Prot Posted yesterday at 04:17 PM Author Share Posted yesterday at 04:17 PM 22 hours ago, Moonstalker said: but don't sleep on Pred Annihilators with Iron Priests. The first three options are really reliable because of their built-in rerolls, but if you look at the mathhammer behind them Predators are fairly tanky for their points. Their damage for their points lags behind Lancers, but IIRC their output beats that of a Lancer on the turn they fire their Hunter-Killer. Now just casually double their damage output when you have an Iron Priest standing behind them. That's something only Wolves can do, and only now in the new codex, so you're not gonna see it represented in a lot of tournament lists like all the usual options. I'm definitely looking at the Iron Priests. For now as I rebuild my collection I'm pretty certain I'm going to start with an Iron Priest + Landraider. It takes up points which I don't have right now, but 6 lascannons and 2 Hunterkillers is no joke! Link to comment https://bolterandchainsword.com/topic/386119-prot-does-wolves-again/page/2/#findComment-6116622 Share on other sites More sharing options...
Karhedron Posted 22 hours ago Share Posted 22 hours ago On 6/15/2025 at 4:07 PM, Prot said: I'm glad to hear the new Saga is playable. It's probably one of my more uncertain concerns with the codex. I'm just not hot on the "if you do this, then that..." kind of rule. Beastslayer is a fairly solid bet since Lethal Hits into big targets is always nice, even if you don't manage to complete the Saga. It also benefits both ranged and melee attacks and works on all Astartes units, not just Space Wolves ones. Or failing that a lot of SW units work well in a Gladius detachment. On 6/15/2025 at 4:07 PM, Prot said: I was noticing none of the old dreads are getting replaced... and shooting is going to be an issue. I am seeing a lot of Ballistus or almost mandatory 6 man Eradicators. Yup, definitely true although Iron Priest + Predator Annihilator seems to be the winner in the firepower stakes. Link to comment https://bolterandchainsword.com/topic/386119-prot-does-wolves-again/page/2/#findComment-6116673 Share on other sites More sharing options...
TiguriusX Posted 5 hours ago Share Posted 5 hours ago Here is my feedback after testing a few lists out I dropped all blood claws and grey hunters...minimum size of 10 makes them too expensive Head takers are a must have...I usually do 1x6 and 1x3 + 3 wolves I take Ragnar and he joins one of them based on my opponents list...Ragnar in a 1x3 still puts out 28 attacks and can shred most things Instead of a 2nd 1x6 I take a brick of judiciar and 6xBGV because defending 1 flank with fight first is still valuable I have decided all paired weapons is my preferred load out You definitely want to hit your head hunting unit because dev wounds are extremely powerful My best game so far was putting a 1x6 in reserve and marking my opponents 6 man TWC as their target I came in with a rapid ingress and walked up to the TWC and killed the entire unit (used OATH + dev and wound +1) I have also learned a neat trick where I put the headhunter token on an easy to kill unit and then set up a turn where I kill that unit with something else (I have desolation marines in my list to make this easier) and auto swap my token to the unit I just charged in melee. I have stopped using Wulfen and have 2x3 TWC instead I use them on the wide open flanks and the base movement is useful....they have grenade killed a few important targets for me just by being in the area Surprising MVP though...fenrisian wolves Every list should have 3x5 They screen...they do missions...they score points and are dirt cheap And they have been buffed to have a free REACTIVE MOVE now...if your opponent has stuff in reserve turn 3 just launch your wolves forward and block off everything...then reactive move and spread out even more And finally...I'm using Gladius I have tested the same list with both gladius and beastslayer and gladius is too damn effective to stop using Apokalypsi and jpwyrm 2 Back to top Link to comment https://bolterandchainsword.com/topic/386119-prot-does-wolves-again/page/2/#findComment-6116825 Share on other sites More sharing options...
jpwyrm Posted 4 hours ago Share Posted 4 hours ago 53 minutes ago, TiguriusX said: And finally...I'm using Gladius I have tested the same list with both gladius and beastslayer and gladius is too damn effective to stop using Are you still using Iron Priests and Predators in this list? Or have you pivoted to a more melee focused list? Link to comment https://bolterandchainsword.com/topic/386119-prot-does-wolves-again/page/2/#findComment-6116849 Share on other sites More sharing options...
TiguriusX Posted 3 hours ago Share Posted 3 hours ago (edited) 41 minutes ago, jpwyrm said: Are you still using Iron Priests and Predators in this list? Or have you pivoted to a more melee focused list? My Gladius list Spoiler Gladius Task Force (2000 Points) Epic Hero: Bjorn the Fell-Handed (170 pts) • Trueclaw • Heavy Flamer • Helfrost cannon • Warlord Ragnar Blackmane (90 pts) • Frostfang • Bolt Pistol Character: Iron Priest (60 pts) • Helfrost pistol • Tempest hammer and Servo-arm Judiciar (85 pts) • Executioner Relic Blade • Absolver Bolt Pistol • E: The Honour Vehement Infantry: Bladeguard Veteran Squad (160 pts) • Bladeguard Veteran Sergeant • Plasma Pistol • Master-crafted Power Weapon • 5x Bladeguard Veterans • 5x Master-crafted Power Weapon • 5x Heavy Bolt Pistol Desolation Squad (200 pts) • Desolation Sergeant • Bolt Pistol • Close Combat Weapon • Castellan Launcher • Vengor Launcher • 4x Desolation Marine • 4x Superkrak Rocket Launcher • 4x Castellan Launcher • 4x Bolt Pistol • 4x Close Combat Weapon Infiltrator Squad (100 pts) • Infiltrator Comms Array • Helix Gauntlet • Infiltrator Sergeant • Marksman Bolt Carbine • Bolt Pistol • Close Combat Weapon • 4x Infiltrator • 4x Marksman Bolt Carbine • 4x Bolt Pistol • 4x Close Combat Weapon Wolf Guard Headtakers (110 pts) • 3x Wolf Guard Headtakers w/ paired master-crafted power weapon • 3x Paired master-crafted power weapons • 3x Heavy Bolt Pistol • 3x Hunting Wolves • 3x Teeth and Claws Wolf Guard Headtakers (170 pts) • 6x Wolf Guard Headtakers w/ paired master-crafted power weapon • 6x Paired master-crafted power weapons • 6x Heavy Bolt Pistol Dedicated Transport: Impulsor (80 pts) • Armoured Hull • 2 Storm Bolters • 2x Storm Bolter • Ironhail Heavy Stubber • Shield Dome Mounted: Thunderwolf Cavalry (100 pts) • 3x Thunderwolf w/ storm shield • 3x Wolf Guard weapon • 3x Teeth and Claws • 3x Storm shield Thunderwolf Cavalry (100 pts) • 3x Thunderwolf w/ storm shield • 3x Wolf Guard weapon • 3x Teeth and Claws • 3x Storm shield Beast: Fenrisian Wolves (40 pts) • 5x Fenrisian Wolf • 5x Teeth and claws Fenrisian Wolves (40 pts) • 5x Fenrisian Wolf • 5x Teeth and claws Fenrisian Wolves (40 pts) • 5x Fenrisian Wolf • 5x Teeth and claws Vehicle: Gladiator Lancer (160 pts) • Lancer Laser Destroyer • Armoured Hull • Two storm bolters • 2x Storm Bolter • Ironhail Heavy Stubber • Icarus Rocket Pod Gladiator Lancer (160 pts) • Lancer Laser Destroyer • Armoured Hull • Two storm bolters • 2x Storm Bolter • Ironhail Heavy Stubber • Icarus Rocket Pod Predator Annihilator (135 pts) • Predator Twin Lascannon • Armoured Tracks • Storm Bolter • Hunter Killer Missile • 2 Lascannons • 2x Lascannon My alternate tested 2 IP and 3 annihilators Both work but Lancers dont need rerolls and tend to scare people...and the point difference let me put honour Vehement on the judiciar Edited 3 hours ago by TiguriusX Apokalypsi and jpwyrm 2 Back to top Link to comment https://bolterandchainsword.com/topic/386119-prot-does-wolves-again/page/2/#findComment-6116859 Share on other sites More sharing options...
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