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Is anyone aware of any rumors or confirmation of the voidscarred line being expanded on?

 

in general how do they stack up against their peers?

 

also how well do their spare bite match up with other kits, to try to blend them into a larger army until more voidscarred are released?

Edited by Inquisitor_Lensoven
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Nothing since Valraks rumours 2 (?) months ago. And it was rather weak noise rather than strong rumours.

 

Atm I am not super enthusiast by the corsair rules. The elite unit is IMHO unplayable as it lacks of a direction. The battleline unit is better because of its scout and MSU. But in general they are a tier 2 option for me after guardians or kabalites if I field Ynnari. If I go craftworlds, then I found they complete better the guardians. But always MSU except if I want a D cannon. I usually use them kit tooled for HtH btw.

3 minutes ago, Bouargh said:

Nothing since Valraks rumours 2 (?) months ago. And it was rather weak noise rather than strong rumours.

 

Atm I am not super enthusiast by the corsair rules. The elite unit is IMHO unplayable as it lacks of a direction. The battleline unit is better because of its scout and MSU. But in general they are a tier 2 option for me after guardians or kabalites if I field Ynnari. If I go craftworlds, then I found they complete better the guardians. But always MSU except if I want a D cannon. I usually use them kit tooled for HtH btw.

Ok thanks.

I can't really see the value. The Voiscarred are a cool team but a poor 40K unit as @Bouargh says. The Voidreavers lack a reason to exist. If you want a cheap MSU then Rangers are 5 points less and better. If you want Battleline then Guardians or Harlequins are better. If you want an all-power sword squad, pay the extra 10 points for Banshees with far better abilities. 

IIRC, Voidreavers used to have a reason to be taken in 9th, that being that they were a Troops choice and not an Elites, allowing you to put more Corsairs in an army than your Limited Elites slots may have allowed otherwise.

With 10th tho, the Voidreavers are petty much just a cheaper, less good version of the Voidscarred.

Hopefully the rumoured "Corsairs Detachment" in the Aeldari codex gives the Voidreavers battleline as part of the Detachment rule.

 

Besides that, and in regards to Corsairs in general, their named character needs updating iirc and they really need something other than 2 kinds of the Corsair KT and their old named character.

I’m skeptical about expanded Corsair units but GW does plenty of stuff that doesn’t make a lot of sense. 
 

model wise, the kit is very flexible and meshes with the newer eldar models. You can also blend them with kabalites. I think I’ve bought 5 kits total. 
 

can’t give game advice. 

So here's what it looks like to me:

 

Voidreavers: Their power gives them full to-hit rerolls against enemies who are defending objectives, so their purpose is shifting units off objectives. Guardians, on the other hand, have powers that work while they are defending objectives- the two units are different. If you are fighting swarm, you want to got shuriken cannon/ shredder, against harder targets, Wraithcanon/ Blaster.

 

Voidscarred: Their power gives them Lethal Hits and Precise against one unit chosen at the beginning of the game, so they are Character Hunters, so again, a very different unit. They have a fair number of equipment options, including psychic support. 

 

The other thing to keep in mind about both units is that they work with either Aeldari or Drukhari- a key difference from any of the suggested "replacement" units. While this may not seem like a huge game dynamic, because it's a choice that's made before the unit is selected, but I think it's important to remember the significance of that Lore hook. I have BOTH Aeldari and Drukhari armies, and I'm a Crusader, so Corsairs fighting with both the Aeldari and Drukhari as the narrative permits creates a really cool dynamic- Corsairs are likely to have more XP than the force that they're fighting with at any given time.

 

I'm planning to build the Corsairs I have as Voidscarred. I want two more units, both of which would be Voidreavers. My narrative is that Corsairs have their own aircraft; right now, all I have is a single Ravenwing- the goal is to get another, and then use them as escorts for the Voidraven. But the deal is that those a Corsair ships- Drukhari only get to use them if the Corsairs are invited to the party. The campaign key that unlocks access to the Corsairs is the Ascendant Lord's Control over a Docks territory.

 

I very much hope for a plastic generic HQ for Corsairs; I still organize my armies in my mind according to the 9th ed detachment system, so being able to see the Corsairs as an independent "Army" is important for my headcanon.  Prince Yriel is fine, and if that's what we get, I'll likely buy it... But it ain't really "My dudes" and as a named character, it can't grow over time if used ; I would far prefer a generic character like the Succubus with an M/F dual-build kit. If GW have the good sense to make it, I'll buy two.

Edited by ThePenitentOne
25 minutes ago, ThePenitentOne said:

So here's what it looks like to me:

 

Voidreavers: Their power gives them full to-hit rerolls against enemies who are defending objectives, so their purpose is shifting units off objectives. Guardians, on the other hand, have powers that work while they are defending objectives- the two units are different. If you are fighting swarm, you want to got shuriken cannon/ shredder, against harder targets, Wraithcanon/ Blaster.

 

Voidscarred: Their power gives them Lethal Hits and Precise against one unit chosen at the beginning of the game, so they are Character Hunters, so again, a very different unit. They have a fair number of equipment options, including psychic support. 

 

The other thing to keep in mind about both units is that the work with either Aeldari or Drukhari- a key difference from any of the suggested "replacement" units. While this may not seem like a huge game dynamic, because it's a choice that's made before the unit is selected, but I think it's important to remember the significance of that Lore hook. I have BOTH Aeldari and Drukhari armies, and I'm a Crusader, so Corsairs fighting with both the Aeldari and Drukhari as the narrative permits creates a really cool dynamic- Corsairs are likely to have more XP than the force that they're fighting with at any given time.

 

I'm planning to build the Corsairs I have as Voidscarred. I want two more units, both of which would be Voidreavers. My narrative is that Corsairs have their own aircraft; right now, all I have is a single Ravenwing- the goal is to get another, and then use them as escorts for the Voidraven. But the deal is that those a Corsair ships- Drukhari only get to use them if the Corsairs are invited to the party. The campaign key that unlocks access to the Corsairs is the Ascendant Lord's Control over a Docks territory.

 

I very much hope for a plastic generic HQ for Corsairs; I still organize my armies in my mind according to the 9th ed detachment system, so being able to see the Corsairs as an independent "Army" is important for my headcanon.  Prince Yriel is fine, and if that's what we get, I'll likely buy it... But it ain't really "My dudes" and as a named character, it can't grow over time if used ; I would far prefer a generic character like the Succubus with an M/F dual-build kit. If GW have the good sense to make it, I'll buy two.

If there’s an expansion on the range I’m really hoping for something very similar to the venom. Maybe two variations like the harliquins have. A transport and a gunboat.

 

10 hours ago, The Yncarne said:

I’m skeptical about expanded Corsair units but GW does plenty of stuff that doesn’t make a lot of sense. 
 

model wise, the kit is very flexible and meshes with the newer eldar models. You can also blend them with kabalites. I think I’ve bought 5 kits total.

 

Agree and agree.

 

Indeed, the only piece of rumour was more or less pointing to a revival of the FW Imperial armour army structure. Which if ends up being the case is for me a none sense: it does not bring anything to the game as all features are covered in craftworlds and drukharis anf their crosing over Ynnari... except. Except if Ynnari are reeorked in depth with big limitations.

 

Model wise the corsair kit is a great source of bits. It opens quite a space for a lot of kit bash and personalization options.

 

11 hours ago, Inquisitor_Lensoven said:

I’m only seeing the regular dudes on the website, I’m assuming the box makes both?

 

Correct - you can do the Voidreavers (any tooling) and the Voidscarred.

Edited by Bouargh

 

On 12/8/2024 at 9:10 PM, Bouargh said:

Nothing since Valraks rumours 2 (?) months ago. And it was rather weak noise rather than strong rumours.

 

It didnt sound like weak noise to me ( in contrary to his newer exodites rumor.) it grew over time and eventually  had more details like his more reliable rumors usually have the latest  details :

 

- Prince Yriel
- Corsair farseer/warseer psyker character
- Jumppack corsair unit with laspistols, lasrifles and other lasweapons ( he said scatter lasers, but I dont know if it was part of the rumor or just calling at potential las weaponry.)

- Vyper kit, described how it looks, its wider, it has new(?) weapons and one built that is specific for corsairs. ( personally I could see it being a transport version, if the vyper goes more to the venom family of vehicles.)

 

As someone who is still skeptical on specifics on a lot of his current rumors, I actually do believe this one. I could also still see this coming with the codex release, there is enough time and oppurtunity to preview it yet, in fact.. personally I think there would have been more reason to showcase the PLs and Aspect warriors later if that is the entire release, as it stands it seems to be coming late february or march.

And I could imagine this being an army box, if it is, I could imagine GW first wanting to put the other 2 army boxes on sale before previewing this one. But thats speculation and just a we shall see thing. But these where the rumors about them as it stands.

 

19 hours ago, ThePenitentOne said:

I very much hope for a plastic generic HQ for Corsairs; I still organize my armies in my mind according to the 9th ed detachment system, so being able to see the Corsairs as an independent "Army" is important for my headcanon.  Prince Yriel is fine, and if that's what we get, I'll likely buy it... But it ain't really "My dudes" and as a named character, it can't grow over time if used ; I would far prefer a generic character like the Succubus with an M/F dual-build kit. If GW have the good sense to make it, I'll buy two.

 

While the more the merrier, the Autarch should just natively be able to lead corsairs. Jes goodwins original concept artwork for autarchs had the note that they could function as pirate leaders.

On the other hand I personally envision higher ranking Corsair leaders would often be powerful warrior-psykers, as it is often said the corsairs dont have the same restraints as the asuryani. I also want to be able to keep calling them Stellarchs like in my fandex-project nobody will ever see, shameless plug warning for my digital conversion I use there (and the kind of look I'd hope for, even though Im already working on a similar conversion anyway ) :
Stellarch.jpg.9ed137af75b7259c47c4f43fe19f1b87.jpg

 

 

 

 

4 hours ago, Inquisitor_Lensoven said:

So in the battle host detachment it talks about ‘if your army faction is drukhari’

why is this in the eldar index rather than in the DE index?

 

You mean this bit from the index, right?

Screenshot_20241219_054648_Drive.thumb.jpg.5cd2f6eae6c75fdd14e634c1489af9f7.jpg

 

That's there because Drukhari can, as of right now, just take that many points of Corsairs and Harlequins.

Like with Chaos Daemons, because there's more than about 3ish datasheets this refers to, and because they're all in one book, the rule for Souping them goes here in the Index with the units in question.

7 hours ago, Indy Techwisp said:

 

You mean this bit from the index, right?

Screenshot_20241219_054648_Drive.thumb.jpg.5cd2f6eae6c75fdd14e634c1489af9f7.jpg

 

That's there because Drukhari can, as of right now, just take that many points of Corsairs and Harlequins.

Like with Chaos Daemons, because there's more than about 3ish datasheets this refers to, and because they're all in one book, the rule for Souping them goes here in the Index with the units in question.

But that’s what I’m confused about.

the Corsairs are in the eldar index and the dark eldar index doesn’t say anything about them that I can see.

47 minutes ago, Inquisitor_Lensoven said:

But that’s what I’m confused about.

the Corsairs are in the eldar index and the dark eldar index doesn’t say anything about them that I can see.

 

It's the way the Indexes were set up.

The new method (as shown in the GSC Codex and the Grotmas Detachments) is to have a Sidebar in the relevent Detachment.

 

Chaos Daemons, the other faction I listed as an example, has the Daemonic Summoning rules in their Index because that's where the Daemons are.

 

So it's in the Aeldari Codex because if you're looking for Harlequins or Corsairs, this is the Index you'd turn to, so the rule saying who can take them goes in it as well.

1 hour ago, Indy Techwisp said:

 

It's the way the Indexes were set up.

The new method (as shown in the GSC Codex and the Grotmas Detachments) is to have a Sidebar in the relevent Detachment.

 

Chaos Daemons, the other faction I listed as an example, has the Daemonic Summoning rules in their Index because that's where the Daemons are.

 

So it's in the Aeldari Codex because if you're looking for Harlequins or Corsairs, this is the Index you'd turn to, so the rule saying who can take them goes in it as well.

Just seems stupid not to include those options in DE index/codex as well.

 

its very confusing.

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