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1 hour ago, Petitioner's City said:

 

You might remember the Headsman, who went from something that would not work in the English language world, to a more generic scary metal mask.

 

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Or you might remember this giant of the viith legion, replaced by a smaller model?

 

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The praetor was re done due to an issue with the casting / mould causing a lot of failures.

 

1 hour ago, Joe said:

Or the short-lived metal Possessed that were a persistent source of flak. Or the original Mark VI Space Wolves helmets. 

 

Or (a brief foray into people pointing out genuine mistakes) the missing grip on the Space Wolves Terminator Praetor's weapon when that was originally shown off.

 

The metal possessed were a 2003  release and were replaced in summer 2007 by the plastic kit. That's a reasonable amount of time as the metals were a stop gap kit.

 

 

 

On the subject of Diaz I know for a fact he is done as I know he has been painted by the studio

Edited by Mr Farson
2 minutes ago, Mr Farson said:

The metal possessed were a 2003  release and were replaced in summer 2007 by the plastic kit. That's a reasonable amount of time as the metals were a stop gap kit.

 

On the subject of Diaz I know for a fact he is done as I know he has been painted by the studio

 

The metal Possessed were 2006, as they released just prior / during the Fall of Medusa V global campaign - I still have the White Dwarf issues where they first cropped up. Are you thinking of the old gribbly mutation sprue from 2003 that dropped around Codex: Eye of Terror?

 

I'm a bit leery r.e. "I know this" statements, particularly as I can't say I recognise you - but if you're confident in it I'm willing to bite.

2 minutes ago, Joe said:

 

The metal Possessed were 2006, as they released just prior / during the Fall of Medusa V global campaign - I still have the White Dwarf issues where they first cropped up. Are you thinking of the old gribbly mutation sprue from 2003 that dropped around Codex: Eye of Terror?

 

I'm a bit leery r.e. "I know this" statements, particularly as I can't say I recognise you - but if you're confident in it I'm willing to bite.

 

Ah yes I'm thinking of the sprue, my apologies.

 

I can't say much more about Diaz apart from I know he is done and was painted a while ago, I've not seen him or had him described to me.

 

I suspect he will be the final reveal of 2.0 as the Mk6 tac marine was in sons of Horus colours was the first from memory 

1 hour ago, Joe said:

Does depend on how you define "some people" - it's entirely possible that Camba Diaz has gone through multiple design iterations within SGS and they've yet to hit one that satisfies them, whilst keeping in mind the feedback that was received r.e. Kaedes Nex and Aster Crohne.


It’s not.  

 

If you were talking about a set of models from the same legions with design similarities you might have a point,  but you aren’t.

 

These are very different models from different legions.  They are not going to think ‘hmmm must redesign Camba Diaz because a few very online people don’t like the filigree and blood drop on Crohne” :laugh:

1 hour ago, Robbienw said:

 They are not going to think ‘hmmm must redesign Camba Diaz because a few very online people don’t like the filigree and blood drop on Crohne” :laugh:

Exactly, re-design makes no business sense at this point, they are well past the design phase. GW's been selling the recent resin models in enough volume to go out of stock, doesn't seem like a concern. 

1 minute ago, Stitch5000 said:

You're either talking nonsense or risking someone's job. Both things that you should stop doing. 

Don't see how this is any different from the rumours that Valrak hears and shares

2 hours ago, ZeroWolf said:

Don't see how this is any different from the rumours that Valrak hears and shares

I'm not sure why you would assume I think it is any different, aside from the fact that Valrak's rumours could be sourced from a pool of several hundred people. 

The amount of studio staff that would have painted any given HH model professionally is a lot smaller. 

Edited by Stitch5000
9 minutes ago, Stitch5000 said:

I'm not sure why you would assume I think it is any different, aside from the fact that Valrak's rumours could be sourced from a pool of several hundred people. 

The amount of studio staff that would have painted any given HH model professionally is a lot smaller. 

To be fair, it doesn't have to be someone who painted it, anyone handling marketing would have laid eyes on it as well...plus given how many knew that the Desolators had just been sitting there waiting until their time. Anyone passing through could have seen it

14 minutes ago, Stitch5000 said:

The amount of studio staff that would have painted any given HH model professionally is a lot smaller. 

 

It's really not because that studio doesn't exist in a confined space. Much like Valraks sources

 

You have the design team, game team, photographers, presumably the WarCom team given that most of these articles are written well in advance and scheduled, anyone who happened to see a copy of Heresy 3.0 rulebook because he's probably in there like the other character models where in 2.0s

 

The other commenter didn't say the person who painted it told them, he said that someone did.

 

*edit. @ZeroWolfapparently types faster than I do. Ditto

Edited by darkhorse0607
1 hour ago, Stitch5000 said:

I'm not sure why you would assume I think it is any different, aside from the fact that Valrak's rumours could be sourced from a pool of several hundred people. 

The amount of studio staff that would have painted any given HH model professionally is a lot smaller. 

There are like a hundred painters now dude

15 hours ago, darkhorse0607 said:

 

It's really not because that studio doesn't exist in a confined space. Much like Valraks sources

 

You have the design team, game team, photographers, presumably the WarCom team given that most of these articles are written well in advance and scheduled, anyone who happened to see a copy of Heresy 3.0 rulebook because he's probably in there like the other character models where in 2.0s

 

The other commenter didn't say the person who painted it told them, he said that someone did.

 

*edit. @ZeroWolfapparently types faster than I do. Ditto

You presume that risking many people's jobs a little bit is somehow better than risking a few people's jobs more so.

When a poster chirps up and says "somebody showed me this" that sets the alarm bells ringing... Who would have handled that item in that stage to have shown it off? The circle draws smaller and smaller. Even if it draws down to encompass 20 people, that then creates a horrible environment of suspicion within those 20 people and then the people that look in on them. 

GW is growing into a big company, but it really isn't THAT big. 

Of course, yes, the responsibility ultimately does lie with the employee sharing the information, but we can only assume that they are doing so because they are under the impression they are sharing something with a friend... For that supposed friend to then share the information they are given really is compromising. 

 

14 hours ago, Marshal Rohr said:

There are like a hundred painters now dude

There aren't and they don't all sit on one giant open-plan room.

No one is going to be sacked because someone on the Internet has said they have been told a Forgeworld character has been painted and is ready for release.  Lets not be over dramatic.

7 minutes ago, Robbienw said:

No one is going to be sacked because someone on the Internet has said they have been told a Forgeworld character has been painted and is ready for release.  Lets not be over dramatic.

Do you personally know anyone employed by GW? If so, ask them what would happen.

There are many leaks every year in the form of rumour information, sprues that find a way out early, and leaked images, and no one gets fired (yes i am sure about that).  

 

GW aren't going to spend resources and many hours investigating because a random person on bolter and chainsword has said an FW character model is painted and ready.  I could say the same thing about several models and probably be right based on inference, without any insider information at all.

 

I think you are getting a bit over excited.

 

 

 

 

Edited by Robbienw

Back to the topic of HH 3.0..I hope if it does come it's a tightening of the ruleset and some balances. I look forward to seeing more names characters done...but please...give me plastic breachers.

8 minutes ago, CommissarXin said:

Back to the topic of HH 3.0..I hope if it does come it's a tightening of the ruleset and some balances. I look forward to seeing more names characters done...but please...give me plastic breachers.

This is what I would like. I would also like a bit of streamlining but more so around wordy paragraphs to explain a rule.

53 minutes ago, CommissarXin said:

Back to the topic of HH 3.0..I hope if it does come it's a tightening of the ruleset and some balances. I look forward to seeing more names characters done...but please...give me plastic breachers.

 

Yeah I'm quietly optimistic.

 

I still want a Tauro Nicodemus miniature and rules, though I imagine that's very unlikely. 

2 hours ago, Stitch5000 said:

You presume that risking many people's jobs a little bit is somehow better than risking a few people's jobs more so.

When a poster chirps up and says "somebody showed me this" that sets the alarm bells ringing... Who would have handled that item in that stage to have shown it off? The circle draws smaller and smaller. Even if it draws down to encompass 20 people, that then creates a horrible environment of suspicion within those 20 people and then the people that look in on them. 

GW is growing into a big company, but it really isn't THAT big. 

Of course, yes, the responsibility ultimately does lie with the employee sharing the information, but we can only assume that they are doing so because they are under the impression they are sharing something with a friend... For that supposed friend to then share the information they are given really is compromising. 

 

There aren't and they don't all sit on one giant open-plan room.

Weird that multiple people, content creators and organizers, that know the design and heavy metal team will publicly and directly contradict what you, an anonymous account on the internet with no connection to Nottingham, are saying.

55 minutes ago, Gaz Taylor said:

This is what I would like. I would also like a bit of streamlining but more so around wordy paragraphs to explain a rule.

I mean, new characters is probably something they will never run out of, lol 

We are still missing lots of very memorable characters Like Aeonid Thiel, Fabius Bile, Azkaellon and Amit, Numeon, Sharrowkyn to name a few, but they can basically keep on forever with some minor characters or even make some new, like Ashurhaddon and Evander Garius, if they want to

I vaguely recall Neil (or it might have been Alan?) mentioning at one of the old Heresy Open Days they wanted to avoid character bloat where possible, as it led to oddly top-heavy lists and took away from the "build your own hero" vibe the setting has going - I suspect this is also why Heresy 2E de-coupled certain benefits from the named characters.

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