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1 minute ago, Indy Techwisp said:

So what do people think is leaving the Guard Codex to make way for this?

It should be 5 kits that need to be removed to make space.

 

I'm thinking it'll be Servitors, Regimental Attache, Stracken, Harker and Sly Marbo.

 

I dont think there is a one in, one out rule, there never has been before.. the purging we have seen before is not to make place for new datasheets, but to get rid of finecast... that it often seemed 1 in 1 out is pure coincedence.

 

By that same analogy however, again, purely coincidental.. I could see all of the above go yes as they are finecast. Servitors will almost definitely go, they where cut from all other codices they where in. Though I also wonder if the priest might go ( wich would be a shame ) because he can be taken through IA already.

 

btw how do you get to 5 ? I count at least 7 new datasheets : Greir, Deathriders, Deathkorps command squad, Engineers, Deathkorps heavy weapons, the big artillery piece and Tempestus aquillons.

8 minutes ago, TheMawr said:

 

I dont think there is a one in, one out rule, there never has been before.. the purging we have seen before is not to make place for new datasheets, but to get rid of finecast... that it often seemed 1 in 1 out is pure coincedence.

 

By that same analogy however, again, purely coincidental.. I could see all of the above go yes as they are finecast. Servitors will almost definitely go, they where cut from all other codices they where in. Though I also wonder if the priest might go ( wich would be a shame ) because he can be taken through IA already.

 

btw how do you get to 5 ? I count at least 7 new datasheets : Greir, Deathriders, Deathkorps command squad, Engineers, Deathkorps heavy weapons, the big artillery piece and Tempestus aquillons.

From Auspex Tactics.

66 datasheets in the datasheet pack, minus the 3 from the Combat Patrol gives 63 datasheets or the codex.

The new things being added are the entire Kreig Wave + Aquillons + Rogal Dorn Tank Commander.

In order to make that amount + the existing fit into 63 datasheets, you need to lose 5 old ones.

 

However, Auspex seems to have not counted the Aquillons, so Guard may actually be losing 6 old units, not 5.

 

I think the Priest will stay, just with the new profile SoB and IA use.

Instead, I think the Ogryn Bodyguard unit (basically a 3rd build option of Ogryns and Bullgryns) will be leaving.

Either that or they're gonna Consolidate some Leman Russ variants.

Edited by Indy Techwisp
29 minutes ago, Indy Techwisp said:

So what do people think is leaving the Guard Codex to make way for this?

It should be 5 kits that need to be removed to make space.

 

I'm thinking it'll be Servitors, Regimental Attache, Stracken, Harker and Sly Marbo.

Nothing needs to be removed.

the marine codex proves they have no problem having bloated codexes.

 

that being said I could definitely see servitors being removed since they were introduced before admech existed, and they don’t really fit in the faction

So there are 61 current Datatsheets in the guard index. The new set is set to be 66 per the WarCom article. This gives five slots for new units. Of which we have 7 incoming. So only need to lose 2 which is a good bet it's the servitors (combined to the Enginseer IF they continue) and the Regimental Advisors (combined to command squads if they stay at all).

 

That would give us the 66.

Just now, Indy Techwisp said:

From Auspex Tactics.

66 datasheets in the datasheet pack, minus the 3 from the Combat Patrol gives 63 datasheets or the codex.

The new things being added are the entire Kreig Wave + Aquillons + Rogal Dorn Tank Commander.

In order to make that amount + the existing fit into 63 datasheets, you need to lose 5 old ones.

 

However, Auspex seems to have not counted the Aquillons, so Guard may actually be losing 6 old units, not 5.

 

I think the Priest will stay, just with the new profile SoB and IA use.

Instead, I think the Ogryn Bodyguard unit (basically a 3rd build option of Ogryns and Bullgryns) will be leaving.

Either that or they're gonna Consolidate some Leman Russ variants.

 

Ah ok, that wasnt clear to me, I dont follow Auspex.. the voice..

 

Ogryn bodyguard is actually a fourth build option, there is also Nork dedugg from that kit, imho one of the main reasons for the ogryn bodyguard to be there in the first place was so you have a use for the leftover 2 ogryns when building Nork, without having variable point lists like harlequins and custodes have.

It could be consolidated into one datasheet, but I personally think the priest going is just as likely.

 

I really dont follow tanks, and guard have ALOT of tank profiles artificially boosting their datasheets, but are these really mergable ?

1 minute ago, Focslain said:

So there are 61 current Datatsheets in the guard index. The new set is set to be 66 per the WarCom article. This gives five slots for new units. Of which we have 7 incoming. So only need to lose 2 which is a good bet it's the servitors (combined to the Enginseer IF they continue) and the Regimental Advisors (combined to command squads if they stay at all).

 

That would give us the 66.

 

Thing is, 3 of those datasheets are the Combat Patrol version of Rough Riders, Kasrkin and Command Squad.

So it's 63 "actual" datasheets and 5 lost units in total.

 

Additionally, the Aquillons are currently a WarCom download, but they may be reprinted in the Codex. If so, then you need to lose 6 units to make the space.

Honestly with the Krieg ( who I hadnt even commented on yet, I like them more than I'd expected.. I never thought they fit 40k very well, more games like dust etc. but now they do, more so than some other guard elements... reiterating; for my taste/interpretation of 40k.) its an even bigger shame that wyrdvane bit the dust. They where always a psyker unit that for me tied guard better into the setting (together with actual priests leading the guardsmen into battle in some iconic art pieces, even if the actual models never conveyed that vibe.)

7 minutes ago, Emperor Ming said:

Are combat patrol datasheets even in codexs? :ermm:

They're not in the Codex, but they are in the Datacard Pack, which has 66 cards.

So you take the Datacard Pack's 66, remove the 3 Datasheets for the Combat Patrol and you get the 63 datasheets for the Codex.

26 minutes ago, Inquisitor_Lensoven said:

Nothing needs to be removed.

the marine codex proves they have no problem having bloated codexes.

 

that being said I could definitely see servitors being removed since they were introduced before admech existed, and they don’t really fit in the faction

Them being ok with bloated books doesn't mean it's smart or correct to do so

27 minutes ago, Indy Techwisp said:

 

Thing is, 3 of those datasheets are the Combat Patrol version of Rough Riders, Kasrkin and Command Squad.

So it's 63 "actual" datasheets and 5 lost units in total.

 

Additionally, the Aquillons are currently a WarCom download, but they may be reprinted in the Codex. If so, then you need to lose 6 units to make the space.

Didn't think the CP datasheets would count as that seems a bit wierd to me, but confirmed it's how they do the count (via the BA datacard descript).

 

My 61 count included the Aquuillons btw. I just counted what was on the app. So that would be 6 new. Adding Sgt Harker and the priest to my list of possible cuts.

38 minutes ago, Inquisitor_Lensoven said:

Nothing needs to be removed.

the marine codex proves they have no problem having bloated codexes.

 

that being said I could definitely see servitors being removed since they were introduced before admech existed, and they don’t really fit in the faction

 

It has nothing to do with a bloated codex. We know how many datasheets there will be because they said as much on the reveal stream.

 

So, considering we know how much new is coming and how much currently exists, something will go.

22 minutes ago, Focslain said:

My 61 count included the Aquuillons btw. I just counted what was on the app. So that would be 6 new. Adding Sgt Harker and the priest to my list of possible cuts.

Harker, Stracken, Sly Marbo, the Regimental Attache and the Servitors are all Finecast/Resin minis, so are easy guesses to be removed (tho not 100% certainties, as Trazyn and the Firestrike Marksman can attest to).

Edited by Indy Techwisp
19 hours ago, Inquisitor_Lensoven said:

Nothing needs to be removed.

the marine codex proves they have no problem having bloated codexes.

 

I think the Marine codex needs a massive clear out and streamlining! Lots of units need to be culled, lots more need to be consolidated into a single datasheet.

1 minute ago, Orange Knight said:

 

I think the Marine codex needs a massive clear out and streamlining! Lots of units need to be culled, lots more need to be consolidated into a single datasheet.

Orange Knight, this is the 15th time you've shown "All the classic Marines need to be removed" in class show-and-tell.

11 minutes ago, Evil Eye said:

Orange Knight, this is the 15th time you've shown "All the classic Marines need to be removed" in class show-and-tell.

 

I also think the Primaris range needs massive consolidation across a lot of units!

19 hours ago, Indy Techwisp said:

Instead, I think the Ogryn Bodyguard unit (basically a 3rd build option of Ogryns and Bullgryns) will be leaving.

 

I also think the Ogryn Bodyguard will be going. They have gotten rid of some of the other 'character in box' units like the Tyranid Prime (non-winged) and Neurothrope. I also don't think I've ever seen an army in person or online that ever fielded Nork or an Ogryn Bodyguard so I don't think they will be missed.

30 minutes ago, Orange Knight said:

 

I also think the Primaris range needs massive consolidation across a lot of units!

Absolutely:yes: Do they all need their own datasheet:ermm:

 

Captain with feathered hat

 

Captain with feathered hat with extra feathers

 

and so on:tongue:

 

Many units could have consolidated datasheets with loadout options added. 

54 minutes ago, Emperor Ming said:

Absolutely:yes: Do they all need their own datasheet:ermm:

 

Captain with feathered hat

 

Captain with feathered hat with extra feathers

 

and so on:tongue:

 

Many units could have consolidated datasheets with loadout options added. 

Ah, but then you might be able to equip a Captain with a feathered hat AND pocket watch! And they don't have a model for that, so that's no good!

 

I'd agree that the Marine 'dex could stand some consolidation of units, and I've always been of the opinion that few datasheets with many options is infinitely superior to multiple bespoke datasheets with few options (I will never forgive what they did to Tyranid Warriors). For instance, they could give Intercessors the ability to take a special and heavy weapon (1 of each per squad) and make them fully interchangeable with Tactical Marines. There really is no reason to have a rules distinction between Primaris and Firstborn anymore at the individual Marine level; at this point it would be better if they just made the Firstborn v Primaris difference purely aesthetic. Let any Marine ride in any transport (except Terminators obviously), make bolters the same regardless of who's using them, get rid of the absurd character restrictions on joining units.

 

Re: Krieg, it's a shame that the new Malcador isn't allowed to be used in 40K (I think), it'd go very nicely with the new Kriegers.

Quote

it's a shame that the new Malcador isn't allowed to be used in 40K

 

They are not Legends yet, they're in the Imperial Armor download section along with most Krieg stuff and other tanks like Carnodons or Trojan support vehicle, granted they are worse than a Rogal Dorn but I would gladly play a Malcador heavy list so fingers crossed the rules remain right where they are and not turned to legends, worst case scenario I'll proxy my one Malcador and any other I  get as Dorns.

1 hour ago, Evil Eye said:

Ah, but then you might be able to equip a Captain with a feathered hat AND pocket watch! And they don't have a model for that, so that's no good!

 

I'd agree that the Marine 'dex could stand some consolidation of units, and I've always been of the opinion that few datasheets with many options is infinitely superior to multiple bespoke datasheets with few options (I will never forgive what they did to Tyranid Warriors). For instance, they could give Intercessors the ability to take a special and heavy weapon (1 of each per squad) and make them fully interchangeable with Tactical Marines. There really is no reason to have a rules distinction between Primaris and Firstborn anymore at the individual Marine level; at this point it would be better if they just made the Firstborn v Primaris difference purely aesthetic. Let any Marine ride in any transport (except Terminators obviously), make bolters the same regardless of who's using them, get rid of the absurd character restrictions on joining units.

 

Re: Krieg, it's a shame that the new Malcador isn't allowed to be used in 40K (I think), it'd go very nicely with the new Kriegers.

 

I understand that GW want to only allow models that can be properly represented.

 

Still, things like a Captain can still be consolidated into one datasheet. Just make a list of every single wargear combination possible on one page, and list mutliple profiles for different armour types.

28 minutes ago, redmapa said:

 

They are not Legends yet, they're in the Imperial Armor download section along with most Krieg stuff and other tanks like Carnodons or Trojan support vehicle, granted they are worse than a Rogal Dorn but I would gladly play a Malcador heavy list so fingers crossed the rules remain right where they are and not turned to legends, worst case scenario I'll proxy my one Malcador and any other I  get as Dorns.

 

I'm not holding my breath. I already got burned by the Spartan. I bought one specifically for my 40k Fist army.

 

The model looks perfect too, it's so big and the kit is just superb. And yet for some reason, it's a Legend unit.

 

We waited so long for iconic Forgeworld units to become plastic, and just as they did GW decided to seperate the range even more. The best looking tracked vehicles available to the Marines are the Forgeworld designs too, and with those gone I'm fully on board with the Grav tanks.

So speaking of the KREIG BOXSET, it seems a little strange for the Engineers to not have been doubled up.

I get having a Deathriders focus with the new character, but there's a noticeable lack of infantry in the boxset for the army known for infantry.

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