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So I'm way out of practice with 40k and have little idea about the new rules pack. I'm just looking for some feedback on this first go army list to see if there's anything crucial I'm missing that will be useful to have in game. I'm not a power gamer so have taken a few of my favourite units. An autarch goes with each of the banshees and spiders, the farseer with a bright lance guardian unit to reroll a hit/wound on the lance then auto 6 a damage roll. Vypers and walkers to debuff the enemy, rangers and runners for objectives. Prisms, avengers and banshees for killing things. 

 

Warhost seems amazing, and I'll be trying to pop in and out of transports all game. One prism could become a lance falcon to give the reapers buffs also. 

 

Thoughts?

 

--------------

 

Eldar 2k Warhost (2000 points)

 

Aeldari

Strike Force (2000 points)

Warhost

 

 

CHARACTERS

 

Autarch (90 points)

  • 1x Dragon fusion gun

    1x Star glaive

  • Enhancement: Timeless Strategist

 

Autarch Wayleaper (115 points)

  • 1x Reaper launcher

    1x Star glaive

  • Enhancement: Phoenix Gem

 

Farseer (85 points)

  • Warlord

  • 1x Eldritch Storm

    1x Shuriken pistol

    1x Singing spear

  • Enhancement: Gift of Foresight

 

 

BATTLELINE

 

Guardian Defenders (100 points)

  • 10x Guardian Defender

    • 10x Close combat weapon

      10x Shuriken catapult

  • 1x Heavy Weapon Platform

    • 1x Bright lance

      1x Close combat weapon

 

Guardian Defenders (100 points)

  • 10x Guardian Defender

    • 10x Close combat weapon

      10x Shuriken catapult

  • 1x Heavy Weapon Platform

    • 1x Bright lance

      1x Close combat weapon

 

 

DEDICATED TRANSPORTS

 

Wave Serpent (115 points)

  • 1x Twin bright lance

    1x Twin shuriken catapult

    1x Wraithbone hull

 

Wave Serpent (115 points)

  • 1x Twin Bright Lance

    1x Twin shuriken catapult

    1x Wraithbone hull

 

 

OTHER DATASHEETS

 

Dark Reapers (90 points)

  • 1x Dark Reaper Exarch

    • 1x Close combat weapon

      1x Reaper launcher

  • 4x Dark Reaper

    • 4x Close combat weapon

      4x Reaper launcher

 

Dire Avengers (150 points)

  • 1x Dire Avenger Exarch

    • 2x Avenger shuriken catapult

      1x Close combat weapon

  • 9x Dire Avenger

    • 9x Avenger shuriken catapult

      9x Close combat weapon

 

Fire Prism (160 points)

  • 1x Prism cannon

    1x Twin shuriken catapult

    1x Wraithbone hull

 

Fire Prism (160 points)

  • 1x Prism cannon

    1x Twin shuriken catapult

    1x Wraithbone hull

 

Howling Banshees (180 points)

  • 1x Howling Banshee Exarch

    • 1x Executioner

      1x Shuriken pistol

  • 9x Howling Banshee

    • 9x Banshee blade

      9x Shuriken pistol

 

Rangers (55 points)

  • 5x Ranger

    • 5x Close combat weapon

      5x Long rifle

      5x Shuriken pistol

 

Rangers (55 points)

  • 5x Ranger

    • 5x Close combat weapon

      5x Long rifle

      5x Shuriken pistol

 

Shroud Runners (80 points)

  • 3x Shroud Runner

    • 3x Close combat weapon

      3x Long rifle

      3x Scatter laser

      3x Shuriken pistol

 

Vypers (65 points)

  • 1x Bright lance

    1x Twin shuriken catapult

    1x Wraithbone hull

 

War Walkers (95 points)

  • 1x Bright lance

    1x Scatter laser

    1x War Walker feet

 

War Walkers (95 points)

  • 1x Bright lance

    1x Scatter laser

    1x War Walker feet

 

Warp Spiders (95 points)

  • 1x Warp Spider Exarch

    • 1x Close combat weapon

      1x Death weavers

      1x Powerblades

  • 4x Warp Spider

    • 4x Close combat weapon

      4x Death spinner

 

Exported with App Version: v1.27.0 (71), Data Version: v569

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I like the look Avengers. Losing Lethal Hits is a shame but they now get 4 Attacks and Sustained Hits 1 within half range. That is a lot of dakka!

 

Personally I feel that one unit of Guardians is more than enough, mostly as a bodyguard for the Farseer. I would be tempted to swap the second squad of Guardians for another unit of Reapers. Their S8 3D shots are good against elite infantry like Gravis, Custodes etc.

 

Aside from that, it looks like a good list to start with. It'll be interesting to see how it plays.

Thanks both! Avengers for me look like winners, especially if you hit something with guide, or the war walker abilities first, 44 shots will kill 15 gaunts or so. 

 

Good call on the guardians, this list started as a guardian battle host list, until I re-read the Warhost! 

 

More reapers sound good - I think their starshots are S10 though!

2 hours ago, Xenith said:

guardians

I have usually run at least 2x10 for my entire 40k career; it's easy to discount them and they aren't 'quite' a hammer nor an anvil, but they are nevertheless pretty solid 'anchor' units that can punch up if ignored.

 

All that's to say - don't discounts them! If you find you do need that bit more ranged bite, I'd consider trimming a different support unit and an enhancement or even a whole character to fund that instead of the second Guardians. Defenders aren't flashy, but usually you'll be glad you took them even if they are just catching bullets that otherwise would be killing more expensive or critical stuff.

 

Another though just about organization: my Serpents are always stacked with 2x5 of different aspects to ensure 'local flexibility'. It's not uncommon for like 5 Banshees to be able to body block their 5 DA friends so that even though the Banshees die, the DA stick around long enough to score... As soon as you have a chunky Bodyguard somewhere it's going to draw lots of attention, and for us any attention kills, so I prefer 2x5 to 1x10 in most cases even though it can mean giving up some of the buff efficiency. However, now that many buffs just focus on making 1 enemy unit easier to kill, you can use many 5s together very efficiently instead of relying on directly buffing a big unit of shooters (through an Autarch, for instance). With more 'return to safety' shenanigans in the list now, I can see how taking some full units can become more attractive, but you're definitely at the point where you could just 'go full wide' and turn your 10s into 5s... Truly it'll boil down to personal preference in the end.

 

In sum - a great list : ) And probably especially in that I can see any number of 1 for 1 swaps that you can make in future as you learn what you like. No spam - no worries!

 

Cheers,

 

The Good Doctor.

 

Thanks for the thoughts - I'm still very much in the previous ed mindset of trying to take a couple of 'troop' units, so guardians, but I think they might also have utility this edition especially with the free fade maneuver they get - and any fire into them is less into an aspect warrior unit. 

 

I did make another version based on guardian feedback, but I appreciate the comments overall. Crazy to see how easy it is to make a halfway decent army with Eldar, with nids it seemed an uphill battle to get enough damage dealers in.

 

I dropped 1 guardians,  a prism and phoenix gem for a lance falcon for the reapers, and units of scorps and hawks for objectives and pushing people back. Both will be fun I think!

 

Eldar 2k Warhost (1995 points)

 

Aeldari

Strike Force (2000 points)

Warhost

 

 

CHARACTERS

 

Autarch (90 points)

  • 1x Dragon fusion gun

    1x Star glaive

  • Enhancement: Timeless Strategist

 

Autarch Wayleaper (80 points)

  • 1x Reaper launcher

    1x Star glaive

 

Farseer (85 points)

  • Warlord

  • 1x Eldritch Storm

    1x Shuriken pistol

    1x Singing spear

  • Enhancement: Gift of Foresight

 

 

BATTLELINE

 

Guardian Defenders (100 points)

  • 10x Guardian Defender

    • 10x Close combat weapon

      10x Shuriken catapult

  • 1x Heavy Weapon Platform

    • 1x Bright lance

      1x Close combat weapon

 

 

DEDICATED TRANSPORTS

 

Wave Serpent (115 points)

  • 1x Shuriken cannon

    1x Twin bright lance

    1x Wraithbone hull

 

Wave Serpent (115 points)

  • 1x Shuriken cannon

    1x Twin bright lance

    1x Wraithbone hull

 

 

OTHER DATASHEETS

 

Dark Reapers (90 points)

  • 1x Dark Reaper Exarch

    • 1x Close combat weapon

      1x Reaper launcher

  • 4x Dark Reaper

    • 4x Close combat weapon

      4x Reaper launcher

 

Dire Avengers (150 points)

  • 1x Dire Avenger Exarch

    • 2x Avenger shuriken catapult

      1x Close combat weapon

  • 9x Dire Avenger

    • 9x Avenger shuriken catapult

      9x Close combat weapon

 

Falcon (130 points)

  • 1x Bright lance

    1x Pulse laser

    1x Shuriken cannon

    1x Wraithbone hull

 

Fire Prism (160 points)

  • 1x Prism cannon

    1x Shuriken cannon

    1x Wraithbone hull

 

Howling Banshees (180 points)

  • 1x Howling Banshee Exarch

    • 1x Executioner

      1x Shuriken pistol

  • 9x Howling Banshee

    • 9x Banshee blade

      9x Shuriken pistol

 

Rangers (55 points)

  • 5x Ranger

    • 5x Close combat weapon

      5x Long rifle

      5x Shuriken pistol

 

Rangers (55 points)

  • 5x Ranger

    • 5x Close combat weapon

      5x Long rifle

      5x Shuriken pistol

 

Shroud Runners (80 points)

  • 3x Shroud Runner

    • 3x Close combat weapon

      3x Long rifle

      3x Scatter laser

      3x Shuriken pistol

 

Striking Scorpions (75 points)

  • 1x Striking Scorpion Exarch

    • 1x Scorpion chainsword

      1x Scorpion’s claw

      1x Shuriken pistol

  • 4x Striking Scorpion

    • 4x Scorpion chainsword

      4x Shuriken pistol

 

Swooping Hawks (85 points)

  • 1x Swooping Hawk Exarch

    • 1x Close combat weapon

      1x Hawk’s talon

  • 4x Swooping Hawk

    • 4x Close combat weapon

      4x Lasblaster

 

Vypers (65 points)

  • 1x Bright lance

    1x Twin shuriken catapult

    1x Wraithbone hull

 

War Walkers (95 points)

  • 1x Bright lance

    1x Scatter laser

    1x War Walker feet

 

War Walkers (95 points)

  • 1x Bright lance

    1x Scatter laser

    1x War Walker feet

 

Warp Spiders (95 points)

  • 1x Warp Spider Exarch

    • 1x Close combat weapon

      1x Death weavers

      1x Powerblades

  • 4x Warp Spider

    • 4x Close combat weapon

      4x Death spinner

 

Exported with App Version: v1.27.0 (71), Data Version: v569

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