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Posted (edited)

At minimum I will be pre-ordering the box set and the new combat patrol if we get one. I will go through the codex and that will determine if everything goes up on EBay or if I get back into gaming. 
 

If GW had just bitten the bullet and announced a rescale instead of going through all the :cuss:, I never would have left the game in the first place. 

Edited by Dr_Ruminahui
Removed swear dodge
On 5/7/2025 at 12:13 PM, Grimtooth said:

At minimum I will be pre-ordering the box set and the new combat patrol if we get one. I will go through the codex and that will determine if everything goes up on EBay or if I get back into gaming. 
 

If GW had just bitten the bullet and announced a rescale instead of going through all the :cuss:, I never would have left the game in the first place. 


But that's exactly what it was, they just chose to tack on some story elements alongside the rescale that people are hyper critical of. Primaris = Rescale. If you don't like the story that's fine. But it's done, dusted and established now. Grudges are for fantasy dwarves! 

 

I'm just ecstatic they nailed the range refresh. I'm hoping the wolf guard terminators have some decent rules and i'm excited to see the detachments i can run with these new beautiful sculpts. Stormlance cav lists were a lot of fun and CoR has been solid mid table detachment with some flex on build paths from Ulrik + BC/WG to wulfen spam. But I am ready for some fresh options. 

 

20 hours ago, Kassill said:


Primaris = Rescale. …

 

I'm just ecstatic they nailed the range refresh.
 

One could say that what GW did with the Horus Heresy Marines is a better rescale of the actual Marines - the story elements did advance Primaris beyond the original Marines, no matter that there are those of us that would argue it was “just a rescale”. Given the changes to the armor, weaponry, vehicles and the like, it’s easy to see that the Primaris aren’t a simple rescale of the Marines.

 

I do agree that this range of Primaris Wolves is extremely well done and carries the spirit of the Wolves into the new Grimmer-Darker Millennium well.

- Deathwolf, aka the Wolf Lord on Thunderwolf, has his company emphasized on the decal sheet. Calling it first: thunderwolves sticking around & he'll have a new model next go around even if his current finecast one is phased out.

 

- Spirit Wolves make their return from 2nd edition. Wonder which Great Company they're replacing - Iron Wolf who was iced by Magnus or Bloodhowl who current lore has him as MIA.

18 minutes ago, Bryan Blaire said:

Glad I still have quite a few Drakeslayers transfers left, but a little worried about them as well in the lore (whether I play the game or not).

Krom and his current mini might head to legends though I suspect he will remain active in the lore. GW has been pretty reluctant to change the Wolf Lord roster too much and even walked back Bloodhowl's heroic death to Missing in Action just to avoid doing new lore and iconography for replacement Wolf Lords.

 

Also, I hope folks put his axe and head on the new Battle Leader model.

I assume that new decal sheet will be with the new box-set, I wonder if there will be 2 or even 3 in the box as is there enough of 1 great company shoulder pad markings to cover the box-set contents?

 

Also on another note, do any of you folks use the numbers, I always figured the wolves would not have a numbering system for their squads, I know they have 1st great company, 2nd etc. but I can't see them going Bjorn, you're in Squad 1 today. :biggrin:

I don’t use numbers on any of the “combat individuals” like Marines or Dreads, but I could see them being used on tanks/flyers/speeders, etc. I haven’t done it yet myself, because I don’t even have any vehicles for my Wolves.

Well, the apparent unit list in the supplement has ended my desire/thought that maybe GW would manage to pull me back in this edition.

 

At least I have a crap load of old minis to get through, so I’ll be happy painting my stuff for a while without GW’s interference.

Posted (edited)

I was pretty satisfied with the unit list. TWC and Bjorn/Dreadnoughts enduring is a big win. I had made peace with the finecast HQs disappearing for a short while but I'm confident they return when TWC get a Primaris update.

 

Flyers were a nice novelty but always awkward in the game. Valrak speculates there's a strategic focus to phase them out of the game and honestly I think that's pretty sensible.  

 

Hoping we are not waiting too long for Wolf Scouts which Valrak alleges are returning for Kill Team sometime in the future.

 

Delighted they didnt waste a datasheet on Hounds of Morkai. Interesting experiment, like them in the lore, but could easily be a stratagem on Reivers .

Edited by Wispy
Posted (edited)

I agree the Dreads staying is nice, but their days are numbered. Hopefully there’s already work done to make new Wolf-flavored replacements in the larger scale.

 

I could live without Thunderwolf Cavalry for the rest of my life to have a decent bike squad in the Wolves, which is what I was really hopeful they’d do - whether that’s on me since we didn’t get any preview of them, making it extremely unlikely doesn’t matter.

 

The list could also have done without an entry for Fenrisian wolves and have them join up other units like the Headhunters wolves are, provide a 0-unit cap/2 limit or something.

 

But the flyers going away and the Hounds not being present sucks IMO. It also looks like they are effectively removing the helfrost weaponry on effectively everything except the Iron Priest. I didn’t realize how much I think that sucks until I saw the list and went back and looked at the units themselves and saw nothing present. The Wulfen also don’t need two datasheets, but that’s more a legacy of the:cuss: 10th Edition rules than something specific to the supplement.

Edited by Bryan Blaire

The dreadnaughts do have some varying outcomes. (1) Bjorn may have dragged all the kit variants into the codex with him before a storyline death during the return of Russ in some future timeline. Then the removal of those kits. (2) We might get another multi-unit kit in the future with Bjorn, murderfang, etc. (3) Something else, who knows

 

I would be surprised if TWC got a new kit in the future. The head takers match them as a non-cavalry aesthetic replacement. Then again they are the pre-eminent cavalry unit in the game. That helps their staying power.

 

I don't have the fliers but I wish they stayed. Fliers were always a bit hard to balance in the game. The Hounds leaving makes sense if we don't get an upgrade sprue. I would have liked an anti-psyker unit replacement however. Wolf Scouts would be an intriguing void to that role. I heard a rumored Rune Priest in the kill team release with them.

29 minutes ago, Tokugawa said:

Assume KT wolf scouts unit exist, would it be a carapace armor unit, or a power armor/carapace armor mixed unit?

 

Total speculation on my part but I would guess all-carapace because they would want the 40K carry-over. But I could be wrong as the current start set Kill Team doesn't build a 40K legal squad.

 

kt-startersetreveal-oct14_image2.jpg

17 hours ago, Bryan Blaire said:

 The Wulfen also don’t need two datasheets, but that’s more a legacy of the:cuss: 10th Edition rules than something specific to the supplement.

Yeah, I completely agree with you. As soon as I saw two datasheets for them, I was pretty pissed. 20 datasheets and they wasted a slot with another Wulfen one instead of having them like they were. I'm also mad that means no mixing the loadouts in the unit.

1 hour ago, Apokalypsi said:

Yeah, I completely agree with you. As soon as I saw two datasheets for them, I was pretty pissed. 20 datasheets and they wasted a slot with another Wulfen one instead of having them like they were. I'm also mad that means no mixing the loadouts in the unit.

if you like wulfen it means you can take 6 units now

1 hour ago, Apokalypsi said:

Yeah, I completely agree with you. As soon as I saw two datasheets for them, I was pretty pissed. 20 datasheets and they wasted a slot with another Wulfen one instead of having them like they were. I'm also mad that means no mixing the loadouts in the unit.

 

It depends on whether GW had some arbitrary total for sheets or if they simply decided what to withdraw and then provided sheets for what remained. Hounds went because there are no SW specific Phobos shoulder pads. The flyers went for reasons we don't understand. TWC characters went because they were resin. I think GW's logic runs deeper than just page count. 

Posted (edited)

104 page Supplement with 20 data sheets is the largest ratio of data sheets/page so far.


BA have about 14.5% of their Codex as data sheets, DA have about 16.7%, while Wolves are about 19.2%.

 

So while they may not have been an arbitrary number of data sheets allowed, the fact that two supplements are exactly 104 pages does seem purposeful, and I don’t believe that GW’s logic runs real deep.

 

To me, this comparison is more a dirge for the BA than it is anything joyful for the Wolves though.

 

Edited by Bryan Blaire

The SW iron priest appears to give rapid fire 1 to a vehicle

 

Best candidates to use it?

 

I propose the predator annihilator (a SW specific variant)

 

Predator annihilator gets 1+1 HK 2+2 LC and 1+1 predator twin LC shots 

 

Basically adds 4 quality anti tank shots to the arsenal

 

Think I found my long fang replacement 

 

 

 

2 hours ago, TiguriusX said:

The SW iron priest appears to give rapid fire 1 to a vehicle

 

Best candidates to use it?

 

I propose the predator annihilator (a SW specific variant)

 

Predator annihilator gets 1+1 HK 2+2 LC and 1+1 predator twin LC shots 

 

Basically adds 4 quality anti tank shots to the arsenal

 

Think I found my long fang replacement 

 

 

 

Lancer will also be a good choice too. Less lascannon shots but longer range. 

48 minutes ago, Wolf Guard Dan said:

Lancer will also be a good choice too. Less lascannon shots but longer range. 

 

Lancer is a strong candidate as well

 

Goes from 2 to 3 shots

 

This is the quality v quantity choice

 

It has great synergy with the detachment with potentially full rerolls for 2 of the 3 laser destroyer shots

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