Jump to content

Recommended Posts

It's a bit niche but there's a guard strategem that lets you fire into combat, with every wound caused on the enemy causing one to your own on a 4+ if I remember correctly. I think given how callous a lot of the forces are in 40k it'd make sense for that to be a rule across the board I think.

Humm it's quite complicated in my opinion. With some armies is something you can expect,because they are treacherous even between them, or they are famous for their contempt for life, whether their own or that of others, or they simply don't care who's in the middle because they just want to shoot.

Dark Eldar,Orks,Chaos...but in other armies like Eldar,Space Marines,Tau,Votaan,...I find it more difficult to justify, except in very specific cases.

 

And allow some factions and not others...

Very complicated.

53 minutes ago, Agramar_The_Luna_Wolf said:

Humm it's quite complicated in my opinion. With some armies is something you can expect,because they are treacherous even between them, or they are famous for their contempt for life, whether their own or that of others, or they simply don't care who's in the middle because they just want to shoot.

Dark Eldar,Orks,Chaos...but in other armies like Eldar,Space Marines,Tau,Votaan,...I find it more difficult to justify, except in very specific cases.

 

And allow some factions and not others...

Very complicated.

Friendly fire does not mean you shoot your own troops on purpose. Circumstances like very loud noise, poor visibility, close enemies, bullets flying everywhere and fear lead to confusion which makes precision fire and choosing appropriate targets very difficult. Indirect fire via artillery and airstrikes often also lead to friendly fire as either the ground troops or the artillery crew get the coords wrong or the pilot of an airplane thought friendlies were the hostiles.

Edited by Deus_Ex_Machina
1 hour ago, Deus_Ex_Machina said:

Friendly fire does not mean you shoot your own troops on purpose. Circumstances like very loud noise, poor visibility, close enemies, bullets flying everywhere and fear lead to confusion which makes precision fire and choosing appropriate targets very difficult. Indirect fire via artillery and airstrikes often also lead to friendly fire as either the ground troops or the artillery crew get the coords wrong or the pilot of an airplane thought friendlies were the hostiles.

Yes, indeed but this is now in game: blast templates misfired,vehicles exploding near friend troops, and so. I'm talking more about mote intentional friendly fire...you know, the kind one of,for example, a commander who wants to kill certain enemy and doesn't care in there are his own troops in the middle or engaged. Just orders to open fire to that target,with all the weapons. Or, for example, when in Istvaan Iron Warriors opened fire against loyalist,killing Word Bearers in the process ("Have faith,Word Bearer. We bleed all today") 

 

The matter is how can we represent this universally for everyone. Accidental friendly fire is more than represented nowadays.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.