LSM Posted May 28 Share Posted May 28 (edited) 4 hours ago, CL_Mission said: Regular Boyz are also in a weird position. A new set was produced a while ago but I don't think a lot people were happy with it as it had little options and the squad came with a mixed load out of shootas and sluggas & choppas, what's more the old kit is still on sale so the new kit hasn't even fully replaced it. A new edition could see a new new Boyz kit that fixes the errors of the newer one. There's also some precedent, on the AoS side of things. Just two years ago, with their 3rd edition Battletome, Soulblight Gravelords received a Wight King on Skeleton Steed model as part of their release, as well as new Deathrattle Skeletons. With their recent 4th edition release, the Wight King model was replaced with a new one, and the Deathrattle Skeletons kit was tweaked. (There had been complaints that all them bones were a touch too fragile and finicky to build.) Edited May 28 by LSM CL_Mission and DemonGSides 2 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112771 Share on other sites More sharing options...
ZeroWolf Posted May 28 Share Posted May 28 It also wouldn't surprise me that the 'new' boyz kit was a stop gap measure so a new one could be produced for these orks. On the bright side, there's 11 months now till GW properly reveal who is in that box against generic marines. Still hope that GW pull a horus hearsay for 40k, they'd have a lot of material to use. (Isn't it also possible that DE might feature in the end of edition narrative, teaming up begrudgingly to stop Vashtor gallivanting around the web way with wormwood.) Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112773 Share on other sites More sharing options...
CL_Mission Posted May 28 Share Posted May 28 (edited) 3 hours ago, ChapterMasterGodfrey said: Maybe there is enough to be going on with then for an Ork edition starter refresh. But Dark Eldar are the most in need, without question. Only reason I can think of whey they wouldn't go with DE is that they know not enough people play them. It's that old catch 22 though, army with old outdated models doesn't recieve update due to low sales expectations... but fewer people play DE because they have an old outdated model range. Oh I agree, there's so much GW could do with Drukhari as the big bad of a new edition, there's tons of room not just for updating old units but adding brand new ones as well. Unfortunately I don't think this is actually GW's chief concern, or at least not their only concern when it comes to picking who Space Marines will be up against each edition. GW needs an opponent who will not only sell out the launch boxes but keep selling the starter sets and get new people into the hobby throughout edition, these models will appear in the various introductory sets an material after all, and for that they'll want someone easy to market and who will appeal to a large number or hobbyist and potential hobbyist. I don't want to seem like I'm just shooting down you ideas, I agree with you on the second point as well, if GW are not confident Drukhari are popular enough to sell the new edition it's their own fault for not supporting them more. Orks are always going to seem like the safer bet, even if they don't know what and Ork is a wide range of people will know what and Orc is and it will be easy to bring them onboard but Necrons are a little weirder and GW went with them before so they could go with someone niche like the sadistic pain vampire space elves too. Thinking about the up coming edition I wonder when we will start to hear more solid rumours about the new box and it's contents. Does anyone remember when we started getting really reliable rumours for Leviathan or Indomitus? Edited May 28 by CL_Mission Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112778 Share on other sites More sharing options...
ChapterMasterGodfrey Posted May 28 Share Posted May 28 8 minutes ago, CL_Mission said: Does anyone remember when we started getting really reliable rumours for Leviathan or Indomitus? As I recall, Leviathan was very early. I think Valrak was talking at least about the new Terminators in like November 2022, along with the as yet unrevealed Arks of Omen and The Lion's return. Indomitus... I actually don't think the contents of that were speculated on with any real accuracy. If Valrak is saying Orks is from his trusted, 100-win-rate source, then this is the earliest I think an edition launch has had a concrete rumour. I bet we will have a pretty good handle on the 11th ed. box contents by the end of this year. CL_Mission 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112782 Share on other sites More sharing options...
TheMawr Posted May 28 Share Posted May 28 2 hours ago, LSM said: There's also some precedent, on the AoS side of things. Just two years ago, with their 3rd edition Battletome, Soulblight Gravelords received a Wight King on Skeleton Steed model as part of their release, as well as new Deathrattle Skeletons. With their recent 4th edition release, the Wight King model was replaced with a new one, and the Deathrattle Skeletons kit was tweaked. (There had been complaints that all them bones were a touch too fragile and finicky to build.) Closer to home there is also precedent of fast replacements actually, though nothing exactly the same situation ; -- Chaos lord (etb?) from 8th edition was replaced by a multipart Chaos lord in 10th -- Cultists (also from BSF) from 8th edition where replaced by (equally uncustomisable, but at least a number of 10 ) their 9th edition kit -- Cadians for a few months had a brand new upgrade sprue, right before their kit got replaced Sometimes it doesnt even really replace a kit, The non-multipart Primaris Lieutenant is still available together with the new one with many options. 2 hours ago, ZeroWolf said: (Isn't it also possible that DE might feature in the end of edition narrative, teaming up begrudgingly to stop Vashtor gallivanting around the web way with wormwood.) Its very possible as they are kind of reaching a similar position in the release schedule as Sisters of Battle had in 8th edition and Astra Militarum in 9th. ( but Im ever skeptical of any possible pattern, even though Im also obsessed with them ;)) though both ofcourse where much older then than drukhari is now, Despite the miniatures release side, wich I speculated plenty on, the narrative side at least becomes ever more likely imho, like I said in the New SM rumors thread regarding kill team yesterday, last 2 years the grand narrative open ties in to the ongoing storylines ( Volkus last year, and Tyranid invasion stuff the year before.. I cant find the 2022 one to see if it had any relations to Arks of Omen, wich Kill team ofcourse did have vague relations to.) and this year the theme is "Into the Webway" (as now also officially announced.) https://www.warhammer-community.com/en-gb/articles/qc0vk9ug/the-grand-narrative-returns-for-septembers-warhammer-world-events/ This is in addition to the writing call that asked for submissions based on Vigilus ( wich got a new narrative book shortly after ), Armageddon ( wich got one now ) and Commoragh. Clearly when making the guidelines, those 3 where on their mind for a reason, and its interesting that 2 out of 3 got narrative hooks.. though it can be argued that it could be coincedence since Vigilus and Armageddon are kind of central to 40k. I can even see many possibilities how a webway ( and old one tech ) narrative could directly tie to an Orks escalation, even though there was no real link between Arks of Omen and the Tyranids things. ( and I know a lot here hate this kind of Marvel'ism of 40k, but I like it :p ) Wild speculation... my true hobby! LSM and ZeroWolf 2 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112803 Share on other sites More sharing options...
Dark Shepherd Posted May 28 Share Posted May 28 Killa.Kans or smaller Ork.TDA/dread types could maybe be an option too? Some other peeps above pointed out Orks are also good as an introductory faction (to 40k) and an easier sell to little Timmys and parents ZeroWolf and Inquisitor_Lensoven 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112814 Share on other sites More sharing options...
andes Posted May 29 Share Posted May 29 (edited) If GW sticks with the pattern of releases based on orky clans (the Evil Suns buggy release and the Snakebites Beastsnaggas so far), Bad Moons could be next up. Lots of opportunities to refresh or reinterpret shooty ork units like Lootas, Burna Boyz, Freebootas plus a new Warboss model? The greedy gitz could even benefit from new trukks or wagons. Edited May 29 by andes typo fix ZeroWolf, Frogian, Inquisitor_Lensoven and 3 others 5 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112864 Share on other sites More sharing options...
Frogian Posted May 29 Share Posted May 29 22 hours ago, ZeroWolf said: It also wouldn't surprise me that the 'new' boyz kit was a stop gap measure so a new one could be produced for these orks. yeah though would be replaced with another ETB kit most likely, which means limits on the weapons again like the current 'new' one. so really need one for the box, then another one with options. Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112931 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 29 Share Posted May 29 18 hours ago, Dark Shepherd said: Killa.Kans or smaller Ork.TDA/dread types could maybe be an option too? Some other peeps above pointed out Orks are also good as an introductory faction (to 40k) and an easier sell to little Timmys and parents I was thinking about it last night and I definitely think that DE are going to lose at least some of their edge whenever they get their refresh. Tortuous, drug addicts with sex slaves, in a game aimed at children likely won’t go over well. The game never felt like it was meant to be for younger kids/teens in the 90s and 00s Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112937 Share on other sites More sharing options...
Dark Shepherd Posted May 29 Share Posted May 29 9 hours ago, andes said: If GW sticks with the pattern of releases based on orky clans (the Evil Suns buggy release and the Snakebites Beastsnaggas so far), Bad Moons could be next up. Lots of opportunities to refresh or reinterpret shooty ork units like Lootas, Burna Boyz, Freebootas plus a new Warboss model? The greedy gitz could even benefit from new trukks or wagons. Shooty Orks v Melee Marines would be kinda hilarious Tawnis, andes and ThaneOfTas 3 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112946 Share on other sites More sharing options...
ChapterMasterGodfrey Posted May 29 Share Posted May 29 (edited) Here's another thought guys: If Assault Terminators and Vanguard Veterans come with the alleged 10th Ed. SM Codex 2.0 (along with those characters), what on earth could the 11th Ed. Launch SM half be? I still think (and desperately hope for) x10 redone "Tactical Intercessors". After that I'm sort of drawing a blank... Dark Imperium had x3 Inceptors and x5 Hellblasters, Indomitus had x3 Eradicators and x3 Bladeguard and Leviathan had x5 Terminators and x5 Sternguard. The Assault Terminators seem certainly more likely to drop this summer especially as Valrak has said they're in the alledged IF "Combat Patrol" (500 point box, a true Combat Patrol it may not be). Maybe we could finally get a Lascannon Primaris squad? How about an Eradicator/Aggressor adjacent squad that is armed with Grav Cannons. Am I being too smooth brain thinking the guys in Gravis armour should have the Grav Cannons? If the Ork half is more armour, walkers and vehicles it could work nicely. Edited May 29 by ChapterMasterGodfrey Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112957 Share on other sites More sharing options...
Evil Eye Posted May 29 Share Posted May 29 I'm torn. Both Dark Eldar and Orks have pretty good plastic ranges and I'd be sad if any of their kits got replaced. Dark Eldar need some resin replacing (looking at you, Grotesques) but I feel the inevitable monopose resculpts of the Dark Eldar core infantry would be a greater loss. Those kits are the perfect blend between modularity, poseability and aesthetics/sculpt integrity, and come with a huge amount of parts great for kitbashing. Losing the old Ork Boyz kit would suck for certain, as it's an absolute trooper of a kit and still looks pretty great, but it does date back to 3rd edition. One thing I would like to see is any existing units that are refreshed not actually exiling the existing kits to out-of-production status, but just being alternative pushfit models for the sake of starter set cost/ease of assembly whilst the multi-part kits stay in the range. They used to do that a lot back in the day and I think that would be a good compromise. As for what I'd actually like to see in the set... Space Marines: For the "main" leader I'd say a simple power armoured Captain with a power sword and storm bolter (or closest equivalent). Would be a nice callback to an old metal captain sculpt from I want to say 2nd Edition (you know the one) and would be a good, simple leader for the force. For the "secondary" hero I'd go with the much-requested Terminator Ancient. Battle standard bearers are cool, and it's been on people's want-list for a while. For the "tertiary" hero (which I don't think is overkill, Leviathan had four character models with the Terminator Captain, the Apothecary, the Phobos Lt. and the Librarian) I'd harken back to one of the old metal Chapter Master minis (specifically the Master of Executions) and give us a melee hero with a jump pack and a big ol' axe. Call him something like the "Headsman-Lieutenant". For the main troops, I'd say 10 Intercessors, with a plasma incinerator and a missile launcher (or some other pairing of special and heavy weapon). They'd have more armour variation than prior sets and would herald the release of a new Intercessor kit, with more wargear/weapon options and less uniform armour designs. Fluffwise this could be justified with [big silly Vashtorr event here] causing a breakdown in supply chains and forcing Chapters to assemble/repair suits by adapting existing armour parts to fit on Tacticus frames and distributing specialist weapons across squads ("We haven't the resources to equip full Hellblaster squads, but we can dole out our existing incinerators to regular Marines"). I maintain the Intercessor kit is in need of a replacement, as a huge amount of sprue space is given over to the now-obsolete bolter actions/chambers, which could honestly be cleared out to make room for more meaningful options. Then I'd add 5 Vanguard Veterans (shortly after picking some of the current ones up for my oldscale Marine project before they vanish forever), once again accompanying a refreshed kit. Said refreshed mainline kit would have options for either one-handed power weapons and combat shields, or two-handed power weapons; not sure which one I'd go for in the box. Possible two-handed as it goes well with the jump Lt. I'd also add some Assault Terminators, once again a bit of a shoe-in (and once again I must get some of the current ones...) and pairs nicely with the Ancient. Finally, refreshed Thunderfire Cannon and accompanying Techmarine! The original metal kit was a swine to assemble and is OOP anyway so it'd be nice to see it updated. Orks: As the main leader, Mega-Armoured Warboss with power klaw and kombi-skorcha. We have a mega-armoured boss already but he's rocking a big choppa and a big shoota (on a rather nifty grot-operated pintle) so having another option would be nice. For a secondary character, mirroring the Marine half, a Nob with a WAAAGH! banna/bosspole. Bonus points if it's an update to the classic metal one with the mechanical arm. Third character, a new character in the form of a "Runtboss". Essentially an ascended Runtherd/non-named Zogrodd Wortsnagga, leads the Grots in the box. Two mobs of Boyz are essential, for 20 in total. One half with shootas and a big shoota (and Nob with big choppa), and one half with sluggas, choppas and a burna (and a Nob with a power klaw). Hopefully not replacing the existing kit, but if it is replaced, it should be with a proper multi-part kit, not the abomination they brought out...whenever it was. A big mob o' 20 Gretchin for the Runtboss to lead! Not much to say really. They're grots. A mob of 5 Nobs would be good; arm 'em with the old reliable of power klaws and sluggas. No need to replace the existing Nob kit IMO, it's still good enough and filled with options. Finally, a pushfit "Big Dredd"! Bigger than a Deff Dredd, smaller than a Gorkanaut- kinda Screamer-Killer sized. Hopefully with a multi-part kit, though I wouldn't count on it... ChapterMasterGodfrey 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112968 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 29 Share Posted May 29 2 hours ago, ChapterMasterGodfrey said: Here's another thought guys: If Assault Terminators and Vanguard Veterans come with the alleged 10th Ed. SM Codex 2.0 (along with those characters), what on earth could the 11th Ed. Launch SM half be? I still think (and desperately hope for) x10 redone "Tactical Intercessors". After that I'm sort of drawing a blank... Dark Imperium had x3 Inceptors and x5 Hellblasters, Indomitus had x3 Eradicators and x3 Bladeguard and Leviathan had x5 Terminators and x5 Sternguard. The Assault Terminators seem certainly more likely to drop this summer especially as Valrak has said they're in the alledged IF "Combat Patrol" (500 point box, a true Combat Patrol it may not be). Maybe we could finally get a Lascannon Primaris squad? How about an Eradicator/Aggressor adjacent squad that is armed with Grav Cannons. Am I being too smooth brain thinking the guys in Gravis armour should have the Grav Cannons? If the Ork half is more armour, walkers and vehicles it could work nicely. It could very much be 5 assault terminators, terminator captain(or chaplain) and 3 aggressors, or 5 heavy intercessors, or both. Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112972 Share on other sites More sharing options...
Tawnis Posted May 29 Share Posted May 29 (edited) 5 hours ago, ChapterMasterGodfrey said: Here's another thought guys: If Assault Terminators and Vanguard Veterans come with the alleged 10th Ed. SM Codex 2.0 (along with those characters), what on earth could the 11th Ed. Launch SM half be? I still think (and desperately hope for) x10 redone "Tactical Intercessors". After that I'm sort of drawing a blank... Dark Imperium had x3 Inceptors and x5 Hellblasters, Indomitus had x3 Eradicators and x3 Bladeguard and Leviathan had x5 Terminators and x5 Sternguard. The Assault Terminators seem certainly more likely to drop this summer especially as Valrak has said they're in the alledged IF "Combat Patrol" (500 point box, a true Combat Patrol it may not be). Maybe we could finally get a Lascannon Primaris squad? How about an Eradicator/Aggressor adjacent squad that is armed with Grav Cannons. Am I being too smooth brain thinking the guys in Gravis armour should have the Grav Cannons? If the Ork half is more armour, walkers and vehicles it could work nicely. I think new tacticals are almost a guarantee, or at least something that fills the same role. There was a GW released photo recently where there were some white scar "intercessors" in the bottom right, but they were welding a pair of meltaguns. It's not that hard of a kit / datasheet to glow up either. Add an extra attack and an extra pip of AP. Figure out what special / heavy weapons you want to give them. Make the unit 5-10 man and give them a real unit rule. Done. Personally I think new Tacticals and new Devastators will come with the 11th edition box set. We've also never had a proper release for the Suppressors, so maybe they make a comeback on their own sprue. I think we'll finally get a Gravis Lieutenant. Wouldn't' surprise me if we get a Phobos Captain since he's the only one we haven't gotten in a starter set yet. They'll be some new unit to support one of those, (I think your idea of Grav Cannon Agressors is a good one and we've never had Aggressors in a starter box before) as well as a couple other characters. Either a Chaplain or Librarian, also in Gravis, and a Company Champion. Then for the big thing, it will be some new tank, or a re-make of an old one. As for the Orks they could be up against, this is still my thoughts on it: Warboss with 3 Meganobz A Jump Pack Character with 5 Stormboyz. A unit of 10 Loots and a unit of 10 Burna Boyz now on their own sprews and not a dual kit. A Weirdboy as well as a sneaky little Gretchin character similar in style to the distraction Grot from the Kommando unit. Deffkoptas, and Grot Tanks. I think they boyz kit will come later, they won't want to release another monopose kit for them after the backlash of the last one. Edited May 29 by Tawnis Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6112989 Share on other sites More sharing options...
TheMawr Posted May 30 Share Posted May 30 Past few sets didnt really have a lot of updated excisting things, I dont really expect it here either. Tyranids -- only Termagants , rest was "new" ( in a way the Winged prime and the screamer killer arent really new ofcourse ) the multipart kits did focus more on updating existing things. Necron -- Necron warriors & Necron lord, rest was new things. Deathguard -- Plague marines, rest was new I think maybe there wont even be boyz in the core set ( but they will very likely still get a multipart kit in the later releasewave.) thats what I meant in earlier speculation with thinking they pull a "Kruleboyz" move on the orks side. They also experiment more and more with not having alot of duplicates between starter and the releasewave, instead cleverly working with the sprues. ( in AoS, the stormcast and skaven main unit are directly the sprues from the boxset, like we saw with the flamer intercessors in Leviathan, no extra multipart kit.) Gretchin are ideal for that, and I think the swarm side of the Orks will be them. Ofcourse still an Ork element to compliment it, but probably "new".. 10 Cybork boyz seem a likely candidate. A Mekhead ( a weird marriage between big mek and warphead/weirdboy ) with either some weird Techsperiment grot entourage or tinboyz. A weird evolution of Lootas, totally not called lootas, think one of the recent chaos Ironwarrior art, the ork doesnt carry the gun, it is merged with the gun ( servitor style, but bigger and meaner and much much greener.) Waaghzerker boss, who is huge ( but not as big as the centrepiece Mega Ork that inevitably will be part of the releasewave.) and very frankensteined and a clanky big machine thing... basically the FW runtbot. There will be probably 1 or 2 more characters, a runtherd probably, or a mek with a very random new special weapon. Seperate release multipart kits : Mad Dok Grotsnik.. centrepiecey somehow, Ork boyz, Something very big and centre-piecey ( Mortarion/void dragon Ctan+Silent king/Norn emmissary ), some other kit updates and some additional new Orkenstein things. Apart from Orkenstein toying with some proper boxnames for my above prediction : Iron Waagh, Mecha Waagh.. Also the general vibe is very much the mechanical parts being almost "viral" elements. Borg meet Orks. We are the ork, resistance is crucial. So, thats my awfully specific and out of left field prediction for the Ork side. After typing this I hope I hit that small 0,00005% chance I completely guessed it correctly. Spacemarine side is Ultramarines :p This guess is probably right. Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113006 Share on other sites More sharing options...
LittlePlasticHomies Posted May 30 Share Posted May 30 My preference would certainly be something aeldari or tau just for some more variety in what gets more mass exposure. Still fully expect it to be the typical big bad Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113012 Share on other sites More sharing options...
ChapterMasterGodfrey Posted May 30 Share Posted May 30 10 hours ago, Tawnis said: There was a GW released photo recently where there were some white scar "intercessors" in the bottom right, but they were welding a pair of meltaguns. Please could you link me to this? Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113025 Share on other sites More sharing options...
ChapterMasterGodfrey Posted May 30 Share Posted May 30 10 hours ago, Tawnis said: Personally I think new Tacticals and new Devastators will come with the 11th edition box set. We've also never had a proper release for the Suppressors, so maybe they make a comeback on their own sprue. I think we'll finally get a Gravis Lieutenant. Wouldn't' surprise me if we get a Phobos Captain since he's the only one we haven't gotten in a starter set yet. They'll be some new unit to support one of those, (I think your idea of Grav Cannon Agressors is a good one and we've never had Aggressors in a starter box before) as well as a couple other characters. Either a Chaplain or Librarian, also in Gravis, and a Company Champion. Then for the big thing, it will be some new tank, or a re-make of an old one. With the utmost respect to you, brother, I hope Suppressors remain forgotten. In my opinion, they do not have a single redeeming quality. Now characters, yes, there are so many character options they could go with and honestly, I'd be happy with any of them. I was less impressed with the most recent "LT with Combi Weapon", as it was just another Phobos LT that we've already got two of. I will just say though about the Phobos Captain that we do have one that came in a big box so I'm not sure we'd get another. The Captain was a bit of a head scratcher for me as we have a Captain in every armour mark. I think they could just go straight Tacticus but give him a Thunder Hammer as that's an option LTs and Caps, for some weird reason, can't take in Primaris (but Sergeants can...). On the big thing, can we have an easy to build tank? I do think new tanks are coming in 11th in the launch release wave. I actually think they'll redo the Land Raider. One kit that will at least build the current three variants (if they could squeeze in an old forgeworld variant as well that would be awesome). For the launch box though I think the biggest vehicle we'll see will be a Dreadnought. I think it could either be a reimagining of the Ironclad or a Venerable. If not a dreadnought, then a redone Thunderfire cannon would be awesome. in either scenario, a Techmarine in Gravis would be so good. painting.for.my.sanity 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113026 Share on other sites More sharing options...
Dark Shepherd Posted May 30 Share Posted May 30 Am with you on ETB tanks, they did ETB vehicles for 8th but my suspicion is they sold too well or were bought by savvy existing hobbyists more than newbies and GW didnt like that ChapterMasterGodfrey 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113033 Share on other sites More sharing options...
ChapterMasterGodfrey Posted May 30 Share Posted May 30 (edited) Okay after thoughts from this discussion, here's my updated Space Marine half prediction: x10 Tactical Intercessors: I would love the full kit to allow for one model per five models be able to take one Special Weapon (Pyreblaster, Plasma Incinerator, Melta Rifle, Grav Rifle, Neo-Volkite Caliver) OR one Tacticus Heavy Weapon (Pyrecannon, Heavy Bolter, Super-Frag/Krak, Heavy Plasma Incinerator, Las-Cannon, Accelerator Autocannon). Then I'd love the Sergeant to be able to replace his Bolt Pistol with a special Pistol (Heavy Polt Pistol, Hand Flamer, Grav Pistol, Inferno Pistol Neo-Volkite Pistol, Plasma Pistol), his Bolt Rifle to be able to be able to swapped with a Combi weapon (Storm Bolter, Combi-Flamer, Combi-Plasma, Combi-Melta, Combi-Grav, Combi-Volkite). I want proper Combi Weapon profiles back too, but might have to wait for 12th edition for that. Finally, the Sergeant should be able to take Melee weapons (Astartes Chainsword, Power Sword, Axe, Maul & Lightning Claw Weapon, Power Fist, Thunder Hammer). Now, for this release, with it being the rebirth of the Tactical Squad I think they'll go classic. So, a 10-man squad with a Pyreblaster and a Super-Frag/Krak. Sergeant with an Astartes Chainsword and maybe a Combi-Weapon to show off that those are options now. Maybe a Combi-Plasma. Stylistically, I'm also hoping for the return of back banners. Having said stylistically, there's no stopping them adding an OC or Battle-Shock test buff to the back banner. The squad could also have a marine be able to take a "Nuncio-vox" - This would be a great bit f gear to take the current +1 to hit buff Incursors currently give. I don't know why Incursors even have that rule it doesn't fit them imo as a behind-enemy-lines harry and saboteur unit, but I digress. x3 Gravis unit with Grav Cannons: These just make sense to me. I think the Gravis armoured Fire Support Squads should be armed with the closer range heavy weapons, thereby explaining the need for the Gravis armour. my Gravis Heavy Weapons list would be: Pyre-Cannon, Heavy Bolter, Heavy Plasma Incinerator, Multi-Melta, Grav-Cannon and then the Aggressor loadouts. x5 Phobos unit with Jump Packs: Kayvaan Shrike. Look at his model, look at his Jump Pack. That's what I want these to be. 14" move. Reivers with Jump Packs but ideally allowed to take Chainswords. Assault Intercessors with Jump Packs are a hammer, these guys are a scalpel. Maybe the Sergeant’s melee weapon could have [PRECISION]. The fact we have jump Gravis and not jump Phobos is a bit daft imo. x1 Venerable Redemptor Dreadnought: Yeah. A more fancy Redemptor. I had thought about the Iron Clad but, honestly, the role of the Iron Clad is covered by the current Redemptor and Brutalis. Dreadnoughts are an impressive ETB kit, the Ballistus is great. This would also go well opposite Killa Kans as we're theorizing. x1 Captain in Tacticus with Thunder Hammer: NINE years and a Primaris Space Marine Captain still can't take a Thunder Hammer. We basically have to have a Captain and we've had a Captain in every mark so it comes down to wargear. This model would be so easy to do well and right for them so I don't understand why we havent had it yet. My earlier prediction had Captain on bike but I would hope for a multipart one of those. x1 LT in Gravis: Another one you would have thought we would have had by now. Especially with all the LT releases we've had over the years. We have three in Phobos(!). It's time for the Gravis LT, Master-Crafted Heavy Bolt Rifle and Chainsword, please. x1 Chaplain in Tacticus with Jump Pack: If not in the launch box then certainly in the release wave. The only one on the website is the Firstborn Blood Angels one. This is just so nailed on for me. x1 Techmarine in Gravis: How many people have used Iron Father Feirros as Iron Father Feirros? Fewer than have used him as a Techmarine in Gravis I'd wager. Again, this just makes sense and I'm picturing a hulking model with four massive servo arms harkening back to the old metal model. He's there to baby sit the Venerable Dreadnought. I initally thought Assault Terminators and Vanguard Veterans were nailed on to be in this but it honestly looks like we're geeting those this summer with 10th Ed. SM Codex 2.0. Therefore, I've pivoted in my predition. I think this set up for the Space Marines would be great as it's balanced in so many ways. You've got Battleline, Fire Support and Close Support. You've got Tacticus, Gravis and Phobos. Elite in the Dread. You've even got a balance between the spirituality of the Space Marines in the Chaplain and the cold calculating objectivity of Space Marines in the Techmarine. A Space Marine Captain with Thunder Hammer is iconic. Warhammer World currently has a massive statue of Titus holding a Thunder Hammer in their entrance. Narratively, this set up world be great as a "holding the line" force. If the Orks take Armageddon, they'll only go from strength to strength and threaten more worlds close by. Terra is a straight shot from Armageddon in the Segmentum Solar. That's also not to mention the 4th Tyrannic War going on the other side of the Segmentum Solar. Let’s not also forget the Necrons winning the Pariah Nexus and the Black Legion taking the Nachmund Gauntlet. Imperial loss after Imperial loss. All together it's painting a real backs-to-the-wall story for the Imperium, which is where the Black Library stories thrive imo. Finally, with the Imperium in such crisis, the return of loyalist Primarchs seems less OP. Edited May 30 by ChapterMasterGodfrey Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113059 Share on other sites More sharing options...
Tawnis Posted May 30 Share Posted May 30 5 hours ago, ChapterMasterGodfrey said: With the utmost respect to you, brother, I hope Suppressors remain forgotten. In my opinion, they do not have a single redeeming quality. Didn't say they SHOULD bring back Suppressors, just that I think it's likely. IF they do, it should probably be made phobos to go in with those units as they are kind their own weird thing outside of the new armour marks. Conceptually a unit with a jump pack brining heavy weapons into critical locations is a cool idea, just not a big fan of how they were executed. LSM, ChapterMasterGodfrey and Khulu 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113092 Share on other sites More sharing options...
ChapterMasterGodfrey Posted May 30 Share Posted May 30 32 minutes ago, Tawnis said: Conceptually a unit with a jump pack brining heavy weapons into critical locations is a cool idea, just not a big fan of how they were executed. Again, I respectfully disagree. The jump pack heavy weapon combo doesn't make sense to me. That's what drop pods are for. Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113095 Share on other sites More sharing options...
Inquisitor_Lensoven Posted May 30 Share Posted May 30 8 hours ago, ChapterMasterGodfrey said: Again, I respectfully disagree. The jump pack heavy weapon combo doesn't make sense to me. That's what drop pods are for. Drop pods cant reposition the unit… Magos Takatus 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113165 Share on other sites More sharing options...
Karhedron Posted May 31 Share Posted May 31 16 hours ago, Tawnis said: Conceptually a unit with a jump pack brining heavy weapons into critical locations is a cool idea, just not a big fan of how they were executed. I know what you mean. I think that would make more sense with shorter range heavy weapons like multimeltas. Autocannons have such long range that they wouldn't seem to need such movement. I would quite like a squad with Lastalons though. Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113196 Share on other sites More sharing options...
Magos Takatus Posted May 31 Share Posted May 31 Personally, if it has to be Orks, I would like a proper shooty Ork Tank. To me the Battlewagon is the Ork's Land Raider Crusader/Redeemer. They really need something where the shooting is more than an afterthought that you trim away to cram more transport capacity into it, or keep a Killcannon that almost never hits anything with any meaningful damage. My Battlewagons typically do more damage with the shootas than the main turret ever does. A gun tank with options later down the line for large cannon arrays, Mek Gun-Like energy weapons, upscaled Snazzguns, mortars, Huge flamethrowers, the sky is the limit. Ork tanks have had huge potential since the days of Epic, but other than Looted Tanks we never really got to enjoy having more than a more durable transport with bolt-on gun options. If the rules were broad enough maybe they could absorb the old Looted Tank conversions? Perhaps that is further down the line, though? The Opportunity to finally give Ork Boys the redo the deserve is here and I would love for them to re-release the Mega/Mecha Dread, or at least a bridge walker between the fighty Deff Dread and the Chonky fighty transport that is the Orkanaut. The original FW rules for the Mega Dread had loads of cool upgrades like rokkit bomm racks and I'd have loved to convert a Katyusha-style launcher for my Mega Dread, but then they shaved all those rules off the unit. If Boys do get a new kit I guess Lootas and Burnas could get new treatment just because they are pretty much compatible with the old Boys. I personally think the models are fine but an update would not hurt. Stormboys always baffled me because their rokkit packs have massive glue contact points to the Ork's back but my Stormboys are always falling apart somehow and I never figured out why. Maybe it's a me problem and I had bad poly cement but I just can't stop them falling to pieces. Detail-wise I think they are great but if the need to update them a way to stop them falling apart would be nice. I also liked the above ideas of Tinboyz or those FW Cyber-Slashas finally getting models. I'd also like a bigger Ork Kopta unit. Maybe a dual kit to make the old Chinork, but I never really liked that kit. I'd like to see a proper gunship that rains fire on the enemy with big Rokkit pods and other weapons. I guess that role is already filled by the Ork buggy range but a mobile vehicle with fly and decent firepower would be cool. I was thinking a bit like the old Mil Mi-24 Hind as general inspiration. Chunky, armoured, lots of weapons and optionally some transport for the smaller specialist units of Boys like Burnas and Tankbustas, not necessarily a flying Trukk like the Chinork seemed to be. All this wishlisting aside, I would personally prefer that Drukhari got their time in the sun even though I don't collect them as a faction. I think for the most part Orks are in a pretty good place. CL_Mission 1 Back to top Link to comment https://bolterandchainsword.com/topic/385096-11th-edition-starter-speculation/page/7/#findComment-6113205 Share on other sites More sharing options...
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