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I understood it as he has some support from his “whispers” (his sources) that there is a Space Marines Codex 2.0 coming. I did not take it as a near certainty like some things we’ve heard though. Supplements for other first founding chapters don’t see to be ruled out either. So it could really be either or both at this point, but something is coming for Marines. 
 

As some of the posters have elaborated above, the 1.0 codex for Marines this edition seems to be a bit divisive. Personally I love it and love the Gladius detachment, it feels very versatile and allows me to shift playstyle to whatever method is most useful at the moment for handling a particular threat. Marines haven’t felt so well balanced to me since I’ve started back up at the end of 8th/beginning of 9th. So I really hope they don’t mess with success too much there. 
 

On the other hand my main gaming buddy has been super down on Marines the whole edition. He plays a melee-focused Ravenguard successor with lots of jump pack troops, especially Vanguard Veterans. None of the detachments in the base codex work for his desired playstyle and he doesn’t want to play fake Blood Angels to get a jump-pack/melee focused detachment. So maybe there is some room to address things in a new Marine codex. It doesn’t seem necessary to me—although I’d be very happy with supplements—and it’s somewhat sad to see more Marine releases prioritized over finishing up the remaining dexes like Votann or Drukhari (although Votann seem to be in line based on the previews). But I’m cautiously optimistic as a Marines main and also hope GW keeps pushing on releases for other factions too. 
 

Regarding model releases, it seems to me to make the most sense that we would see refreshed Assault Terminators with this wave. I’m also hoping for chapter-specific upgrade sprues. It seems most likely that the other rumored things—new Vanguard Veterans, more bike characters and multipart outriders, and a new Land Speeder—are probably the 11th edition stuff, there’s a nice fast attack theme there where 9th was melee/close range focused and 10th was veterans. 

48 minutes ago, Wraithwing said:

Anyone got a summary of the rumours for those of us at work? Or is it literally, there's a 2.0 codex coming?

 

Credit to @Joe

Quote

Warhammer 40,000 - Space Marines

  • reiterates previous rumours regarding a refresh of First Founding characters; White Scar on Jetbike, Iron Hand Character in Terminator Armour, Raven Guard Character, Salamander Character (possibly Vulkan He'stan), Imperial Fists Character (Darnath Lysander).
  • has heard the Assault Terminators are done and ready to release.
  • reiterates previous Fast Attack rumour; Vanguard Veterans, Land Speeder, Drop Pod, multi-part Outriders, Bike HQs, etc.

The Horus Heresy

  • has heard that another reveal show is scheduled for May.
Edited by Lord Marshal

The idea of White Scars getting a jetbike cheapens the lore around Samuel and his "last jetbike in the Imperium" thing, though I suppose GW have already crushed that anyway.

 

Yeah last one mate. Except the Custodes use them. And White Scars too. Oh yeah and see here the Escher from Necromunda? They got 'em too.

 

Screw it, may as well give them too all Chapters then eh. :facepalm:

40 minutes ago, Brother Captain Vakarian said:

He plays a melee-focused Ravenguard successor with lots of jump pack troops, especially Vanguard Veterans. None of the detachments in the base codex work for his desired playstyle and he doesn’t want to play fake Blood Angels to get a jump-pack/melee focused detachment. So maybe there is some room to address things in a new Marine codex.

 

If GW just changed the Mounted-only enhancements and strategems in Stormlance to include Jump Pack Infantry, I think that would go a long way to fixing the issue.

 

2 hours ago, ZeroWolf said:

I think we all know the answer to that...unless someone at GW hit their head and had a morality switch and give SM 2.0 as a free PDF and app update without having to buy anything.

 

One can dream

 

Yeah if a whole new Codex comes out, would they just lock out people who purchased the rules for SM Codex 1.0? That would be wild. Some kind of automatic update seems like the best for customers, but maybe not the best if the goal is to sell a new Codex to everyone.

4 minutes ago, jaxom said:

 

If GW just changed the Mounted-only enhancements and strategems in Stormlance to include Jump Pack Infantry, I think that would go a long way to fixing the issue.

 


100% agree. The one big miss in the current codex IMO is that Stormlance has so many things restricted to Mounted only. Even if they just added Jump Packs like you suggest it would suddenly be an excellent general melee-focused detachment, instead of one that only really plays well with special units like Thunderwolves and Ravenwing. 

45 minutes ago, Xanthous said:

I could see them releasing some new HQs just to fill out the carroll graph of unit leaders - phobos chaplain, gravis lieutenant, things like that.

 

Yeah plus maybe some biker leaders. I know people say SM have too much, but there's some weird angles where they're missing unit combos that feel obvious or were available in previous editions. 

 

19 minutes ago, phandaal said:

 

Yeah if a whole new Codex comes out, would they just lock out people who purchased the rules for SM Codex 1.0? That would be wild. Some kind of automatic update seems like the best for customers, but maybe not the best if the goal is to sell a new Codex to everyone.

 

I'm assuming what "Lock out" means in this context (you lose access to old rules); what I imagine is that it's released as not just space Marines codex two, but supplement: Armageddon or something like that and that way they can "artfully" sidestep the problem of "we just made a better codex" with "this is a supplement and works alongside codex space Marines for all space marine factions."

 

It's a raw deal but I find it hard to imagine that with the leaning towards digital they've done that they'll go full invalidation route but I could be wrong. They're pretty dumb over there at times. 

Edited by DemonGSides

One rumour we can count on to always be true is “new marines are coming”. 
 

The roadmap seems to show two books: salamanders and imperial fists. So I don’t know if it’s a 2.0 book or individual supplements. Or both, I guess. 

5 hours ago, Nephaston said:

I'm sure the prospect of even more space marine marine releases will go over well for everyone.

 

 

(loyal) spacemarine releases mostly "eat" resources from other loyal spacemarines, its easier for your own sanity (if not a spacemarine fan) to see spacemarines as a release that eats from a quota not shared with other releases so to speak. With this I mean that, yes, a lot of focus was put on DA,BA and now Space wolves, but beyond the starter contents vanilla spacemarines just got 8 kits.. a farcry from 8th editions 17 kits and 9th editions 13 kits. And thats just the first waves.  8th edition got in total 47 spacemarine kits, 9th edition 34 kits and 10th edition so far is at 27 (this includes everything we have seen.) It was kind of expectable there would be more.

 

( just a sidenote to compare this to the total other releases, where you can see Spacemarines dont really eat from other resources : 8th edition 112 kits, 9th edition 106 kits, 10th edition so far is at 63 kits.  And while I dont really expect this edition to really catch up on the other editions, it should be noted that of those 9th edition had 40 non spacemarine kits in its last 12 months and 8th had about 30 in addition to the second wave of spacemarine releases in its last 12 months. these numbers are a reason why Im cautiously optimistic on dark eldar, but its not the topic.)

 

 

3 hours ago, Norman Paperman said:

I’d guess that this is the Salamanders dex in the road map, in that a bunch of HQ units might be one for each of the chapters. I doubt SM players are in any hurry to go and rebuy their entire leadership structures. 

 

Problem with this is that apart from the salamander picture in the roadmap there is also an imperial fist picture in the roadmap, and a ravenguard teaser.. with a different codex (votann) in between, and although Im not 100% convinced the new roadmaps should be necessarily read in release order, it still heavily implies a staggered release instead of all pictures representing a single book.

 

Its a weird one for sure.

 

Salamanders could represent the Spacemarine 2.0 codex and the other 2 representing the first supplements, but using salamanders for the main codex ( even if only for the teaser picture, as that is what these pictures are ofcourse.) is a weird choice, but if they all represent supplements coming before the spacemarine 2.0 codex not on the roadmap yet is even weirder. Do they supplement the 2023 codex then or supplement a codex released after the supplements.

 

It doesnt make me doubt the rumored releases, it mostly makes me doubt what to take away from the roadmap if it makes any sense.

2 hours ago, Captain Idaho said:

The idea of White Scars getting a jetbike cheapens the lore around Samuel and his "last jetbike in the Imperium" thing, though I suppose GW have already crushed that anyway.

 

Yeah last one mate. Except the Custodes use them. And White Scars too. Oh yeah and see here the Escher from Necromunda? They got 'em too.

 

Screw it, may as well give them too all Chapters then eh. :facepalm:

I mean that lore was cheapened the moment Custodes got their release as you said. White Scars getting one really doesn't hurt anything. 

Is there anything rumored other than the Bike Captain which is a non-chapter specific new unit? If it’s just the one then I could see one of the two happening. It’s released with a pdf for the unit, or it’s released as an entry in the White Scars supplement and only goes generic in 11th edition.

2 minutes ago, HeadlessCross said:

I mean that lore was cheapened the moment Custodes got their release as you said. White Scars getting one really doesn't hurt anything. 

“My Khan, where did you get that sweet jet bike? And who mugged that Custodes?”

25 minutes ago, SvenIronhand said:

Those are less anti-gravitic jetbikes than jet engines they strapped handlebars to.

 

Well technically, a jet engine strapped to a bike has more of a right to be called a "jetbike"...

 

It's a flying bike; a theme the same regardless to the science in the book.

6 minutes ago, jaxom said:

“My Khan, where did you get that sweet jet bike? And who mugged that Custodes?”

Could also be "Shield-Captain, this shipment of jetbikes does not meet the standards of our golden hosts and are prone to explode, should we scrap them?" "Nah, give them to the chapters, I want to see some fireworks, lmao"

SM codex 2.0? Ugh, can't wait to pay for some minor unit tweaks and the same lore, AGAIN! Guess as a BA player I can easily skip it, as I have my detachments, strats and enhancements in my own book. Rest of the rules will be in the online apps anyway. 

8 hours ago, Northern Walker said:

Even as a marine player, a codex 2.0 before some people get 1.0 is in poor taste I think.

With that out of the way, is this going to be a release of major kit updates, because I can't see 4-5 characters being enough to justify a new book.

This reads akin to this from Gee-Dubb´s perspective:

 

As non-SM players haven´t spend enough money to our liking we plan to punish them by catering to our bread and butter model range.

4 hours ago, Captain Idaho said:

The idea of White Scars getting a jetbike cheapens the lore around Samuel and his "last jetbike in the Imperium" thing, though I suppose GW have already crushed that anyway.

 

Yeah last one mate. Except the Custodes use them. And White Scars too. Oh yeah and see here the Escher from Necromunda? They got 'em too.

 

Screw it, may as well give them too all Chapters then eh. :facepalm:

What bothers me is at least with the Custodes, they're the elite of the elite of the elite. According to the fluff it wasn't until very recently they even started operating outside of Terra. And the Escher ones are just cobbled-together things, effectively just a jet engine strapped to a suspensor platform, rather than anything even remotely sophisticated. Sammael having the last true jetbike outside the Custodes was still something to be proud of. Giving one to a White Scar is a bit weak because A: it cheapens Sammael, B: why isn't Sammael just getting a new model given his current (gorgeous) one is metal/resin, and C: why can't the White Scars get a character on a regular bike? Why isn't Kor'sarro Khan finally getting Moondrakken back?

I wonder if the success of Space Marine 2 is warping the release schedule at all... Definitely think that's what caused Space Wolves to emerge on the road map so suddenly, coinciding with the Space Wolves DLC

 

I know it's distasteful that Space Marines are such a focus but that's where their business is.

8 hours ago, RWJP said:

I suppose there's one other positive point we can possibly guess from this: If GW does release a Codex Space Marines 2.0 this late into 10th Edition, that almost certainly means that 11th Edition will not be a big change and invalidate too much previous content. There's no way GW would release a Space Marine codex and then invalidate it a few months later. They've been willing to do that to other factions, but I don't see them doing it to Marines.

Great point!

It means I don't have to buy 11th either, and can concentrate my time and money on Kill Team and Legions Imperialis.

:biggrin:

21 minutes ago, Wispy said:

I wonder if the success of Space Marine 2 is warping the release schedule at all... Definitely think that's what caused Space Wolves to emerge on the road map so suddenly, coinciding with the Space Wolves DLC.

 

I don't think so. It was roughly 6 months between Dark Angels and Blood Angels and now about 9 months for Space Wolves. Honestly I would have been more surprised if Space Wolves had not arrived soon. 

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