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11 hours ago, Nephaston said:

Love that they have the possessed keyword, making it easier to argue what is and isn't possessed like I had to a while back.

Petition to start calling the old Possessed units 'onebound'. 

13 minutes ago, jaxom said:

 

Also,

 

"Khorne may have punished Skarbrand for his hubris, but with his recent datasheet glow-up, this rogue Bloodthirster is one of the few ways to advance and charge with World Eaters – and one of the hardest-hitting combat units in the entire game."

important to note that zerkers are also now only 10-20 in squad size, no more 5 mans. However at 180 points, 360 for 20...hmm...I could see maybe something like 3-4 full bricks with lord invocatus and juggerlords. In the warband, that's a lot of fighting power with that all at 10" movement.

 

Curious to see how it shakes out.

33 minutes ago, jaxom said:

However, in the bezerker detachment they seem nuts with increased strength, extra attack on the charge and so on.

 

Units of 20 with attached juggerlords have 10 inch move. Strat for 8" surge move plus advance and charge...

22 minutes ago, 01RTB01 said:

However, in the bezerker detachment they seem nuts with increased strength, extra attack on the charge and so on.

 

Units of 20 with attached juggerlords have 10 inch move. Strat for 8" surge move plus advance and charge...

The berzerker detachment is simply what they have now more or less. As an aside 20 man blobs is more for ablative wounds than anything. You'll struggle to get most of them in combat.

14 minutes ago, 01RTB01 said:

However, in the bezerker detachment they seem nuts with increased strength, extra attack on the charge and so on.

 

Units of 20 with attached juggerlords have 10 inch move. Strat for 8" surge move plus advance and charge...


20 man units are kind of a meme as they’d be very hard to hide effectively, but it would be fun for very casual games.

 

Also, zerks were strictly better in the index, as they were Str 5 base, gaining +1 str/attack from BW. So, same profile when charging, but 1 more str when charged, or, in other detachments. Them not apparently decreasing in points while being nerfed a bit is worrying.

 

That said, Juggerlord antics are indeed going to be fun. Also, at this point it looks like all leaks are indeed true.

12 minutes ago, Mogger351 said:

The berzerker detachment is simply what they have now more or less. As an aside 20 man blobs is more for ablative wounds than anything. You'll struggle to get most of them in combat.

 

3" engagement from a Juggerlord will help with that. But yeah it'll be unwieldy. Cool as heck though.

1 hour ago, Mogger351 said:

The berzerker detachment is simply what they have now more or less. As an aside 20 man blobs is more for ablative wounds than anything. You'll struggle to get most of them in combat.

I primarily play orks, you should be fine. The only time you won't is playing against msu in which case you should have enough in to kill them anyways.

I wouldn't discount the idea of 20 blobs. You could get really annoying with that brick against a number of opponents if you activate Fights on Death army wide. And while they may be harder to hide, it is still very doable within a number of terrain layouts just enough that once the enemy can see you, that's charge o'clock.

Though we will need to see how it shakes out. Never know, maybe the real sauce is in that Jackal Horde list with 3 lord of skulls

39 minutes ago, Archaeinox said:

 

I kind of love that they've converted a model for the Master of Executions to photograph, but don't have a single World Eaters Predator (or DP with wings for that matter) to include a photo on their datasheet.

Yeah the Thousand Sons index has the same thing going with the Sorcerer. On the app, it's a guy from the exalted sorcerers box. On the cards, it's just random Tzeentch art. 

 

I am super hyped you guys get 10man term squads. Maybe its good for Scarabs

15 minutes ago, Doobles57 said:

 

I kind of love that they've converted a model for the Master of Executions to photograph, but don't have a single World Eaters Predator (or DP with wings for that matter) to include a photo on their datasheet.

MoE is included in combat patrol box, so they must paint an official sample model for photo. 

15 hours ago, Evil Eye said:

Not familiar with 4th edition Tyranids, are you?

Yeah and the Carnifex wasn't good back then either, just bordering on mediocre. It's called a distraction carnifex for a reason: it sucks, but bad players think it's super dangerous. 

1 hour ago, Archaeinox said:

Love the BS4+ for anything shooting to make the army even more one dimensional than it was to begin with. 

22 minutes ago, HeadlessCross said:

Love the BS4+ for anything shooting to make the army even more one dimensional than it was to begin with. 

 

They're BS4+, but have gained a bunch of [Rapid Fire]. On the balance, I think that is an increase to the army's shooting capabilities. 

 

(ie. Predator Twin Lascannons may be BS4+, but now they get 3 shots at 24". Predator Autocannon is 10(!) shots at 24".)

13 minutes ago, LSM said:

 

They're BS4+, but have gained a bunch of [Rapid Fire]. On the balance, I think that is an increase to the army's shooting capabilities. 

 

(ie. Predator Twin Lascannons may be BS4+, but now they get 3 shots at 24". Predator Autocannon is 10(!) shots at 24".)

I didn't even notice that. I'll have to look at everything again. 

25 minutes ago, LSM said:

 

They're BS4+, but have gained a bunch of [Rapid Fire]. On the balance, I think that is an increase to the army's shooting capabilities. 

 

(ie. Predator Twin Lascannons may be BS4+, but now they get 3 shots at 24". Predator Autocannon is 10(!) shots at 24".)

It feel a bit Orky.

59 minutes ago, HeadlessCross said:

Yeah and the Carnifex wasn't good back then either, just bordering on mediocre.

Yep, you have no idea what you're talking about. There's a reason the beast had a reputation for deleting anything it came in contact with, because that's exactly what it did.

6 minutes ago, Evil Eye said:

Yep, you have no idea what you're talking about. There's a reason the beast had a reputation for deleting anything it came in contact with, because that's exactly what it did.

It absolutely did not LMAO

"Distraction Carnifex" is the term used to designate something that looks like a threat but in reality it isn't, hence just being a distraction. 

1 minute ago, HeadlessCross said:

It absolutely did not LMAO

"Distraction Carnifex" is the term used to designate something that looks like a threat but in reality it isn't, hence just being a distraction. 

No, you've missed the point like always. 

 

Distraction carnifex really just meant threat overload, because the 4th edition list could include 6 carnifexes, on top of the hyper fast genestealers and leaping hormagaunts; everything was a threat, but the carnifexes seemed extra scary and soaked up a lot of incidental small arms fire when people tried to focus fire them down, and allowed the smaller (but still every deadly) things in.

 

So using the new world eaters leader with a deep striking unit as a "distraction carnifex" isn't just throwing them up to die and lose points, it's to overwhelm your opponents target priority and have something deadly hit the lines no matter what. The recursion ability really ties into forcing a disproportionate commitment from them. 

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