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2026 because they didn't intend to announce it yet. It was leaked, and they announced it to cover for that. 

 

I like the model a lot. I think they've struck a really interesting balance between the original model's malice and the newer desire to communicate that this is a metal robot body barely containing the power of a god. 

I hope scarabs are not essential to keep him standing, as they do not fit it well (IMO) and I would gladly snap them off and use for 2 more scarab swarms.

 

Model looks great, quite close to the Den of Imagination sculpt (they have a better looking scythe though)

image.thumb.jpeg.58b04744550d764b21d78de192a20c03.jpeg

8 hours ago, Subtleknife said:

GWs logic: No terminators for kill team, but Star God's are OK :biggrin:

 

Model looks lovely. 

Grognards will tell you that in the good old days the only proper rite of passage for an aspiring space marine was to beat up an Eldar Avatar silly with your left arm bound behind your back. Necron players protested of not receiving any screen time at all and now this C´tan shard is the new punching bag. Space Marines all over the galaxy are now polishing their footwear in anticipation as a new season of :cuss: kicking time begins.

Edited by W.A.Rorie
Swear dodge

Having seen the date now I kinda wish it hadn't been leaked.  GW do keep too much under their hat for too long but this is too much the other way.  The text says it's the culmination of a Kill Team season that hasn't even started yet.   Given 1 release per quarter we are looking at the being 10 months out at a minimum.

5 minutes ago, Nova-V said:

Having seen the date now I kinda wish it hadn't been leaked.  GW do keep too much under their hat for too long but this is too much the other way.  The text says it's the culmination of a Kill Team season that hasn't even started yet.   Given 1 release per quarter we are looking at the being 10 months out at a minimum.

Depends if the Tomb world campaign is a duology, rather than a trilogy or quartet.

I could certainly see some compression of the Kill Team year so as not to step on 40K 11th ed's toes - Gallowfall came out in May ahead of Leviathan's summer release.

 

Edited by Tastyfish
3 hours ago, skylerboodie said:

 

Nope.

It's Battlezone: Manufactorum – Sanctum Administratus.

──────────────────────────────────────────────
        KILL TEAM DATA CARD – NECRONS
   Fragment of C'tan of the Nightbringer
──────────────────────────────────────────────

 

WEAPONS
──────────────────────────────────────────────
| Weapon Name                | A | H | Dmg   | Special Rules                  |
|---------------------------|---|---|--------|--------------------------------|
| Death Gaze                | 5 | 3+| 5/10   | Range 6", Devastating 3, Severe|
| Scythe of the Nightbringer| 3 | 3+| 5/10   | Disengage, Lethal 5+           |

 

SPECIAL RULES
──────────────────────────────────────────────
• Powerful Enemy:
  - Cannot be given a Conceal order.
  - Cannot be concealed, hidden, ambushed, or appear suddenly.
  - Always visible to the enemy.

• Behavioral Directives:
  1. Combat – Move toward nearest enemy to engage in melee; shoot if enemy shoots.
  2. Load – Move toward nearest player via shortest path; shoot if enemy shoots.
  3. Reposition – Move toward nearest player.

• Reanimation Protocol:
  - When incapacitated, place a Reanimation marker beneath the operative.
  - At next activation, roll a D3:
      • 3+ → Reanimates with 1D3+1 wounds.
      • 1–2 → Remove from battlefield.

• Authoritative Presence:
  - Can move through terrain features (including Wall trait) as if they weren’t there.
  - Prefers paths without Wall trait.

 

STATS
──────────────────────────────────────────────
| AP | MOV | SV | WD |
|----|-----|----|----|
|  2 |  5" | 4+ | 25 |

──────────────────────────────────────────────

 

Translation courtesy of Copilot, but I got questions please.

 

The Behavioural Directives, is that a thing in Kill Team?  Haven't really played, I mostly do just 40k Crusade Campaigns.  Is that a new thing or something that's already with Tyranids?  And 25 Wounds is a decent amount, but that's like Custodes' level, right?

 

So it looks like a weird option for a Necron Kill Team, you got some models, then this Nightbringer that runs rampant?

Edited by N1SB

I haven’t played much Kill Team, but “Behavioral Directives” sounds distinctly like board game AI/PvE-mode stuff. Like a wandering monster or boss battle, rather than a player-controlled model that’s part of a Roster.

2 minutes ago, Lexington said:

I haven’t played much Kill Team, but “Behavioral Directives” sounds distinctly like board game AI/PvE-mode stuff. Like a wandering monster or boss battle, rather than a player-controlled model that’s part of a Roster.

Yes, this has been mooted elsewhere akin to other KT stuff.

1 hour ago, N1SB said:

 

The Behavioural Directives, is that a thing in Kill Team?  Haven't really played, I mostly do just 40k Crusade Campaigns.  Is that a new thing or something that's already with Tyranids?  And 25 Wounds is a decent amount, but that's like Custodes' level, right?

 

So it looks like a weird option for a Necron Kill Team, you got some models, then this Nightbringer that runs rampant?

 

Just to clarify: 

 

The most recent edition of Kill Team (KT 24) include a Co-operative/ Player versus Environment mode. In the beginning of the edition, this mode was kind of an add-on- there were a lot of additions and refinements presented in White Dwarf, but the product line didn't really have a way monetize or support that mode with specific products... Until the Raveners box set, which included cool Tyranid terrain, as well as extra termagants intended to be used in the Co-op/ PVE mode. It was a great value-add, and an excellent idea.

 

Non-Player-Operative (NPO) is the term for the non-player version of the datacard, and all of them include Behavioural Directives so that you can play solo; your team does whatever you want it to do, but the NPO's behave according to these Behavioural Directives in order to automate the process of them fighting back against you. And even in games that AREN'T solo, your team and another team gang up, and face off against NPO's following their behavioural directives rather than fighting each other.

 

SO yes, don't worry about BD's being something that interferes with your normal enjoyment of any model: they are only relevant in Kill Team, and even then, only in the Co-Op/ Solo/ PVE game mode... Though in the case of Nightbringer, you can be guaranteed that he's powerful enough that using him as an NPO would be the only way he could possibly be used. If he was allowed in a player controlled KT, he would irreversibly warp the balance of the game.

 

Now what's really cool? The Warcom article explicitly tells us he's designed as the culmination of the season's story... So the Deathwatch from box one can team up with the Sisters in box 2 to fight the Nightbringer NPO and his minions. Other boxes from the season might follow the same theme..

 

As for release schedules, the article seems to imply that DW v Crons in the Tombworld box will go up for preorder before the end of the month- most likely the 23rd since this week was pure AoS. It doesn't say how many boxes there are in the season, but we know of two. If the piece about Nightbringer coming in 2026 refers to his release as an NPO in Kill Team, it's reasonable to hope for a third box in the season that would come between the DW v Crons box and the Nightbringer box...

 

But it's important to remember that the 2026 release of Nightbringer might be referring to his 40k release, meaning that it is equally possible that you will be able to get your hands on him before 2026 through the Kill team box. My hope is that since we now know there are at least two Necron boxes in the series, maybe there will be additional pieces of Necron terrain designed to expand upon what we've seen from the first box.

I interpret that this would be the final box of this season, so might be:

 

Tombworld

??? A*

??? B

This box with raptors vs sisters.

 

Will the night bringer be included in the box? Or just something you can buy separately but has rules for KT in the box?

 

CMV seems convinced there will be a kill team of *Grey Knights vs World Eaters, but that's just rumour (of which turn out to be right 99% of the time, even that damned BT Ancient xD)

Edited by Redsun
4 hours ago, N1SB said:

The Behavioural Directives, is that a thing in Kill Team? 

 

3 hours ago, Lexington said:

“Behavioral Directives” sounds distinctly like board game AI/PvE-mode stuff.

Just to kind of echo @ThePenitentOne's summary, the current edition of Kill Team has the co-op/solo Ops game mode, which puts a solo player, or two players who control half a Kill Team each, against 'Non-player Operatives' (NPO's). 

 

These NPO's can be picked from 6 different archetypes in the main rule book - any infantry miniatures from any army could be run using them. They are generic, but there is a move to give them faction rules, for example in the recent Typhon expansion, there are rules and profiles for Tyranid NPO's (Termagants, Hormagaunts, Leapers, Ripper Swarms, Raveners). It looks like the next due set, Tomb World, will have rules for Necron NPO's. 

 

The NPO's follow set behaviours (as per the Nighbringer's rules above), but basically you have them do what ever is worse for your/the player's Kill Team. Operative on low wounds nearby? That's the one they've got to shoot/charge first. In the open and taking fire? Move to cover then return fire. 

 

It works extremely well, and is a fantastic, fun way to play. It's also very useful for learning the game's rules, and/or your faction rules.  I would strongly encourage everyone to give it a go :smile:

 

4 hours ago, N1SB said:

And 25 Wounds is a decent amount, but that's like Custodes' level, right?

That is very strong for Kill Team - it might not look much, but when you consider, for example, a Space Marine Captain has 15 wounds, and the average firearm might do 6-7 wounds in a round of shooting, they've given the Nighbringer enough wounds to be tanky, but not indomitable in the game. The way I look at it, they're probably going for a narrative where it's just been resurrected, so isn't quite at full strength (yet). 

3 hours ago, ThePenitentOne said:

But it's important to remember that the 2026 release of Nightbringer might be referring to his 40k release, meaning that it is equally possible that you will be able to get your hands on him before 2026 through the Kill team box. My hope is that since we now know there are at least two Necron boxes in the series, maybe there will be additional pieces of Necron terrain designed to expand upon what we've seen from the first box.

 

A good point. It would not be out of character for GW to release the NIghtbringer as part of a box set first, thus encouraging 40K Necron players to buy the KT set just to get the shard.

 

Just as an aside, I wonder if we will get any Necron terrain in the Tomb World set? That would be kinda neat.

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