HeadlessCross Posted Friday at 11:50 PM Share Posted Friday at 11:50 PM 14 hours ago, Karhedron said: I agree that a Biologis can do good work with Eradicators. I often run mine as a squad of 6 so I can now fit them and a Biologis in a Repulsor for delivery. If you have an easy way to fall back and shoot, you can be slightly reckless with them too which is nice. Link to comment https://bolterandchainsword.com/topic/384940-does-the-biologis-need-a-rework/page/2/#findComment-6084832 Share on other sites More sharing options...
Tacitus Posted Saturday at 05:13 AM Share Posted Saturday at 05:13 AM On 1/2/2025 at 3:10 PM, jaxom said: Devil's Advocate on Captains: they don't deal with Tactical Precision or Target Priority because they're focusing an the specific tactics of the mission; i.e. Rites of Battle lets them use Detachments Strats as if they were a free unit ability. Outside of that, I think @HeadlessCross nailed: units need to be different; plus I think the Designers like the idea of a Captain accompanied by his Lieutenant. No need to have the same abilities in such cases. I'm not sure they like the idea so much as they haven't questioned the idea. People doubled up on Captains and Lieutenants when Lieutenants came out becasue they dovetailed together then. I forget what it was, Captains Rerolled hits, Lieutenants rerolled wounds, or something like that. They worked together whatever it was, so you saw Cap + LT + Unit for your big hitters. And I don't think GW has revisited that paradigm since the revamp of the characters beyond the basic overlap prevention - meaning I think they made sure you could take a Cap and LT together on the same unit, but they didn't stop to ask - do we like it, hate it, or even care when people do it? Link to comment https://bolterandchainsword.com/topic/384940-does-the-biologis-need-a-rework/page/2/#findComment-6084868 Share on other sites More sharing options...
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