Joe Posted Tuesday at 02:22 PM Share Posted Tuesday at 02:22 PM I would highly recommend looking at previous mid-edition updates for products from the Specialist Games Studio, notably the two "big" ones; Middle-earth and Necromunda. Both of which had mid-edition updates that weren't marketed as new editions, but rather opportunities during which erratas, FAQs and other balance changes were applied. MESBG has since gone on to have an actual new edition (after six years), whilst Necromunda has had various .5 (.2?) updates applied as new versions of the core box are released without shifting to a new edition. And Necromunda is rapidly approaching being a ten-year old system at this stage. skylerboodie and Aarik 2 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103171 Share on other sites More sharing options...
TheMawr Posted Tuesday at 02:49 PM Share Posted Tuesday at 02:49 PM 18 minutes ago, Joe said: I would highly recommend looking at previous mid-edition updates for products from the Specialist Games Studio, notably the two "big" ones; Middle-earth and Necromunda. Both of which had mid-edition updates that weren't marketed as new editions, but rather opportunities during which erratas, FAQs and other balance changes were applied. MESBG has since gone on to have an actual new edition (after six years), whilst Necromunda has had various .5 (.2?) updates applied as new versions of the core box are released without shifting to a new edition. And Necromunda is rapidly approaching being a ten-year old system at this stage. Thats also a thing I find suprising, FW/SGS doesnt really do the edition churn thing, even horus heresy has had plenty of boxsets that did not switch the edition. It doesnt really fit their approach to rules, and its very clear they are still in control/free to tackle the games the way they want. ( because if they werent, removing the no model no rule thing would be far more likely to be enforced than having them adjust to the 3 year edition cycle.) Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103176 Share on other sites More sharing options...
HeadlessCross Posted Tuesday at 04:06 PM Share Posted Tuesday at 04:06 PM On 3/31/2025 at 2:14 AM, Karhedron said: Special weapons are probably not too big a deal. No one takes Tactical squads over Intercessors for the single heavy and special weapon they can take. There's a whole multitude of why Tactical Squads aren't taken though. Wolf Guard Dan and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103182 Share on other sites More sharing options...
Evil Eye Posted Tuesday at 07:03 PM Share Posted Tuesday at 07:03 PM Sadly heavy/special weapons are one of those things that seem to have fallen victim to scale/scope creep. In smaller games, a meltagun or plasma cannon in a squad could make quite the impact (and the added mobility and protection of a Rhino would make them even more scary). With average games having more and bigger models nowadays though, a single weapon on one infantry model is unlikely to make much of a difference. Now personally I really don't like this and I think the scale/scope creep has been dreadful for the overall quality of the game (I've said before how the need to accomodate and balance around super-heavies at any game level has been a key factor in the skewing and oversimplification of 40K's design) but GW make too much money from selling bigger and more ridiculous models every chance they get, and short of a complete implosion of the current audience such that they have no choice but to abandon the hobby trumpet and try to win back fans of the more traditionally wargame-y design concept, it's not about to change anytime soon. It is a shame, though; I always thought special/heavy weapons added a lot of character to units, same as Command for WHFB (I'm getting into Fantasy's 6th Edition and always make sure to give my units full Command, as even though they actually weren't all that important in 6E it's just too fun to have a banner, musician and champion in every unit). On the plus side, at least with 3D printing being a thing converting the newer models to wield printed weapons isn't too difficult, assuming you don't want to print the entire model. On a tangent I really, REALLY hope Bjorn stays. I don't think he's likely to get the boot as quite aside from anything else he's such an iconic and well-loved character (not to mention the oldest living Space Marine who isn't a Primarch) that killing him off might actually cause riots in Nottingham. I suspect he'll get a new Redemptor-sized chassis, which would mildly annoy me but would be better than "Oh and then we killed him BUT LOOK ANOTHER SODDING PRIMARCH IS BACK PLEASE CLAP". Plus if anyone would deserve a massive bespoke Dreadnought hull it'd be Bjorn. Lord Blacksteel, Aarik, Deus_Ex_Machina and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103214 Share on other sites More sharing options...
Moonstalker Posted Tuesday at 07:52 PM Share Posted Tuesday at 07:52 PM Bjorn was my usual HQ when I first started playing 40k, the third kit I bought for my space wolves army (the first two being a box of Blood Claws and a box of Grey Hunters, sometime around 2003). I don't want to see him go, but there's so much working against him. GW has already cut regular dreadnoughts for normal marines, including the venerable dreadnought. They've been culling character dreadnoughts. We know Wolves are getting a data sheet cut. Murderfang, Bjorn, and the SW Venerable Dreadnought all share the same kit. It may mean nothing considering GW's issues with keeping anything in stock, but that kit is out of stock on the web store. Personally, I just don't see him continuing to be a unit in the new dex. That doesn't mean they will kill him off, however. Eldar lost Karandras in their new dex; he's not dead, just Sir Not Appearing In This Episode. Bjorn may similarly lose his model and have his rules sent to Legends, until such time as his return is narratively (or monetarily) suitable - like the return of Russ. I suspect this is the route they will go, removing his rules and model but keeping him alive in lore. Part of me wonders if there might be more foul xenos sorcery/the Emperor's divine touch/technology at play in his return. I'm not sure if it would be a good thing or a bad thing to have Bjorn returned to health, Primaris-ized, fighting alongside Russ like he did during the Heresy, but it strikes me as something that GW might do. It circumvents whatever they seem to have against character dreadnoughts, and a single character kit is cheaper than a dreadnought kit. TheNicronomicon, Doctor Perils, Dried and 2 others 4 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103222 Share on other sites More sharing options...
Karhedron Posted Tuesday at 10:20 PM Share Posted Tuesday at 10:20 PM I wonder what the eventual space Wolves Combat Patrol will have? I wonder if it will have some of the rumoured Wolf Guard Terminators in it. Blood Angels had a DC themed army box with Sanguinary Guard and the new captain in the CP. Wolves look like focusing on PA infantry in the army box so I can see Terminators potentially going in the CP. TheNicronomicon 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103230 Share on other sites More sharing options...
RS1169 Posted yesterday at 12:58 AM Share Posted yesterday at 12:58 AM 2 hours ago, Karhedron said: I wonder what the eventual space Wolves Combat Patrol will have? I wonder if it will have some of the rumoured Wolf Guard Terminators in it. Blood Angels had a DC themed army box with Sanguinary Guard and the new captain in the CP. Wolves look like focusing on PA infantry in the army box so I can see Terminators potentially going in the CP. Good shout. If they go big standard infantry instead of terminators I can see blood claws being the troop and then like 6 head takers with the pups and WGBL. Follows close to the recent EC one of lord, 10 infractors and 6 faultless blades Karhedron and TheNicronomicon 2 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103242 Share on other sites More sharing options...
TheNicronomicon Posted yesterday at 02:20 AM Share Posted yesterday at 02:20 AM 1 hour ago, RS1169 said: Good shout. If they go big standard infantry instead of terminators I can see blood claws being the troop and then like 6 head takers with the pups and WGBL. Follows close to the recent EC one of lord, 10 infractors and 6 faultless blades I like your reasoning but I'm not so sure about the Headtakers being in there. Faultless Blades weren't in the army box, so a player who bought the CP after buying the box would be adding an additional battleline unit plus a whole new unit. If the two releases are symmetrical, then maybe there's another elite unit coming. Maybe Wolf Scouts to pair with Wolf Guard Terminators? Now which character do you think they'd add? Hoping for the wolf priest, personally. (Maybe we'll get the terminators, the priest, and a pack of Wulfen?) Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103248 Share on other sites More sharing options...
WrathOfTheLion Posted yesterday at 03:15 AM Share Posted yesterday at 03:15 AM GW does like to be inconsistent in those boxes, so we'll have to see what they do. Wolf Scouts were in the rumors for this release, and those have been fairly reliable thus far. I do hope Bjorn sticks around, he's always a favorite. I think I'd really rather see him released still as kind of a redone/rescaled box dreadnought, if they do ever redo that kit. Karhedron and LSM 2 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103259 Share on other sites More sharing options...
Marshal Mittens Posted yesterday at 11:14 AM Share Posted yesterday at 11:14 AM (edited) Bjorn is, lore wise, holding the fort down until Russ returns. I wonder if they will kill off Bjorn in thr return of Russ. Like he kept the light on all these years and can rest now that Russ is here. Edited yesterday at 11:14 AM by Marshal Mittens Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103297 Share on other sites More sharing options...
Dark Shepherd Posted yesterday at 11:34 AM Share Posted yesterday at 11:34 AM (edited) Bjorn strikes me as the type of model that non Wolves or even non marine players would buy in large numbers because of his significance Have doubts he'd get a quad build kit like at present. Generic Wulfen dreads only came about with 9th ed codex so can see them going (and Murderfang) As an aside I presume Wolves will still get a new upgrade sprue? Although maybe not on launch Edited yesterday at 11:35 AM by Dark Shepherd Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103298 Share on other sites More sharing options...
Joe Posted yesterday at 11:52 AM Share Posted yesterday at 11:52 AM Dark Angels and Blood Angels both received miscellaneous upgrade sprues - however, unlike Space Wolves they don't have bespoke Troops choices in the same vein as Blood Claws / Grey Hunters. I reckon we'll still see a sprue, though. Dark Shepherd 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103302 Share on other sites More sharing options...
Nephaston Posted yesterday at 02:22 PM Share Posted yesterday at 02:22 PM 2 hours ago, Joe said: Dark Angels and Blood Angels both received miscellaneous upgrade sprues - however, unlike Space Wolves they don't have bespoke Troops choices in the same vein as Blood Claws / Grey Hunters. I reckon we'll still see a sprue, though. Upgrade sprue is half wolf companions to sprinkle into the army like the headtakers. TheNicronomicon 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103336 Share on other sites More sharing options...
Grimtooth Posted yesterday at 02:58 PM Share Posted yesterday at 02:58 PM If they were to remove Bjorn, I doubt it will be a kill, but as mentioned, a fade out of general use into Legends only. There will be something like, “The process to awaken Bjorn from deep within the Awtt has become more difficult over the centuries and now he has fallen so deep into the cold dreams of his past battles, he is likely never to awaken from his slumber again.” And then Russ comes back and wakes him up! Aarik, Karhedron, TheNicronomicon and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103342 Share on other sites More sharing options...
sbarnby71 Posted 23 hours ago Share Posted 23 hours ago 17 minutes ago, Grimtooth said: If they were to remove Bjorn, I doubt it will be a kill, but as mentioned, a fade out of general use into Legends only. There will be something like, “The process to awaken Bjorn from deep within the Awtt has become more difficult over the centuries and now he has fallen so deep into the cold dreams of his past battles, he is likely never to awaken from his slumber again.” And then Russ comes back and wakes him up! Something along the lines of well all the Iron Priests only know electric motors now, not much call for internal combustion anymore. I mean we could get the parts, but it's gonna cost ya, might be best to keep him as a weekend run-around. HolyPestilience, TheArtilleryman and TheNicronomicon 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103345 Share on other sites More sharing options...
LittlePlasticHomies Posted 21 hours ago Share Posted 21 hours ago 2 hours ago, sbarnby71 said: Something along the lines of well all the Iron Priests only know electric motors now, not much call for internal combustion anymore. I mean we could get the parts, but it's gonna cost ya, might be best to keep him as a weekend run-around. Sorry, the tariff on Baal-made dreadnought gas is just prohibitively expensive. ThaneOfTas, TheNicronomicon, HolyPestilience and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103384 Share on other sites More sharing options...
Deus_Ex_Machina Posted 20 hours ago Share Posted 20 hours ago 23 hours ago, Evil Eye said: Sadly heavy/special weapons are one of those things that seem to have fallen victim to scale/scope creep. In smaller games, a meltagun or plasma cannon in a squad could make quite the impact (and the added mobility and protection of a Rhino would make them even more scary). With average games having more and bigger models nowadays though, a single weapon on one infantry model is unlikely to make much of a difference. Now personally I really don't like this and I think the scale/scope creep has been dreadful for the overall quality of the game (I've said before how the need to accomodate and balance around super-heavies at any game level has been a key factor in the skewing and oversimplification of 40K's design) but GW make too much money from selling bigger and more ridiculous models every chance they get, and short of a complete implosion of the current audience such that they have no choice but to abandon the hobby trumpet and try to win back fans of the more traditionally wargame-y design concept, it's not about to change anytime soon. It is a shame, though; I always thought special/heavy weapons added a lot of character to units, same as Command for WHFB (I'm getting into Fantasy's 6th Edition and always make sure to give my units full Command, as even though they actually weren't all that important in 6E it's just too fun to have a banner, musician and champion in every unit). On the plus side, at least with 3D printing being a thing converting the newer models to wield printed weapons isn't too difficult, assuming you don't want to print the entire model. On a tangent I really, REALLY hope Bjorn stays. I don't think he's likely to get the boot as quite aside from anything else he's such an iconic and well-loved character (not to mention the oldest living Space Marine who isn't a Primarch) that killing him off might actually cause riots in Nottingham. I suspect he'll get a new Redemptor-sized chassis, which would mildly annoy me but would be better than "Oh and then we killed him BUT LOOK ANOTHER SODDING PRIMARCH IS BACK PLEASE CLAP". Plus if anyone would deserve a massive bespoke Dreadnought hull it'd be Bjorn. Bjorn will be retired and reborn in an upcoming, supersized Hammerfall bunker which he can operate. It all makes sense. Really. Just imagine how many wolf pelts and talsimans you can hang onto his structure. It´s the Wolf Time baby and desperate times demand desperate measures! Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103386 Share on other sites More sharing options...
TheMawr Posted 19 hours ago Share Posted 19 hours ago 1 hour ago, Deus_Ex_Machina said: Bjorn will be retired and reborn in an upcoming, supersized Hammerfall bunker which he can operate. It all makes sense. Really. Just imagine how many wolf pelts and talsimans you can hang onto his structure. It´s the Wolf Time baby and desperate times demand desperate measures! But is that Hammerfall Bjornker pulled by thunder wolves.. that is the most important matter Ramell, Lord Abaia, DemonGSides and 4 others 6 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103395 Share on other sites More sharing options...
TheNicronomicon Posted 18 hours ago Share Posted 18 hours ago 53 minutes ago, TheMawr said: But is that Hammerfall Bjornker pulled by thunder wolves.. that is the most important matter Literally did a spit-take at "Bjornker" so thjank yöu for that, brüder Marshal Mittens and Dalmyth 2 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103401 Share on other sites More sharing options...
Commissar Greif Posted 15 hours ago Share Posted 15 hours ago On 4/1/2025 at 2:03 PM, Evil Eye said: On a tangent I really, REALLY hope Bjorn stays. I don't think he's likely to get the boot as quite aside from anything else he's such an iconic and well-loved character (not to mention the oldest living Space Marine who isn't a Primarch) that killing him off might actually cause riots in Nottingham. I suspect he'll get a new Redemptor-sized chassis, which would mildly annoy me but would be better than "Oh and then we killed him BUT LOOK ANOTHER SODDING PRIMARCH IS BACK PLEASE CLAP". Plus if anyone would deserve a massive bespoke Dreadnought hull it'd be Bjorn. I really don't see Bjorn dying at least until Leman Russ comes back. So much of his temperament and personality now hinges on his feelings of inadequacy and abandonment following Russ' journey to the Eye of Terror. It seems almost too obvious to have him die shortly after Leman Russ returns for that tragic final reunion. ZeroWolf, HolyPestilience and Karhedron 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103411 Share on other sites More sharing options...
Wolf Guard Dan Posted 13 hours ago Share Posted 13 hours ago GW has to understand how culturally important Bjorn is to the space wolf players. They must keep Bjorn alive until Leman Russ is back to die in battle alongside his primarch. If no Bjorn rules it increases the change of Leman Russ being back by end of 10th/early 11th. If Bjorn gets a new model we will be waiting awhile on Russ. Frogian 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103416 Share on other sites More sharing options...
Deus_Ex_Machina Posted 4 hours ago Share Posted 4 hours ago 14 hours ago, TheMawr said: But is that Hammerfall Bjornker pulled by thunder wolves.. that is the most important matter Of course. But they pull in all directions with equal strength ensuring that the Bjornker stays in place. TheNicronomicon, HolyPestilience, redmapa and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103439 Share on other sites More sharing options...
Moonstalker Posted 37 minutes ago Share Posted 37 minutes ago (edited) Thought I would take a deeper look at who is staying, and who is going. We know we're going to 20 datasheets, and the wait to know what's getting cut is probably getting to most of us. So, I looked at the current roster of datasheets and started going through them with an eye toward what their model support was. First, I want to look at Blood Claws and Grey Hunters. We know we're getting new kits for these units, but what about the old kit? Right now it's doing triple duty: it provides Wolves with the Blood Claw, Grey Hunter, and Wolf Guard kits, all from the same sprues. That kit is going to get retired, and I think the implications from that are that we will lose Wolf Guard and all varieties of Wolf Guard Pack Leader. They will have no models. But that we get BC and GH implies to me that GW want to keep the core of the faction's divergence - the progression from Blood Claw, to Grey Hunter, to Long Fang - intact. Wolf Guard has representation in Headtakers and Wolf Guard in Terminator Armor (who may receive a snazzy new name with their rumored new kit?). Wolf Scouts and Long Fangs do not have kits, and that makes their placement a little uncertain. Alongside the new WGBL and Wolf Priest kits, we've got Ragnar with his primaris-ized kit. They're not really anything more than Reivers with an upgrade sprue in the box, but I believe Hounds of Morkai are staying. It's possible we will have Hounds of Morkai as our elite wolf scouts. Krom Dragongaze, the Iron Priest, and Ulrik the Slayer all have plastic kits, but are firstborn - I believe they will stay, though I think there is a very strong argument for the Iron Priest going (the Primaris Techmarine datasheet is largely identical). The Stormfang and Stormwolf seem like they'll stick around, as much as no one really wants flyers this edition. They're some of my least favorite models, but the Wulfen kit seems likely to stay. Who is going? Top of the list is Logan on Stormrider. The rumors we have say that Logan is getting a new model and the sled is going. That simplifies two sheets into one. Aside from the many varieties of Wolf Guard Pack Leader that I believe to be going, we've also got several varieties of Wolf Guard Battle Leader without kits. The characters on Thunderwolves either lack kits or have resin kits, which are likely to go. Lukas has no current kit. Arjac and Njal have resin kits, but are rumored to be getting new plastic. Skyclaws have no current kit. As stated earlier in the thread, I think the Space Wolves Dreadnought kit is getting retired. Like the BC/GH/WG box, this kit builds multiple units/characters, but GW is moving away from the Castraferrum dreadnought in general and dreadnought characters in particular. I think that's one kit and four datasheets cut. So where does that leave us? Staying: Blood Claws (Confirmed new kit) Grey Hunters (Confirmed new kit) Headtakers (Confirmed new kit) Wolf Priest (Confirmed new kit) Wolf Guard Battle Leader (Confirmed new kit) Ragnar (new, Primaris) Hounds of Morkai (new, Primaris) Njal (Rumored new kit) Arjac (Rumored new kit) Logan (Rumored new kit) Wolf Guard in Terminator Armor (Rumored new kit) Stormfang Gunship (Plastic) Stormwolf (Plastic) Wulfen (Plastic) Krom Dragongaze (Firsborn, but plastic) Ulrik the Slayer (Firstborn, but plastic) Iron Priest (Firstborn, but plastic) Going: Logan on Stormrider (rumored kit change) Wolf Guard (loss of shared BC/GH kit, Headtakers replacement?) Wolf Guard Pack Leader - on foot, in TDA, with jump pack (no models, we're probably losing this mechanic entirely) Wolf Guard Battle Leader - in TDA, on TWC (no models) Lukas the Trickster (no model) Skyclaws (no model) Wolf Lord on TWC - (resin) Canis Wolfborn - (resin) Harald Deathwolf (resin) Cyberwolf (resin) Bjorn (retiring castraferrum multikit) Murderfang (retiring castraferrum multikit) Wulfen Dreadnought (retiring castraferrum multikit) SW Venerable Dreadnought (retiring castraferrum multikit) This leaves only four datasheets unsorted: Wolf Scouts (no kit), Long Fangs (no kit), Fenrisian Wolves (plastic), and Thunderwolf Cavalry (plastic). I would like to think that TWC, Long Fangs, and Wolf Scouts are all going to make it to the included list and Fenrisian Wolves are getting cut, but one thing bothers me. When GW have talked about the Headtakers, the wolves they come with are supposedly fielded as a "separate unit." I don't know if this means that they will have their own datasheet. Optimistically, though, I think this means the old Fenrisian Wolves kit (it is from 2011...) is being retired and you'll get your share of battle barks by bringing Headtakers and their pets. And this means that my initial read would be correct, that we will maintain the BC -> GH -> LF pipeline with scouts and wolf guard. But I could also see a world where scouts get cut with Hounds of Morkai as their replacement. Edited 33 minutes ago by Moonstalker jaxom 1 Back to top Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103480 Share on other sites More sharing options...
Grimtooth Posted 10 minutes ago Share Posted 10 minutes ago 26 minutes ago, Moonstalker said: Thought I would take a deeper look at who is staying, and who is going. We know we're going to 20 datasheets, and the wait to know what's getting cut is probably getting to most of us. So, I looked at the current roster of datasheets and started going through them with an eye toward what their model support was. First, I want to look at Blood Claws and Grey Hunters. We know we're getting new kits for these units, but what about the old kit? Right now it's doing triple duty: it provides Wolves with the Blood Claw, Grey Hunter, and Wolf Guard kits, all from the same sprues. That kit is going to get retired, and I think the implications from that are that we will lose Wolf Guard and all varieties of Wolf Guard Pack Leader. They will have no models. But that we get BC and GH implies to me that GW want to keep the core of the faction's divergence - the progression from Blood Claw, to Grey Hunter, to Long Fang - intact. Wolf Guard has representation in Headtakers and Wolf Guard in Terminator Armor (who may receive a snazzy new name with their rumored new kit?). Wolf Scouts and Long Fangs do not have kits, and that makes their placement a little uncertain. Alongside the new WGBL and Wolf Priest kits, we've got Ragnar with his primaris-ized kit. They're not really anything more than Reivers with an upgrade sprue in the box, but I believe Hounds of Morkai are staying. It's possible we will have Hounds of Morkai as our elite wolf scouts. Krom Dragongaze, the Iron Priest, and Ulrik the Slayer all have plastic kits, but are firstborn - I believe they will stay, though I think there is a very strong argument for the Iron Priest going (the Primaris Techmarine datasheet is largely identical). The Stormfang and Stormwolf seem like they'll stick around, as much as no one really wants flyers this edition. They're some of my least favorite models, but the Wulfen kit seems likely to stay. Who is going? Top of the list is Logan on Stormrider. The rumors we have say that Logan is getting a new model and the sled is going. That simplifies two sheets into one. Aside from the many varieties of Wolf Guard Pack Leader that I believe to be going, we've also got several varieties of Wolf Guard Battle Leader without kits. The characters on Thunderwolves either lack kits or have resin kits, which are likely to go. Lukas has no current kit. Arjac and Njal have resin kits, but are rumored to be getting new plastic. Skyclaws have no current kit. As stated earlier in the thread, I think the Space Wolves Dreadnought kit is getting retired. Like the BC/GH/WG box, this kit builds multiple units/characters, but GW is moving away from the Castraferrum dreadnought in general and dreadnought characters in particular. I think that's one kit and four datasheets cut. So where does that leave us? Staying: Blood Claws (Confirmed new kit) Grey Hunters (Confirmed new kit) Headtakers (Confirmed new kit) Wolf Priest (Confirmed new kit) Wolf Guard Battle Leader (Confirmed new kit) Ragnar (new, Primaris) Hounds of Morkai (new, Primaris) Njal (Rumored new kit) Arjac (Rumored new kit) Logan (Rumored new kit) Wolf Guard in Terminator Armor (Rumored new kit) Stormfang Gunship (Plastic) Stormwolf (Plastic) Wulfen (Plastic) Krom Dragongaze (Firsborn, but plastic) Ulrik the Slayer (Firstborn, but plastic) Iron Priest (Firstborn, but plastic) Going: Logan on Stormrider (rumored kit change) Wolf Guard (loss of shared BC/GH kit, Headtakers replacement?) Wolf Guard Pack Leader - on foot, in TDA, with jump pack (no models, we're probably losing this mechanic entirely) Wolf Guard Battle Leader - in TDA, on TWC (no models) Lukas the Trickster (no model) Skyclaws (no model) Wolf Lord on TWC - (resin) Canis Wolfborn - (resin) Harald Deathwolf (resin) Cyberwolf (resin) Bjorn (retiring castraferrum multikit) Murderfang (retiring castraferrum multikit) Wulfen Dreadnought (retiring castraferrum multikit) SW Venerable Dreadnought (retiring castraferrum multikit) This leaves only four datasheets unsorted: Wolf Scouts (no kit), Long Fangs (no kit), Fenrisian Wolves (plastic), and Thunderwolf Cavalry (plastic). I would like to think that TWC, Long Fangs, and Wolf Scouts are all going to make it to the included list and Fenrisian Wolves are getting cut, but one thing bothers me. When GW have talked about the Headtakers, the wolves they come with are supposedly fielded as a "separate unit." I don't know if this means that they will have their own datasheet. Optimistically, though, I think this means the old Fenrisian Wolves kit (it is from 2011...) is being retired and you'll get your share of battle barks by bringing Headtakers and their pets. And this means that my initial read would be correct, that we will maintain the BC -> GH -> LF pipeline with scouts and wolf guard. But I could also see a world where scouts get cut with Hounds of Morkai as their replacement. Sky Claws are literally the new Blood Claw kit with Intercessor jump packs tossed in it. Link to comment https://bolterandchainsword.com/topic/385577-space-wolves-refresh/page/10/#findComment-6103487 Share on other sites More sharing options...
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