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On 5/26/2025 at 12:32 AM, Borbarad said:

Damn, this codex is a massive clusterf*** of keywords :yucky:

 

So Greyhunters et all can run 7” but Marines drawn from codex can’t? Many Strategems only apply to SW keyword units? Characters can only join SW unit but not the SM with the same basic keyword (e.g., Terminators)?

 

Sorry GW but this ain’t it.
For one, this is any invitation to make mistakes and puts further cognitive load on both player and opponent in an already complex game.

Second, what is the narrative reasoning? Did the non-SW-keyword units skip leg day? Are they merely auxiliary units, not proper SW?

 

Don get me wrong, the codex looks great otherwise. But some design choices are simply baffling :confused:

Not clustered at all if you think about it. 
 

GH/BC who have been SW all their lives and fought as SW all their lives before crossing the Rubicon Primaris should 100% fight differently than SW Intercessors who were created as Primaris, trained as Primaris, and fought under Guilliman’s Codex during the Indomitus Crusade.

 

All Primaris for the most part fight as Guilliman trained them. The outlier being the SW Combat Patrol rules/sagas and Hounds of Morkai. 

2 hours ago, Grimtooth said:

Not clustered at all if you think about it. 
 

GH/BC who have been SW all their lives and fought as SW all their lives before crossing the Rubicon Primaris should 100% fight differently than SW Intercessors who were created as Primaris, trained as Primaris, and fought under Guilliman’s Codex during the Indomitus Crusade.

 

All Primaris for the most part fight as Guilliman trained them. The outlier being the SW Combat Patrol rules/sagas and Hounds of Morkai. 

 

No, because chapters now make their own primaris marines. SW Intercessors etc have been part of the chaopter culture their whole lives too. 

On 5/25/2025 at 11:32 PM, Borbarad said:

Damn, this codex is a massive clusterf*** of keywords :yucky:

 

So Greyhunters et all can run 7” but Marines drawn from codex can’t? Many Strategems only apply to SW keyword units? Characters can only join SW unit but not the SM with the same basic keyword (e.g., Terminators)?

 

Sorry GW but this ain’t it.
For one, this is any invitation to make mistakes and puts further cognitive load on both player and opponent in an already complex game.

Second, what is the narrative reasoning? Did the non-SW-keyword units skip leg day? Are they merely auxiliary units, not proper SW?

 

Don get me wrong, the codex looks great otherwise. But some design choices are simply baffling :confused:

 

Emperor's Children also move 7. They never skipped leg day and have spent 10,000 years perfecting their martial mince across the battlefield.

 

The wolves have spent so long running for the dinner bell that a) Pavlov says they're all good boys and b) they just move that quickly all the time now.

 

Conversely, the remaining chapters/ legions look upon the Third with disdain and shake their heads at the Rout. They maintain a measure of decorum and a slower walk.

 

Ta da. I'm officially retiring as there's no way I'm topping this.

17 minutes ago, Crimson Longinus said:

 

No, because chapters now make their own primaris marines. SW Intercessors etc have been part of the chaopter culture their whole lives too. 

They do NOW which is why we have GH/BC who are also Primaris because they were made from GH/BC. But your codex Primaris who were made with SW genestock and were brought to Fenris and accepted by Grimnar, were trained as codex Intercessors and whatnot.
 

The rules for the lore on that one or we would have codex Intercessors running 7”.  

40 minutes ago, Grimtooth said:

They do NOW which is why we have GH/BC who are also Primaris because they were made from GH/BC. But your codex Primaris who were made with SW genestock and were brought to Fenris and accepted by Grimnar, were trained as codex Intercessors and whatnot.
 

The rules for the lore on that one or we would have codex Intercessors running 7”.  

I don’t think there would be a lot of maintenance of Codex units in the Space Wolves, regardless of whether they were brought or not - those Intercessors were just as interested in melding into the Wolves when they got there and took up the trials, etc.

 

Its a half-ass implementation that isn’t well thought out, and likely partially in an effort not to piss off players who already heavily invested in things the Wolves rightfully are unlikely to use because GW didn’t think the implementation for the Wolves through in 8th & 9th Editions either.

 

At this point, you have Wolves that have crossed the Rubicon to become Primaris, Wolves that haven’t, Wolves that were Primaris taken originally from Fenris 10K years ago who never really fit with the “Codex” thing once de-stasis’d, and Wolves that were made as Primaris and are still in the BC or GW phase, or are even early Wolf Guard - the amount of actual “Codex” Primaris left from the Grey Shields should be pretty few by this point, not enough to justify having to separate the ruleset/keywords. That’s for GW’s ease and benefit, not ours and not the lore.

Edited by Bryan Blaire
10 hours ago, Dark Shepherd said:

Anyone have a list of the points changes? From Auspex Tactics video it seems like we did very well

 

There were points in the original codex leak but I haven't heard of any updates yet. GW normally do a Day 1 update, has that dropped early? 

 

I think Grey Hunters could do with a bit of a drop.

Edited by Karhedron
5 hours ago, Karhedron said:

 

There were points in the original codex leak but I haven't heard of any updates yet. GW normally do a Day 1 update, has that dropped early? 

 

I think Grey Hunters could do with a bit of a drop.

 

The Auspex video had points from taken from Goonhammer.

 

Changes; (Compared to Codex printed)

 

                Grey Hunters down 10 to 180,

                Wolf Guard Terminators down 10 to 170,

                Headtakers  down 5 to 85 for 3, Wolves up 5 to 25 for 3,

                Wulfen TH/SS up 10 to 100,

                Bjorn down 10 to 170,

                Murderfang down 10 to 160,

                Logan Grimnar may or may not be up 5 to 115.

 

In the switch to 10th I had somehow failed to clock that Fenrisian/Hunting Wolves can perform actions. With the smallest packs coming in at 25 points for 3 (if buying Headtakers ) or 40 points for 8, I can see the appeal of 1 or 2 small packs for screening, anti-deep strike and cheap actions monkeys.

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