Grimtooth Posted May 7 Share Posted May 7 (edited) At minimum I will be pre-ordering the box set and the new combat patrol if we get one. I will go through the codex and that will determine if everything goes up on EBay or if I get back into gaming. If GW had just bitten the bullet and announced a rescale instead of going through all the , I never would have left the game in the first place. Edited May 7 by Dr_Ruminahui Removed swear dodge Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6108299 Share on other sites More sharing options...
Kassill Posted May 11 Share Posted May 11 On 5/7/2025 at 12:13 PM, Grimtooth said: At minimum I will be pre-ordering the box set and the new combat patrol if we get one. I will go through the codex and that will determine if everything goes up on EBay or if I get back into gaming. If GW had just bitten the bullet and announced a rescale instead of going through all the , I never would have left the game in the first place. But that's exactly what it was, they just chose to tack on some story elements alongside the rescale that people are hyper critical of. Primaris = Rescale. If you don't like the story that's fine. But it's done, dusted and established now. Grudges are for fantasy dwarves! I'm just ecstatic they nailed the range refresh. I'm hoping the wolf guard terminators have some decent rules and i'm excited to see the detachments i can run with these new beautiful sculpts. Stormlance cav lists were a lot of fun and CoR has been solid mid table detachment with some flex on build paths from Ulrik + BC/WG to wulfen spam. But I am ready for some fresh options. Apokalypsi, Karhedron and TiguriusX 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6108837 Share on other sites More sharing options...
Vardus Posted May 11 Share Posted May 11 No Wolves on Fenris this week. https://www.warhammer-community.com/en-gb/articles/wy2pxyu4/sunday-preview-sorcerous-space-marines-and-forest-sentinels/ Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6108888 Share on other sites More sharing options...
Bryan Blaire Posted May 12 Share Posted May 12 20 hours ago, Kassill said: Primaris = Rescale. … I'm just ecstatic they nailed the range refresh. One could say that what GW did with the Horus Heresy Marines is a better rescale of the actual Marines - the story elements did advance Primaris beyond the original Marines, no matter that there are those of us that would argue it was “just a rescale”. Given the changes to the armor, weaponry, vehicles and the like, it’s easy to see that the Primaris aren’t a simple rescale of the Marines. I do agree that this range of Primaris Wolves is extremely well done and carries the spirit of the Wolves into the new Grimmer-Darker Millennium well. svane jotunsbane and Wolf Guard Dan 2 Back to top Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6108946 Share on other sites More sharing options...
Wispy Posted May 15 Share Posted May 15 Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110033 Share on other sites More sharing options...
Wispy Posted May 15 Share Posted May 15 - Deathwolf, aka the Wolf Lord on Thunderwolf, has his company emphasized on the decal sheet. Calling it first: thunderwolves sticking around & he'll have a new model next go around even if his current finecast one is phased out. - Spirit Wolves make their return from 2nd edition. Wonder which Great Company they're replacing - Iron Wolf who was iced by Magnus or Bloodhowl who current lore has him as MIA. Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110034 Share on other sites More sharing options...
Bryan Blaire Posted May 15 Share Posted May 15 Glad I still have quite a few Drakeslayers transfers left, but a little worried about them as well in the lore (whether I play the game or not). Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110048 Share on other sites More sharing options...
Wispy Posted May 15 Share Posted May 15 18 minutes ago, Bryan Blaire said: Glad I still have quite a few Drakeslayers transfers left, but a little worried about them as well in the lore (whether I play the game or not). Krom and his current mini might head to legends though I suspect he will remain active in the lore. GW has been pretty reluctant to change the Wolf Lord roster too much and even walked back Bloodhowl's heroic death to Missing in Action just to avoid doing new lore and iconography for replacement Wolf Lords. Also, I hope folks put his axe and head on the new Battle Leader model. Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110052 Share on other sites More sharing options...
Wolf Guard Dan Posted May 15 Share Posted May 15 With proper knife work you may be able to make a convincing sea wolves decal with the spirit wolves.. might look too small though. Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110062 Share on other sites More sharing options...
sbarnby71 Posted May 16 Share Posted May 16 I assume that new decal sheet will be with the new box-set, I wonder if there will be 2 or even 3 in the box as is there enough of 1 great company shoulder pad markings to cover the box-set contents? Also on another note, do any of you folks use the numbers, I always figured the wolves would not have a numbering system for their squads, I know they have 1st great company, 2nd etc. but I can't see them going Bjorn, you're in Squad 1 today. Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110132 Share on other sites More sharing options...
Bryan Blaire Posted May 16 Share Posted May 16 I don’t use numbers on any of the “combat individuals” like Marines or Dreads, but I could see them being used on tanks/flyers/speeders, etc. I haven’t done it yet myself, because I don’t even have any vehicles for my Wolves. Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110226 Share on other sites More sharing options...
Bryan Blaire Posted May 18 Share Posted May 18 Well, the apparent unit list in the supplement has ended my desire/thought that maybe GW would manage to pull me back in this edition. At least I have a crap load of old minis to get through, so I’ll be happy painting my stuff for a while without GW’s interference. Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110583 Share on other sites More sharing options...
Wispy Posted May 18 Share Posted May 18 (edited) I was pretty satisfied with the unit list. TWC and Bjorn/Dreadnoughts enduring is a big win. I had made peace with the finecast HQs disappearing for a short while but I'm confident they return when TWC get a Primaris update. Flyers were a nice novelty but always awkward in the game. Valrak speculates there's a strategic focus to phase them out of the game and honestly I think that's pretty sensible. Hoping we are not waiting too long for Wolf Scouts which Valrak alleges are returning for Kill Team sometime in the future. Delighted they didnt waste a datasheet on Hounds of Morkai. Interesting experiment, like them in the lore, but could easily be a stratagem on Reivers . Edited May 18 by Wispy Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110587 Share on other sites More sharing options...
Bryan Blaire Posted May 18 Share Posted May 18 (edited) I agree the Dreads staying is nice, but their days are numbered. Hopefully there’s already work done to make new Wolf-flavored replacements in the larger scale. I could live without Thunderwolf Cavalry for the rest of my life to have a decent bike squad in the Wolves, which is what I was really hopeful they’d do - whether that’s on me since we didn’t get any preview of them, making it extremely unlikely doesn’t matter. The list could also have done without an entry for Fenrisian wolves and have them join up other units like the Headhunters wolves are, provide a 0-unit cap/2 limit or something. But the flyers going away and the Hounds not being present sucks IMO. It also looks like they are effectively removing the helfrost weaponry on effectively everything except the Iron Priest. I didn’t realize how much I think that sucks until I saw the list and went back and looked at the units themselves and saw nothing present. The Wulfen also don’t need two datasheets, but that’s more a legacy of the 10th Edition rules than something specific to the supplement. Edited May 19 by Bryan Blaire Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110588 Share on other sites More sharing options...
Wolf Guard Dan Posted May 19 Share Posted May 19 The dreadnaughts do have some varying outcomes. (1) Bjorn may have dragged all the kit variants into the codex with him before a storyline death during the return of Russ in some future timeline. Then the removal of those kits. (2) We might get another multi-unit kit in the future with Bjorn, murderfang, etc. (3) Something else, who knows I would be surprised if TWC got a new kit in the future. The head takers match them as a non-cavalry aesthetic replacement. Then again they are the pre-eminent cavalry unit in the game. That helps their staying power. I don't have the fliers but I wish they stayed. Fliers were always a bit hard to balance in the game. The Hounds leaving makes sense if we don't get an upgrade sprue. I would have liked an anti-psyker unit replacement however. Wolf Scouts would be an intriguing void to that role. I heard a rumored Rune Priest in the kill team release with them. Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110612 Share on other sites More sharing options...
Tokugawa Posted May 19 Share Posted May 19 Assume KT wolf scouts unit exist, would it be a carapace armor unit, or a power armor/carapace armor mixed unit? Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110660 Share on other sites More sharing options...
Karhedron Posted May 19 Share Posted May 19 29 minutes ago, Tokugawa said: Assume KT wolf scouts unit exist, would it be a carapace armor unit, or a power armor/carapace armor mixed unit? Total speculation on my part but I would guess all-carapace because they would want the 40K carry-over. But I could be wrong as the current start set Kill Team doesn't build a 40K legal squad. Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110672 Share on other sites More sharing options...
Apokalypsi Posted May 19 Share Posted May 19 17 hours ago, Bryan Blaire said: The Wulfen also don’t need two datasheets, but that’s more a legacy of the 10th Edition rules than something specific to the supplement. Yeah, I completely agree with you. As soon as I saw two datasheets for them, I was pretty pissed. 20 datasheets and they wasted a slot with another Wulfen one instead of having them like they were. I'm also mad that means no mixing the loadouts in the unit. Knightsword 1 Back to top Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110741 Share on other sites More sharing options...
TiguriusX Posted May 19 Author Share Posted May 19 1 hour ago, Apokalypsi said: Yeah, I completely agree with you. As soon as I saw two datasheets for them, I was pretty pissed. 20 datasheets and they wasted a slot with another Wulfen one instead of having them like they were. I'm also mad that means no mixing the loadouts in the unit. if you like wulfen it means you can take 6 units now Knightsword, Apokalypsi and Karhedron 3 Back to top Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110763 Share on other sites More sharing options...
Karhedron Posted May 19 Share Posted May 19 1 hour ago, Apokalypsi said: Yeah, I completely agree with you. As soon as I saw two datasheets for them, I was pretty pissed. 20 datasheets and they wasted a slot with another Wulfen one instead of having them like they were. I'm also mad that means no mixing the loadouts in the unit. It depends on whether GW had some arbitrary total for sheets or if they simply decided what to withdraw and then provided sheets for what remained. Hounds went because there are no SW specific Phobos shoulder pads. The flyers went for reasons we don't understand. TWC characters went because they were resin. I think GW's logic runs deeper than just page count. Wolf Guard Dan 1 Back to top Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110780 Share on other sites More sharing options...
Bryan Blaire Posted May 19 Share Posted May 19 (edited) 104 page Supplement with 20 data sheets is the largest ratio of data sheets/page so far. BA have about 14.5% of their Codex as data sheets, DA have about 16.7%, while Wolves are about 19.2%. So while they may not have been an arbitrary number of data sheets allowed, the fact that two supplements are exactly 104 pages does seem purposeful, and I don’t believe that GW’s logic runs real deep. To me, this comparison is more a dirge for the BA than it is anything joyful for the Wolves though. Edited May 19 by Bryan Blaire Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110823 Share on other sites More sharing options...
TiguriusX Posted May 19 Author Share Posted May 19 The SW iron priest appears to give rapid fire 1 to a vehicle Best candidates to use it? I propose the predator annihilator (a SW specific variant) Predator annihilator gets 1+1 HK 2+2 LC and 1+1 predator twin LC shots Basically adds 4 quality anti tank shots to the arsenal Think I found my long fang replacement Apokalypsi 1 Back to top Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110868 Share on other sites More sharing options...
Wolf Guard Dan Posted May 20 Share Posted May 20 2 hours ago, TiguriusX said: The SW iron priest appears to give rapid fire 1 to a vehicle Best candidates to use it? I propose the predator annihilator (a SW specific variant) Predator annihilator gets 1+1 HK 2+2 LC and 1+1 predator twin LC shots Basically adds 4 quality anti tank shots to the arsenal Think I found my long fang replacement Lancer will also be a good choice too. Less lascannon shots but longer range. TiguriusX 1 Back to top Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110880 Share on other sites More sharing options...
TiguriusX Posted May 20 Author Share Posted May 20 48 minutes ago, Wolf Guard Dan said: Lancer will also be a good choice too. Less lascannon shots but longer range. Lancer is a strong candidate as well Goes from 2 to 3 shots This is the quality v quantity choice It has great synergy with the detachment with potentially full rerolls for 2 of the 3 laser destroyer shots Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110885 Share on other sites More sharing options...
Karhedron Posted May 20 Share Posted May 20 Land Raider and Ballistus Dreadnoughts are also good targets for Sustained Hits. Do you know if he retains his repair D3 wounds per turn? Link to comment https://bolterandchainsword.com/topic/385581-new-era-for-space-wolves/page/3/#findComment-6110913 Share on other sites More sharing options...
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