Orionjp Posted 4 hours ago Share Posted 4 hours ago (edited) Alright, so I’m back in the hobby in over a decade. When I last played power fists went last and there was no primaris. I came back last January deciding to play around with Blood Angels. I got the 9th edition combat patrol so I have, Librarian 5-intercessor 5-infultrator 3-aggressor impulsor This year I picked up the new codex and new Combat Patrol. Captain 10-assault intercessor 2 3-sanguinary guard I also picked up Dante and 5 jump a-intercessors (death company) and have just recently purchased terminators and eradicators (3). My points come out to 1505. I’m looking to eventually bring my army up to 2000, I have my own ideas, but looking to see what others might advise. I’ve maxed out power fists, inferno pistols, plasma pistols where I can. My terminators are all power fists except sgt with chain fist, and a cyclone. Sanguinary guard all swords cause the spears are kinda lame. What are your thoughts? Edited 4 hours ago by Orionjp Link to comment https://bolterandchainsword.com/topic/385743-army-advice/ Share on other sites More sharing options...
Jolemai Posted 4 hours ago Share Posted 4 hours ago Sounds like a decent enough start. Some fire support wouldn't go amiss though. Is there anything that takes your fancy? Link to comment https://bolterandchainsword.com/topic/385743-army-advice/#findComment-6106407 Share on other sites More sharing options...
Karhedron Posted 3 hours ago Share Posted 3 hours ago Looks a promising start. I would agree with @Jolemai that you could use some fire support, particularly anti-tank. While BAs can handle tanks in melee to some extent, there really are times when you need to be able to reach out and swat a tank or monster that is cowering on the other side of the table. I would advise avoiding any old Firstborn Marine units as 11th edition is coming next year and there is a good chance they will be moved to Legends. With that in mind, here are some popular Primaris fire support units. Gladiator Lancer: This tank knows its job and excels at busting armoured opponents from long range. The only downside is that it is almost useless against horde armies. Ballistus Dreadnought: A very good fire support platform. Not quite as good into tanks as the Lancer but it is more flexible as it has 4 shots and its missiles can fire Frag rounds at infantry if you run out of hard targets. It is also a bit more durable with a 2+ save. Eradicators: Lots of lovely melta, these guys are shorter ranged than the others I have listed so you might need some way to deliver them to their target. The advantage they have is that they are infantry which makes them more flexible. It also means that you can run an all-infantry force which in turn means that your opponents will lack any good targets for their anti-tank guns. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/385743-army-advice/#findComment-6106418 Share on other sites More sharing options...
Orionjp Posted 2 hours ago Author Share Posted 2 hours ago I did say I have 3 eradicators already, so keep that in mind. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/385743-army-advice/#findComment-6106424 Share on other sites More sharing options...
DemonGSides Posted 1 hour ago Share Posted 1 hour ago Get three more. Link to comment https://bolterandchainsword.com/topic/385743-army-advice/#findComment-6106432 Share on other sites More sharing options...
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