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Surprised no-ones commented in here yet.

 

 

TSons had the Tzaangor Detachment get needed so MVBs aren't overpowered in it, but we got Firing Deck back on our Rhinos and the Risen Rubricae enhancement now allows an attached character to infiltrate with the Rubricae Squad/s chosen.

 

Also T'au got their new Spotting rule reworded so Kroot still can't use it and you can't spot the same unit multiple times, but you can now spot on activation so you can select something that bailed from a destroyed transport and Kayon got a designer's note explaining which rounds the rule applies to.

1 hour ago, Bat33.1 said:

Unless I'm missing something I can't see any changes to Death Guard? Points look unchanged and nothing to see in the update, the way some people were talking the sky was falling in when DG codex dropped

 

The Knight Menace has taken over as the current competitive boogeyman so the DG being slightly over-tuned is no longer a "chicken little" situation.  If they nerf knights without taking anything to the DG then you'll probably start hearing those same voices start piping up again.

 

DG just needs some points adjustments.  It's okay for a force to be strong, just gotta balance how much of it shows up on the field.

On 7/9/2025 at 10:37 PM, Bat33.1 said:

Unless I'm missing something I can't see any changes to Death Guard? Points look unchanged and nothing to see in the update, the way some people were talking the sky was falling in when DG codex dropped

It's an Errata/FAQ, so just corrections/clarifications. Aka "this is how it's meant to work".

 

You're looking for the balance dataslate, which is where actual rule changes and balance adjustments happen. That'a going to be a little while before we get the next one.

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