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"I always thought iron hands were cool" vibes lol.

 

I remember back in 5th, one guys generic marine collection would pivot to the newest codexes rules with a terrible representation of their special unit. Generic assault Marines that were "obviously" death company for his "obviously" blood Angels. And then space Wolves, where he glued some marine upper bodies to chaos knights (from fantasy) to make "thunder horses". He had real stakes in faction conversations, that's for sure. 

Edited by SkimaskMohawk
7 hours ago, Evil Eye said:

Chaos books utterly fail to live up to the stellar bar set by the 3.5 Codex, shock!

You mean the codex that forbid god legions to take a majority of the vanilla choices and had no bespoke units for them? :unsure:

1 hour ago, Borbarad said:

You mean the codex that forbid god legions to take a majority of the vanilla choices and had no bespoke units for them? :unsure:

You don't know, it's a ritual. Whenever some CSM customer feel unsatisfied with 40K, they will summon "3.5th golden era".

3 hours ago, Borbarad said:

You mean the codex that forbid god legions to take a majority of the vanilla choices and had no bespoke units for them? :unsure:

The god-specific legions didn't lose access to the majority of vanilla choices, to be fair, at least compared to what we have now; Dreadnoughts, tanks etc are available to all (Death Guard could only take Rhinos as Fast Attack mind you) and due to the "fewer datasheets, more options" nature of the era, you could represent a lot of modern models with the rules of the time.

 

To pivot the discussion slightly back on-topic, if the World Eaters (and EC and TS) had gotten fully-fledged Death Guard style releases with loads of unique units, vehicles, daemon engines etc, I think the complaints about losing access to vanilla stuff would be considerably lesser. Plastic Blood Slaughterer for WE, some kind of screamy-death-thing vehicle for EC, you get the idea. As is, they feel much less like they deserve their own books than DG, which really do feel like their own faction.

4 hours ago, lansalt said:

Be careful what you wish for

  Reveal hidden contents

2108985464_e8b4e4e311.jpg.5b0986cb1dd81e3dfa53298f62fd304d.jpg


 


I want it NOW
 

Seriously, a modern interpretation of that would be incredibly metal. Kind of a tiny Lord of Skulls.

 

Anyway, I understand that the idea of a divergent subfaction getting everything that a base faction gets, but also their own special units is obviously unworkable, because it makes the base faction redundant.

 

However, of all factions in this setting, Chaos has the best built-in solution, because each Cult Legion would be limited only to units that have the mark of their patron, and be forced to take that mark wherever it is optional. Marks could also be expanded to grant/restrict certain weapon options, as well as grant abilities beyond the current interaction with Dark Pacts.
 

So, Cult Legions probably *could* work as relatively balanced supplements to CSM, but it looks like that ship has sailed, at least until 12th.

 

 

Edited by W.A.Rorie
Removed inappropriate word

Yes, and the FW Blood Slaughterer was awesome. Much better than the Dinobots. The 6th edition artistic direction of Chaos was awful.

 

I was just saying that I’d even take a Segway of Death. It could work, if sculpted well.

19 minutes ago, jaxom said:

That's a pretty solid Combat Patrol to build off of.

Especially if you have the old one too.

 

There is no way I’m dropping the $$$ for that LE codex, but man does it look sweet with the Red Angel on the front!

Edited by crimsondave

I might be smoking some warp dust, but does it feel like WE and DG might have been tackled by the B team, or the BAU guys?

 

It sometimes feels like there's 2 teams at work - one who simply keep things ticking over on "safe" releases and then another team of creatives who make the weird stuff.

 

The WE and DG books seemingly retaining the motor pools seems to suggest a lack of internal consistency.

5 minutes ago, Mogger351 said:

I might be smoking some warp dust, but does it feel like WE and DG might have been tackled by the B team, or the BAU guys?

It sometimes feels like there's 2 teams at work - one who simply keep things ticking over on "safe" releases and then another team of creatives who make the weird stuff.

The WE and DG books seemingly retaining the motor pools seems to suggest a lack of internal consistency.

 

If TSons also retain the motor pools then maybe it was EC who's 'dex was made by the B Team?

GW don’t really know what to do with WE beyond “Chaos Orks” and “big burly mutant guys with chainweapons.”

 

I have a conspiracy theory that the kinds of people that are likely to become games designers are unlikely to identify with the “angry guys that perpetuate a cycle of violence created by their messed up dad” stereotype. Too much lunch money stolen over the years to ever come around. Instead, we get more love to the brooding loners, hygiene-optional Body by Twinkies faction, and SlaanHub addicts that make up the rest of Chaos.

45 minutes ago, Mogger351 said:

I might be smoking some warp dust, but does it feel like WE and DG might have been tackled by the B team, or the BAU guys?

 

It sometimes feels like there's 2 teams at work - one who simply keep things ticking over on "safe" releases and then another team of creatives who make the weird stuff.

 

The WE and DG books seemingly retaining the motor pools seems to suggest a lack of internal consistency.

 

I do think there's an A and a B team for both rules and models. WE and DG being on the B team makes sense since it's VERY obvious EC got the A Team for the models (Beautiful, gorgeous and fluffy models). Compared to something like the BA refresh or Coteaz, who obviously didn't get as much love and care (tho BA did get some solid rules, so maybe it's not always A and A and B and B).

16 minutes ago, Mogger351 said:

I might be smoking some warp dust, but does it feel like WE and DG might have been tackled by the B team, or the BAU guys?

 

It sometimes feels like there's 2 teams at work - one who simply keep things ticking over on "safe" releases and then another team of creatives who make the weird stuff.

 

The WE and DG books seemingly retaining the motor pools seems to suggest a lack of internal consistency.

 

Miniature creation side, DG and EC are from at least some of the same people, TS definitely werent the same as DG, and i have read nothing on who was on WE.

 

But those have nothing to do with who make the rules.

I think all 5 chaos marine books are same team though. Like i said before.. I really think EC will just get a replacement sooner than the others. Might just be a single very shooty midsized daemon engine, might be two sizes.. definitely wont be everything one on one ( like Deathguards daemon engines and what they replace in the list ) 

 

 

Kinda useless 'cause this leaked, but if anyone wanted the Card Pack Datasheet calcs:
 

25 minutes ago, Indy Techwisp said:

They start at 35 Cards, remove 5 for Daemons, 1 for Army Rule and 4 for the Combat Patrol, ending with 25 Datasheets.
WE currently have 23 and will gain the Slaughterbound and Goremongers, suggesting they lose nothing and gain 7 Datasheets (Slaughterbound + Goremongers + 5 Daemons).

Edited by Indy Techwisp

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