Evil Eye Posted Monday at 09:04 PM Share Posted Monday at 09:04 PM 36 minutes ago, gaurdian31 said: So this discussion has me curious, what makes a named character? Is it just having a name and being written about in novels? Is it their specific rules? How is bringing Marneus Calgar different from bringing a captain in Gravis armor with two power fists to every game? If I name my unnamed character and always have in my army is that making the setting smaller or is it fine because he doesn't have a name in the wider lore? Like I said, this has made me curious on why Calgar is bad, but captain power fist is ok for one example. I tend not to bring named characters, but that's mainly because the main army I play only has one with the Red Corsairs and Huron needs a new model, otherwise I would use him more often. For me it's a combination of it being a pre-made character as opposed to one you made yourself, and the tendency for them to be overpowered in the fluff, the tabletop or both. Obviously not all named characters are created equal, and I think someone making a Red Corsairs army led by Huron Blackheart (who himself is a much more minor but interesting figure than a lot of the other "He's the [X]iest [Y] in the galaxy!" guys) is a lot more respectable than "I have always loved Guilliman, hence why I bring him to every game, please ignore the yellow paint showing through on my Ultramarines". I dunno, "legendary but rarely-seen pirate lord from the Maelstrom" is a lot cooler than "He's the biggest baddest big bad ever and he deletes Dreadnoughts by looking at them and he's everywhere and isn't he cool?" at least to me. gaurdian31 and Antarius 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131410 Share on other sites More sharing options...
HeadlessCross Posted Monday at 09:32 PM Share Posted Monday at 09:32 PM 1 hour ago, Evil Eye said: So now you're just being disingenuous and intentionally obtuse, got it. You know what I meant. But just in case you didn't, existing "canon" named special characters (Primarchs, Phoenix Lords, Ghazghkul etc) becoming ubiquitous to the point it's more rare to see an army without one of them is trite, boring and a little depressing. Ironically, Age of Sigmar of all systems actually had something good going for it with the Anvil of Apotheosis system allowing for custom characters to be made and used in the game (with opponent's permission)- I used it to write up a battle standard bearer for my GSG, both mitigating the horrendous leadership of the faction and also more importantly allowing me to put a goblin with a big impressive flag in the army, until GW decided to shoot themselves in the foot with AOS 4th edition. I dunno if AoA made it to 4th but considering the amount of stuff they wiped out- a bunch of Stormcast units, Beastmen as an army in AOS, Savage Orcs as an army at all, and perhaps most damningly the entire leadership/morale system- I'm not interested in finding out. Anyway, point being there's lots of things they could do to improve players' ability to make their own characters and represent them on the tabletop without resorting to "reskinning" special characters, but GW won't do it for fear of people realizing they don't have to buy that ridiculously posed new named character with a mini-diorama on his drastically oversized base, or that parts from different boxes can be freely combined to make something not in the instructions. Once again, you're not relegated to use the exact model and/or paint scheme when you use those unit profiles. As I said above to someone, your lack of imagination and sense of superiority is not my concern nor should it be the rules writer's concern (they clearly have other things they need to focus on). My own "Chapter Master" has a Flamer, and has used every profile from generic guys with a Flamer + Relic to make it better to Huron to Vulkan to Artemis, all depending on what type of list I want to craft. DemonGSides and Sonder76 2 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131415 Share on other sites More sharing options...
Sonder76 Posted Monday at 09:39 PM Share Posted Monday at 09:39 PM If a named character for a faction I collect has an amazing model then I would buy & use him. However I dont care how good they are in the rules... if the model is bad I aint buying it and therefore wont be using it. This probably comes from me being a painter & converter of models first and gamer second. I know they aint characters specifically but a good example of my thinking is that I hate the Marine Bike asthetic and have never used Marine Bikes. They look dumb and wouldn't be usable on tarmac let alone a warzone. However In the grand scheme of things it doesn't bother me much if big time named characters are available. Kaede45 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131418 Share on other sites More sharing options...
Evil Eye Posted yesterday at 09:50 AM Share Posted yesterday at 09:50 AM 12 hours ago, HeadlessCross said: Once again, you're not relegated to use the exact model and/or paint scheme when you use those unit profiles. As I said above to someone, your lack of imagination and sense of superiority is not my concern nor should it be the rules writer's concern (they clearly have other things they need to focus on). My own "Chapter Master" has a Flamer, and has used every profile from generic guys with a Flamer + Relic to make it better to Huron to Vulkan to Artemis, all depending on what type of list I want to craft. "I have always loved the Iron Hands!" SvenIronhand 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131471 Share on other sites More sharing options...
gaurdian31 Posted yesterday at 12:26 PM Share Posted yesterday at 12:26 PM 15 hours ago, Evil Eye said: For me it's a combination of it being a pre-made character as opposed to one you made yourself, and the tendency for them to be overpowered in the fluff, the tabletop or both. Obviously not all named characters are created equal, and I think someone making a Red Corsairs army led by Huron Blackheart (who himself is a much more minor but interesting figure than a lot of the other "He's the [X]iest [Y] in the galaxy!" guys) is a lot more respectable than "I have always loved Guilliman, hence why I bring him to every game, please ignore the yellow paint showing through on my Ultramarines". I dunno, "legendary but rarely-seen pirate lord from the Maelstrom" is a lot cooler than "He's the biggest baddest big bad ever and he deletes Dreadnoughts by looking at them and he's everywhere and isn't he cool?" at least to me. So is it more of the band wagon jumping that you don't like? In your Guilliman example it sounds like someone decided to take him for his rules as the army was previously Imperial Fists? Sorry, I'm not trying to call you out or anything, I'm just trying to understand. How do you feel about models like the Avatar of Khaine, which is and isn't a named character? Thought now I feel like I am going a bit off topic. Evil Eye 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131498 Share on other sites More sharing options...
Evil Eye Posted yesterday at 02:07 PM Share Posted yesterday at 02:07 PM 1 hour ago, gaurdian31 said: So is it more of the band wagon jumping that you don't like? In your Guilliman example it sounds like someone decided to take him for his rules as the army was previously Imperial Fists? Sorry, I'm not trying to call you out or anything, I'm just trying to understand. How do you feel about models like the Avatar of Khaine, which is and isn't a named character? Thought now I feel like I am going a bit off topic. That's pretty much my point yeah. Taking [X] character just because of his rules regardless of how well he fits the theme of the army always rubbed me the wrong way. I feel the same about particular subfactions getting used all the time regardless of the actual army; if your Chapter is descended from the White Scars and there are rules for White Scars successors, then running them with rules specificially meant for a different Chapter (or successors thereof) does seem a bit weak. Especially when the exact Chapter they count as seems to change according to the latest patch. Primarchs in particular are a bit of a special case as honestly I'm not a fan of them being in the game at all, but the point still stands. The Avatar is a bit of a different case as it's not a unique "only one in the galaxy" entity; there's one per Craftworld, after all. I think they should be reserved for larger games given their last-resort nature but that's about it. gaurdian31 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131511 Share on other sites More sharing options...
HeadlessCross Posted yesterday at 03:07 PM Share Posted yesterday at 03:07 PM 59 minutes ago, Evil Eye said: That's pretty much my point yeah. Taking [X] character just because of his rules regardless of how well he fits the theme of the army always rubbed me the wrong way. I feel the same about particular subfactions getting used all the time regardless of the actual army; if your Chapter is descended from the White Scars and there are rules for White Scars successors, then running them with rules specificially meant for a different Chapter (or successors thereof) does seem a bit weak. Especially when the exact Chapter they count as seems to change according to the latest patch. Primarchs in particular are a bit of a special case as honestly I'm not a fan of them being in the game at all, but the point still stands. The Avatar is a bit of a different case as it's not a unique "only one in the galaxy" entity; there's one per Craftworld, after all. I think they should be reserved for larger games given their last-resort nature but that's about it. Why should someone use Ultramarines rules for their Doom Eagles if they don't think the rules fit? 5 hours ago, Evil Eye said: "I have always loved the Iron Hands!" Yeah, the guy that uses the Huron rules would clearly be a pure powergamer vs someone experimenting with lists. You sound awful to play against. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131520 Share on other sites More sharing options...
Evil Eye Posted yesterday at 04:21 PM Share Posted yesterday at 04:21 PM 1 hour ago, HeadlessCross said: Why should someone use Ultramarines rules for their Doom Eagles if they don't think the rules fit? 6 hours ago, Evil Eye said: "Well Guilliman is really good and the top tourney players recommend I use him so I guess they're Ultramarines today. No, there isn't a tournament coming up and my FLGS is mostly a friendly environment, why do you ask?" 1 hour ago, HeadlessCross said: You sound awful to play against. "You don't run your army as a proxy for the New Hotness? Ugh, you must be a terrible opponent!" Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131528 Share on other sites More sharing options...
Beef Posted 23 hours ago Share Posted 23 hours ago Who ever said logan need to be killed off is a heretic. For me personally i would love Tycho to come back, he had an awesome model when he was retired and seeing the BA models now i feel a conversion would be easy enough. Sorry I digress, as others being a painter first ever since i first saw the Ragnar and Ulric model back in the 90s and played during 3rd and 4th edition I have always loved character models, they are the centre piece of any army. There was a time when you needed opponent permission to use a named character which encouraged players to make their own generic characters. In all my years having owned Ragnar i have never actually used him in a game not that i played much but instead used my own generic Wolf Lord(i stopped playing around 5th edition or was it 6th with all the flyers) I will be using Ragnar for the first time ever on Thursday hopefully. As for people switching armies because something is now the hottest army at tournaments thats always been the case since 3rd edition. This hobby falls into a few categories. Those that play casual, those that play competitive, those that love the lore, those that love to paint/convert. Most fall into one of these or several of these categories. Yes let named characters die, im fine with that as long as its not Grimnar or Ragnar or any SW characters or Dante. Personally i feel Azrael and Azmodi could be retired now that the lion is back. Rant over Sonder76 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131531 Share on other sites More sharing options...
HeadlessCross Posted 21 hours ago Share Posted 21 hours ago 3 hours ago, Evil Eye said: "Well Guilliman is really good and the top tourney players recommend I use him so I guess they're Ultramarines today. No, there isn't a tournament coming up and my FLGS is mostly a friendly environment, why do you ask?" "You don't run your army as a proxy for the New Hotness? Ugh, you must be a terrible opponent!" And there's a problem with someone tightening up their list writing because....? Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131551 Share on other sites More sharing options...
HeadlessCross Posted 21 hours ago Share Posted 21 hours ago 2 hours ago, Beef said: Who ever said logan need to be killed off is a heretic. Killing off characters is perfectly fine as long as you can still use them. Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131553 Share on other sites More sharing options...
Evil Eye Posted 20 hours ago Share Posted 20 hours ago 38 minutes ago, HeadlessCross said: And there's a problem with someone tightening up their list writing because....? Turning your army into a counts-as for a different subfaction solely depending on the meta =/= "tightening up their list writing". Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131560 Share on other sites More sharing options...
Brother Tyler Posted 19 hours ago Share Posted 19 hours ago We're getting sidetracked with some really petty bickering. Just because someone has a different opinion than you doesn't make them a bad person. Nor does it mean that their opinion is wrong. This topic is about whether or not members of the community think that [some] characters should be killed off in the lore. Let's get back on that topic. And remember - we're not all going to agree, and that's okay. gaurdian31 and Sonder76 2 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131568 Share on other sites More sharing options...
ThePenitentOne Posted 18 hours ago Share Posted 18 hours ago 9 hours ago, Evil Eye said: The Avatar is a bit of a different case as it's not a unique "only one in the galaxy" entity; there's one per Craftworld, after all. I think they should be reserved for larger games given their last-resort nature but that's about it. I love the fact that you have to sacrifice in Crusade in order to field an Avatar. In 9th I think you had to remove an Exarch from your order of battle. In 10th, I think an Aspect unit has to take a battle scar. It also only stays with your army for as long as you're guiding fate; once the Crisis is over, it returns to the craftworld, while the sacrifice made to bring it to battle remains. Since the Nachmund campaign opened up named characters in Crusade, I think it might be interesting to expand situational narrative costs like these to other armies as a way of ensuring that it makes narrative sense to include a named character in a battle. Obviously this wouldn't apply in matched play games, so it doesn't solve any problems for pick-up games, but it provides a system that might be more conducive to successful inclusion of named characters in narrative games. Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131578 Share on other sites More sharing options...
TheTrans Posted 17 hours ago Share Posted 17 hours ago 100% percent love characters being killed off in the lore. Currently in the middle of a multi year 3rd binge, where dead models being available to use in game very much exists, as well as generally point limitations on which characters can be used (I think Abby needs to be in an army of 2000 points or greater, so he isn't rocking up to a skirmish) as well as the opponents permission (which in all honesty to me, is just GW passing the buck on). Off the top of my head you have Tycho (and the ability to run his entire company that have succombed to the black rage), Ancient Helevictus and First Captain Invictus who both died during the First Tyrannic War. Hell Gaunt and his Ghosts are long-dead in the current timeline also. I thing, and its just so GW can sell models, so I've said that now and won't touch on it again, but the current 'everyone is all here' events are just crap, sure everyone gets to be involved, but it weakens any real narrative IMHO. The extension of everyone is always invovled, therefore generally has the byproduct of well now these named characters (which luckily have a model) are involved, which does make the universe feel smaller. This all to me at least stems from 40k going from a slowly-churning 'setting' which has fantastic sandbox qualities, to a sequential narrative, always moving forward, which does in now way encourage 'dead' characters or older settings. Primaris probably should have been a big warning of things to come, they explicity can't exist in any setting prior to Guillaman getting back up an Cawl running about with his mr fix it box. So we get to the crux of named characters dying. Now in the past, many characters that existed as models, were already dead at the in univers 'current' date, but due to that current date generally not moving, people were happy sort of going back in time and getting a bit of an historical 'bent' to it. Again this was encouraged by 'dead' models existing and normalsing 'historical' battles. But now with the churn, only models that exist having rules etc and if its not a new plastic model, there is a good chance its getting 'Legend'd' then there isn't really any impetus or in many cases, ability, to build for an historical battle. Next link that wargear nominally no longer exists, people don't really ahve much of a WYSIWYG reason to create their own cool dude, and the fact that many named, special characters have very powerful, or at the very least, useful rules, that people don't leave home without them. While characters skewing army builts have certainly been around for a pretty long time 4th onwards maybe... it feels like the skews get larger as they coincide with new plastic model releases. So yeah, GW is happy off-screen murdering non-plastic model characters, but if its a new plastic character, there really isn't any stakes in a live/die fight... like.. we know they'll be fine...and I feel its, even more so, like a 'meh' and non-eventish (even though its happened in the past). Alby the Slayer 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131580 Share on other sites More sharing options...
Karhedron Posted 9 hours ago Share Posted 9 hours ago (edited) My feeling is that killing off characters with models is a bad idea. It feels bad for the people who have bought and painted those models, even if they are technically still allowed to run them. Plus it creates the feeling that they could go away at any time. Tycho and Eldrad were both killed off lore-wise in the 3rd edition but kept cropping up in codices. It took another 6 editions before they finally removed Tycho and they retconned Eldrad's death completely. Now we have a situation with Yarrick where he is dead but people don't know if he is really gone and keep expecting him to pop up again in the next Guard release. I think killing off characters should be reserved for those who only exist in the lore and don't have rules and models. The post-rift books have given us numerous named SM Captains, we can spare a few of those. The important thing to remember is 40K is a game first and foremost. The lore exists to support the setting. Whilst I understand people's complaints about the level of plot armour some people have, I don't think people playing the game should be penalised just because of improbable storytelling in what is already an extremely improbable setting. Edited 5 hours ago by Karhedron DemonGSides, ThaneOfTas and ZeroWolf 3 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131599 Share on other sites More sharing options...
Rogue Posted 4 hours ago Share Posted 4 hours ago I'm okay with characters getting killed. I'm also a fan of Arthur C Clarke, and his particular approach to science fiction. It's not uncommon for Clarke's protagonists to die at the end of a novel - it's part of the narrative cycle, and if we're telling their story, then the story isn't complete until they can no longer influence it. So in the same way, the death of Yarrick, or Tycho, or whoever - that's part of their story. It enhances their narrative rather than diminishing it. And there's nothing stopping me playing 'historical' games, set within that character's lifetime. Or even 'What If...?' scenarios - these two couldn't have met on the battlefield, but what if they had? DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/386611-permanent-death-of-heroes-and-villains-in-warhammer-40k-lore-we-need-it/page/3/#findComment-6131620 Share on other sites More sharing options...
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