kabaakaba Posted April 28 Share Posted April 28 Yeap, I know the weathering and battle damage is cool and all but. But it's always look like something went wrong with army( at least for imperium armies and may be Tau) cause of that damage. Lore wise sergeant beats out a :cuss: from guardsmen and sm flagellate serves if armor not shiny enough. There is always time between battles. So how we a lot of times have so damaged dirty armies like it's middle of siege of Terra. Link to comment https://bolterandchainsword.com/topic/385760-weatheringbattle-damage-and-logic/ Share on other sites More sharing options...
Grotsmasha Posted April 28 Share Posted April 28 From a Lore perspective, Astartes can deploy for months at a time without returning to their ships. They aren't asking the Orks for a timeout to repaint their armour. Battle damaged armies represent a snapshot of a force mid-campaign. sbarnby71 and Ramell 2 Back to top Link to comment https://bolterandchainsword.com/topic/385760-weatheringbattle-damage-and-logic/#findComment-6106963 Share on other sites More sharing options...
Firedrake Cordova Posted April 28 Share Posted April 28 (edited) Whilst things will get damaged on campaign, from a realism point-of-view most modellers over-apply weathering and damage. However we could simply describe the current "grim-dark" style that is en-vogue at the moment as taking the idea of depicting a realistic "worn" state of equipment and creating a more stylised aesthetic from it, in a similar vein to the GW "'Eavy Metal" style. Ultimately, the goal is to create visual interest by adding detail, texture, rather than realism per se. Personally, it's "not for me", but it can be very effective and I can see why others like it. Edited April 28 by Firedrake Cordova kabaakaba 1 Back to top Link to comment https://bolterandchainsword.com/topic/385760-weatheringbattle-damage-and-logic/#findComment-6106972 Share on other sites More sharing options...
Bung Posted April 30 Share Posted April 30 Depends on the Author i would say. The novel Helsreach has a scene where the Salamders deploy as support force and the Templars are described as really worn down after months of fighting. Link to comment https://bolterandchainsword.com/topic/385760-weatheringbattle-damage-and-logic/#findComment-6107384 Share on other sites More sharing options...
kabaakaba Posted April 30 Author Share Posted April 30 On 4/28/2025 at 11:20 AM, Firedrake Cordova said: Whilst things will get damaged on campaign, from a realism point-of-view most modellers over-apply weathering and damage. However we could simply describe the current "grim-dark" style that is en-vogue at the moment as taking the idea of depicting a realistic "worn" state of equipment and creating a more stylised aesthetic from it, in a similar vein to the GW "'Eavy Metal" style. Ultimately, the goal is to create visual interest by adding detail, texture, rather than realism per se. Personally, it's "not for me", but it can be very effective and I can see why others like it. well sometimes i can't see any details but damage and mud. thats why i complains. Link to comment https://bolterandchainsword.com/topic/385760-weatheringbattle-damage-and-logic/#findComment-6107412 Share on other sites More sharing options...
Grotsmasha Posted May 1 Share Posted May 1 19 hours ago, kabaakaba said: well sometimes i can't see any details but damage and mud. thats why i complains. Sometimes, that's accurate, although not particularly my cup of tea either. Ironwulf and Firedrake Cordova 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/385760-weatheringbattle-damage-and-logic/#findComment-6107527 Share on other sites More sharing options...
Deus_Ex_Machina Posted May 4 Share Posted May 4 @OP: "...something went wrong with army." "No plan survives contact with the enemy." -Helmut von Moltke- So here you have an excuse to come up with lots of weathering to suit your tastes. And war is not a sports event where you just walk home after a brief fire exchange to change clothes. Sometimes troops are cut off from reinforcements and may end up behind enemy lines for a significant period of time. Oxydo 1 Back to top Link to comment https://bolterandchainsword.com/topic/385760-weatheringbattle-damage-and-logic/#findComment-6107932 Share on other sites More sharing options...
kabaakaba Posted May 4 Author Share Posted May 4 Yeap it's happens, but even for relatively long term engagement there is units rotation. Or as I said there is problems. But ok I'd agreed. We can paint as we want. Tallarn Commander 1 Back to top Link to comment https://bolterandchainsword.com/topic/385760-weatheringbattle-damage-and-logic/#findComment-6107933 Share on other sites More sharing options...
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