Helias_Tancred Posted March 17 Author Share Posted March 17 OP update. I no longer play a melee focused faction. I'm not good enough lol. I admit it. I do however like a 60/40 mix between shooty & melee. Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/385356-help-in-playing-a-more-melee-focused-army/page/2/#findComment-6100290 Share on other sites More sharing options...
Inquisitor_Lensoven Posted March 20 Share Posted March 20 On 3/16/2025 at 8:51 PM, Helias_Tancred said: OP update. I no longer play a melee focused faction. I'm not good enough lol. I admit it. I do however like a 60/40 mix between shooty & melee. Don’t give up. gotta ask about the terrain you’ve been using lol. ive never had an issue getting my BA into melee to do the stabby punchy. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/385356-help-in-playing-a-more-melee-focused-army/page/2/#findComment-6100859 Share on other sites More sharing options...
Knight of Maccrage Posted March 21 Share Posted March 21 On 2/20/2025 at 5:41 PM, Helias_Tancred said: Well, I have nearly a 6k collection. So it's what am I missing? lol. Big disappointments have been Helbrecht in an Impulsor with 5 Sword Brethren, and sometimes a castellan added if I don't run a certain vow that grants [lethal hits]. I've been playing 1k games for the last year and a couple months. I'm realizing the impulsor is a poor choice for them, impulsors are sorta traps overall imo for any sort of melee unit. I currently own: Black Templars Collection 1. 10-man Primaris Crusader squad (ranged weapons) 2. 10-man Primaris Crusader squad 3. 10-man Primaris Crusader squad 4. 10-man Primaris Crusader squad 5. 5-man Intercessor squad 6. 5-man Intercessor squad 7. 5-man Assault intercessor with jump packs squad 8. 3-man Eliminator squad 9. Company Heroes squad 10. 6-man Eradicator squad 11. 10-man Hellblaster squad 12. 3 Impulsors 13. Repulsor 14. Storm Speeder Thunderstrike 15. Drop Pod 16. Land Raider 17. Gladiator Reaper 18. Gladiator Lancer 19. Predator Annihilator 20. 10-man Sword Brethren squad 21. 5-man Sword Brethren squad 22. 5 Terminators 23. 5-man Sternguard squad 24. 10 Infernus marines 25. 6 Blade Guard Veterans 26. Redemptor Dreadnought 27. Ballistus Dreadnought 28. Castellan with combi-bolter and master-crafted power axe 29. Castellan with master-crafted power axe and plasma pistol 30. Marshal with master-crafted power sword / Marshal with powerfist 31. Techmarine 32. Apothecary 33. Apothecary Biologis 34. High Marshal Helbrecht 35. Chaplain Grimaldus + servitors 36. Chaplain 37. Judiciar 38. Chaplain in terminator armor 39. Marshal (Captain) in terminator armor 40. Emperor’s Champion I have the most luck with my assault units when I use them as counter-assault elements. Basically, have heavy fire from the back table, and when the enemy moves forward to take that out, I move in with my assault units to counter the threat. If I try to push forward with only a few units, they get over-extended and enveloped. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/385356-help-in-playing-a-more-melee-focused-army/page/2/#findComment-6100880 Share on other sites More sharing options...
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