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15 minutes ago, Scribe said:

It looks so good. This is a 'upgrade to a brand new PC' kind of experience, and those are pretty rare for me to say the least.

Maybe not, system recommendations seem pretty lean /s

Screenshot2025-12-12055313.png.a27afe12b4bea4ce27d07893ada62d94.png

 

Also with RAM prices exploding and GPUs staying expensive until the wretched AI bubble finally pops it might be a tall order to get a new PC at a reasonable price.

9 minutes ago, Nephaston said:

Maybe not, system recommendations seem pretty lean /s

Screenshot2025-12-12055313.png.a27afe12b4bea4ce27d07893ada62d94.png

 

Also with RAM prices exploding and GPUs staying expensive until the wretched AI bubble finally pops it might be a tall order to get a new PC at a reasonable price.

 

Brother, we are GW gamers. 'Reasonable Price' is an extremely relative term.

8 minutes ago, Mechanicus Tech-Support said:

Yikes people on the TW sub seem to have missed the Stompa and have forgotten these games already have 4 different unit scale options :facepalm:

 

I'm seeing a lot of pretty bad takes across the interwebs. Going to be amusing having people try and shift the goal posts 'this isnt a total war game!!'

I'm all over that :cuss:. I knew my buddies at Creative Assembly got this nailed now.

 

lol  i feel bad to be the new dow4 guys right now. different kind of strategy but Creative Assembly has the resources to show them up in every meaningful way.

8 minutes ago, Wispy said:

I'm all over that :cuss:. I knew my buddies at Creative Assembly got this nailed now.

 

lol  i feel bad to be the new dow4 guys right now. different kind of strategy but Creative Assembly has the resources to show them up in every meaningful way.

My hope is they both scratch a different Strategy/RTS itch (or at least have a notable separation between release dates :sweat: 

 

16 minutes ago, Scribe said:

 

I'm seeing a lot of pretty bad takes across the interwebs. Going to be amusing having people try and shift the goal posts 'this isnt a total war game!!'

The amount of its not TW because no rank and file I swear :ermm: yet a bunch of the images seem to show AM in a loose R&F and Orcs in the not quite R&F horde blob that we've seen in TW:WH 

Whoever did the trailer is a genius. He knew marketing, gw and total war needed a SPAAAACE MARINEEEEs trailer. But knew enough lore to know marines and total war dont go together. 

 

Every big shot has the actual Imperium military in the backround. Space? 1 strike cruiser and several navy ships. Armor assault? Zoom in marine armor zoom out Imperial guard tanks. Imperial Guard crammed in the backround by the hundrends.  The focus is always on the marines as they will be the biggest customer base, but the makers knew their stuff and made it in a way that makes sense. Even when he ork superheavy comes into the picture the Marines immidiatly call a orbital strike. It not only looks cool but solves the in trailer problem in a smart way.

 

This is as close to in universe propaganda vids as we are likely to get. This is marine focus done well and smartly. Clearly showing that it is not Ultra focussed and you make your own chapter in the article and trailer is also brilliant. GW could learn allot from these people.  

 

I hope they do it in gameplay too, where you liberate areas as marine and thave the PDF take them over and gather/build for you. Rather then have each zone be direct marine control/garrison. This trailer gives me high hopes. 

The fact you can customise your army means I'll certainly be getting this - and I guarantee I'll be spending more time recreating my Ashen Sentinels Space Marine Chapter than actually using them in games - a digital reflection of my actual hobby time :laugh::biggrin:

13 minutes ago, Marshal Reinhard said:

Im just relieved it isn't horus heresy but 40k proper. Factions may be a bit thin on launch, but with how these thing usually go with dlc we can pretty much expect every faction eventually.

Don't worry that'll be coming after TW:AoS has run its course in 2038

I won't lie, I'm a touch nervous due to the console proposition. Theres a lack of control/nuance involved in console rts games that doesn't fit with total war games. Curious how they'll do it or if the game will be forced to accommodate the controller.

I see they've chosen the easy route. Looks like a bit upscaled Dawn of War with a one planet-one battle campaign, with no attempt at rationalizing the setting. OK, I guess. I'll wait for more ingame footage. But I will say - if this is what a city fight looks like, than it's disappointing at least in this aspect. On the other hand customization is great news, IF it applies to the campaign.

33 minutes ago, Ayatollah_of_Rock_n_Rolla said:

I see they've chosen the easy route. Looks like a bit upscaled Dawn of War with a one planet-one battle campaign, with no attempt at rationalizing the setting. OK, I guess. I'll wait for more ingame footage. But I will say - if this is what a city fight looks like, than it's disappointing at least in this aspect. On the other hand customization is great news, IF it applies to the campaign.

As it zooms out is shows a galaxy map with named planets...

I'm not overly optimistic if I'm honest. CA haven't produced the best games as of late. A lot of them are dumbed down with arcade like gameplay, and thinned down strategy. The world map too, has only got worse the longer the franchise has gone on in terms of depth of gameplay, and it wasnt like it was exactly deep to begin with.

 

On top of that, they are releasing on console, which will certainly mean aspects of the game will need to be dumbed down further (most likely). I fear this has been done for monetary, rather than gameplay reasons.

 

If I was to pick a studio to do this, I don't think it would be CA. I hope that I am very wrong though.

 

 

Edited by Subtleknife
1 hour ago, Marshal Reinhard said:

Im just relieved it isn't horus heresy but 40k proper. Factions may be a bit thin on launch, but with how these thing usually go with dlc we can pretty much expect every faction eventually.

TW:W1 did the same and added Bretonnia as a launch DLC didn't they? And I think 2 did the same with Tomb Kings.

 

Hopefully similar happens here and we can avoid people comparing this to the current state of TW:W3, which has had a decade to flesh itself out...

I for one can't wait for the Leagues of Votann to be added with everyone assuming they'll sound Scottish, only for them to be revealed as having the thickest Bristolian accent you've ever heard.

3 minutes ago, OnePaulMurray said:

TW:W1 did the same and added Bretonnia as a launch DLC didn't they? And I think 2 did the same with Tomb Kings.

 

Hopefully similar happens here and we can avoid people comparing this to the current state of TW:W3, which has had a decade to flesh itself out...

 

Chaos Warriors was the launch DLC for TW:WH1 & Norsca was the launch DLC for TW:WH2 (while also weirdly being the last paid dlc for TW:WH1). Ogre Kingdoms was the launch DLC for TW:WH3. Bretonnia came quite late in TW:WH1's cycle but was free DLC. Tomb Kings were the first paid DLC for TW:WH2.

Not that it changes anything you're saying. They've done an extra faction as launch DLC (usually free with pre-orders) for all the TW:WH titles so far so it wouldn't be a surprise if they do the same again. 

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