Jump to content

Recommended Posts

Hi!

 

I have a Leviathan dreadnought in my SoH army, and use it as full close combat leviathan dreadnought(Siege drill + Siege claw and phosphex discharger) and works fine for me.

But I was thinking to try a ranged version,and add even more variety of options to my army list.

It's better a full ranged version or a "50-50" version with one cc arm and another ranged? What are you opinions about Leviathan's ranged weapons? Are they worthy? I know they're quite short ranged but powerful.

I was thinking also to add another one to my lists, although is a quite expensive model*,because in pairs usually units work better. It's a good idea?

 

Thanks in advance.

 

*Not only in points. In money too!

 

I run a dual storm cannon leviathan with phosphex and calivers in most of my iron hands lists, it’s absolutely brutal. 

I tend to deploy it aggressively, centrally and forward. With support from contemptors or medusan immortals. Leviathans are slow, so there is a good argument for a ranged load out this edition. 
 

I find the iron hands rules help a lot, essentially T9 to shooting and their advanced reaction makes it quite a scary proposition to charge. Your mileage with another legion may vary. Although, my regular opponent has started running one with the same load out….. 

 

Cadmus

Edited by Cadmus Tyro

I like to run mine with a siege claw and cyclonic melta lance. It makes it a threat against everything and makes charging it a scary proposition. It’s really good at killing things like contemptors in this configuration as well as elite infantry.

 

I’ve never tried a fully ranged one as I like to send them off independently to cause havoc and without a melee weapon they’d be fairy easy to tarpit with a cheap unit.

 

It’s really easy to magnetise as a model so I would strongly urge you to do that and then play around with the configurations until you settle on some favourites. 

  • 4 months later...

I tend to go with the rule of if its going to be walking on, full ranged loadout. If its in a drop pod then gun appropriate to its assigned job and melee weapon and flamers to discourage tarpit units. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.