Jolemai Posted Tuesday at 05:58 PM Share Posted Tuesday at 05:58 PM Rumour: It's doing the rounds on the internet, so take with salt. Karhedron and Ash 2 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/ Share on other sites More sharing options...
Karhedron Posted Tuesday at 10:18 PM Share Posted Tuesday at 10:18 PM Nice for balance but since LAG is doing quite well in the competitive scene, I will take with a pinch of salt until we get confirmation. Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6113951 Share on other sites More sharing options...
Darwhine Posted Wednesday at 03:57 AM Share Posted Wednesday at 03:57 AM It won't change much. By adding up the point reductions, we should be able to add a unit to the army lists. Unfortunately, when we see the power of the new codexes (Eldar, Thousand Son, Death Guard, IK, etc.), what's the point? GW has taken a lethal step forward with the new releases, and the entire Space Marine codex is no longer up to scratch. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6113987 Share on other sites More sharing options...
Jolemai Posted Wednesday at 09:58 AM Author Share Posted Wednesday at 09:58 AM https://www.warhammer-community.com/en-gb/downloads/warhammer-40000/ Have at it folks Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114043 Share on other sites More sharing options...
Jolemai Posted Wednesday at 10:04 AM Author Share Posted Wednesday at 10:04 AM A tl;dr of the changes can be found here. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114044 Share on other sites More sharing options...
Rhavien Posted Wednesday at 10:15 AM Share Posted Wednesday at 10:15 AM I like this a lot! Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114049 Share on other sites More sharing options...
Jolemai Posted Wednesday at 11:26 AM Author Share Posted Wednesday at 11:26 AM The re-wording of Black Rage means any Character leading the DC without the Black Rage keyword will no longer be granted a re-roll. Probably how it's supposed to work but Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114073 Share on other sites More sharing options...
DemonGSides Posted Wednesday at 12:08 PM Share Posted Wednesday at 12:08 PM (edited) 43 minutes ago, Jolemai said: The re-wording of Black Rage means any Character leading the DC without the Black Rage keyword will no longer be granted a re-roll. Probably how it's supposed to work but Huh it is a bit of a sneaky rewording. Chaplains losing out on the reroll is probably ultimately not a huge deal but does feel wrong? Edited Wednesday at 12:10 PM by DemonGSides Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114082 Share on other sites More sharing options...
Ash Posted Wednesday at 01:50 PM Share Posted Wednesday at 01:50 PM (edited) Well the rumour was accurate, 20 hours ago, Jolemai said: Rumour: It's doing the rounds on the internet, so take with salt. The Golden Host is back, Sanguinary Guard down 20 points. I'm happy with the Death Company rewrite but whether they get competitive table time in the face of the other changes remains to be seen. Death Company are viable. Need to dig into the codex and see how the DC detachment works, that's a good thing I'll enjoy playing them again. Our detachment specifically Liberator Assault Group can add significant value to generic space marine units and make the unit far more competitive. Always good in our codex are Jump Assault Intercessor, Vanguard Vet, Sternguard and now the change in Aggressor points looks interesting. But nothing in this drop is as spicy as those 110 point SG units with a cheaper Dante and cheaper Captains. My generic SG squad and leader is now 30 pts less SG down 20 points per 3 and the captain leading them down 10 points. Im going to run at least 3 units in pretty much every LAG list now. Edited Wednesday at 02:20 PM by Ash Update Cpt points drop clarification Rhavien 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114110 Share on other sites More sharing options...
DemonGSides Posted Wednesday at 02:00 PM Share Posted Wednesday at 02:00 PM Yeah I'm honestly thinking about grabbing a second CP. It's really tempting to run a 6 man buff squad and then two three man missile squads. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114114 Share on other sites More sharing options...
Karhedron Posted Wednesday at 02:25 PM Share Posted Wednesday at 02:25 PM With VanVets down to 95 points, I am considering a couple of 5-man squads. For 5 points more than JAIs they lose MWs on the charge but gain +1S and either a 4++ or an Inferno Pistol so I now feel like they are a valid contender in the MSU area. Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114122 Share on other sites More sharing options...
Ash Posted Wednesday at 02:34 PM Share Posted Wednesday at 02:34 PM (edited) 13 minutes ago, Karhedron said: With VanVets down to 95 points, I am considering a couple of 5-man squads. For 5 points more than JAIs they lose MWs on the charge but gain +1S and either a 4++ or an Inferno Pistol so I now feel like they are a valid contender in the MSU area. Their base ability of built in lethals on the charge plus grenades and varied pistol selection certainly makes them a flexible unit able to blend any chaff scoring unit or finish off a vehicle. Even deep striking them down with all grav seems viable after points reduction. I wonder how they would go in Angelic Inheritors with a cheap JP Captain added ? Free up and down Strat to send them anywhere. Edited Wednesday at 02:39 PM by Ash Added Captain comment Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114132 Share on other sites More sharing options...
Karhedron Posted Wednesday at 02:39 PM Share Posted Wednesday at 02:39 PM Thanks, I completely forgot Lethal Hits. With 25 attacks on the charge (in LAG), they have the chance to punch up into harder targets without Red Rampage (although AP-1 does put a bit of a ceiling on this). Ash and Paladin777 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114136 Share on other sites More sharing options...
Paladin777 Posted Wednesday at 09:13 PM Share Posted Wednesday at 09:13 PM Don't forget they also lose out on a power fist. Vvets certainly have their place now, but I don't think they fully replace JAI. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114244 Share on other sites More sharing options...
Jolemai Posted 19 hours ago Author Share Posted 19 hours ago I imagine almost everyone is able to fit in another unit following this update. What did you go for on your regular lists? I'm still waiting for New Recruit to fully update as I use Legends frequently however, on a non-Legends list that I'm considering, I'll probably add another Scout Squad as it stands. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114762 Share on other sites More sharing options...
Blindhamster Posted 14 hours ago Share Posted 14 hours ago 75 points to spare, very annoying number lol. Not all that many options at that amount. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114783 Share on other sites More sharing options...
Karhedron Posted 14 hours ago Share Posted 14 hours ago 2 minutes ago, Blindhamster said: 75 points to spare, very annoying number lol. Not all that many options at that amount. Hmm, DC Jump Captain, Priest, Scouts, Combi-weapon Lt. There's a fair number of options but it depends what else you have in your list. Blindhamster 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114784 Share on other sites More sharing options...
Paladin777 Posted 13 hours ago Share Posted 13 hours ago I had 70. I'm adding a techmarine to babysit my land raider. i'm also swapping out a unit of eradicators (they always came in from reserves) for plasma inceptors. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114791 Share on other sites More sharing options...
Blindhamster Posted 12 hours ago Share Posted 12 hours ago 2 hours ago, Karhedron said: Hmm, DC Jump Captain, Priest, Scouts, Combi-weapon Lt. There's a fair number of options but it depends what else you have in your list. I already have scouts and a priest in the list, the DC are led by Lemartes. Combi Weapon Lt might be solid though. Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114802 Share on other sites More sharing options...
Inquisitor_Lensoven Posted 11 hours ago Share Posted 11 hours ago 2 hours ago, Karhedron said: Hmm, DC Jump Captain, Priest, Scouts, Combi-weapon Lt. There's a fair number of options but it depends what else you have in your list. That’s 4 units you listed, I think also the ATV, and various ancients might fit, but the real limitation is do the units available make sense? if youre not playing a DC heavy list DC Captain doesn’t make much sense. Priest doesn’t make much sense if you don’t have a unit available that he can lead. Combi-LT can just kinda be added to any list I guess, scouts are at least pretty easy to integrate into just about any list. Ancients without their corresponding units don’t make much sense either. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114806 Share on other sites More sharing options...
Ash Posted 3 hours ago Share Posted 3 hours ago Agrre with Lensoven. Priest still doesn't make any reasonable contribution, even with the points drop. Our strength in LAG is still SG, BGV, Scouts, JAI, Outriders. Priest can't join them. In Angelic Inheritors the main leaders are Cpts's, Lt, Chaplain, again no room for a priest. Our Priest needs a jump pack and a better range of units to join. I value a tech marine well above a Priest i'm using the extra points to add a tech marine to buff shooting or jam him in with assault intercessors. And thats a shame we are the Blood Angels our chapter lore involves priest and chaplains. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114835 Share on other sites More sharing options...
Karhedron Posted 2 hours ago Share Posted 2 hours ago 35 minutes ago, Ash said: Agrre with Lensoven. Priest still doesn't make any reasonable contribution, even with the points drop. How about leading a 10-man squad of AIs with a Captain? 50 attacks on the charge for the boosted AP. 20 wounds to benefit from the 5+++. Free stratagems from the Cap and the whole bundle comes in at around 300 points before Enhancements. Ash 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114837 Share on other sites More sharing options...
Blindhamster Posted 59 minutes ago Share Posted 59 minutes ago (edited) so the silly list I've been using with friends is: - Dante + 6 SG - Captain + Company Heroes in impulsor - Lieutenant + 10 Intercessors - Sanguinary Priest + 10 Assault Intercessors - Lemartes + 10 Jump Death Company - 10 Intercessors - 10 hellblasters - 10 scouts Why these models? Primarily because the make up some of the most painted stuff in my collection. Conveniently, my Lieutenant with combi weapon is also among that list. Edited 56 minutes ago by Blindhamster Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114839 Share on other sites More sharing options...
Ash Posted 47 minutes ago Share Posted 47 minutes ago 1 hour ago, Karhedron said: How about leading a 10-man squad of AIs with a Captain? 50 attacks on the charge for the boosted AP. 20 wounds to benefit from the 5+++. Free stratagems from the Cap and the whole bundle comes in at around 300 points before Enhancements. That's a nice combination, agree and yes you could probably do the same combo with Stern Guard. Apart from that all you've got he can join is Intercessors and the rest are all shooty. Let's see what people do. Now if he could join Blade Guard Vets, but I guess they are off limits for balance. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114842 Share on other sites More sharing options...
Karhedron Posted 20 minutes ago Share Posted 20 minutes ago 23 minutes ago, Ash said: Now if he could join Blade Guard Vets, but I guess they are off limits for balance. Given that Wolves can put their Priests with Headtakers (basically reskinned BGVs), I don't see a problem. Reviving 1 model per turn and +1 to Wound is probably stronger than a 5+++ and AP-1. Several armies have ways to resurrect BGV-equiv models now. I think Apothecaries and Sanguinary Priests suffered from early edition caution about making the revival mechanic too strong. Link to comment https://bolterandchainsword.com/topic/386042-latest-ba-changes-rumors-and-discussion/#findComment-6114845 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now