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I know this is showing my age now and somewhat of a long shot, but next month I'm treating my long time HeroQuesters to Space Crusade. There's three of us (in Hero Quest I'm the DM, they play two characters each), so I'm going to be the 'Alien' and there's supposed to be the Blood Angels, Imperial Fists and Ultramarines, but there'll only be two marine players, and I can't for the life of me remember what the Alien is supposed to do when there's fewer than 3 opponents.  Is there a points deficit in the campaign or fewer reinforcements or something? I've skimmed through the A5 black and white gloriously retro books and come up short. 

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I dug out my PDF's as I love Space Crusade, but it's been forever.

 

Main Rulebook p.2, states:

 

'If there are fewer than four players, one set of Marines is left out. No player should control more than one set of Marines.'

 

There is no alteration for the Alien Player that I can find.

 

Your lads are on 'Veteran' difficulty...have one of them as Imperial Fists, so they get Suspensors. :tongue:

9 minutes ago, Mazer Rackham said:

I dug out my PDF's as I love Space Crusade, but it's been forever.

 

Main Rulebook p.2, states:

 

'If there are fewer than four players, one set of Marines is left out. No player should control more than one set of Marines.'

 

There is no alteration for the Alien Player that I can find.

 

Your lads are on 'Veteran' difficulty...have one of them as Imperial Fists, so they get Suspensors. :tongue:

 

I love that I got such a quick response about a game that is old enough that its children could be out there drinking and/or driving!  :biggrin:

 

So the mission objectives and the blips and reinforcements....matters not if there's 1, 2 or 3 space marine players? 

 

19 hours ago, Valkyrion said:

So the mission objectives and the blips and reinforcements....matters not if there's 1, 2 or 3 space marine players? 

 

Yep, that's my understanding.

 

Happy gaming!

 

Edited by Mazer Rackham

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