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i think getting blessings of khorne on five units a turn is pretty damn solid. while they will benefit from the same blessing, giving three units, say, advance and charge is really good.  Getting to choose which blessing is active for multiple units is really, really good. you can get around the epic hero targeting by picking the champion of the unit that Khârn or invocatus are leading too. Angron will just have to make do with the normal blessings of khorne rolls.

Seems fine.  Has the same issue that non LAG has for Blood Angels; the original detatchment rule is just so strong with how you want to play the game.

That being said, even if you just choose 3 units to always have Advance and Charge, that's probably enough.  With the regular army rule giving the entire army a buff off of whatever you manage to roll, then nominating your 3 specialist units to be advance and charge, you probably get what you want.  Super happy if you also manage to get Warp Blades, or grab that if you don't have a need for 3 advance and charges.

 

Not a big fan of the "pick 3 models/units to get buffs" detatchments, but this one is probably fine with WE's army rule.

I dunno, this WE detachment seems like one of the best ones in all of Grotmas... very strong detachment rules (guaranteeing what you need for 3 units every Command Phase is very powerful), the enhancements are all either solid or very strong, and the 6 strategems might be the most universally good one of any detachment in the game (all cost 1 CP, all very useful/usable, and all measurably enhancing WEs units without too many hoops to jump through)... sticky objectivs, -1 to wound, full rerolls to wound against Monsters/Vehicles, Blood Surge moves for all, forcing Desperate Escapes at -1 all are pretty amazing!

Edited by L30n1d4s
1 hour ago, DemonGSides said:

Seems fine.  Has the same issue that non LAG has for Blood Angels; the original detatchment rule is just so strong with how you want to play the game.

That being said, even if you just choose 3 units to always have Advance and Charge, that's probably enough.  With the regular army rule giving the entire army a buff off of whatever you manage to roll, then nominating your 3 specialist units to be advance and charge, you probably get what you want.  Super happy if you also manage to get Warp Blades, or grab that if you don't have a need for 3 advance and charges.

 

Not a big fan of the "pick 3 models/units to get buffs" detatchments, but this one is probably fine with WE's army rule.

The original detachment rule is just +1S/A on the charge though, no? I'd argue that buff is insignificant as a whole with the already dangerous offensive output their units have. 

24 minutes ago, Borbarad said:

 

I hope so; but with Eldar, Astra Miliatrum and I guess a big EC release on the horizon, it seems a bit soon-ish.

Well the running order is:

AM

Eldar (which this forum has gone to great lengths to tell me could also be released before March)

Knights

Likely chaos knights as rumoured

 

Then you get into the "definitely in 2025" pile:

Emperor's Children

Grey knights

Space wolves strongly rumoured

 

Everything else is a ??? I think.

 

6 minutes ago, Indy Techwisp said:

 

Eh, GW could make it last longer if they think it'd be profitable.

They could for sure, but there's little reason to think they would. There are signs of edition refresh fatigue seemingly, but I aren't sure slowing down for a year helps that.

3 minutes ago, INKS said:

Well they have to produce more this upcoming year than last then and I don’t know if they can. Unless some just aren’t getting a codex.  

Some won't, the edition assumingly ends June 2026, so there's room for 2-4 books in 2026.

4 hours ago, HeadlessCross said:

The original detachment rule is just +1S/A on the charge though, no? I'd argue that buff is insignificant as a whole with the already dangerous offensive output their units have. 

 

WE were really good back when they had good points, and it's because they can bring their forces to bear easy enough in their index detatchment and do what they wanted to; specifically, charge, and keep charging, and pin your enemy in.  WE have fallen out of favor not because they weren't strong, but they've been pretty repeatedly kicked in the teeth with points updates and a few rule changes.

It's not a complete coincidence that the things that suddenly pushed the Blood Angels into being competitive was making it so they basically became World Eaters when they charged.  +2S/+1A to an assault intercessor is the same buff as a +1S/A is to a Berserker.  That's my opinion, at least.

4 minutes ago, INKS said:

Man. I feel bad for any codex in 2026. They really need to figure out a better system. 

All we can hope for is that 11th is more of a side grade so the old codices are compatible and not trashed start of the new edition.

Caffeinated hot take: the Space Wolves detachment will focus on the stuff they want to clear out of the warehouse before it goes to legends or be replaced with codex launch

13 minutes ago, redmapa said:

It's Christmas, Santa Grimnar is coming so I'm betting on old wolves detachment with a focus on Wolf Guard,Long Fangs, Dreadnoughts and Scouts.

Huzzah for the old wolves!

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