so far get a thumbs up from me :thumbsup:

 

Although I'm surprised that this one was not reserved for the new Guard codex. Wonder what that one will contain.

 

 

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