Inquisitor_Lensoven Posted March 14 Share Posted March 14 More Dakka seems to be a massive shooting buff to orks, and ork melee is already pretty solid on its own. Orks are fairly tough, but cheap enough to be taken in decent numbers. im sure the detachment rule will get a serious nerf in next month or two. i look forward to skirmishing my guard and marines against them to see how it goes before taking the army out for real. Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/ Share on other sites More sharing options...
Malakithe Posted March 14 Share Posted March 14 Does that rule apply ti Killa Kans? How many infantry units are benefiting? For me I'm looking at this new one vs Dread Mob Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6099849 Share on other sites More sharing options...
Inquisitor_Lensoven Posted March 14 Author Share Posted March 14 8 hours ago, Malakithe said: Does that rule apply ti Killa Kans? How many infantry units are benefiting? For me I'm looking at this new one vs Dread Mob It applies to all ork infantry and walkers. theres one strat for walkers that excludes killa kanz Malakithe 1 Back to top Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6099898 Share on other sites More sharing options...
Malakithe Posted March 14 Share Posted March 14 1 hour ago, Inquisitor_Lensoven said: It applies to all ork infantry and walkers. theres one strat for walkers that excludes killa kanz I wonder if max Killa Kanz and max Tankbustas is the play. Add a mek to a unit of Lootas with the +1 to hit item. Also maybe silly interaction but would adding a mek to Mek Gunz work? Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6099915 Share on other sites More sharing options...
Inquisitor_Lensoven Posted March 14 Author Share Posted March 14 How does this detachment rule work with flashgitz? do they simply go to sustained 2 or do we add the sustained 1 to the sustained 2? Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6099978 Share on other sites More sharing options...
Dr_Ruminahui Posted March 14 Share Posted March 14 (edited) Special rules with different numbers (such as sustained) don't add together unless the rules specifically indicate such. So, you would choose which Sustained rule you want to apply, which would presumably be the Sustained 2 one. That's to be found in the Rules Updates and Commentary, at page 21 under "Duplicated Core Abilities". So, a bit of a miss for a very Bad Moons unit in a very Bad Moons detachment, but it makes sense from a rules perspective. Edited March 14 by Dr_Ruminahui Inquisitor_Lensoven 1 Back to top Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6099981 Share on other sites More sharing options...
Inquisitor_Lensoven Posted March 14 Author Share Posted March 14 I’m not sure which I like better for this detachment, lootas or flashgitz. Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6099990 Share on other sites More sharing options...
Malakithe Posted March 21 Share Posted March 21 Based on all the talk from various groups it seems Lootas are more in favor vs Flashgitz. And max Tankbustas goes without saying. Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6100906 Share on other sites More sharing options...
Karhedron Posted March 21 Share Posted March 21 There have been a couple of good early tournament performances for this detachment already. I expect to see it go big in the next month as people fine tune it and paint up the best squads to take advantage of the rules. Ork have always specialised in hosing away enemies in a hail of dice, now they can do it at long range! Funnily enough, one of the best counters to this is probably Blood Angels running Liberator Assault Group as they have lots of jump packs to close the distance quickly and S6 on the Charge is enough to cut through even big mobz of boyz. This means we could potentially see the hilarious matchup of shooty Orks hanging back and blazing away as squads of frothing madmen in power armour come hurtling across no-mans-land, trying to get to grips in melee before they are gunned down. Inquisitor_Lensoven and Magos Takatus 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6100909 Share on other sites More sharing options...
Inquisitor_Lensoven Posted March 21 Author Share Posted March 21 Rather than make a new topic, I’ll put it here since it’s shooting focused. i think it’s kind of silly that orks have so few high S options for shooting. lets take the deffgun as an example. It’s basically an ork autocannon based on the profile…but worse. i think ork guns should generally have higher S and D than their imperial counterparts to represent their more brutish and blunt approach to warfare. I think making the deffgunz A3 S9 AP0 D3 would be reasonable. i also think making rokkit launchas Ad3 S11 AP-1 Dd3+3 would also be fair. Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6100992 Share on other sites More sharing options...
Karhedron Posted March 22 Share Posted March 22 13 hours ago, Inquisitor_Lensoven said: i also think making rokkit launchas Ad3 S11 AP-1 Dd3+3 would also be fair. That seems much too good to me. Space Marine missile launchers have the following profile. A1 S9 Ap-2 Dd6 Granted they have a better BS but Orks can compensate for that with sheer numbers. It doesn't make sense that Orks can cobble together a missile Launcher that is so much better than those carefully crafted for humanity's elites. Magos Takatus 1 Back to top Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6101053 Share on other sites More sharing options...
Inquisitor_Lensoven Posted March 22 Author Share Posted March 22 4 hours ago, Karhedron said: That seems much too good to me. Space Marine missile launchers have the following profile. A1 S9 Ap-2 Dd6 Granted they have a better BS but Orks can compensate for that with sheer numbers. It doesn't make sense that Orks can cobble together a missile Launcher that is so much better than those carefully crafted for humanity's elites. They also have better AP. Between significantly worse BS and worse AP, average damage for marine launcher is lower but the maximum is the same. but it’s not about a 1:1 comparison because marine infantry also gets access to plasma weapons and lascannons, which both have good AP, not to mention melta weapons. Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6101066 Share on other sites More sharing options...
The Neverborn Posted March 23 Share Posted March 23 (edited) Someone pointed out that the Shock Attack Gun has something like a max damage of 126 in a single activation when shooting at a single target, not bad for a single model at 75 points. It's a good detachment, personally I think it is a bit "flavour of the month" if you happen to have 20-30 Lootas or Flash Gitz, or both, it's a good reason to run them all at least for the time being. Edit make that 168 damage with the rapid fire enhancement! Edited March 23 by The Neverborn Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6101221 Share on other sites More sharing options...
Tokugawa Posted March 24 Share Posted March 24 "THE SOUTH-COAST 40k SUPER-MAJOR. England. 243 players. 5 rounds. Top 8 held a playoff. 1. Orks (Dakka) 7-0 2. Orks (Dakka) 7-0 3. Orks (Dakka) 6-1 4. Ad Mech (Haloscreed) 6-1 5. Dark Angels (Stormlance) 5-1" "Rocky Mountain Open 2025 – 40k Champs. Brighton, CO. 222 players. 6 rounds. 1. Orks (Dakka) 6-0 2. Orks (Dakka) 6-0 3. Orks (Dakka) 6-0 4. Tyranids (Crusher) 5-1-0" Enjoy it if you already own the models. If not, don't plan purchasing these models, nerf patch would arrived sooner than your package. Karhedron, Malakithe and Xenith 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6101441 Share on other sites More sharing options...
Dr. Clock Posted Wednesday at 02:03 PM Share Posted Wednesday at 02:03 PM ... Aaaaaaaand it's gone. Cheers, The Good Doctor. Xenith and Karhedron 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385493-more-dakka-are-orks-the-biggest-threat-now/#findComment-6104388 Share on other sites More sharing options...
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