jaxom Posted Sunday at 05:10 PM Share Posted Sunday at 05:10 PM Interesting. The Combat Patrol is similar to the limited run Boarding Patrol, but swaps out the three-fer extra Marines (that make the 7 squad go to 10) for a Rhino and a Tallyman. Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105874 Share on other sites More sharing options...
Tokugawa Posted Sunday at 05:42 PM Share Posted Sunday at 05:42 PM "Dispense disease with the help of these 44 quick reference cards which cover your primary Army Rule, Datasheets and Combat Patrol rules" So how many different unit datasheets would DG have? 1 page of the 44 is army rules, 6 for detachments, 5 for daemon units and 5 for combat patrol? Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105882 Share on other sites More sharing options...
Indy Techwisp Posted Sunday at 06:47 PM Share Posted Sunday at 06:47 PM 57 minutes ago, Tokugawa said: "Dispense disease with the help of these 44 quick reference cards which cover your primary Army Rule, Datasheets and Combat Patrol rules" So how many different unit datasheets would DG have? 1 page of the 44 is army rules, 6 for detachments, 5 for daemon units and 5 for combat patrol? So that's 16 Sheets for Non-Units which takes DG to 28 Datasheets. Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105887 Share on other sites More sharing options...
RWJP Posted Sunday at 06:55 PM Share Posted Sunday at 06:55 PM (edited) 1 hour ago, Tokugawa said: "Dispense disease with the help of these 44 quick reference cards which cover your primary Army Rule, Datasheets and Combat Patrol rules" So how many different unit datasheets would DG have? 1 page of the 44 is army rules, 6 for detachments, 5 for daemon units and 5 for combat patrol? 10 minutes ago, Indy Techwisp said: So that's 16 Sheets for Non-Units which takes DG to 28 Datasheets. The datasheet card packs don't include cards for the Detachments, only the Army Rule so your numbers are likely off. In terms of the Daemons, we're probably looking at: Rotigus Great Unclean One Plaguebearers Beasts of Nurgle Plague Drones Nurglings So that's 12 Cards accounted for and leaves 32. DG currently have 32 Datasheets, but we know we're gaining one with the new Lord of Poxes, and it seems pretty likely we'll be losing Cultists, which would actually work out perfectly. Obviously the rumours also suggest losing the Terminator Lord and Sorcerer, so that would leave 2 cards unaccounted for. Could see Plague Marines split into 2 units (ranged and melee), Bloat Drones split by weapon option, or maybe more Daemons, like Epidemius or the Spoilpox Scrivener. (I'm sure I have also missed other rumours that have been discussed that could give more hints) Edited Sunday at 07:06 PM by RWJP brother_b, LSM and INKS 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105888 Share on other sites More sharing options...
Indy Techwisp Posted Sunday at 07:03 PM Share Posted Sunday at 07:03 PM 4 minutes ago, RWJP said: The datasheet card packs don't include cards for the Detachments, only the Army Rule so your numbers are likely off. Ok then. That makes it 33 Datasheets excluding Daemons and the Combat Patrol. I should note here that DG currently have 32 Datasheets. Looks like DG aren't losing their Vehicles... Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105889 Share on other sites More sharing options...
Chapter Master Valrak Posted Sunday at 08:46 PM Share Posted Sunday at 08:46 PM Spoiler Decent boxes for the DG. INKS, DemonGSides, Dalmyth and 8 others 1 7 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105903 Share on other sites More sharing options...
Indy Techwisp Posted Sunday at 09:22 PM Share Posted Sunday at 09:22 PM (edited) 2 hours ago, RWJP said: The datasheet card packs don't include cards for the Detachments, only the Army Rule so your numbers are likely off. In terms of the Daemons, we're probably looking at: Rotigus Great Unclean One Plaguebearers Beasts of Nurgle Plague Drones Nurglings So that's 12 Cards accounted for and leaves 32. DG currently have 32 Datasheets, but we know we're gaining one with the new Lord of Poxes, and it seems pretty likely we'll be losing Cultists, which would actually work out perfectly. Obviously the rumours also suggest losing the Terminator Lord and Sorcerer, so that would leave 2 cards unaccounted for. Could see Plague Marines split into 2 units (ranged and melee), Bloat Drones split by weapon option, or maybe more Daemons, like Epidemius or the Spoilpox Scrivener. (I'm sure I have also missed other rumours that have been discussed that could give more hints) Just quickly, to clarify: The total Card Number is 44. While we don't remove any for Detachments, we do remove one for the Army Rule and then 5 for the Combat Patrol, leaving us with 38. We then remove another 5 for the Daemons, leaving us at 33 Datasheets. Since DG Currently have 32 Datasheets without Daemons, and we know the Lord of Poxes is also being added to their codex, the numbers suggest that DG lose nothing at all and gain 6 Datasheets (Lord of Poxes + 5 Daemons). These numbers also hold true for the WE release. They start at 35 Cards, remove 5 for Daemons, 1 for Army Rule and 4 for the Combat Patrol, ending with 25 Datasheets. WE currently have 23 and will gain the Slaughterbound and Goremongers, suggesting they lose nothing and gain 7 Datasheets (Slaughterbound + Goremongers + 5 Daemons). Obv nothing is known about the TSons yet, but judging by the above there's a good chance they also lose nothing and just get 6 new Datasheets (Robo-Birds + 5 Daemons). Edited Sunday at 09:22 PM by Indy Techwisp jaxom and Aarik 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105906 Share on other sites More sharing options...
LSM Posted Sunday at 10:33 PM Share Posted Sunday at 10:33 PM (edited) 1 hour ago, Indy Techwisp said: ...the numbers suggest that DG lose nothing at all and gain 6 Datasheets (Lord of Poxes + 5 Daemons). The purported leak that started this thread was saying that DG were losing Cultists, TDA Lords, and TDA Sorcerers. I agree with RWJP that we could see a couple extra daemons filling up the three slots, or as speculated before a new "naked" Plague Marine squad with just Bolters at a lesser points cost. Edited Sunday at 10:37 PM by LSM Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105911 Share on other sites More sharing options...
DuskRaider Posted Sunday at 10:52 PM Share Posted Sunday at 10:52 PM If they don’t have FNP or an equivalent army wide, they’re not Death Guard. Why GW decided to drop it from their army and give it to others is mind boggling, and the fact that the army that’s supposed to be the toughest / most resilient no longer is is a joke. HeadlessCross, sairence and Tokugawa 3 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105914 Share on other sites More sharing options...
Tokugawa Posted Sunday at 11:03 PM Share Posted Sunday at 11:03 PM 8 minutes ago, DuskRaider said: If they don’t have FNP or an equivalent army wide, they’re not Death Guard. Why GW decided to drop it from their army and give it to others is mind boggling, and the fact that the army that’s supposed to be the toughest / most resilient no longer is is a joke. In 9th, before the new codex power creep explodes, DG had -1dmg and was once a very tough army in the game. Were they fake Death guard? Castle Wolfenstein, HeadlessCross and Dark Shepherd 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105916 Share on other sites More sharing options...
Tokugawa Posted Sunday at 11:06 PM Share Posted Sunday at 11:06 PM 1 hour ago, Indy Techwisp said: Just quickly, to clarify: The total Card Number is 44. While we don't remove any for Detachments, we do remove one for the Army Rule and then 5 for the Combat Patrol, leaving us with 38. We then remove another 5 for the Daemons, leaving us at 33 Datasheets. Since DG Currently have 32 Datasheets without Daemons, and we know the Lord of Poxes is also being added to their codex, the numbers suggest that DG lose nothing at all and gain 6 Datasheets (Lord of Poxes + 5 Daemons). These numbers also hold true for the WE release. They start at 35 Cards, remove 5 for Daemons, 1 for Army Rule and 4 for the Combat Patrol, ending with 25 Datasheets. WE currently have 23 and will gain the Slaughterbound and Goremongers, suggesting they lose nothing and gain 7 Datasheets (Slaughterbound + Goremongers + 5 Daemons). Obv nothing is known about the TSons yet, but judging by the above there's a good chance they also lose nothing and just get 6 new Datasheets (Robo-Birds + 5 Daemons). "True paragons of pestilence can even opt for the luxury Limited Edition Codex. This package includes its own unique cover art, a series of five art prints, a double-sided metal medallion fragment designed to be united with three other pieces from the other Chaos Gods, six double-sided metal objective markers, a pack of 39 Stratagem cards, and 42 Datasheet cards" 44 is number of "reference cards", and 42 is of "datasheet cards". Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105917 Share on other sites More sharing options...
DuskRaider Posted Monday at 01:48 AM Share Posted Monday at 01:48 AM 2 hours ago, Tokugawa said: In 9th, before the new codex power creep explodes, DG had -1dmg and was once a very tough army in the game. Were they fake Death guard? Yes. Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105924 Share on other sites More sharing options...
HeadlessCross Posted Monday at 04:15 AM Share Posted Monday at 04:15 AM 2 hours ago, DuskRaider said: Yes. How you figure? -1D was a stronger rule vs most weapons. Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105936 Share on other sites More sharing options...
Jukkiz Posted Monday at 10:18 AM Share Posted Monday at 10:18 AM so, it´s 202,75€ box priced at 180€? OR are Combat patrols boxes getting that rumoured price-hike too? Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105960 Share on other sites More sharing options...
Tokugawa Posted Monday at 11:30 AM Share Posted Monday at 11:30 AM 1 hour ago, Jukkiz said: so, it´s 202,75€ box priced at 180€? OR are Combat patrols boxes getting that rumoured price-hike too? In gbp it's £100 with total components msrp £158. Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105964 Share on other sites More sharing options...
Lord Marshal Posted Monday at 11:56 AM Share Posted Monday at 11:56 AM (edited) WarCom preview of some Death Guard rules. Quote The army rule – Nurgle’s Gift – has been upgraded to allow for effects previously exclusive to the Plague Company detachment. The Skullsquirm Blight causes foes to subtract 1 from their hit rolls, Rattlejoint Ague worsens their Save characteristic, and the Scabrous Soulrot provides a triple malady of worsened Move, Leadership, and Objective Control. Quote "This Detachment is sure-fire winner for tank fans – with five of six Stratagems specifically targeting your armoured vehicles – but if you lean the other way and want to bury your enemies under a rolling carpet of rotting flesh, the Shamblerot Vectorium gets you a lot of bang for your buck." Quote Interestingly it seems like the artwork that framed Detachments is now just photographs of models? Hopefully it's just an article quirk, because I loved the art they'd be using through the codexes for Detachments. Quote The other four Detachments cover a range of interesting tactical options. The Virulent Vectorium retains the old Plague Company’s ability to keep objectives under your control, while the Champions of Contagion get to switch their chosen plague every battle round. The Tallyband Summoners pair the Death Guard with the Nurgle Daemons included in the Codex to expand their Contagion Range even further, and the Death Lord’s Chosen empowers Terminator companies with a particularly deadly plague and ample Stratagem support. Edited Monday at 12:08 PM by Lord Marshal Ammonius 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105966 Share on other sites More sharing options...
DemonGSides Posted Monday at 12:22 PM Share Posted Monday at 12:22 PM Moving the contagion stuff to be ENTIRELY within the army rule is pretty sweet, as it'll make Flyblown a lot more playable, as well as the upcoming detatchments. The infinite poxwalker one is interesting, but ultimately probably not impactful. They have a * on the sentence about leaders for the poxwalkers, which I'm assuming means there's a rule that's part of that detatchment that (Hopefully) makes Poxwalkers battleline and also lets Death Guard Characters lead Poxwalkers if they can't already in the base book, but they never posted the associated * when I checked. Otherwise, the only poxwalker leader is Typhus, and he can't take enhancements, so I'm figuring that's a cheeky look at "we made the poxwalker detatchment actually flavorfully cool" which is pretty sweet! Antarius 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105969 Share on other sites More sharing options...
Dark Shepherd Posted Monday at 12:46 PM Share Posted Monday at 12:46 PM That soulrot detachment looks pretty dang good with the OC debuff (unless playing against Knights) Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105970 Share on other sites More sharing options...
jaxom Posted Monday at 12:49 PM Share Posted Monday at 12:49 PM 52 minutes ago, Lord Marshal said: The Tallyband Summoners pair the Death Guard with the Nurgle Daemons included in the Codex to expand their Contagion Range even further, This is the one I’m most curious about. Plaguecaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105972 Share on other sites More sharing options...
Ammonius Posted Monday at 01:00 PM Share Posted Monday at 01:00 PM These seem flavorful and cool. I like that from the information presented there doesn't seem to be a "best" among them. I hope the rules actually play well! Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105974 Share on other sites More sharing options...
HeadlessCross Posted Monday at 01:36 PM Share Posted Monday at 01:36 PM 1 hour ago, DemonGSides said: Moving the contagion stuff to be ENTIRELY within the army rule is pretty sweet, as it'll make Flyblown a lot more playable, as well as the upcoming detatchments. Entirely agree. I love that detachment in theory for Terminator spam and even had light success with it, but now my success there will be determined by how their rules shape up now. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6105984 Share on other sites More sharing options...
Tastyfish Posted Monday at 05:04 PM Share Posted Monday at 05:04 PM 4 hours ago, DemonGSides said: Moving the contagion stuff to be ENTIRELY within the army rule is pretty sweet, as it'll make Flyblown a lot more playable, as well as the upcoming detatchments. The infinite poxwalker one is interesting, but ultimately probably not impactful. They have a * on the sentence about leaders for the poxwalkers, which I'm assuming means there's a rule that's part of that detatchment that (Hopefully) makes Poxwalkers battleline and also lets Death Guard Characters lead Poxwalkers if they can't already in the base book, but they never posted the associated * when I checked. Otherwise, the only poxwalker leader is Typhus, and he can't take enhancements, so I'm figuring that's a cheeky look at "we made the poxwalker detatchment actually flavorfully cool" which is pretty sweet! There's already the enhancement there for Blightbringers to boost the poxwalkers they lead isn't there? So it seems they've made some changes there (for that detachment at least). There's also talk of being able to infiltrate or scout poxwalkers led by a character as well. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6106018 Share on other sites More sharing options...
DemonGSides Posted Monday at 08:07 PM Share Posted Monday at 08:07 PM (edited) 3 hours ago, Tastyfish said: There's already the enhancement there for Blightbringers to boost the poxwalkers they lead isn't there? So it seems they've made some changes there (for that detachment at least). There's also talk of being able to infiltrate or scout poxwalkers led by a character as well. Agreed! But that's just one guy as any sort of confirmation currently, so I'm hoping the list is more than just Typhus and Blightbringers; I also hope Blightbringers become cooler overall as I have one painted and haven't found a reason to run it in 10th yet with it's current rules, and unfortunately that enhancement ain't fixing that problem, currently. I think letting any DG character lead poxwalkers is probably unlikely, so I'm interested in what the range is. The stratagem works regardless if they are being led, so I'm wondering if maybe the list is relatively small, though sequestering an entire enhancement behind JUST Noxious Blightbringer has me leaning more towards small list over expansive list. Shambling Wall by itself is cool and thematic enough that I love the detatchment as is, alongside the "Here's 30 poxwalkers" as a detatchment rule at 2k. Edited Monday at 08:10 PM by DemonGSides Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6106036 Share on other sites More sharing options...
Nephaston Posted Monday at 08:56 PM Share Posted Monday at 08:56 PM The regular collectors editions cover art is absolutely mint. Lord Marshal, Subtleknife, divad8 and 7 others 4 6 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6106039 Share on other sites More sharing options...
Tokugawa Posted Monday at 10:40 PM Share Posted Monday at 10:40 PM Too many plaguemarine leader character choices made some of them almost never be used due to weaker rules. Moving several to other functions like poxwalkers leader is good design. Would anyone of them become a lone operative? LSM 1 Back to top Link to comment https://bolterandchainsword.com/topic/385685-death-guard-rumors/page/2/#findComment-6106043 Share on other sites More sharing options...
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